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Questions and Answers
What is the primary concern of the Singleton pattern?
What is the primary concern of the Singleton pattern?
Restricting the instantiation of a class and ensuring that only one instance of the class exists in the Java virtual machine.
What are some of the common concepts in implementing the Singleton pattern?
What are some of the common concepts in implementing the Singleton pattern?
Private constructor to restrict instantiation of the class from other classes, private static variable of the same class that is the only instance of the class, and public static method that returns the instance of the class.
What is eager initialization in the context of the Singleton pattern?
What is eager initialization in the context of the Singleton pattern?
Creating the instance of the Singleton class at the time of class loading.
What is the purpose of the public static method in the Singleton pattern?
What is the purpose of the public static method in the Singleton pattern?
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What are some of the design patterns and classes that use the Singleton pattern?
What are some of the design patterns and classes that use the Singleton pattern?
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What issue did Java memory model have prior to Java 5 and how did Bill Pugh address it?
What issue did Java memory model have prior to Java 5 and how did Bill Pugh address it?
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What is the main advantage of the Bill Pugh Singleton implementation?
What is the main advantage of the Bill Pugh Singleton implementation?
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How can reflection be used to destroy the Singleton pattern?
How can reflection be used to destroy the Singleton pattern?
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What is the advantage of using an Enum to implement the Singleton design pattern?
What is the advantage of using an Enum to implement the Singleton design pattern?
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What problem arises when implementing Serializable interface in a Singleton class?
What problem arises when implementing Serializable interface in a Singleton class?
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What is the main drawback of using eager initialization and static block initialization in Singleton classes?
What is the main drawback of using eager initialization and static block initialization in Singleton classes?
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What is the problem with the lazy initialization approach in a multithreaded environment?
What is the problem with the lazy initialization approach in a multithreaded environment?
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How does the synchronized method in the ThreadSafeSingleton class ensure thread safety?
How does the synchronized method in the ThreadSafeSingleton class ensure thread safety?
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What is the purpose of using double-checked locking in the getInstanceUsingDoubleLocking method?
What is the purpose of using double-checked locking in the getInstanceUsingDoubleLocking method?
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Why is exception handling possible in the static block initialization approach but not in the eager initialization approach?
Why is exception handling possible in the static block initialization approach but not in the eager initialization approach?
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What is the main advantage of using the Factory pattern, and how does it make the code more robust and flexible?
What is the main advantage of using the Factory pattern, and how does it make the code more robust and flexible?
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What is the primary difference between the Factory pattern and the Abstract Factory pattern?
What is the primary difference between the Factory pattern and the Abstract Factory pattern?
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How does the Factory pattern provide abstraction between implementation and client classes?
How does the Factory pattern provide abstraction between implementation and client classes?
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Explain how the Singleton pattern can be destroyed when serialization is used. Provide an example to support your answer.
Explain how the Singleton pattern can be destroyed when serialization is used. Provide an example to support your answer.
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What is an example of a class in the JDK that uses the Factory pattern?
What is an example of a class in the JDK that uses the Factory pattern?
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What is the purpose of the getComputer() method in the ComputerFactory class?
What is the purpose of the getComputer() method in the ComputerFactory class?
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What is the primary goal of the Factory pattern, and how does it achieve it?
What is the primary goal of the Factory pattern, and how does it achieve it?
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Explain the role of the super class in the Factory pattern. Provide an example from the given code.
Explain the role of the super class in the Factory pattern. Provide an example from the given code.
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How do the PC and Server classes implement the Computer interface?
How do the PC and Server classes implement the Computer interface?
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What is the purpose of the factory class in the Factory pattern?
What is the purpose of the factory class in the Factory pattern?
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What is the purpose of the ComputerAbstractFactory
interface in the given code?
What is the purpose of the ComputerAbstractFactory
interface in the given code?
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How does the ComputerFactory
class provide an entry point for creating sub-classes of the Computer
class?
How does the ComputerFactory
class provide an entry point for creating sub-classes of the Computer
class?
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What is the advantage of using an abstract factory pattern in the given code?
What is the advantage of using an abstract factory pattern in the given code?
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What is the role of the createComputer()
method in the PCFactory
and ServerFactory
classes?
What is the role of the createComputer()
method in the PCFactory
and ServerFactory
classes?
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What is the relationship between the Computer
class and its sub-classes (PC
and Server
)?
What is the relationship between the Computer
class and its sub-classes (PC
and Server
)?
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What is the primary benefit of using the Abstract Factory pattern in terms of coding approach?
What is the primary benefit of using the Abstract Factory pattern in terms of coding approach?
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How does the Abstract Factory pattern handle the addition of new products?
How does the Abstract Factory pattern handle the addition of new products?
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What is the advantage of the Abstract Factory pattern in terms of conditional logic?
What is the advantage of the Abstract Factory pattern in terms of conditional logic?
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What is the purpose of the getComputer method in the ComputerFactory class?
What is the purpose of the getComputer method in the ComputerFactory class?
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What is the output of the testAbstractFactory method in the provided code?
What is the output of the testAbstractFactory method in the provided code?
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What is the significance of the newInstance method in the javax.xml.parsers.DocumentBuilderFactory class?
What is the significance of the newInstance method in the javax.xml.parsers.DocumentBuilderFactory class?
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How does the Abstract Factory pattern handle the creation of objects?
How does the Abstract Factory pattern handle the creation of objects?
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What is the advantage of using the Abstract Factory pattern in terms of extensibility?
What is the advantage of using the Abstract Factory pattern in terms of extensibility?
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What is the role of the ComputerFactory class in the provided code?
What is the role of the ComputerFactory class in the provided code?
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What is the significance of the Abstract Factory pattern in the context of design patterns?
What is the significance of the Abstract Factory pattern in the context of design patterns?
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Study Notes
Singleton Pattern
- The Singleton pattern is a creational design pattern that restricts the instantiation of a class to a single instance.
- This pattern is used in situations where a single instance of a class is required, such as logging, driver objects, caching, and thread pools.
- The Singleton pattern is also used in other design patterns, such as Abstract Factory, Builder, and Facade.
- In Java, the Singleton pattern is used in core classes, such as java.lang.Runtime and java.awt.Desktop.
Implementation of Singleton Pattern
- There are several ways to implement the Singleton pattern, including:
- Eager initialization: the instance of the Singleton class is created at the time of class loading.
- Static block initialization: the instance of the Singleton class is created in a static block.
- Lazy initialization: the instance of the Singleton class is created only when it is needed.
Eager Initialization
- In eager initialization, the instance of the Singleton class is created at the time of class loading.
- This approach is simple, but it has a drawback that the instance is created even if the client application does not use it.
Static Block Initialization
- In static block initialization, the instance of the Singleton class is created in a static block.
- This approach is similar to eager initialization, but it provides an option for exception handling.
Lazy Initialization
- In lazy initialization, the instance of the Singleton class is created only when it is needed.
- This approach is useful when the Singleton class is resource-intensive and the client application may not use it.
Thread-Safe Singleton
- To make the Singleton pattern thread-safe, the global access method can be made synchronized.
- However, this approach can reduce performance due to the cost of synchronization.
- An alternative approach is to use double-checked locking, which is a more efficient way to ensure thread safety.
Bill Pugh Singleton Implementation
- The Bill Pugh Singleton implementation is a widely used approach to implement the Singleton pattern.
- This approach uses an inner static helper class to create the Singleton instance.
Reflection and Singleton
- Reflection can be used to destroy the Singleton pattern.
- To overcome this, the Enum approach can be used to implement the Singleton pattern.
Enum Singleton
- The Enum approach is a way to implement the Singleton pattern using an Enum.
- This approach is thread-safe and ensures that the Singleton instance is created only once.
Serialization and Singleton
- When implementing the Singleton pattern with serialization, the readResolve() method should be implemented to ensure that the Singleton instance is created only once.
Factory Pattern
- The Factory pattern is a creational design pattern that provides a way to create objects without specifying the exact class of object.
- This pattern is used in situations where there are multiple sub-classes and the client program should be independent of the sub-classes.
Implementation of Factory Pattern
- The Factory pattern is implemented using a super class, sub-classes, and a factory class.
- The super class defines the common attributes and methods of the sub-classes.
- The sub-classes extend the super class and provide specific implementations.
- The factory class is responsible for creating the sub-classes based on the input provided.
Benefits of Factory Pattern
- The Factory pattern provides a way to code for interface rather than implementation.
- It removes the instantiation of actual implementation classes from the client code, making it more robust and easy to extend.
Abstract Factory Pattern
- The Abstract Factory pattern is a creational design pattern that provides a way to create families of related objects without specifying their concrete classes.
- This pattern is similar to the Factory pattern, but it provides a way to create multiple sub-classes.
- The Abstract Factory pattern is used in situations where there are multiple families of related objects.
Implementation of Abstract Factory Pattern
- The Abstract Factory pattern is implemented using a super class, sub-classes, and abstract factory classes.
- The super class defines the common attributes and methods of the sub-classes.
- The sub-classes extend the super class and provide specific implementations.
- The abstract factory classes are responsible for creating the sub-classes based on the input provided.
Benefits of Abstract Factory Pattern
-
The Abstract Factory pattern provides a way to code for interface rather than implementation.
-
It removes the instantiation of actual implementation classes from the client code, making it more robust and easy to extend.### Abstract Factory Pattern
-
The Abstract Factory pattern provides an approach to code for an interface rather than an implementation.
-
It is a "factory of factories" that can be easily extended to accommodate more products, such as adding a Laptop subclass and a LaptopFactory.
Benefits of Abstract Factory Pattern
- It allows coding for an interface rather than an implementation.
- It is robust and avoids conditional logic of the Factory pattern.
Examples of Abstract Factory Pattern in JDK
- javax.xml.parsers.DocumentBuilderFactory#newInstance()
- javax.xml.transform.TransformerFactory#newInstance()
- javax.xml.xpath.XPathFactory#newInstance()
Code Implementation
- The code implements the Abstract Factory pattern using PCFactory and ServerFactory to create Computer objects with different configurations.
- The getComputer method of the ComputerFactory class is used to create Computer objects.
- The output of the program shows the configurations of the PC and Server objects.
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Description
Learn about the Singleton design pattern, its principles, implementation, and concerns. A creational pattern that is seemingly simple but has many implementation issues.