Systems Programming Lecture 12: C++ Classes

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What are the primary streams used for input and output in C++?

  • std::input, std::output, std::error
  • cin, out, err
  • cin, cout, cerr (correct)
  • input, output, error

Which operator is used in C++ to allocate memory dynamically?

  • calloc
  • alloc
  • new (correct)
  • malloc

Which of the following accurately describes a C++ class?

  • A data structure that can only hold integers
  • A blueprint for creating instances with data and methods (correct)
  • A set of functions for performing mathematical operations
  • A collection of related global variables

What is the purpose of the 'delete' operator in C++?

<p>To free up previously allocated memory (D)</p> Signup and view all the answers

What is a crucial difference between C structs and C++ classes?

<p>C++ classes support encapsulation of data and methods. (D)</p> Signup and view all the answers

In which file type are C++ member functions typically defined?

<p>.cpp file (B)</p> Signup and view all the answers

What is the purpose of the 'using namespace std;' directive in C++?

<p>To simplify the use of standard functions and objects (C)</p> Signup and view all the answers

What distinguishes member functions in C++ from methods in Java?

<p>C++ does not have a garbage collector. (B)</p> Signup and view all the answers

What is the primary purpose of converting structs to classes in Object Oriented Programming?

<p>To achieve encapsulation of data and methods (D)</p> Signup and view all the answers

Which of the following lines correctly defines a private member variable in the Rectangle class?

<p>int width; (D)</p> Signup and view all the answers

What would happen if you tried to access the width variable in the main function as shown: r.width = 10;

<p>It would cause a compile error due to private access. (A)</p> Signup and view all the answers

What is the purpose of the default constructor in the Rectangle class?

<p>To create an instance of Rectangle without parameters (A)</p> Signup and view all the answers

Which statement about public members in the Rectangle class is true?

<p>Public members can be directly modified from instances of the class. (D)</p> Signup and view all the answers

What should be done to define a method to calculate the area of the Rectangle?

<p>Define it as a public member function returning an integer. (B)</p> Signup and view all the answers

Why can't the following line of code compile? 'cout << r.height;'.

<p>Because 'cout' cannot access private members. (C)</p> Signup and view all the answers

What role do access specifiers play in class definitions?

<p>They define the visibility of class members. (C)</p> Signup and view all the answers

Flashcards

Object-Oriented Programming (OOP)

A programming paradigm focused on objects, which are encapsulations of data and methods that operate on the data.

Class in C++

A blueprint for creating objects. It defines the data (attributes) and the actions (methods) objects of that class can perform.

Public Members

Members of a class (attributes or methods) that can be accessed from outside the class.

Private Members

Members of a class (attributes or methods) that can only be accessed from within the class itself.

Signup and view all the flashcards

Constructor

A special function that is automatically called when an object of a class is created.

Signup and view all the flashcards

Rectangle Class

A class in C++ used to represent a geometrical square.

Signup and view all the flashcards

Encapsulation

Bundling data and methods together, allowing a class to control its internal data.

Signup and view all the flashcards

Private Attribute Access

Direct access to private members of a class from outside is not supported.

Signup and view all the flashcards

Method

A function that is part of a class.

Signup and view all the flashcards

Attribute

Data that describes an object.

Signup and view all the flashcards

C++ Classes

C++ classes combine data members (variables) and member functions (methods) to encapsulate data and actions on that data within a structure.

Signup and view all the flashcards

Data Members

Variables declared inside a class, representing the data associated with an object of that class.

Signup and view all the flashcards

Member Functions

Functions defined within a class, containing the actions that can be performed on objects using their data. Also known as methods in programming.

Signup and view all the flashcards

Object

An instance of a class; a specific realization of the class's blueprint. It contains the data defined within the class.

Signup and view all the flashcards

Header (.h) file

A file containing the class declaration, but not the implementation of the class.

Signup and view all the flashcards

Source File (.cpp/.cxx/.cc/.C)

A file containing the implementation (code) of the class member functions.

Signup and view all the flashcards

Dynamic Memory Management

A way of allocating and deallocating memory during program execution rather than at compile time, so its size might be different.

Signup and view all the flashcards

new operator

Allocates memory on the heap and returns a pointer to the allocated space in C++.

Signup and view all the flashcards

delete operator

Frees up memory allocated using the new operator.

Signup and view all the flashcards

iostream library

C++ library providing text input/output in C++

Signup and view all the flashcards

cin

The standard input stream in C++

Signup and view all the flashcards

cout

The standard output stream in C++

Signup and view all the flashcards

cerr

The standard error stream in C++

Signup and view all the flashcards

Study Notes

Systems Programming Lecture 12: C++ Classes

  • Lecture covers C++ classes, a key component of object-oriented programming.
  • Summative submission points involve executable and library files, report PDFs, Makefile rules, code quality, output generation, example result visualizations, and result timing/memory profile graphs.

Key Differences Between C and C++

  • C++ uses the iostream library for input/output, while C relies on separate functions.
  • C++ employs cin, cout, and cerr for input/output, whereas C requires different I/O functions.
  • C++ employs the << and >> operators for stream input/output.
  • C++ uses namespaces, like std::, to group elements.

Dynamic Memory Allocation (new and delete)

  • In C++, dynamic memory allocation is simplified compared to C.
  • new allocates space on the heap, eliminating the need for size specification.
  • delete frees up allocated memory.
  • C uses malloc and calloc for heap allocation, and free to deallocate.

Object Classes in C++

  • C++ classes contain data members (attributes) and member functions (methods).
  • C++ classes, similar to Java, encapsulate data and methods that operate on it.
  • C++ classes do not utilize a garbage collector, unlike Java.

Object Classes in C++ (Declaration and File Organization)

  • Typically, declared in a header (.h) file.
  • Member functions defined in a source (.cpp) file.
  • Typical source file extensions include .cpp, .cxx, .cc, and .C.

Object Oriented Programming (OOP) in C++

  • In OOP, "objects" (instances of classes) can encapsulate data and methods operating on it.
  • OOP is not readily achievable with C-style structs.

C++ Class Declaration Example

  • Classes, structs, and public: sections are used to create data members (e.g., width, height).
  • public: members can be accessed outside the class.
  • private: members cannot be accessed outside the class.

C++ Constructors

  • Constructors initialize objects.
  • Default constructors can be specified explicitly.
  • Some examples given show initialization lists within constructors, which allow more readable constructor code and improve efficiency by using compile-time initialization rather than run-time initialization (e.g., Rectangle r(2,5)).

C++ Methods (Functions)

  • Functions, also known as methods, are defined as part of a class.
  • A class can define multiple methods to operate on its data (e.g., the Rectangle::Area() method for instance).

C++ Public Methods: Print()

  • The Rectangle::Print() method shows how to output the class member variables (width and height).

Default Constructor and Initialization Lists

  • Initialization lists initialize data members during object creation.
  • The Rectangle class can utilize initialization lists for efficient and precise member variable assignment.

C++ Destructors

  • Destructors clean up resources when an object is destroyed.
  • Destructors are automatically invoked.
  • C++ destructors are designated with a tilde (~) preceding the class name (e.g., ~Rectangle).
  • Automatic variables are destroyed automatically, so a destructor may not need code, though it may still sometimes be beneficial.

Passing Variables (by Value, Pointer, Reference)

  • In C++, variables can be passed to functions by value, pointer, or reference.
  • Pass by value does not affect the original variable outside the function.
  • Pass by pointer changes the original value because the function obtains the memory address.
  • Pass by reference changes the original value because the reference is an alias for the original variable.

References vs. Pointers

  • References are aliases for variables; pointers hold memory addresses.
  • References cannot be NULL, while pointers can.
  • References have stricter value semantics.
  • Pointers have greater flexibility in memory management.

C++ const Keyword

  • The const keyword designates variables as having constant values.
  • Functions or variables preceded by const mean the values or behaviors of those functions/variables cannot be changed.

Function Overloading

  • Function overloading in C++ permits multiple functions with identical names but distinct parameter lists—allowing functions to perform identical operations on various data types.

Operator Overloading

  • Operator overloading in C++ enables you to redefine how operators, such as +, -, <<, or >>, behave for specific classes.

Friend functions

  • A friend function isn't a member of a class, yet it has access to private class members.
  • Friend functions are declared explicitly within a class as friends.

C++ Rules of Three/Five

  • If a class defines a copy constructor, a destructor, or any of the other "copy" functionalities, it should likely define all of them.

Move Semantics

  • Move semantics were introduced in C++11.
  • The move constructor is typically used to transfer resources from a temporary object to a new one (e.g., when returning a locally created object from a function).
  • Move Semantics are generally a good practice, ensuring objects are not unnecessarily copied in potentially expensive operations.
  • Copy elision (or return value optimization) is a useful optimization that often eliminates the need for explicit move constructors/operators.

Summary (C++ Programming)

  • The study material covers core C++ features: classes, pointers/references, function overloading, operators, the Rule of Three/Five, move semantics, and object destruction.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Related Documents

C++ Classes Lecture Notes PDF

More Like This

C++ Classes and Objects Overview
6 questions
C++ Classes & Objects: Introduction to OOP
12 questions
C++ Classes and Objects Quiz
8 questions

C++ Classes and Objects Quiz

ScenicDarmstadtium1178 avatar
ScenicDarmstadtium1178
C++ Classes and Data Abstraction
42 questions

C++ Classes and Data Abstraction

FelicitousLouvreMuseum3770 avatar
FelicitousLouvreMuseum3770
Use Quizgecko on...
Browser
Browser