Design Thinking and Innovation Sample Questions PDF

Summary

This document contains sample questions on the topic of design thinking and innovation. The questions cover various aspects of design thinking including the different stages involved. The questions are suitable for an undergraduate-level course.

Full Transcript

**Q1. Choose the correct option: (20 x 1 = 20)** **i. Design Thinking is:** a) Thinking about Design b) Designing ways in which people thinkc) Asking users to solve problems d) Defining, framing, and solving problems from user 's perspectives. **ii. What is the second step in the Design Thinking...

**Q1. Choose the correct option: (20 x 1 = 20)** **i. Design Thinking is:** a) Thinking about Design b) Designing ways in which people thinkc) Asking users to solve problems d) Defining, framing, and solving problems from user 's perspectives. **ii. What is the second step in the Design Thinking Process?** a) Empathize b) Define c) Prototype d) Ideate **iii. After you define the problem, the next step is to \_\_\_\_\_\_\_\_\_.** a) Ideate b) Prototype c) Empathize d) Test **iv. After you prototype, the next step is to \_\_\_\_.** a) Ideate b) Define c) Empathize d) Test **v. You would interview people to gain an understanding of how they feel during the\_\_\_\_\_\_\_\_ stage of Design Thinking.** a) Define b) Ideate c) Empathize d) Prototype **vi. Design Thinking typically helps in \_\_\_\_\_\_\_\_\_** a) Innovation b) Data Analyticsc) Financial Planning d) Operational Efficiency **vii. During which stage would you:** **Gather information about people's needs and** **motivations.** a) Empathize b) Prototype c) Ideate d) Define **viii. During which stage would you: Analyse the observations and data collected in order to identify the core problem.** a) Ideate b) Define c) Prototype d) Empathize **ix. During which stage the goal is to come up with as many potential solutions as possible?** a) Define b) Empathizec) Prototype d) Ideate **x. During which stage would you: Brainstorm ideas based on your observations.** a) Ideate b) Empathizec) Prototype d) Define **xi. During which stage would you: Create a rough model of the solution to test andevaluate.** Test b) Ideatec) Define d) Prototype **xii. During which stage would you: Want to try to** **"think outside of the box".** ** ** a) Empathize b) Ideatec) Define d) Prototype **xiii. During which stage would you: P** **ut yourself in the user's shoes and understand their** **perspective.** a) Ideate b) Testc) Define d) Empathize **xiv. During which stage would you: Want users to be able to try out your solutions forthemselves.** a) Ideate b) Testc) Define d) Prototype **xv. Which step involves conducting interviews, surveys, and other forms of research togather insights?** a) Ideate b) Empathizec) Define d) Prototype **xvi. Prototype stage helps in:** a) Evaluation and refining of ideas b) Framing a problemc) Define the challenge d) Generate ideas **xvii. After you ideate, the next step is to \_\_\_\_.** a) Test b) Definec) Empathize d) Prototype **xviii. A college is redesigning its website. Current students are the main users of thewebsite. Which one of the below elements should definitely be on the website?** a) Alumni details b) Information about coursesc) College photographs d) Information about faculty members **xix. During which stage would you: Consult experts to learn more about the areas of** **concern and to gain an understanding of other people's experiences.** a) Test b) Empathize c) Define d) Prototype **xx. Design thinking process is \_\_\_\_\_\_\_\_\_\_\_.** a) iterative b) linear c ) terminating d) non-repeating **Q2. State whether the following statements are True or False. (5 x 1 = 5)** i\. Ideation phase is where brainstorming takes place ii. No alterations are to be made in the design after the testing phase. iii. Design Thinking is a Linear Process. iv. One needs to have professional training in design to become a design thinker. v. Empathy is a synonym for sympathy. **Sample Design Thinking MCQs:**   1.**What is the primary goal of design thinking?** A. Maximizing prots     B. Solving complex problems     C. Following a predened process     D. Minimizing risk   **Answer: B. Solving complex problems**   2.   **Which phase in the design thinking process involves dening the problem andunderstanding the user\'s needs?**     A. Ideaon     B. Prototyping     C. Empathize     D. Test   **Answer: C. Empathize**   3.   **What is a persona in the context of design thinking?**     A. A conal character represenng a user group     B. A project meline     C. The nal product design     D. A team leader   **Answer: A. A conal character represenng a user group**   4.   **Which design thinking principle emphasizes the importance of generang a large quantyof ideas before selecng one?**     A. Ideaon     B. Empathize     C. Prototype     D. Test   **Answer: A. Ideaon**   5.   **What does the term \"prototype\" mean in design thinking?**     A. The nal product     B. A preliminary model or version     C. Project documentaon     D. User feedback   **Answer: B. A preliminary model or version**   6.   **In the context of design thinking, what does the acronym MVP stand for?**     A. Most Valuable Player     B. Minimum Viable Product     C. Maximum Value Proposion     D. Main Validaon Process   **Answer: B. Minimum Viable Product**   7.   **Which of the following is NOT a stage in the design thinking process?**     A. Empathize     B. Analyse     C. Prototype     D. Execute   **Answer: D. Execute**   8.   **What is the purpose of the \"Test\" phase in design thinking?**     A. Finalizing the design     B. Gathering user feedback     C. Generang ideas     D. Dening the problem   **Answer: B. Gathering user feedback**   9.   **During the \"Ideaon\" phase of design thinking, what technique is commonly used toencourage a free ow of ideas?**     A. Mind mapping     B. User interviews     C. Prototyping     D. Data analysis   **Answer: A. Mind mapping**   10.   **What role does empathy play in the design thinking process?**     A. Idenfying market trends     B. Understanding user needs and feelings     C. Creang the nal product     D. Conducng nancial analysis   **Answer: B. Understanding user needs and feelings**   11.   **Which design thinking principle involves quickly building a low-delity representaon ofthe soluon to gather feedback?**     A. Prototype     B. Empathize     C. Test     D. Ideaon   **Answer: A. Prototype**   12.   **What does the term \"Design Sprint\" refer to in the context of design thinking?**     A. A marathon for graphic designers     B. A focused, me-boxed innovaon process     C. A design compeon     D. A design thinking conference   **Answer: B. A focused, me-boxed innovaon process**   13.   **Which design thinking phase involves analyzing the gathered informaon to dene thecore problems?**     A. Ideaon     B. Empathize     C. Dene     D. Prototype   **Answer: C. Dene**   14.   **What is a key characterisc of a well-dened problem statement in design thinking?**     A. Broad and vague     B. Detailed and specic     C. Ignoring user needs     D. Unrelated to the project scope   **Answer: B. Detailed and specic**   15.   **In design thinking, what is the purpose of the \"Diverge\" phase during ideaon?**     A. Narrowing down ideas     B. Expanding and exploring various ideas     C. Tesng prototypes     D. Finalizing the soluon   **Answer: B. Expanding and exploring various ideas**   16.   **What does the acronym \"Crazy 8s\" refer to in a design thinking workshop?**     A. Eight design principles     B. Eight minutes of silence     C. Eight brainstorming sketches in eight minutes     D. Eight-step design process   **Answer: C. Eight brainstorming sketches in eight minutes**   17.   **Which of the following is a common obstacle to the successful implementaon of designthinking in organizaons?**     A. Rigidity and resistance to change     B. Lack of user empathy     C. Overemphasis on prototypes     D. Quick decision-making   **Answer: A. Rigidity and resistance to change**   18.   **What is the primary purpose of conducng user interviews in the design thinking process?**     A. To gather stascal data     B. To validate the exisng soluon     C. To understand user needs and experiences     D. To nalize the project budget   **Answer: C. To understand user needs and experiences**   19.   **Which design thinking phase involves creang detailed and tangible representaons ofideas to test and iterate?**     A. Ideaon     B. Prototype     C. Empathize     D. Dene   **Answer: B. Prototype**   20.   **What role does iteraon play in the design thinking process?**     A. Compleng the project faster     B. Repeang the same steps     C. Rening and improving soluons based on feedback     D. Ignoring user feedback   **Answer: B. Expanding and exploring various ideas**   16.   **What does the acronym \"Crazy 8s\" refer to in a design thinking workshop?**     A. Eight design principles     B. Eight minutes of silence     C. Eight brainstorming sketches in eight minutes     D. Eight-step design process   **Answer: C. Eight brainstorming sketches in eight minutes**   17.   **Which of the following is a common obstacle to the successful implementaon of designthinking in organizaons?**     A. Rigidity and resistance to change     B. Lack of user empathy     C. Overemphasis on prototypes     D. Quick decision-making   **Answer: A. Rigidity and resistance to change**   18.   **What is the primary purpose of conducng user interviews in the design thinking process?**     A. To gather stascal data     B. To validate the exisng soluon     C. To understand user needs and experiences     D. To nalize the project budget   **Answer: C. To understand user needs and experiences**   19.   **Which design thinking phase involves creang detailed and tangible representaons ofideas to test and iterate?**     A. Ideaon     B. Prototype     C. Empathize     D. Dene   **Answer: B. Prototype**   20.   **What role does iteraon play in the design thinking process?**     A. Compleng the project faster     B. Repeang the same steps     C. Rening and improving soluons based on feedback     D. Ignoring user feedback   **Answer: B. Being fully present and engaged while understanding user experiences**   31.   **Which design thinking phase involves selecng the most promising ideas and developingthem further?**     A. Dene     B. Ideaon     C. Prototype     D. Test   **Answer: C. Prototype**   32.   **What is the role of a \"Design Thinking Facilitator\" in a team?**     A. Leading the team with a strict agenda     B. Providing technical experse     C. Guiding the team through the design thinking process     D. Ignoring user feedback   **Answer: C. Guiding the team through the design thinking process**   33.   **What does the acronym \"SCAMPER\" represent in the context of design thinking?**     A. A brainstorming technique     B. Project management principles     C. Design thinking soware     D. Design thinking conferences   **Answer: A. A brainstorming technique**   34.   **Which design thinking principle encourages embracing failure as a part of the learningprocess?**     A. Fail Fast, Fail Cheap     B. Risk Aversion     C. Linear Thinking     D. Waterfall Model   **Answer: A. Fail Fast, Fail Cheap**   35.   **What is the signicance of the \"How Might We\" (HMW) technique in design thinking?**     A. Dening user personas     B. Generang creave problem-solving quesons     C. Creang detailed prototypes     D. Finalizing the project meline   **Answer: B. Generang creave problem-solving quesons**   36.   **In design thinking, what does the term \"Rapid Prototyping\" involve?**     A. Creang a single, detailed prototype     B. Developing prototypes slowly over me     C. Quickly building and tesng mulple iteraons     D. Ignoring the prototyping phase   **Answer: C. Quickly building and tesng mulple iteraons**   37.   **What is the primary objecve of the \"User Persona\" in design thinking?**     A. Represenng the project meline     B. Creang a detailed prototype     C. Providing a conal representaon of a target user     D. Finalizing the project budget   **Answer: C. Providing a conal representaon of a target user**   38.   **Which design thinking phase involves converng ideas into tangible representaons, oenusing materials like paper and cardboard?**     A. Ideaon     B. Prototype     C. Dene     D. Test   **Answer: B. Prototype**   39.   **What role does \"Collaboraon\" play in the design thinking process?**     A. Minimizing team communicaon     B. Liming diverse perspecves     C. Enhancing creavity and problem-solving through teamwork     D. Avoiding user feedback   **Answer: C. Enhancing creavity and problem-solving through teamwork**   40.   **In design thinking, what is the purpose of the \"How-How-How\" technique?**     A. Dening the problem statement     B. Generang a detailed prototype     C. Exploring mulple layers of a problem for innovave soluons     D. Conducng user interviews   **Answer: C. Exploring mulple layers of a problem for innovave soluons**   41.   **Which design thinking principle involves stepping back to gain a broader perspecveduring the problem-solving process?**     A. Divergent Thinking     B. Convergent Thinking     C. Ideaon     D. Reecon   **Answer: D. Reecon**   42.   **What is the purpose of the \"Five Whys\" technique in design thinking?**     A. Generang ideas     B. Root cause analysis to idenfy the source of a problem     C. Creang prototypes     D. Tesng the nal product   **Answer: B. Root cause analysis to idenfy the source of a problem**   43.   **Which design thinking phase involves pung the prototypes into the hands of users andcollecng feedback?**     A. Ideaon     B. Test     C. Dene     D. Empathize   **Answer: B. Test**   44.   **What is the importance of \"Bias for Acon\" in design thinking?**     A. Avoiding any acon unl the nal soluon is determined     B. Taking quick and decisive steps to move the process forward     C. Ignoring user feedback     D. Relying solely on theorecal concepts   **Answer: B. Taking quick and decisive steps to move the process forward**   45.   **In design thinking, what is the role of \"Prototyping Culture\"?**     A. Avoiding the use of prototypes     B. Embracing a mindset of connuous experimentaon and learning     C. Ignoring user feedback D. Developing only one prototype  

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