Art & Design Survey: Video Games as Art
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Questions and Answers

Which of the following best describes Hideo Kojima's perspective on video games as art?

  • Video game creation is more about curating and presenting art rather than being art itself. (correct)
  • Video games are inherently artistic because they capture an artist's soul and artistic goals.
  • Video games cannot be considered art due to their programmatic nature and predetermined results.
  • Video games surpass traditional art forms in their ability to tell compelling visual stories.

According to the content, why is art history important to video game design?

  • It helps game designers incorporate low poly count techniques from the past.
  • It provides a framework for understanding different gameplay styles, such as FPS and MMO.
  • It offers insights into visual storytelling and understanding the evolution of art styles. (correct)
  • It validates video games as a form of protected speech under the Supreme Court ruling.

What was the initial purpose of the 'Into the Pixel' exhibit?

  • To allow artists to display detailed concept art that could not be fully realized due to technical limitations. (correct)
  • To provide a platform for film critics to evaluate video games as an art form.
  • To officially declare video games as a form of art recognized by the United States government.
  • To showcase the technological advancements in video game graphics over time.

Which of the following demonstrates how video games have gained recognition in the art world?

<p>The Supreme Court's decision to protect video games under free speech and the Smithsonian's 'Art of Video Games' exhibit. (A)</p> Signup and view all the answers

Which statement aligns with Roger Ebert's view on video games as art?

<p>No video game can be compared to other great works of art. (A)</p> Signup and view all the answers

In what way can studying art history influence a video game designer's approach to genre creation?

<p>By understanding artistic trends to innovate and create visually appealing games. (C)</p> Signup and view all the answers

How did the 'Into the Pixel' exhibit contribute to the broader recognition of video games as art?

<p>It offered an early platform for artists to showcase their talent and vision, influencing the visual direction of future games. (D)</p> Signup and view all the answers

Which legal decision significantly impacted the perception and protection of video games as a form of art?

<p>The Supreme Court ruling in 2011 that granted video games protection as a form of speech. (D)</p> Signup and view all the answers

What is a key difference between Ebert's and Kojima's perspectives on video games as art?

<p>Ebert completely dismisses whereas Kojima acknowledges the curatorial aspect of game creation related to art. (C)</p> Signup and view all the answers

How does understanding art history benefit video game designers beyond aesthetics?

<p>It provides insights into various mediums, cultural influences, and evolving techniques that can inspire innovative game design. (A)</p> Signup and view all the answers

Flashcards

Core Mechanic

The fundamental gameplay element that drives the experience of a video game.

Art Style in Gaming

The visual appearance and artistic direction that defines a video game's aesthetic.

Cultural Influence

The impact of societal values and history on artists and their work.

Roger Ebert's View

The belief that video games cannot be considered art due to their programmatic nature.

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Hideo Kojima's Response

Kojima’s perspective indicating that video game creators curate a form of art.

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Into the Pixel

An exhibit showcasing concept art from upcoming video games since 2004.

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Video Games as Art

The 2011 U.S. Supreme Court ruling protecting video games under free speech.

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Smithsonian Exhibit

A 2012 exhibition that highlighted the artistic value of video games.

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Compelling Visual Story

A strong narrative expressed through engaging and meaningful imagery in art.

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Medium in Art

The materials or methods used by artists to create their work, such as paintings or digital art.

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Study Notes

Course Information

  • Course title: HIST-1041 - Art & Design Survey
  • Course type: Midterm Review
  • Institution: Fanshawe

Importance of the Course for Video Games

  • Video games depend on strong core mechanics (game design) and compelling visuals based on stories.
  • Historical art styles provide compelling visual storytelling.

How the Course Impacts Video Game Design

  • Understanding different genres (like FPS, MMOs) and art styles is crucial.
  • Learning past motivations of artists (cultural influence, new mediums, trends) helps create high-quality games.

Video Games as Art

  • Roger Ebert argued video games have never been art but are merely programmatic/predetermined results.
  • He believed no video game can compare with the greats in other art forms (dramatists, poets, filmmakers, novelists, composers).
  • Hideo Kojima, the creator of Metal Gear Solid, largely agreed with Ebert.
  • Kojima compared video games to museums where developers showcase and sell 'art' for entertainment.

Examples of Art in Games

  • Flower
  • Braid
  • Examples of art in other games are also found in this lecture.

Into the Pixel Exhibit

  • Established at E3 since 2004, this showcases concept art for video games.
  • Initially used to display detailed low-poly game art.

Video Games Officially Recognized as Art

  • In 2011, the United States Supreme Court ruled that video games are protected forms of artistic expression.

Smithsonian Exhibit

  • Started in 2012, the Smithsonian exhibit celebrates video game art.
  • It toured 10 cities.

Other Noteworthy Exhibits

  • MoMA (Museum of Modern Art) has a permanent video game exhibit showcasing video games as modern art.

Categorizing Video Games

  • Video games are difficult to categorize using traditional methods.

Art Movements

  • Art movements are typically categorized and analyzed once they've aged beyond current trends; this allows for analysis and understanding.

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Description

Explore how art history influences video game design, considering genres, art styles, and historical context. Examine video games and level of art, referencing Ebert's views and Hideo Kojima's perspectives on their artistic value and purpose within entertainment.

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