Summary

This document provides an overview of multimedia concepts and different types of multimedia. It discusses the key elements involved in multimedia, such as static and dynamic elements. Different types of multimedia and various uses of multimedia are covered in this document.

Full Transcript

2ND QUARTER LESSON 1: MULTIMEDIA AND ICTs What is your understanding of the word MULTIMEDIA? MULTIMEDIA -combination of text, animated graphics, video and sound delivered to you via electronic means. It is what appeals to users for entertainment, learning and research. - Primary chara...

2ND QUARTER LESSON 1: MULTIMEDIA AND ICTs What is your understanding of the word MULTIMEDIA? MULTIMEDIA -combination of text, animated graphics, video and sound delivered to you via electronic means. It is what appeals to users for entertainment, learning and research. - Primary characteristics of a multimedia system is the use of more than one kind of medium to deliver content and functionality.. MULTIMEDIA multimedia = multi (various) + media (means of communication) 5 Main Elements of Multimedia TEXT STATIC IMAGES VIDEO AUDIO DYNAMIC ANIMATION 5 Main Elements of Multimedia TEXT contents express specific information IMAGES make the content more visually appealing. Common image file formats used are JPEG, PNG, GIF, and TIFF. Image can also be interactive like buttons, navigation menus, and backgrounds. 5 Main Elements of Multimedia VIDEO adds more attraction to users. Common digital video formats are Flash, MPEG, AVI, WMV, and QuickTime. Video can be embedded within the content or linked stored outside the content AUDIO aids interactions with the users, it can also be added as background. Common audio formats are MP3, WMA, Wave, MIDI, and RealAudio. Audio can be embedded or streamed. 5 Main Elements of Multimedia ANIMATION can include interactive effects which allow users interact with the use of mouse or keyboard. Common animation formats are FLV, SWF, and ActionScript codes for animated and interactive effects. TYPES OF MULTIMEDIA 1. Linear Multimedia – Presents information and active content without any navigation control for viewer. Examples: Reading a book, navigating a traditional map, a movie, PowerPoint Presentation 2. Non – Linear Multimedia (Hypermedia Content) – It presents information requiring users interactivity to control progress. The users control delivery of elements. Examples: Website, Video Streaming Sites/Apps such as Netflix, Online Games 3. Online Multimedia - Used in applications available with internet. 4. Offline Multimedia – Application presented and used even without internet. ***Hybrid Multimedia – combines features of online and offline applications. Multimedia Content you can find on some website 1. VIDEOS through video hosting sites 2. Sound, Music, or Audio – you can now share your sound bites to the entire world Multimedia Content you can find on some website Online games – game developers now create “browser – based games”. Online test – online survey forms and tests that automatically display the results when finished. Multimedia Content you can find on some website 6. Podcast – episodic series of audio or text files streamed online 5. Courseware – online courses that stimulate the classroom online. Multimedia Content you can find on some website 7. Vodcast – episodic series of videos streamed online. USES OF MULTIMEDIA 1. EDUTAINMENT – ( Education + Entertainment) - The goal of using the multimedia approach is to entertain the user while being unaware that he or she is actually learning in the process. USES OF MULTIMEDIA 2. BUSINESS COMMUNICATION - Product promotion, customer information, communication to employee. - Multimedia multiplies the degree of effectiveness in promoting a product. USES OF MULTIMEDIA 3. ENTERTAINMENT - Entertainment industries produce computer games and develop animations or special effects for cartoons and movies. USES OF MULTIMEDIA 4. PUBLIC ACCESS OF INFORMATION - The ability of multimedia applications that allowed public access to information either online or offline - Tourist information system, electronic publishing are some examples of uses of multimedia for information dissemination. USES OF MULTIMEDIA ** VIRTUAL REALITY The advanced use of multimedia is what we call virtual reality. VR is a combination of video, stereo and computer graphics that attempts to create an interactive 3- dimensional environment. Thank you!

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