Educational Technology - Topic 1 PDF
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Summary
This document covers different educational technology domains and their various applications. It provides definitions, principles, and examples of educational technology, for example, it discusses different tools and their functionalities.
Full Transcript
Topic 1 Educational Technology & Technology 1. Define and elaborate the principles and domains of educational technology 2. Differentiate between digital and non-digital technology Latin Word ‘TEXERE’ build, weave, create, construct Knowledge and Behavior and work skills...
Topic 1 Educational Technology & Technology 1. Define and elaborate the principles and domains of educational technology 2. Differentiate between digital and non-digital technology Latin Word ‘TEXERE’ build, weave, create, construct Knowledge and Behavior and work skills Perseverance and patience Time Create/Construct Talent and art in doing Materials Systematic process Definition Technology is not a tool – it is an art or science of how to use a tool for a purpose. Teknologi bukan suatu alat – ia adalah satu seni atau sains menggunakan alat untuk sesuatu tujuan. (Evans & Nation, 2000) Definition The systematic application of scientific or other organized knowledge to practical task Aplikasi sistematik bagi pengetahuan saintifik atau tugas-tugas praktikal yang tersusun (Galbraith, 1967) Definition Complex combination between ideas, men, machine, ways and methods, handling, and management. Penyatuan yang kompleks di antara idea, manusia, mesin, cara dan kaedah, pengendalian, dan pengurusan Definition a complex process involving people, tools, equipment, hardware, software, and organization with the purpose to analyze and solve learning problems satu proses yang kompleks yang melibatkan manusia, peralatan, perkakasan, perisian ,dan organisasi dengan tujuan untuk menganalisis dan menyelesaikan masalah pembelajaran Association for Educational Communications and technology (AECT) 1972 Definition The study and ethical practice of creating, using, and managing appropriate technological processes and resources to better facilitate learning Amalan kajian dan etika bagi mencipta, menggunakan, dan mengurus proses teknologi yang bersesuaian beserta sumber untuk memudahkan pembelajaran yang lebih baik Molenda & Robinson (cited in Definition & Terminology Committee, AECT, 2004) In elaboration of the AECT definition, we note that are included within the scope of the discipline. (Huang, Spector & Yang, 2019, p.8) In addition, we emphasize the notion of practice in the definition for two reasons. First, it is directly aligned with the basic Greek derivation of the first term, Second, throughout this volume there will be an emphasis on the effective use of a technology to support or facilitate learning, performance, and instruction. That notion aligns particularly with the second term,. In ordinary terms, one might then say that educational technology involves the (Huang, Spector & Yang, 2019, p.8) https://www.moe.gov.my/korporat/bahagian-dan- unit/bahagian-sumber-dan-teknologi-pendidikan refers to the process of specifying conditions for learning merujuk kepada proses yang menentukan syarat-syarat bagi pembelajaran refers to the process of translating the design specifications into physical form merujuk kepada proses menterjemahkan spesifikasi reka bentuk ke dalam bentuk fizikal refers to the use of processes and resources for learning merujuk kepada penggunaan proses dan sumber untuk pembelajaran refers to processes for controlling instructional technology merujuk kepada proses untuk mengawal teknologi pengajaran [ example topic, draw on board ] is the process for determining the adequacy of instruction adalah proses untuk menentukan kecukupan arahan DOMAIN 1 Design is a for Instructional Message system design design. In the design domain there are four Instructional Learners’ main areas: strategy characteristics DOMAIN 1 design is an or for , one lesson unit, one course or one curriculum in order to assist or improve student learning and teaching teachers. DOMAIN 1 involves the and to deliver messages to students. DOMAIN 1 involve the and in a learning unit such as sequence, content, learning domain, method and media that are to. DOMAIN 1 such as determining skills, knowledge, existing attitudes that. DOMAIN 2 This domain involves the process of to. Instructional materials consist of printed material, listening material, computer based materials and multimedia materials. DOMAIN 3 Utilization is the use of , and and to. DOMAIN 4 Evaluation is a process for and of teaching and learning processes or educational programs such as , , and and assessment of educational media programs or projects. There are DOMAIN 4 Identify teaching methods, is it compatible with the media and students? DOMAIN 4 What standard or benchmark would you like to achieve? DOMAIN 4 Evaluation is done in stages and continuously, from time to time. DOMAIN 4 Assessment as a whole, usually done at the end of the lesson (end of the term). DOMAIN 5 The management domain involves through the and s / educational technology to enable teaching and learning activities to be. In what ways can these domain as a Increase the effectiveness of teaching and learning Increase the quality of teaching and learning Overcome the teaching and learning problems systematically and scientifically Achieve the teaching and learning objectives Increase teachers’ productivity Support new teaching approaches Relate students to the content under study Motivation for students are those , such as learning applications, multimedia devices (Huang, Spector & Young, 2019). Examples of learning tools include flash cards, mind maps, blogs, electronic dictionaries, Web 2.0 tools, mobile educational apps, tablet, computers, and so on. Which of these are digital and non- digital technology?