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Questions and Answers
Which of the following is NOT a function category of sound effects?
Which of the following is NOT a function category of sound effects?
What type of sound effect requires perfect synchronization with an image?
What type of sound effect requires perfect synchronization with an image?
Which of the following is an example of a soft sound effect?
Which of the following is an example of a soft sound effect?
Foley is primarily associated with which method of sound effect creation?
Foley is primarily associated with which method of sound effect creation?
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What purpose do background sound effects serve in multimedia?
What purpose do background sound effects serve in multimedia?
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What term describes sounds of footsteps, clothes rustling, and car noises in a film?
What term describes sounds of footsteps, clothes rustling, and car noises in a film?
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Whichtype of sound effect is typically captured through field recording?
Whichtype of sound effect is typically captured through field recording?
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In sound design, the term 'synthesis' refers to which of the following?
In sound design, the term 'synthesis' refers to which of the following?
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What is the primary purpose of discrete sound effects?
What is the primary purpose of discrete sound effects?
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What technique is most associated with Jack Foley?
What technique is most associated with Jack Foley?
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Which of the following sound effects is typically recorded using Foley techniques?
Which of the following sound effects is typically recorded using Foley techniques?
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What is the primary benefit of using sound design in audio production?
What is the primary benefit of using sound design in audio production?
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Which microphone type is known for high directivity and reduced ambient noise?
Which microphone type is known for high directivity and reduced ambient noise?
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What is the typical quality of modern digital recorders compared to older models?
What is the typical quality of modern digital recorders compared to older models?
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What describes the Mid-Side stereo technique?
What describes the Mid-Side stereo technique?
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Which of the following is NOT an essential accessory for field recording?
Which of the following is NOT an essential accessory for field recording?
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What is the recommended default recording format settings for audio devices?
What is the recommended default recording format settings for audio devices?
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Which accessory is used to minimize handling noise during recording?
Which accessory is used to minimize handling noise during recording?
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What type of headphones should be used for monitoring sound during recording?
What type of headphones should be used for monitoring sound during recording?
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What should be done when recording in the field to ensure the capture of sound events?
What should be done when recording in the field to ensure the capture of sound events?
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Why is it essential to remain silent and still while recording?
Why is it essential to remain silent and still while recording?
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What is a common source of background noise that should be eliminated before recording?
What is a common source of background noise that should be eliminated before recording?
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What should be checked for each new recording situation?
What should be checked for each new recording situation?
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Which of the following accessories is NOT typically used for field recording?
Which of the following accessories is NOT typically used for field recording?
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Which of the following shoe types is NOT commonly used in Foley to simulate footsteps?
Which of the following shoe types is NOT commonly used in Foley to simulate footsteps?
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What materials can be sourced for Foley recording from junkyards?
What materials can be sourced for Foley recording from junkyards?
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Which of the following is NOT a recommended tip for recording Foley?
Which of the following is NOT a recommended tip for recording Foley?
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What should be avoided when editing Foley sounds?
What should be avoided when editing Foley sounds?
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Which item is suggested for use in Foley recording to create kitchen sounds?
Which item is suggested for use in Foley recording to create kitchen sounds?
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What is an important practice when saving Foley recordings?
What is an important practice when saving Foley recordings?
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What should be done if a sound has unwanted silence before it starts?
What should be done if a sound has unwanted silence before it starts?
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When working with multitrack editing, what factor is important to manage pacing and speed?
When working with multitrack editing, what factor is important to manage pacing and speed?
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What should be done when recording with stereo microphones?
What should be done when recording with stereo microphones?
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Why is it advisable to record more material than ultimately needed?
Why is it advisable to record more material than ultimately needed?
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What must be logged during a recording session?
What must be logged during a recording session?
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What is the importance of recording room tone?
What is the importance of recording room tone?
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What is a crucial step before recording in a location with potential traffic noise?
What is a crucial step before recording in a location with potential traffic noise?
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In the context of field recording, what constitutes a copyright violation?
In the context of field recording, what constitutes a copyright violation?
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What describes a foley studio?
What describes a foley studio?
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What materials are typically found in foley pits?
What materials are typically found in foley pits?
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What is the first step in the LISTEN mnemonic for editing audio?
What is the first step in the LISTEN mnemonic for editing audio?
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Which of the following filename systems categorizes files based on a specific group or type?
Which of the following filename systems categorizes files based on a specific group or type?
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In a Category-Based filename, which of the following is placed last in the structure?
In a Category-Based filename, which of the following is placed last in the structure?
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What is the key purpose of metadata for audio files?
What is the key purpose of metadata for audio files?
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Which of the following represents a common structure used in Effect-Based filenames?
Which of the following represents a common structure used in Effect-Based filenames?
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What aspect of audio editing does the 'T' in the LISTEN mnemonic refer to?
What aspect of audio editing does the 'T' in the LISTEN mnemonic refer to?
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Which filename format uses a numeric code to refer to an external data sheet or track list?
Which filename format uses a numeric code to refer to an external data sheet or track list?
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Which of the following is NOT a category found in the examples for filenames?
Which of the following is NOT a category found in the examples for filenames?
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Study Notes
Sound Effects
- Sound effects are all sounds in a movie that are not speech or music.
- Examples of sound effects include footsteps, clothes, cars, animals, wind, rain, and weapons.
- Sound design is at least half the filmmaking and digital game experience.
- The goal is to suspend disbelief and transport the viewer to another world.
- Believability is subjective and culture-dependent.
- Realistic and believable are not the same thing.
- Sound design is crucial for making audio-visual experiences believable and impactful.
- Sound has a strong emotional impact.
- Example Hollywood clichés that depend on music to work include romantic music for romantic scenes, high-pitched, scratchy, dissonant repetitive chords for suspense scenes, and epic chords, drums, and military marches for heroic scenes.
Sound Effects Context
- Sound effects are used many places including film, television, radio, theater, multimedia, digital games, and user interfaces.
Categorization of Sound Effects
By Function
- Background: atmosphere or ambience
- Discrete: single sound
By Synchronization
- Hard sound effects: need perfect synchronization with the image (e.g., gunshot, door closing, punch, footsteps)
- Soft sound effects: do not require exact synchronization with the image (e.g., wind, rain, birds, ocean surf, crowd)
By Method
- Foley: creating sounds through performance
- Field recording: recording in the real world
- Sound design: creating new sounds through editing, processing, mixing, and synthesis
Background Sound Effects
- Help establish the location and surrounding environment.
- Not associated with any specific action.
- Typically represent the soundscape of a location.
- Often captured through field recording.
- Examples include traffic, people talking, ocean surf, wind, birds, and sounds from a train station.
Discrete Sound Effects
- Synchronization crucial.
- Connected with a specific action.
- Typically a single recorded sound (Foley or field recording).
- Can also be assembled (sound design).
- Examples include door closing, punches, gunshot sounds, sword hits, and objects being placed on a table; hyperdrive activating, entering a trans-dimensional portal.
Foley
- Named after Jack Foley (Hollywood sound effect pioneer).
- Involves performing actions with objects in a studio recording, near a microphone.
- Creates desired sounds much cheaper than field recording in some cases.
- Examples include footsteps, car tires screeching sounds, and objects breaking.
- Example in the YouTube video: Transformers movies.
Sound Design
- Creates sounds that do not exist in the real world (e.g., alien creatures, spaceships, advanced future weapons, physical anomalies).
- Involves editing, processing, and mixing recorded sounds and sound synthesis.
- Example in the YouTube video: Deadspace 3.
Field Recording
- Recording equipment includes: recorder, accessories, headphones, and microphones.
- A basic field recording kit includes a handy recorder and headphones.
- Microphone types:
- Shotgun: high directivity (except low frequencies), reduces ambient noise.
- Cardioid: less directivity, may feel more natural.
- Stereo/multichannel microphones record ambiences; spaced (like A-B, ORTF) and coincident techniques (like X-Y, mid-side) are used.
- Stereo techniques: A-B: time-of-arrival stereophony; X-Y; intensity stereophony; mid/side.
- Other tools might include: flashlight, umbrellas, blankets, hair rubber bands, food & water, chair, hat/sunglasses, tape, connectors/adapters, cables, Swiss-knife and walkie-talkies
Recording (field recordings)
- Take necessary equipment and make sure you have it all.
- Recording can be costly if you have to return to an unwanted location and there are associated costs.
- Record at least 3 seconds of sound before and after the intended sound. A sound event takes some time to decay; be careful and do not cut it short.
- Stay completely silent; do not move during recording.
- Make sure everyone on the team is silent.
- If needed, talk with your hands.
- Make sure you've eaten to avoid stomach sounds.
- Eliminate background noise, it can be caused by AC buzz/hum, air conditioning, heating, traffic, clocks, fluorescent lights, insects, airplanes, fridges, TVs and more.
- Check your levels - the levels should be high enough to overcome the noise, but low enough that you do not obtain clipping.
- Monitor all recording with headphones during the recording session.
- Point microphone at sound/object/area.
- In the case of stereo mics, point them at the center of the area that is being recorded.
- Try from different angles and do not move the stereo mics during the recording session.
- Record as much material as possible, more than you anticipate you will use. This allows you to use varying takes.
- Choose the time of day, location, and if there is any risk of police interference or suspicion inform the local authorities.
Recording - Location
- Choose locations based on the sounds you expect to record.
- Select appropriate time of day.
- Document traffic situations.
- Notify the police if there are any situations that are of suspicion or unlawful.
Recording Information Log
- Log information about each recording using paper, or using phones, computers, recorded speeches etc.
- Details include: object, location, action, microphone, microphone position, time of day, date, name of personnel.
Recording - Copyright
- Watch out for copyright violations (while recording music, speeches etc in field recording)
- Do not use recordings that are copyrighted.
- Examples: anything playing on TV or radio, bands playing in the street or sounds and ring tones from video games.
Recording - Room Tone
- Room tone is constant background noise when all other sources of sound are quiet.
- Essential for simulating that the captured/recorded audio, that was recorded in a dry studio environment, is within a given space that you are trying to simulate in post production or in the editing process.
- Obtain noise profile which will be used by noise removal software.
Editing - Organization
- Use meaningful filenames
- Save frequently to your computer
- Create copies of primary/initial recordings for editing
- Non-destructive editing whenever possible (e.g., multitrack editing)
- Keep folders and files organized during a multitrack recording session to prevent unlinking.
Editing - Guidelines for source material
- Crop each sound into separate files.
- Remove silences at start and end of each sound file.
- Ensure sounds start immediately.
- Do not cut any attack or decay from sound.
- Make sure that files end and begin at zero crossing points.
- Fade in/fade outs may be needed for some sounds..
Editing - Using multitrack recordings
- For sounds made with multiple multiple recording techniques, cut sounds at zero-crossing points.
- Cross-fade where needed.
- Adjust pacing and speed by changing distances between sounds.
- Correct any mistakes or remove unwanted sounds.
Editing - Stereo Guidelines
- Balance the stereo field during editing.
Editing - Mnemonic For Editing
- L - Listen Cretically
- I - Identify any issues (Clicks, Pops, Errors)
- S - Signal Processing (EQ, Compression)
- T - Trim or Crop File
- E - Examine Fade-ins/fade-outs at zero line
- N - Normalize, Name file
Organizing: Filenames and Metadata
- Filenames may be Category-based, Effect-based, or Numeric-based
- Using categories and/or subcategories to organize recordings.
- Filenames based on the actual effect or action.
- Using numbers to identify recordings.
- Metadata provides supplementary data for sound files.
- Metadata enhances search options for the recording files.
Metadata examples
- OS comments
- External file (spreadsheet)
- Proprietary apps like NetMix and SoundMiner
Attribution
- Images in the presentation are from Wikipedia and used under Creative Commons License.
Study Resources
- "The Sound Effects Bible: How to Create and Record Hollywood Style Sound Effects" by Ric Viers; Michael Wiese Productions; 3rd edition, 2008.
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Description
This quiz explores the vital role of sound effects in filmmaking and digital games. You'll learn how sound design contributes to creating believable audio-visual experiences and its emotional impact on audiences. Discover the importance of sound effects across various media including film, television, and games.