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NCF -CTED TECHNOLOGY FOR TEACHING AND LEARNING 1 PREPARED BY: MR. MARVIN ROSARI TECHNOLOGY FOR TEACHING AND LEARNING 1 is an introductory course that explores basic knowledge, skills and values in the use of technolog y for teaching and learning. It includes...

NCF -CTED TECHNOLOGY FOR TEACHING AND LEARNING 1 PREPARED BY: MR. MARVIN ROSARI TECHNOLOGY FOR TEACHING AND LEARNING 1 is an introductory course that explores basic knowledge, skills and values in the use of technolog y for teaching and learning. It includes ICT policies and safety issues, media and technology in various content areas, learning theories and principles in the use and design of learning lessons, teaching experiences, and assessment tasks that utiliz e appropriate traditional and innov ative technologies with social, ethical, and legal responsibility in the use of technology tools and resources. It includes ICT policies and safety issues, media and technology in various content areas, learning theories and principles in the use and design of learning lessons, teaching experiences, and assessment tasks that utiliz e appropriate traditional and innov ative technologies with social, ethical, and legal responsibility in the use of technology tools and resources. (CMO No. 74, series of 2017 ) NCF -CTED VUCA AND FOUR PRINCIPLES FLEXIBLE LEARNING CHAPTER 1 Alternative and flexible ways of learning is necessary in order to be flexible and adaptable, and to rethink education as we know it; but more than the desire to know, a certain positive attitude toward technology and its mediation is necessary WHAT IS TECHNOLOGY? Technology refers to methods, systems, and devices which are the result of scientific knowledge being used for practical purposes. Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. The word technology can also mean the products resulting from such efforts, including both tangible tools such as utensils or machines, and intangible ones such as software. Technology is a system of practical knowledge and problem solving to create tools DO YOU THINK THE USE OF TECHNOLOGY IN EDUCATION IS NEW? The use of technology is by no means new ; it has been ever since computing devices were used in understanding mathematical systems. However, now, more than ever, as many learning ecosystems shift t o blended and/or flexible learning and respond to the challenge most especially during the global pandemic. VUCA is an acronym that was based on the theories of Warren Bennis and Burt Nanus in 1987 but was used by the US armed forces afterward. V stands for VOLATILE. It refers to unstable and expected challenges that are of unknown duration. Volatile also demands understandin g the nature and dynamics o f change. U sTANDS FOR UNCERTAIN This refers to unknown outcomes and consequences. The experience of uncertainty opens us to surprise and is often unpredictable. C STANDS FOR COMPLEX It refers to multiple interconnectedness parts and variables. This refers to the availability or the predictio n of some data. Complexity involves understanding the relationship between causes and effects and other variables that are difficult to control or categorize. A STANDS FOR AMBIGUOUS The casual relationships are not clear ; this is when there is no precedent experience and what we face is just unknown. Ambiguity involves vagueness of data or presentation, which may be brought about by multiple possible interpretations o r mixed meaning. NCF -CTED UNDERSTANDING ICT: SOME BASIC CONCEPTS CHAPTER 1: LESSON 1 The use o f ICT to COMMUNICATE, GENERATE, AND MANAGE INFORMATION has become a fundamental part pf the teaching and learning process. Numerous published studies indicate that using ICT in education can improve student learning by allowing students and teachers to engage in novel forms of learning. ICT means all electronic means to access, create, collect, store, process, receive, transmit, present, and disseminate information (RA 10844 , 2016 ) ICT is a subject concerned with technology and other aspects of managing and processing information and its impact on how knowledge is disseminated in a society. (Florencio and Andong, 2008 ) SIX COMPONENTS OF ICT CLOUD COMPUTING The term describes data centers available to many users over the internet. SOFTWARE This refers to applications used to do tasks in the computer. The two main categories of software are application software and system software. HARDWARE This term refers to the physical elements comprising a computer or electronic system. DIGITAL TRANSACTIONS This can be broadly defined as “paperless” online or automated transactions that take place between people and organizations. DIGITAL DATA This term refers to other forms of data using specific machine language systems that can be interpreted by various technologies. INTERNET ACCESS This refers to the process of connecting to the internet using technology gadgets. The term describes data centers available to many users over the internet. EDUCATIONAL TECHNOLOGY the study to facilitate learning and improv e performances by the creation, use, and management o f appropriate technological processes and resources. a systematic, iterative process to design instruction or training for the improvement of performance (Encyclopledia of Educational Technology) The definitions of Educational Technology encompass the use of instructional media as part of the complicated teaching -learning process and stress the improvement of the teaching -learning situation as its end goal In a narrow sense, educational technology may mean the prevalent use of audiovisual resources, while broadly, educational technology encompasses the whole teaching and learning process. INSTRUCTIONAL SYSTEM The classroom provides a myriad of teaching -learning situations. The teacher develops these situations by considering the learning targets or objectives to be attained by students. Then, the teacher organizes the learning experience by thinking of the particular topics or learning experiences. The teacher carefully selects method or strategies to make way for students to learn the lessons easily, utilizing appropriate instructional materials. Eventually, the teacher finds out through the assessment tasks of the students have learned the lesson. Loughary (1968) delineated the meaning of instructional systems as teaching -learning packages and the use of systems concepts and procedures as tools and models for developing instructional programs. defining learning objectives; determining specifications for a system that would meet the objectives; designing a system based on the specifications; developing the system; system debugging; and system implementation and evaluation Lee (1975) considers instructional system design as five - step process for curriculum development using the systems approach. The process includes the following steps; analysis of system requirements definition of education or training requirements; development of objective s and tests planning, developmen t, and validation of instruction; and conduct evaluation of instruction. Glaser (1962) describes an instruction al system as comprised of five componen ts: Instructional Goals (system objectives) Entering behavior (system input) Instructional Procedures (system operator) Performance Assessments (output monitor) Research and Developmen t Logistics (analysis and evaluation) END OF LESSON 1

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