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Questions and Answers
In procedural programming, data and functionality are combined into a single unit.
False
A class is an instance of an object in object-oriented programming.
False
Variables that belong to an object or class are called methods.
False
The keyword 'object' is used to define a new class.
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A method is a function that belongs to a class.
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In object-oriented programming, a class is an instance of an object.
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Constructors are used to initialize values to class attributes.
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Object-oriented programming combines data and functionality into a single unit.
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Fields are functions that belong to a class.
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In procedural programming, programs are organized around functions or blocks of statements.
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An object is a blueprint or template for creating multiple objects.
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Study Notes
Programming Paradigms
- There are two basic programming paradigms: Procedural and Object-Oriented Programming (OOP)
Object-Oriented Programming (OOP)
- Organizes data and functionality into objects, combining data and functionality
- Classes and objects are the two main aspects of OOP
Classes and Objects
- A class creates a new type, similar to creating a variable type (e.g., int)
- Objects are instances of a class, similar to how variables are instances of a type
- Variables that belong to an object or class are called fields
Object Functionality
- Objects can store data using fields (ordinary variables)
- Objects can have functionality using methods (functions that belong to the class)
- Methods belong to an object or class, differentiating them from standalone functions
Class Definition
- The
class
keyword is used to define a new class - Class definition format:
class :
Object Creation
- Multiple objects can be created from a single class definition
- Each object has its own set of attributes (fields) and methods
Constructors
- Class attributes can be initialized using constructors
- Constructors allow for initializing values when an object is created
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Description
A quiz on the two programming paradigms: Object-Oriented and Procedural. Learn about classes, objects, functions and data manipulation.