Leisure and Entertainment - T1Wk1 PDF

Summary

This document is a lesson plan on leisure and entertainment during the 20th century. It includes an aim, success criteria, key vocabulary, and a section on gaming memories. The document gives a brief overview of how video games were originally developed.

Full Transcript

T1Wk 1-2: Lesson 1 & 2: 8-18 September Aim To explore the impact of leisure and entertainment on people’s lives in the 20th century Success Criteria I can explain how gaming developed. I can present an opinion about which aspect of l...

T1Wk 1-2: Lesson 1 & 2: 8-18 September Aim To explore the impact of leisure and entertainment on people’s lives in the 20th century Success Criteria I can explain how gaming developed. I can present an opinion about which aspect of leisure and entertainment had the most impact. I can demonstrate historical knowledge about aspects of leisure and entertainment. Remember It Can you remember what events the next three images represent? What year were they shown on television? What link do these events have to the rise in popularity of television in the 20th century? On your whiteboard, write down two reasons why television became a popular form of entertainment in the 20th century. You might have written: Televisions became more affordable, so more people bought them for their homes. People could watch more events without buying tickets to see them in person. England win the Queen Elizabeth II’s The Moon landing, Football World Cup, coronation, 1953 1969 1966 Key Vocabulary Click on the words in bold to discover their definitions. leisure leisure – Time spent doing X entertainment something – Something used you enjoy. X entertainment to help people enjoy themselves. board games arcade joystick games console video game computer game technology – Scientific inventions X technology that aim to make everyday Pac-Man tasks easier. Gaming Memories How dogames What the games they played did adults you knowdiffer towhen play the games you play they were today? younger? Can you Did they play boardthink of a Computer games? possible reason forArcade games? this? games? arcade – A place of entertainment where people play computer and other games by X placing a coin in a slot on the side of the machine. “Playing Monopoly board game” by Maria Lin Kim, “boy playing donkey kong arcade box” by Kelly Sikkema & “two people playing Sony PS4 game console” by JESHOOTS.COM are licensed under CC BY 2.0 How Did Gaming Develop in the 20th Century? In the 20th century, board games were popular. In fact, many well- There It was, was in however, that universities a new type the firstofcomputer game developing games wereat this time: created. known games were invented in this period including: the computer ‘Tennis game. for Two’ was created in 1958 and the player was able to play against the Monopoly, computer. Scrabble The player TM, Trivial Pursuit,used a joystick Cluedo, to hit a ball and Pictionary. In the 1940s and (represented by a1950s, mostapeople dot) over didn’t havebycomputers net (represented at a line on the home andThe screen). universities game waswerevery one of the popular only with places that students at thepeople university used them. but the general public did not have access to these games. joystick – A handheld stick that is tilted in X different directions to direct an object on the screen. “Playing Monopoly board game” by Maria Lin Kim, “a board game on a table” by Alexander Lyashkov & “Joystick, Game controller, Buttons image” by AndrzejRembowski are licensed under CC BY 2.0 How Did Gaming Develop in the 20th Century? During the 1960s and 1970s, inventors looked to create computer games that Why do you think that arcade games became so popular in the late 20th century? were accessible to more people. In 1972, the arcade game ‘Pong’ Many arcade games followed, launched. This game was based on including ‘Space Invaders’ in 1978 ‘Tennis for Two’ and could be and ‘Pac-Man’ in 1980. ‘Pac-Man’ played on a machine much smaller became one of the most popular than those in the universities. arcade games of all time! These arcade machines allowed people to play games for a small fee. arcade – a place of entertainment X where people play computer and other games by placing a coin in a slot on the side of the machine. How Did Gaming Develop in the 20th Century? Despite their popularity, games consoles had competition in the 1990s as desktop computers became affordableGaming for theathome Homeand often came with games. More In In thegames 1990s, 1966, consoles Ralphvideo developed Baergames started in the increased to develop 1970s. even ways inInwhich more 1977, in the could Atari popularity. you In 2600 1994, Video Computer the first play computer games System PlayStation wascame through with cartridges alaunched television.in Japan. By 1972, for heeach This was video had the game, first of which created many were the first placed versions games in the of console the gamesconsole for to play. console. televisionAnother popular called the games Magnavoxconsole, Nintendo Odyssey. 64, came This allowed out into1996. people play sports games by plugging it into their television. “Video game console, Video game, Play image” by WikimediaImages, “Atari 2600, Vintage games, Dig dug image” by digitalskennedy & “Nintendo 64 Game console with two controllers” by Pat Moin are licensed under CC BY 2.0 How Did Gaming Develop in the 20th Century? Portable Gaming In 1989, Nintendo launched Game Boy, which was one of the first In the earlyportable handheld, 2000s, gaming gamingon the internet devices. It had meant that a slot in thethere back were to many insertmore gamesgames available cartridges. Theon desktop first game computers. available on Game Boy was ‘Tetris’. “white Nintendo Game Boy” by Nik is licensed under CC BY 2.0 T3Wk4: Lesson 1 & 2: 19th – 23rd May Aim To explore key events and changes in sport during the 20th century. Success Criteria I can discuss how people’s opinions of sport changed over time. I can order events in the history of sport chronologically. I can select events that I think are significant in the history of sport. Key Vocabulary Click on the words in bold to discover their definitions. leisure leisure – Time spent doing X something you enjoy. entertainment entertainment – Something used X sport to help people enjoy themselves. professional amateur athlete 20th century – The century that discrimination came before the one we are in X racism now, which is the 21st century. When historians broadcast about the 20th century, X talk information – To send broadcast they are radio talking through or about the time period television. 20th century between 1st January 1901 to 31st December 2000. Who Could Play Sport? In the 19th century, working life had already started to change for adults and children. By 1874, no worker was allowed to work more than 56.5 hours per week. From 1870, children between the ages of five and thirteen had to go to school whether they worked or not. In the 20th century, even more changes were made to the way people worked, including allowing some workers half a day off per week and the right to more paid holiday per year. These changes in the way people worked meant that they had more time to spend on leisure activities, such as participating in different sports. Who Could Play Sport? What sports can you take part in today? How many can you think of in your group? basketbal tennis hockey l cycling gymnastics boccia Today, there are many sports that anyone can take part in, but in the past some people were often excluded from sports. Who Could Play Sport? In the 19th century, sport had already started to change from something only people with lots of money could do, to something that people could take part in even if they only had little money. Changes to working hours meant that people who worked in factories had more time for leisure. Who Could Play Sport? After the First World War (which ended in 1918), more women than ever before were working. They had taken on jobs previously done by men, who had gone to fight in the war. In the 1920s, sports facilities began to develop and this gave people even more opportunities to play sport when they weren’t working. Outdoor swimming pools, netball courts and football pitches were built. Old Wembley Stadium, which opened in 1923. Who Could Play Sport? ItDespite the 1969 took until growing for number women’soffootball leisure to centres accessible be accepted. toisall, This whenit could the be hard for Women’s some Association Football people to achieve theirfounded. (WFA) was sporting Even dreams. Often, today, women’s discrimination football is not asmeant that people well supported as were it wasnot allowed in the 1920stoand play, or were professional not recognised female for still players are theirpaid talent. lower salaries than professional male players. discrimination In Do theyou Women’s think 1920s, –opinions huge football When a have crowds was personin X around women playing football? changed would banned is gotreated 1921to by seethedifferently women’s Football or unfairly football Association because (FA). Theof matches FApart and many said ofthat their identity. women’s “…the clubs were very game successful. of football is quite unsuitable for females and ought not to be encouraged." Some historians think that the FA thought the women’s game was Vivianne Miedema, too successful. who played for Lily Parr, Preston Arsenal and the Ladies team Netherlands What Was It Like to Watch Sport? Which of these do you think people could use to experience sport in the 20th century? Newspape Lapto Radio Television r p Table Social Phone Spectating media t What Was It Like to Watch Sport? At the beginning of the 20th century, the only way to see sport was to actually be there where the event was happening. From the 1920s, you could also listen to sport at home. In 1926, the first live radio programme of a sporting event (a boxing match) in Britain was broadcast. BBC radio broadcast its first live football commentary in January 1927. Listeners had to reference a grid published in a magazine, the Radio Times, to understand the position of the players that the commentator was referring to in their broadcast of the match. What do you think the radio meant to people who couldn’t go to these events themselves? SB & WB P.48-51

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