Summary

This document discusses various aspects of computer buses, including their types, functions, and characteristics. It also highlights the issues associated with single buses and how multiple buses are used in computer systems.

Full Transcript

Buses Computer Components: Top Level View Computer Modules Memory Connection Receives and sends data Receives addresses (of locations) Receives control signals – Read – Write – Timing Input/Output Connection(1) Similar to memory from computer’s viewpoint Output – Re...

Buses Computer Components: Top Level View Computer Modules Memory Connection Receives and sends data Receives addresses (of locations) Receives control signals – Read – Write – Timing Input/Output Connection(1) Similar to memory from computer’s viewpoint Output – Receive data from computer – Send data to peripheral Input – Receive data from peripheral – Send data to computer CPU Connection Reads instruction and data Writes out data (after processing) Sends control signals to other units Receives (& acts on) interrupts What is a Bus? A communication pathway connecting two or more devices Usually broadcast (all components see signal) Often grouped – A number of channels in one bus – e.g. 32 bit data bus is 32 separate single bit channels Power lines may not be shown Basic Architecture: Personal Computer Memor VESA y bus PCI EISA ISA Bus USB Basic Architecture: Bus Standards ISA (Industry Standard Architecture): 8 MHz 8-bit (8086/8088) 16-bit (80286-Pentium) EISA: 8 MHz 32-bit (older 386 and 486 machines). PCI (Peripheral Component Interconnect): 33 MHz 32-bit or 64-bit (Pentiums) New: PCI Express and PCI-X 533 MTS VESA (Video Electronic Standards Association): Runs at processor speed. 32-bit or 64-bit (Pentiums) Only disk and video. Competes with the PCI but is not popular Basic Architecture: Bus Standard (cont.) USB (Universal Serial Bus): 1.5 Mbps,12 Mbps, 480 Mbps and now 5Gbps. Newest systems. Serial connection to microprocessor. For keyboards, the mouse, modems and sound cards. To reduce system cost through fewer wires. AGP (Advanced Graphics Port): 66MHz Newest systems. Fast parallel connection: Across 64-bits for 533MB/sec. For video cards. To accommodate the new DVD (Digital Versatile Disk) players. Latest AGP 3.0 with peak bandwidth of 2.1GB/s. Data Bus Carries data – Remember that there is no difference between “data” and “instruction” at this level Width is a key determinant of performance – 8, 16, 32, 64 bit Terminology Data Little-endianRepresentations byte ordering in memory Address bus Identify the source or destination of data e.g. CPU needs to read an instruction (data) from a given location in memory Bus width determines maximum memory capacity of system – e.g. 8080 has 16 bit address bus giving 64k address space Memory Addressing Mode Flat-addressing – a single, continuous linear address space of 232 bytes Segmented-addressing – a logical address consisting of a segment selector and an offset – Exe. 8086 have 16 segments of 64K 16 Memory addressing – Flat- mode A flat mode memory system is one in which there is no segmentation. – does not use a segment register to address a location in the memory First byte address is at 00 0000 0000H; the last location is at FF FFFF FFFFH. – Example of address of 40-bits The flat mode memory contains 1T byte of memory using a 40-bit address. In the future, Intel plans to increase the address width to 52 bits to access 4P bytes of memory. The flat mode is only available in the Pentium 4 and Core2 that have their 64- bit extensions enabled. Memory Addressing - Segmented Mode All real address mode must consist of a segment address plus an offset address. – segment address - beginning address of any 64K-byte memory segment. – offset address - any location within the 64K byte memory segment – E.g.: Beginning of memory segment? End location of memory segment? Location pointed by displacement/offset address? Logical address: Segment address (seg_add) and offset address (off_add) can be written as seg_add:off_add. – 1000:F000 - segment address of 1000H; an offset of F000H Control Bus Control and timing information – Memory read/write signal – Interrupt request – Clock signals Single Bus Problems Lots of devices on one bus leads to: – Propagation delays Long data paths mean that co-ordination of bus use can adversely affect performance If aggregate data transfer approaches bus capacity Most systems use multiple buses to overcome these problems Bus characteristics Bus Types Dedicated – Separate data & address lines – functionally Dedication or Physical Dedication Multiplexed – Shared lines – Address valid or data valid control line – Advantage - fewer lines – Disadvantages More complex control Ultimate performance Bus Arbitration Arbitration may be centralised or distributed Centralised Arbitration : – Single hardware device controlling bus access (Bus Controller or Arbiter). – May be part of CPU or separate. Distributed Arbitration : – Each module may claim the bus. – Control logic on all modules. Timing Co-ordination of events on bus Synchronous – Events determined by clock signals – Control Bus includes clock line – A single 1-0 is a bus cycle – All devices can read clock line – Usually sync on leading edge – Usually a single cycle for an event Asynchronous – Event on a bus follows and depends on the occurrence of a previous event – mixture of slow and fast devices Data Transfer Type End of Lecture

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