Physics Unit Test Study Guide PDF

Summary

This is a study guide for a physics unit test, covering topics such as light, the electromagnetic spectrum, and different types of mirrors. It includes definitions, equations, and examples of concepts.

Full Transcript

10.1 Light and the Electromagnetic Spectrum Light as a Wave: Light is a form of electromagnetic radiation that behaves as a wave, traveling in straight lines. Electromagnetic Spectrum (EMS): The EMS consists of all electromagnetic waves arranged by wavelength and frequency...

10.1 Light and the Electromagnetic Spectrum Light as a Wave: Light is a form of electromagnetic radiation that behaves as a wave, traveling in straight lines. Electromagnetic Spectrum (EMS): The EMS consists of all electromagnetic waves arranged by wavelength and frequency. Light is part of this spectrum. ○ Visible Light: The portion of the EMS that is visible to the human eye, consisting of different colors. ○ ROYGBIV: The colors of visible light in order: Red, Orange, Yellow, Green, Blue, Indigo, Violet. Additive Colour Theory: Involves combining different colors of light (e.g., red, green, and blue) to produce other colors. Subtractive Colour Theory: Involves mixing pigments (e.g., cyan, magenta, yellow) where each pigment subtracts certain wavelengths from white light. The Universal Wave Equation: ○ v=fλ (v = f \lambdav=fλ) this is probably not right ○ Where: v = wave speed (measured in m/s) f = frequency (measerued un Hz) lambda(λ) = wavelength T=1/fT (= 1/fT=1/f) t represents the period of the wave, which is the time it takes for one complete cycle of the wave to pass a given point. It is usually measured in seconds. f represents the frequency of the wave, which is the number of complete cycles that occur per second. It is typically measured in hertz (Hz), where 1 Hz = 1 cycle per second. 10.2 Producing Visible Light Incandescence: Light produced by heating an object (e.g., light bulb). Luminescence: Light emitted without heat (e.g., glow-in-the-dark objects). Luminous vs. Non-Luminous: ○ Luminous: Objects that emit their own light (e.g., the Sun, light bulbs). ○ Non-Luminous: Objects that reflect light (e.g., the Moon, a table). Types of Luminescence: ○ Phosphorescence: Absorbs light and re-emits it over time (glow-in-the-dark). ○ Fluorescence: Absorbs light and re-emits it almost instantly. ○ Chemiluminescence: Light produced by chemical reactions (e.g., glow sticks). ○ Bioluminescence: Light produced by living organisms (e.g., fireflies, some jellyfish). ○ Triboluminescence: Light produced by friction or pressure (e.g., crushing sugar crystals). ○ LED: Light-emitting diode, a semiconductor light source. ○ Electric Discharge: Light produced by an electrical current passing through a gas. ○ OLED: Organic light-emitting diode, used in modern displays. ○ Plasma Displays: Use ionized gas to create light. ○ LCD: Liquid Crystal Display, uses liquid crystals to modulate light from a backlight. 10.3 The Ray Model of Light Light Rays: Straight lines used to represent the path of light in ray diagrams. Geometric Optics: Study of light behavior using rays and images. Types of Materials: ○ Opaque: Does not transmit light. ○ Translucent: Allows some light to pass through. ○ Transparent: Allows most light to pass through. Flat Mirrors: ○ Terms: Plane Mirror: A flat mirror. Incident Ray: The ray that strikes the mirror. Reflected Ray: The ray that bounces off the mirror. Normal: A line perpendicular to the surface of the mirror. Angle of Incidence: The angle between the incident ray and the normal. Angle of Reflection: The angle between the reflected ray and the normal. Reflection Types: Specular Reflection: Reflection from a smooth surface. Diffuse Reflection: Reflection from a rough surface. Laws of Reflection: The angle of incidence equals the angle of reflection. The incident ray, reflected ray, and normal all lie in the same plane. Images in Plane Mirrors: ○ Use rays to locate images. ○ SALT: Size (larger, smaller, same) Attitude (upright, inverted) Location (in front, behind) Type (real or virtual) 11.1 Mirrors: Reflection of Light Curved Mirrors: ○ Concave Mirror: Curves inward, can converge light. ○ Convex Mirror: Curves outward, causes light to diverge. ○ Key Terms: Principal Axis: The line through the center of the mirror. Focal Point (F): The point where parallel rays converge. Center of Curvature (C): The center of the sphere from which the mirror is a segment. ○ Ray Diagrams: Concave: Light rays converge. Convex: Light rays diverge. Mirror and Magnification Equations Magnification Equation: ○ m=hiho=−didom = \frac{h_i}{h_o} = - \frac{d_i}{d_o}m=ho​hi​​=−do​di​​ ○ Where: mmm = magnification hih_ihi​, hoh_oho​= image and object heights did_idi​, dod_odo​= image and object distances Sign Conventions: ○ For concave mirrors: fff is positive, did_idi​is negative for virtual images. ○ For convex mirrors: fff is negative, did_idi​is negative for virtual images. 11.2 Refraction of Light Refraction: The bending of light as it passes from one medium to another. ○ From fast to slow medium: Light bends toward the normal. ○ From slow to fast medium: Light bends away from the normal. Index of Refraction: ○ n=cvn = \frac{c}{v}n=vc​ ○ Where nnn is the index of refraction, ccc is the speed of light in a vacuum, and vvv is the speed of light in the medium. ○ Snell’s Law: n1sin⁡θ1=n2sin⁡θ2n_1 \sin \theta_1 = n_2 \sin \theta_2n1​sinθ1​=n2​sinθ2​ Describes the relationship between angles and the refractive indices of two media. Critical Angle & Total Internal Reflection: ○ Critical Angle: The angle of incidence at which light refracts along the boundary (no refracted ray). ○ Total Internal Reflection: Occurs when light hits the boundary at an angle greater than the critical angle. ○ Applications: Fibre optics, diamonds. 11.3 Lenses and Image Formation Types of Lenses: ○ Converging (Convex) Lens: Focuses light to a point. ○ Diverging (Concave) Lens: Spreads light out. Ray Diagrams: ○ Converging lenses: Parallel rays converge at the focal point. ○ Diverging lenses: Parallel rays appear to diverge from a point. Thin Lens Equation: ○ 1f=1do+1di\frac{1}{f} = \frac{1}{d_o} + \frac{1}{d_i}f1​=do​1​+di​1​ Magnification: ○ m=−didom = - \frac{d_i}{d_o}m=−do​di​​ 12.1 Human Eye and Vision Parts of the Eye: ○ Cornea: Focuses light. ○ Lens: Further focuses light to the retina. ○ Retina: Contains photoreceptors (rods and cones). ○ Optic Nerve: Transmits signals to the brain. Vision Problems: ○ Hyperopia (Farsightedness): Difficulty seeing close objects. ○ Myopia (Nearsightedness): Difficulty seeing distant objects. ○ Presbyopia: Age-related difficulty focusing on close objects. ○ Astigmatism: Blurred vision due to an irregularly shaped cornea. Corrective Lenses: ○ Concave Lenses: Correct myopia. ○ Convex Lenses: Correct hyperopia. 12.2 Lens Applications Projector Lens: Uses converging lenses to project an image. Magnifying Glass: A simple converging lens used to magnify small objects. Cameras and Eyeglasses: Use lenses to focus light onto the retina or film.

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