Media And Information Literacy Midterms Reviewer PDF
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This document is a reviewer for a midterm exam in Media and Information Literacy. It covers topics such as communication, media, information, and technology literacy. It also includes discussion about the various types of media and how they are used in society.
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MEDIA AND INFORMATION LITERACY LESSON 1: COMMUNICATION, MEDIA AND MEDIA AND INFORMATION LITERACY INFORMATION ,AND OTHER RELATED CONCEPTS - Combining media literacy with information literacy fo...
MEDIA AND INFORMATION LITERACY LESSON 1: COMMUNICATION, MEDIA AND MEDIA AND INFORMATION LITERACY INFORMATION ,AND OTHER RELATED CONCEPTS - Combining media literacy with information literacy for informed engagement with media and COMMUNICATION information. Origin: Latin word "communicate" meaning "to TECHNOLOGY LITERACY share" - Using technology tools responsibly and effectively. Definition: Conveying meanings through mutually understood signs, symbols, and rules DIGITAL LITERACY - Using digital technology and networks to find, Components: Sender, message, medium, intended evaluate, use, and create information. recipient WHY WE NEED MEDIA AND MEDIA INFORMATION LITERACY: Origin: Derived from "MEDIUM" meaning "CHANNEL" or "METHOD" Freedom Of Expression: Right to seek, receive, and share information. Definition: Physical objects used for mass communication (e.g., radio, television, Freedom Of Information: Right to access computers, film) information held by public bodies. INFORMATION BEING A RESPONSIBLE MEDIA - Broad term covering data, knowledge, signals, or AND INFORMATION USER: symbols. Inquisitiveness: Eagerness to learn and seek INFORMATION truth. Data: Raw facts, figures, or symbols. Possession Of General Knowledge: Having a Information: Processed data that provides broad understanding of relevant facts. meaning. Critical Thinking: Evaluating claims and making Knowledge: Understanding and applying informed conclusions. information. Ability To Communicate: Clearly expressing and Wisdom: Applying knowledge and experience to understanding ideas. make wise decisions. Professionalism: Following established rules and MEDIA, INFORMATION, DIGITAL,TECHNOLOGY standards. LITERACY, AND MIL Objectivity: Being unbiased and free from MEDIA LITERACY personal prejudices. - Understanding how media works, its techniques, and its effects. Being Ethical: Adhering to principles of right and wrong. INFORMATION LITERACY - Knowing how to find, evaluate, organize, and use information effectively. Page | 1 MEDIA AND INFORMATION LITERACY THE PROCESS OF MEDIA AND Acta Diurna (Rome): A daily gazette, precursor to INFORMATION LITERACY: modern newspapers. Investigative: Asking challenging and important Printing Press (Wood Blocks): Early form of questions. printing using carved wooden blocks. Being Thorough: Gathering all necessary Dibao (China): Publications issued by Chinese information. governments. Detail-Oriented: Paying attention to all available Codex (Mayan Region): Books containing Mayan facts. ceremonies, astronomy, history, and mythology. Creative: Presenting information in an engaging Johannes Gutenberg (1400-1468): Introduces and appropriate way. movable-type printing to Europe, starting the Printing Revolution. MEDIA HABITS, LIFESTYLE AND PREFERENCE INDUSTRIAL AGE (1700S - 1930S) Media Habits: Media usage patterns of a group. Steam Power: Harnessing steam power for machinery. Lifestyle: Buying habits based on life stages. Machine Tools: Development of tools for Preferences: Media platforms that influence manufacturing. mindsets. Iron Production: Increased iron production for industrial use. LESSON 2: THE EVOLUTION OF MEDIA - Manufacturing: Mass production of various goods, TRADITIONAL TO NEW MEDIA including books. NOTABLE EVENTS & MILESTONES: PRE-INDUSTRIAL AGE (BEFORE 1700S) 1830s: Wireless Telegraphy Fire Discovery: Humans learn to control fire. 1867: Typewriter Paper Development: Plant-based materials are used to create paper. 1876: Telephone Tool & Weapon Forging: Stone, bronze, copper, 1880s: Motion Picture: and iron are used to create tools and weapons. - Kinetograph: Early motion picture camera. NOTABLE EVENTS & MILESTONES: - Kinetoscope: Machine for projecting moving images. Cave Paintings (France): Early forms of art and communication. 1913s: Commercial Motion Pictures: - Cinématographe: Projector for showing moving Clay Tablets (Mesopotamia): Writing system images. developed on clay tablets. - Early Films: Black and white, silent, and under a Papyrus (Egypt): A writing material made from minute long. papyrus reeds. 1926s: Motion Picture with Sound: Sound is synchronized with moving images. Page | 2 MEDIA AND INFORMATION LITERACY ELECTRONIC AGE (1930S - 1980S) EMERGING TRENDS IN TECHNOLOGY THAT Transistor Invention: Leads to the development AFFECT MEDIA AND INFORMATION of transistor radios, electronic circuits, and early computers. Internet of Things - One of the technological trends that is considered to have a significant NOTABLE EVENTS & MILESTONES: impact on M&I in the near future. 1941: Television: Transmission and reception of Artificial Intelligence - Another emerging trend is moving images, monochrome or color, with or the rise of AI. without sound. 1949: Large Electronic Computers: Electronic Delay Storage Automatic Calculator LESSON 3: INFORMATION LITERACY (EDSAC) was an early British computer. It ran its first programs on May 6, 1949, calculating a table INFORMATION LITERACY of squares and a list of prime numbers. - Ability to find, evaluate, and use information effectively from sources like books, websites, UNIVAC 1: Commercial data-processing computer, videos, podcasts, and people. replacing punched-card accounting machines. - Helps us learn, gain knowledge, and improve critical thinking. IBM 704 (1960): Designed for solving complex problems in large-scale settings. CRITICAL THINKING - Ability to assess information, understand interrelationships, and make objective judgments. Hewlett-Packard 9100A: World's first programmable scientific desktop calculator. AN INFORMATION LITERATE PERSON CAN: Identify who: Determine the relevant person(s). Information Age (1900s - 2000s) Know what: Understand what information is needed. Internet led to faster communications and social network creation. Know when: Identify the time or date. WEB BROWSERS MICROBLOGS Know where: Locate a place. - Mosaic - Twitter - Tumblr Know why: Understand the purpose or reason. - Internet Explorer Know how: Demonstrate the process or method. PORTABLE BLOGS COMPUTERS INFORMATION LITERACY PROCESS: - Blogspot - Laptop - Livejournal - Netbooks 1. Identify - Wordpress - Ipad Tablets 2. Determine Sources 3. Locate SOCIAL SMARTPHONES 4. Evaluate - E-Book 5. Organize NETWORKS - E-Book Reader 6. Use - Friendster 7. Communicate - Multiply - Google Play Books - Facebook - Apple Books - Instagram Page | 3 MEDIA AND INFORMATION LITERACY LESSON 4: TYPES OF MEDIA: PRINT, BROADCAST, ACCURACY - AND NEW MEDIA Arguments must flow logically without fallacies. PRINT MEDIA -Consists of Logical Fallacies paper and ink, mechanically reproduced, providing a tangible product. Ad Hominem: Attacking the person, not the argument. - Dominated by mainstream media with large distribution channels. Appeal to Authority: Claiming correctness due to famous support. Examples: Books, Newspapers, Newsletters, Magazines, Journals, Brochures Bandwagon: Believing something is true because many people do. BROADCAST MEDIA - Initially used airwaves and now uses direct Begging the Question: Premise and conclusion are satellite broadcasting to reach global audiences. the same. Examples: Radio, Television, Film False Dichotomy: Limiting options to two when more exist. NEW MEDIA - Internet-based media, organized and distributed Hasty Generalization: Conclusion based on small on digital platforms. sample size. Examples: Augmented Reality, Hologram, Virtual Post Hoc/False Cause: Correlation mistaken for Reality causation. MEDIA CONVERGENCE Missing the Point: Conclusion doesn't follow - The coexistence of traditional and new media, premises. allowing content to flow across various platforms (print, broadcast, radio, TV, internet, mobile). Spotlight: Assuming popular cases represent the majority. MULTIMEDIA PERSONALITY - A person with a presence in both traditional and Straw Man: Attacking a weaker version of the new media, followed across platforms, reaching argument. diverse audiences. TIMELINESS - Up-to-date, relevant, and considers changes over LESSON 5: MEDIA AND INFORMATION SOURCES time. CHARACTERISTICS OF USEFUL INFORMATION: At Publication: Information may be accurate when published but can change over time. RELIABILITY - Comes from trustworthy, verifiable, and cross- Relevance Over Time : Some information remains checkable sources. relevant; some becomes outdated. Verifying Information: Cross-check information Developing Stories: Check for updates in breaking with other credible sources. news. Fact-Checking: Validate statements using primary Historical Records: Reliable over time, such as sources and expert opinions. scientific laws and moral principles. Independent Validation: Peer reviews, audits, or Evaluating Timeliness: Consider publication date, third-party evaluations ensure reliability. latest updates, and changing details. Page | 4 MEDIA AND INFORMATION LITERACY VALUE Indigenous Radio Station: - Meets user needs, aids in decision making, and is Community-operated radio broadcasting in an audience-appropriate. indigenous language. VALUE OF INFORMATION Indigenous Newspaper: Local newspaper focusing on news and culture relevant to an indigenous Fulfills User’s Needs: Information is valuable if it community. educates, updates, or helps decisions. Indigenous TV Network: TV network run by an Relevance to the User: Value depends on the indigenous organization, featuring cultural user’ s specific needs. programming. Urgency and Importance: Determine if Open Education Sources: Free and openly information is urgent or requires further review. licensed materials for teaching, learning, and research. Purpose of Information: Inform, persuade, entertain, or sell. Open Educational Resources (OER): Intended Audience: Identify who would find the Accessibility: Publicly accessible resources that information valuable. users can remix, improve, and redistribute. AUTHORITATIVENESS Notable OER Sources: - Source has expertise, objectivity, and ethical Khan Academy: Online exercises, videos, and standards. personalized learning dashboards. Indicators of Authoritativeness: Source’s Open Textbook Library: Curated, peer-reviewed reputation, expertise, transparency, and open textbooks used in higher education. standards. Benefits of OER: Increased access to resources, Evaluating Authoritativeness: Assess author promoting flexibility and personalized learning. credentials, publisher reputation, and use of reliable data. Challenges of OER: Maintaining quality, reliability, and sustainability in adoption and use. Authoritative Sources: Academic journals, government publications, and reputable news Alternative M&I Sources outlets. Blogs: Personal websites offering commentary and MEDIA AND INFORMATION SOURCES insights. Community Media: Local newspapers, radio, and Podcasts: Audio discussions on media topics. TV stations serving specific communities. Online Forums: Communities for discussing media Library: Collections of books, journals, and and information management. resources for public access and research. Alternative News: Non-traditional outlets with Internet: A global network providing access to alternative perspectives. vast information and communication services. Social Media Influencers: Influential individuals Cyberspace: The digital landscape for online sharing opinions on media trends. interactions and data exchange. Peer-to-Peer Networks: Decentralized platforms for information exchange. Page | 5 MEDIA AND INFORMATION LITERACY LESSON 6: MEDIA AND INFORMATION LANGUAGES Media Conventions How the Audience Gets the Message? Producers - Production - Message - Media - Audience - Standards or norms governing media production. Producers: Create and assemble media content into finished products. - Story principles, structuring of time, generic structures, character arcs, and Message: Information sent from a source to a point of view. receiver/audience. Criteria for Evaluating Media Codes and Symbols Other Stakeholders: Libraries, archives, museums, internet, distributors, and venues that 1. Attractiveness: Eye-catching and visually provide access to media content. pleasing. 2. Creativity: Imaginative and aesthetically Audience: Consumers for whom the media presented. message is created, including anyone exposed to it. 3. Validity of Information: Reliable, accurate, and authoritative. Target Audience: Specific group addressed by media content based on shared characteristics 4. Meaningfulness: Cohesive presentation (age, gender, profession, etc.). with supporting details. Active Audience: Theory that audience interpretation of media messages varies based on their history and perspective. MEDIA LANGUAGE - Vocabulary used by media professionals to communicate ideas, including codes, conventions, formats, symbols, and narrative structures. NARRATIVE - The sequence of events that tell a story in media texts. MEDIA CODES - Tools used to construct meaning in media: Technical Codes: Sound, camera lighting, camera angles, editing, camera shots, color grading. Symbolic Codes: Language, setting, actions, costumes, props, colors. Written Codes: Text, captions, typography, writing styles, graphics, titles. Page | 6