36 Questions
5 Views
3.7 Stars

History of Video Games: Chapter 1.1 Overview

Learn about the early history of video games with a focus on the first video games like Tennis for Two and Spacewar. Discover the pioneers and innovations that shaped the gaming industry.

Created by
@ProgressiveSeattle
1/36
Find out if you were right!
Create an account to continue playing and access all the benefits such as generating your own quizzes, flashcards and much more!
Quiz Team

Access to a Library of 520,000+ Quizzes & Flashcards

Explore diverse subjects like math, history, science, literature and more in our expanding catalog.

Questions and Answers

Which game is considered the defining first-person shooter created by id Software?

DOOM

Which studio released the MMORPG World of Warcraft?

Blizzard

Which genre is typified by a character running and jumping in a sidescrolling playing field?

Platformer

Which of the following games helped define the Action genre?

<p>Space Invaders</p> Signup and view all the answers

Who created the initial shareware formula successfully utilized by id Software?

<p>Apogee</p> Signup and view all the answers

Which sub-genre of Adventure games includes graphical adventures?

<p>Adventure</p> Signup and view all the answers

When was the first Massively Multi-Player Online Role-Playing Game, Ultima Online, created?

<p>1997</p> Signup and view all the answers

What game series did Sierra and Ken and Roberta Williams create before the King's Quest series?

<p>Mystery House</p> Signup and view all the answers

What was the intention behind creating Pac-Man as mentioned in the text?

<p>To create a completely non-violent game</p> Signup and view all the answers

Which game studio released games such as Street Fighter, Mega Man, and Resident Evil?

<p>Capcom</p> Signup and view all the answers

What game was released as a last-ditch effort to stave off bankruptcy in 1987?

<p>Final Fantasy</p> Signup and view all the answers

Which game is known for epic storylines and full-motion video, and also spawned a movie directed by its creator?

<p>Wing Commander</p> Signup and view all the answers

'The Bard's Tale' was a hit game released by which studio?

<p>Interplay</p> Signup and view all the answers

Who created Tennis for Two, one of the first video games?

<p>William Higginbotham</p> Signup and view all the answers

'Pokémon Red and Green' were released for which gaming platform in 1996?

<p>Nintendo Game Boy</p> Signup and view all the answers

Which game required prohibitively expensive equipment when it was created at MIT in 1961?

<p>Spacewar</p> Signup and view all the answers

'Myst' helped popularize which technology?

<p>CD-ROM drive</p> Signup and view all the answers

Who founded Atari and brought Pong to arcades?

<p>Nolan Bushnell</p> Signup and view all the answers

Who founded Capcom?

<p>Trip Hawkins</p> Signup and view all the answers

Which company released the popular Sega Genesis console in 1990?

<p>Sega</p> Signup and view all the answers

What was the reason for the Video Game Crash of 1983?

<p>Introduction of home computers</p> Signup and view all the answers

Which company released the popular Nintendo Entertainment System in 1985?

<p>Nintendo</p> Signup and view all the answers

Who founded Apple Computer in 1976?

<p>Steve Jobs</p> Signup and view all the answers

Which company's low price and shrewd marketing led to success with the release of Commodore Vic-20?

<p>Commodore</p> Signup and view all the answers

'SimCity' was released in 1989 by which gaming company?

<p>Maxis</p> Signup and view all the answers

Who concentrated on strategic simulations in the early years at MicroProse?

<p>Sid Meier</p> Signup and view all the answers

Which game genre is characterized by focusing on subterfuge and planned-out, deliberate play?

<p>Stealth</p> Signup and view all the answers

In which game genre does the player usually compete in a race using a vehicle?

<p>Sports</p> Signup and view all the answers

Which genre is known for requiring specialized controllers like dance pads or bongo drums?

<p>Rhythm</p> Signup and view all the answers

What type of game genre involves simulating the sporting experience?

<p>Sports</p> Signup and view all the answers

Which game genre typically focuses on building an army, collecting resources, and engaging in combat?

<p>Real-Time Strategy (RTS)</p> Signup and view all the answers

In which game genre do players typically fight using swordplay or martial arts?

<p>Fighting</p> Signup and view all the answers

What kind of game genre involves timed pattern matching, logic, strategy, and luck?

<p>Puzzle</p> Signup and view all the answers

Which genre involves short, simple games that exist within the context of a larger game?

<p>Mini-Games</p> Signup and view all the answers

Which genre simulates the sporting experience?

<p>Sports</p> Signup and view all the answers

Which game genre focuses on teaching grade-school concepts to children and young adults?

<p>Educational</p> Signup and view all the answers

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Study Notes

A Brief History of Video Games

  • The first video game, "Tennis for Two," was created in 1958 by William Higginbotham for the Brookhaven National Laboratory's annual visitor day.
  • The game was displayed on an oscilloscope, and its sound effects were a result of the relays that made the game run.

Spacewar and Steve Russell

  • Steve Russell created "Spacewar" in 1961 at MIT for the DEC PDP-1 computer.
  • The game was hugely popular within MIT, but required expensive equipment to play.
  • "Spacewar" was eventually shipped as a diagnostic program with PDP-1s.

Games for the Masses

  • Ralph Baer conceived the idea of a game machine that could work on home TVs in 1966.
  • Baer created a shooting game and an ice hockey game, which were sold to Magnavox in 1972.
  • Nolan Bushnell, an engineering major at the University of Utah, tried to bring "Spacewar" to arcades as "Computer War."

Bringing Games to the Masses

  • Atari was founded by Nolan Bushnell in 1972, and brought "Pong" to arcades.
  • Atari was sued by Baer and Magnavox, and paid a one-time license fee of $700,000.

The Console Kings

  • Atari released the VCS (2600) in 1977, which was not the first cartridge-based home system.
  • The open architecture of the 2600 allowed for easy development, and it was the first to introduce licensing of a system.

The Video Game Crash of 1983

  • The video game crash of 1983 was caused by a combination of factors, including a poor economy, a natural market cycle, the perception that video games were a fad, and a glut of poor 2600 games.
  • The introduction of home computers also contributed to the crash.

Nintendo and Shigeru Miyamoto

  • Shigeru Miyamoto released "Donkey Kong" in 1981, which was a huge success.
  • Nintendo released the Nintendo Entertainment System (NES) in 1985, which dominated the market in the late 1980s.
  • The Nintendo DS is the latest console released by Nintendo.

Sega

  • Sega was founded in 1952 in Japan to sell amusement games on US army bases.
  • Sega released the popular Sega Genesis in 1990, and its final console was the Dreamcast in 1999.
  • Sega is now dedicated to software development.

Sony's PlayStation

  • Sony's PlayStation was created out of an aborted attempt to launch a CD-ROM based system with Nintendo.
  • The PlayStation was released in 1994, and the PlayStation 2 (PS2) was released in 2000, maintaining backwards compatibility with the PS1.
  • The PlayStation Portable (PSP) is the latest handheld console released by Sony.

Microsoft and the Xbox

  • Microsoft released the Xbox in 2001, which was based on a PC-like architecture.
  • The Xbox initially lost significant money on each console sold, but the successful games "Halo" and "Halo 2" helped to turn a profit.

Home Computers

  • Apple Computer was founded by Steve Jobs, Steve Wozniak, and Mike Markkula in 1976.
  • The Apple II was released in 1977 and revolutionized the home computer market.

Commodore

  • Commodore released the Vic-20 in 1981, which was a low-cost and successful computer.
  • The Commodore 64, released in 1982, became the best-selling computer in history.

IBM

  • IBM introduced the IBM PC in 1981, which was moderately priced and gained a foothold in the business world.
  • IBM's BIOS licensing model backfired, allowing cheap clones to enter the market.

The Designers

  • Maxis and Will Wright created "SimCity" in 1989, which was a huge success.
  • Sid Meier and MicroProse created "Civilization," which was a genre-defining game.
  • Sierra and Ken and Roberta Williams created the "King's Quest" series, which was a huge success.
  • Origin Systems and Richard Garriott created the "Ultima" series, which was also very popular.

The Phenomenons

  • "Space Invaders" was introduced to the US in 1978 and was one of the first big Japanese successes.
  • "Pac-Man" was released in 1981 and generated $100 million in sales during its lifetime.
  • "Tetris" was created by Russian programmer Alexy Pajitnov in 1985 and became a pop culture sensation.

The Studios

  • Activision was founded by former Atari programmers and was the first third-party developer.
  • Electronic Arts was founded by Trip Hawkins in 1982 and revolutionized the business plan for game development.
  • Interplay was formed in 1983 and was famous for their CRPGs, including "Wasteland," "Fallout," and "Baldur's Gate."
  • LucasArts was formed in 1982 and was known for their strong history of adventure games and Star Wars universe games.

Genres

  • Adventure: Sub-genres include text-based adventure and graphical adventure. Examples include "Zork" by Infocom and "King's Quest" by Sierra.
  • Action: Typified by fast-paced combat and movement. Examples include "Spacewar," "Pong," and "Space Invaders."
  • Action-Adventure: Adventure games with action elements. Examples include "The Legend of Zelda" and "Resident Evil 4."
  • Platformer: Typified by a character running and jumping in a sidescrolling playing field. Examples include "Super Mario Bros." and "Pitfall!"
  • Fighting: Players typically fight other players or the computer using swordplay or martial arts. Examples include "Double Dragon" and "Street Fighter."
  • First-Person Shooter: Action game where player is "behind the eyes" of the game character in a first-person perspective. Examples include "Wolfenstein 3D" and "DOOM."
  • Real-Time Strategy (RTS): Typically, a game in which the goal is to collect resources, build an army, and combat the other player or computer. Examples include "Dune 2" and "Warcraft."
  • Role-Playing Game (RPG): The video game counterpart to pen and pencil games like Dungeons and Dragons. Examples include "Final Fantasy" and "Wasteland."
  • Massively Multiplayer Role-Playing Game (MMORPG): An RPG set in a persistent virtual world populated by thousands of other players. Examples include "Ultima Online" and "World of Warcraft."
  • Stealth: Characterized by a focus on subterfuge and planned-out, deliberate play. Examples include "Metal Gear" and "Splinter Cell."
  • Survival Horror: An action-adventure or first-person shooter where survival elements and a fight against the undead are stressed. Examples include "Resident Evil" and "Silent Hill."
  • Simulation: Based on the simulation of a system. Examples include "SimCity" and "The Sims."
  • Racing: Games that involve competing in a race in a vehicle. Examples include "Pole Position" and "Gran Turismo."
  • Sports: Games that simulate the sporting experience. Examples include "John Madden Football" and "Tiger Woods' Golf."
  • Rhythm: Games that gauge player's success based on the ability to trigger the controls in time to the beat of music. Examples include "Dance Dance Revolution" and "Guitar Hero."
  • Puzzle: Games that combine pattern matching, logic, strategy, and luck with a timed element. Examples include "Tetris" and "Dr. Mario."
  • Mini-Games: Short, simple games that exist within the context of a larger game. Examples include "Mario Party" and "Wario Ware."
  • Traditional: Computerized versions of board, word, and card games. Examples include "Battle Chess" and "The Carmen Sandiego series."
  • Educational: Games designed to teach grade-school concepts to children and young adults. Examples include "Oregon Trail" and "The Carmen Sandiego series."
  • Serious: A game designed to teach real-world events or processes to adults. Examples include government-funded training simulations.

Note: These notes are a summary of the provided text and are not meant to be an exhaustive history of video games.

Trusted by students at

More Quizzes Like This

History of Video Games
20 questions
History of Video Games
16 questions

History of Video Games

RegalSerpentine7259 avatar
RegalSerpentine7259
History of Video Games Timeline
18 questions
Use Quizgecko on...
Browser
Browser