Multimedia and ICTs Overview
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Questions and Answers

What primarily defines multimedia systems?

  • Use of more than one kind of medium to deliver content (correct)
  • Use of only textual content
  • Combination of text, sound, and graphics
  • Reliance on a single medium for delivery

Which of the following is NOT considered a main element of multimedia?

  • Images
  • Databases (correct)
  • Animation
  • Text

What type of multimedia allows users to control the delivery of elements?

  • Non-Linear Multimedia (correct)
  • Linear Multimedia
  • Static Multimedia
  • Offline Multimedia

Which of the following is a common audio file format used in multimedia?

<p>MP3 (C)</p> Signup and view all the answers

Which multimedia type is used for interactive effects allowing user participation?

<p>Animation (C)</p> Signup and view all the answers

What is Change.org primarily used for?

<p>Creating petitions for social change (D)</p> Signup and view all the answers

Which of the following is a principle of Digital Citizenship?

<p>Engage Positively (B)</p> Signup and view all the answers

What is one of the missions of Change.org?

<p>To help people create the change they want to see (D)</p> Signup and view all the answers

How does Digital Citizenship define a digital citizen?

<p>Someone who uses the Internet regularly and effectively (D)</p> Signup and view all the answers

What is a recommended action to engage positively online?

<p>Report offensive content (D)</p> Signup and view all the answers

Flashcards

Multimedia Definition

Multimedia combines text, images, video, and sound to deliver information electronically. It's used for entertainment, learning, and research.

Multimedia Elements

Multimedia uses text, images, video, audio, and animation to engage users.

Linear Multimedia

Information is presented in a set order, the viewer can't skip or change the order.

Non-Linear Multimedia (Hypermedia)

Users control the order of information, like on a website.

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Multimedia Types

Multimedia can be online (using the internet) or offline (without internet), or it can combine online and offline features.

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Change.org

An online platform where people can create and sign petitions to advocate for change on various issues.

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Digital Citizenship

Using information technology to engage in society, politics, and government.

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Engage Positively

Respecting others online, avoiding cyberbullying, and reporting inappropriate content.

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Know your Online World

Understanding online risks, managing them, and using secure practices.

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Choose Consciously

Making informed choices regarding privacy, online friends, and managing content.

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Study Notes

Multimedia and ICTs

  • Multimedia combines text, animated graphics, video, and sound delivered electronically.
  • Multimedia appeals to users for entertainment, learning, and research.
  • A multimedia system uses more than one medium to deliver content and functionality.

Main Elements of Multimedia

  • Static: Text, Images
  • Dynamic: Video, Audio, Animation

Text

  • Expresses specific information.

Images

  • Make content more visually appealing.
  • Common formats include JPEG, PNG, GIF, and TIFF.
  • Can be interactive (e.g., buttons, menus, backgrounds).

Video

  • Adds attraction.
  • Common formats include Flash, MPEG, AVI, WMV, and QuickTime.
  • Can be embedded or linked externally.

Audio

  • Aids user interaction, including as background.
  • Common formats include MP3, WMA, Wave, MIDI, and RealAudio.
  • Can be embedded or streamed.

Animation

  • Contains interactive effects.
  • Users interact with mouse or keyboard.
  • Formats include FLV, SWF, and ActionScript.

Types of Multimedia

  • Linear: Presents information without navigation (e.g., book, movie).
  • Non-linear (Hypermedia): Users control progress (e.g., website, video streaming sites, online games).
  • Online: Used with internet access.
  • Offline: Used without internet access.
  • Hybrid: Combines online and offline features.

Multimedia Content on Websites

  • Videos: Through video hosting sites (e.g., YouTube, Vimeo).
  • Sound/Music/Audio: Shared to users online (e.g., Spotify).
  • Online Games: Browser-based games.
  • Online Tests/Surveys: Auto-display results.
  • Courseware: Online courses.
  • Podcasts: Episodic audio or text files.
  • Vodcasts: Episodic video files.

Uses of Multimedia

  • Edutainment: Entertains users while they learn.
  • Business Communication: Promotes products, informs customers & employees.
  • Entertainment: Computer games, animations, special effects for movies.
  • Public Access to Information: Provides access to information online and offline (e.g., tourist information system).
  • Virtual Reality: Advanced use of multimedia (e.g., video, stereo, computer graphics) to create interactive three-dimensional environments.

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Related Documents

Multimedia and ICT Q2 PDF
ICT as Platform for Change PDF

Description

Explore the fundamental concepts of multimedia and ICTs. This quiz covers the main elements such as text, images, video, audio, and animation, detailing their formats and functionalities. Test your knowledge on how multimedia enhances user engagement and learning.

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