living-in-the-it-era-1-Prelim.pptx

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St. Vincent College of Cabuyao

2024

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information technology data management computer history technology

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Living in the IT Era ST. VINCENT COLLEGE OF CABUYAO 1 S T SEM A.Y. 2024 - 2025 GRADING SYSTEM CLASS STANDING (65%) 10% - AT TENDANCE 10% - PARTICIPATION/RECITATION 35% - WRIT TEN OUTPUT/QUIZ 10% - PROJECT EXAMINATION (35%) CLASSROOM GUIDLINES R E...

Living in the IT Era ST. VINCENT COLLEGE OF CABUYAO 1 S T SEM A.Y. 2024 - 2025 GRADING SYSTEM CLASS STANDING (65%) 10% - AT TENDANCE 10% - PARTICIPATION/RECITATION 35% - WRIT TEN OUTPUT/QUIZ 10% - PROJECT EXAMINATION (35%) CLASSROOM GUIDLINES R E S P E C T A N D K I N D N E SS : T R E AT YO U R F E L L O W C L A S S M AT E S , T E A C H E R , A N D G U E S T S W I T H R E S P E C T A N D K I N D N E S S AT A L L T I M E S. D I F F E R E N C E S O F O P I N I O N A R E E N C O U R A G E D , B U T E X P R E S S T H E M I N A C O U RT E O U S A N D C O N S T R U C T I V E M A N N E R. A C T I V E PA RT I C I PAT I O N : E N G A G E I N C L A S S D I S C U S S I O N S , A S K Q U E S T I O N S , A N D C O N T R I B U T E YO U R T H O U G H T S. YO U R PA RT I C I PAT I O N E N R I C H E S O U R L E A R N I N G E X P E R I E N C E A N D E N C O U R A G E S A L I V E LY E XC H A N G E O F I D E A S. P U N C T U A L I T Y : A R R I V E O N T I M E T O E V E RY C L A S S. B E I N G P U N C T U A L S H O W S R E S P E C T F O R YO U R P E E R S A N D A L L O W S U S T O S TA RT A N D E N D L E S S O N S P R O M P T LY. P R E PA R AT I O N : C O M E T O C L A S S P R E PA R E D W I T H T H E R E Q U I R E D M AT E R I A L S , C O M P L E T E D A S S I G N M E N T S , A N D A W I L L I N G N E S S T O L E A R N. T H I S S H O W S YO U R D E D I C AT I O N T O YO U R E D U C AT I O N. C E L L P H O N E S A N D D E V I C E S : D U R I N G C L A S S , P L E A S E S I L E N C E YO U R C E L L P H O N E S A N D R E F R A I N F R O M U S I N G E L E C T R O N I C D E V I C E S F O R U N R E L AT E D A C T I V I T I E S. I F D E V I C E S A R E N E E D E D F O R C L A S S W O R K , U S E T H E M R E S P O N S I B LY. A C T I V E L I S T E N I N G : L I S T E N AT T E N T I V E LY W H E N YO U R T E A C H E R O R C L A S S M AT E S A R E S P E A K I N G. T H I S H E L P S YO U G R A S P C O N C E P T S B E T T E R A N D S H O W S C O N S I D E R AT I O N F O R T H E S PE A K E R. C O N F I D E N T I A L I T Y : R E S P E C T T H E P R I VA C Y O F YO U R P E E R S A N D T E A C H E R. W H AT I S S H A R E D I N T H E C L A S S R O O M S H O U L D S TAY W I T H I N T H E C L A S S R O O M U N L E S S P E R M I S S I O N I S G RA N T E D T O S H A R E O U T S I D E. C L E A N L I N E SS A N D O R D E R : K E E P YO U R W O R K S PA C E C L E A N A N D O R G A N I Z E D. D I S P O S E O F T RA S H P R O P E R LY A N D H E L P M A I N TA I N T H E C L E A N L I N E S S O F T H E CLASSROOM. N O D I S R U P T I O N : AV O I D A N Y B E H AV I O R T H AT D I S R U P T S T H E C L A S S , S U C H A S S I D E C O N V E R S AT I O N S O R E XC E S S I V E N O I S E. E V E RYO N E D E S E RV E S A N E N V I R O N M E N T CONDUCIVE TO LEARNING. A C A D E M I C I N T E G R I T Y : P L A G I A R I S M A N D C H E AT I N G A R E S T R I C T LY P R O H I B I T E D. G I V E C R E D I T T O T H E I D E A S A N D W O R K O F O T H E R S , A N D C O M P L E T E YO U R A S S I G N M E N T S H O N E S T LY. RESPONSIBLE INTERNET USE: IF USING THE INTERNET FOR CLASS ACTIVITIES, D O S O R E S P O N S I B LY A N D A D H E R E T O A N Y G U I D E L I N E S P R O V I D E D BY T H E T E A C H E R. R A I S E YO U R H A N D : W H E N YO U H AV E A Q U E S T I O N O R W I S H T O C O N T R I B U T E T O T H E D I S C U S S I O N , RA I S E YO U R H A N D T O E N S U R E A N O R G A N I Z E D F LO W O F C O M M U N I C AT I O N. Living in the IT Era ST. VINCENT COLLEGE OF CABUYAO 1 S T SEM A.Y. 2024 - 2025 INFORMATION It is the set of data that has been organized for direct utilization of mankind TECHNOLOGY the application of scientific knowledge to the practical aims of human life or, as it is sometimes phrased, to the change and manipulation of the human environment. INFORMATION TECHNOLOGY Information technology (IT) is the use of any computers, storage, networking and other physical devices, infrastructure and processes to create, process, store, secure and exchange all forms of electronic data. Typically, IT is used in the context of business operations, as opposed to technology used for personal or entertainment purposes. The commercial use of IT encompasses both computer technology and telecommunications. 4 BASIC COMPUTER PERIODS PRE-MECHANICAL AGE MECHANICAL AGE ELECTROMECHANICAL AGE ELECTRONIC AGE Humanity has been manipulating, storing, and communicating information since the early Sumerians pioneered the written word in ancient Mesopotamia, circa 3000 BC. PREMECHANICAL The premechanical age is the earliest age of information technology. It can be defined as the time between 3000B.C. and 1450A.D. We are talking about a long time ago. When humans first started communicating they would try to use language or simple picture drawings known as petroglyphs which were usually carved in rock. Early alphabets were developed such as the Phoenician alphabet. As alphabets became more popular and more people were writing information down, pens and paper began to be developed. It started off as just marks in PETROGLYPH wet clay, but later paper was created out PREMECHANICAL Now that people were writing a lot of information down they needed ways to keep it all in permanent storage. This is where the first books and libraries are developed. PREMECHANICAL During this period were the first numbering systems. Around 100A.D. was when the first 1-9 system was created by people from India. However, it wasn’t until 875A.D. (775 years later) that the number 0 was invented. Now that numbers were created, people wanted stuff to do with them so they created calculators. A calculator was the very first sign of an information processor. The popular model of that time was the abacus. MECHANICAL The mechanical age is when we first start to see connections between our current technology and its ancestors. The mechanical age can be defined as the time between 1450 and 1840. A lot of new technologies are developed in this era as there is a large explosion in interest with this area. Technologies like the slide rule (an analog computer used for multiplying and dividing) were invented. Blaise Pascal invented the Pascal’s Calculator which was a very popular mechanical computer an computer used for adding and MECHANICAL COMPUTER A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. ELECTROMECHANICAL The electromechanical age can be defined as the time between 1840 and 1940. These are the beginnings of telecommunication. The telegraph was created in the early 1800s. Morse code was created by Samuel Morse in 1835. The telephone (one of the most popular forms of communication ever) was created by Alexander Graham Bell in 1876. The first radio developed by Guglielmo Marconi in 1894. All of these were The first large-scale extremely automatic technologies crucial emerging digital computer that inled the to United big States advances wasin the Mark 1 created the information by Harvard technology field. University around 1940. This computer was 8ft high, 50ft long, 2ft wide, and weighed 5 tons - HUGE. It was programmed using punch cards. How does your PC match up to this hunk of metal? It was from huge machines like this that people began to look at downsizing all the parts to first make them usable by businesses and eventually in your own home. ELECTROMECHANICAL MORSE CODE ELECTROMECHANICAL HARVARD MARK 1 ELECTRONIC The electronic age is what we currently live in. It can be defined as the time between 1940 and right now. The ENIAC was the first high-speed, digital computer capable of being reprogrammed to solve a full range of computing problems. This computer was designed to be used by the U.S. Army for artillery firing tables. This machine was even bigger than the Mark 1 taking up 680 square feet and weighing 30 tons - HUGE. It mainly used vacuum tubes to do its calculations. ELECTRONIC There are 4 main sections of digital computing. The first was the era of vacuum tubes and punch cards like the ENIAC and Mark 1. Rotating magnetic drums were used for internal storage. The second generation replaced vacuum tubes with transistors, punch cards were replaced with magnetic tape, and rotating magnetic drums were replaced by magnetic cores for internal storage. Also during this time high-level programming languages were created such as FORTRAN and COBOL. The third generation replaced transistors with integrated circuits, magnetic tape was used throughout all computers, and magnetic core turned into metal oxide semiconductors. An actual operating system showed up around this time along with the advanced programming language BASIC. The fourth and latest generation brought in CPUs (central processing units) which contained memory, logic, and control circuits all on a single chip. The personal computer was developed (Apple II). The graphical user interface (GUI) was developed. ELECTRONIC Apple 2 Steve Jobs and Steve Wozniak The term IT did not appear until the mid- 20th century however when an influx of early office technology appeared. The term was first published in the 1958 Harvard Business Review when authors Harold J. Leavitt and Thomas C. Whisler said “the new technology does not yet have a single established name. We shall call it Information Technology.” THANK YOU!

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