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RaptAnecdote

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literary analysis graphic fiction flash fiction multimedia

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This document presents notes on literary analysis, including skimming, scanning, extensive reading, and graphic and flash fiction. It gives examples of these concepts and their features, along with multimedia concepts and its applications in education.

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Module 6 Close Analysis and Critical Interpretation of Literary Texts Applying a Reading Approach Skimming the main idea of a text is quickly identified to read shorter texts to extract accurate detailed information this technique is useful when you are...

Module 6 Close Analysis and Critical Interpretation of Literary Texts Applying a Reading Approach Skimming the main idea of a text is quickly identified to read shorter texts to extract accurate detailed information this technique is useful when you are seeking specific information rather than reading for comprehension. Scanning reading a text to get the summary of it seeking specific words and phrases used for the reader to find answers to questions Extensive Reading used in a large amount of reading free reading of books and other written material that is not too difficult for readers Extensive Reading is sometimes called Free Voluntary Reading Module 7 Graphic and Flash Fiction Graphic fiction is a creative piece written in comic form Examples: 1. “In the Shadow of No Tower: 9/11” by Art Spiegelmen in 2004which tells the story about the terrorist attack on September 11 in America. This also depicts the traumatic and tragic experiences of American people during the 9/11 terrorist attack. 2. “The Barn Owl’s Wondrous Capers” by Sarnath Banerjee in 2009portrays 18th century Calcutta exploiting the myth of the “Wandering Jew”. 3. “Louis Riel” by Chester Brown in 2003 is a fictionalized violentrebellion in the 19th Century on the Canadian praire who led by Riel. Here are some of the features of graphic fiction or graphic novel according to Singh (2012). 1. Autographic forms are the marks of author’s handwriting which creates an impact that the whole novel is a manuscript and thus provides a sense of intimacy. 2. Graphic novels encourage interactivity in the minds of the reader as he fills in the blanks between image panels. 3. Filling in the blanks between image panels makes the reader imagine the actions portrayed in the story. 4. The language, syntax and meaning of a graphic novel spring primarily through the relationship between images than words. 5. Graphic fiction combines book and screen. Flash fiction is a really short written creative piece usually consisting of a few hundred words Example: 1. “Angels and Blueberries” by Tara Campbell is a story of various explanations for the color of the sky that involves angels and blueberries. 2. “Taylor Swift” by Hugh Behm-Steinberg tells a weird story of howanyone can order a perfectly clone of Taylor Swift at his doorstep. 3. Unnecessary Things” by Tatyana Tolstaya is a story of finding anold and torn teddy bear, “unnecessary things” (items that do not serve any useful purpose), that she adored as a child. According to Sustana (2020), most of the flash fictions have these common characteristics. 1. Brevity. Flash fiction presents the story with fewest words aspossible. 2. Complete plot. Flash fiction emphasizes the development ofplot. It has a beginning, middle and ending of the story. 3. Surprising ending. The successful hallmark of a flash fiction isits twist at the end of the story Module 8 Creative Literary Adaptations Lesson 1: Multimedia A. Multimedia and its Concepts It is a presentation of material that uses both words and pictures in a combination of text, voice, picture or video. B. Uses of Multimedia and its Formats Videos – primary component of multimedia Animation – interactive art of (animated) movies Text – used to create digital signature or passwords Images -photographs (jpeg or png formats) Audio – background music and special effects C. Characteristic of a Multimedia Multimedia can be used in the presentations, making them more fun and interesting A multimedia presentation has various viewing options such as projector or a media player and the like You can also download the multimedia presentation or play it live. Multimedia technology has improved the learning experience by combining various forms of media together D. Benefits of Using Multimedia Digital storytelling allows students to improve their knowledge about a specific subject and increases skills such as writing, researching and reading. Using multimedia improve a learner’s overall academic performance. In particular, multimedia in the classroom is used for self-directed learning or SDL Students manage their time and assess what needs to be included in their learning activities. Lesson 2: ICT Skills Empowerment The Basic Elements of a Short Story 1. Characters a. Protagonist – main character b. Antagonist – villain 2. Setting – refers to the time and place in the story 3. Plot – flow of the story 4. Conflict – complication, tension, fight, or struggle between various characters 5. Climax – most exciting part of a story 6. Theme – refers to the topic or motif of the story ICT Information and communications technology (ICT) refers to all the technology used to handle telecommunications, broadcast media, intelligent building management systems, audiovisual processing and transmission systems, and network-based control and monitoring functions. Information Technology (IT) is the use of computers to store, retrieve, transmit, and manipulate data, or information. ICT skills are about understanding and applying a range of computer programs, software and other applications. Module 9 Flash Fiction: The Plot Characteristics of Flash Fiction Story structure – it has beginning, middle, and end as well as conflict and resolution Setting – it has one setting Characters and Backstory – a plot-driven and include no more than three or four characters Description – it has a balanced and vivid descriptions with a quick-moving plot Types of Plots Unified – a story happens in one place during a short span of time- a day, several hours or even just for an hour Episodic -a story happens in a much-extended period of time Three ways to write a plot: Movement in time - story transpires on a particular period of time such as an hour, a day, a week, a month or even a year Movement in casualty - the writer is to create a story based on the principle of cause and effect Movement in dramatic tension - the story has dialogue, action, details, descriptions and scenes that amplify the tension Plot parts ❖ Exposition - the beginning of the story ❖ Rising Action - known as the plot complication where the writer fully introduces the conflict ❖ Climax - the most exciting part of a story ❖ Falling Action - the problems in the story start to work themselves out ❖ Resolution/End – the resolution brings end to the story

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