Which technique is not used for hidden surface removal? a) Depth buffer method b) Scan-line method c) Painter's algorithm d) Dithering
Understand the Problem
The question is asking to identify which of the listed techniques is not related to hidden surface removal in computer graphics. The options provided include depth buffer method, scan-line method, painter's algorithm, and dithering, and we need to evaluate these to find the one that does not apply.
Answer
Dithering.
The final answer is Dithering.
Answer for screen readers
The final answer is Dithering.
More Information
Dithering is a technique used to create the illusion of color depth in images with a limited color palette, not for removing hidden surfaces.
Tips
A common mistake is to confuse image rendering techniques with hidden surface removal algorithms. Understanding the purpose of each technique helps avoid this confusion.
Sources
- Z-Buffer or Depth-Buffer method - GeeksforGeeks - geeksforgeeks.org
- Painter's algorithm - Wikipedia - en.wikipedia.org
- 11.2 - Hidden Surface Removal — LearnWebGL - learnwebgl.brown37.net
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