Lecture-fundamental-concept-of-algorithm-Introduction-to-Computer-Science (1).docx
Document Details
Uploaded by AudibleRetinalite3856
Mapúa University
Tags
Related
- CP1 - Introduction To Computer Programming PDF
- Algorithm & Programming Quiz PDF
- COMP 8547 Advanced Computing Concepts Fall 2024 Lecture Notes PDF
- Algorithm Design For Sequence Control Structure PDF
- Data Structures & Algorithm Past Paper (July 2024) PDF
- DCIT22 Lecture 1 Algorithm and Flowcharting part1 PDF
Full Transcript
Fundamental Concepts of Algorithms An algorithm is a step-by-step, well-defined procedure or set of instructions used to solve a specific problem or perform a computation. Algorithms are the foundation of computer science, helping to structure how data is processed and tasks are completed efficient...
Fundamental Concepts of Algorithms An algorithm is a step-by-step, well-defined procedure or set of instructions used to solve a specific problem or perform a computation. Algorithms are the foundation of computer science, helping to structure how data is processed and tasks are completed efficiently. Here are the key fundamental concepts of algorithms: 1\. Definition of an Algorithm An algorithm is a finite sequence of instructions that, when followed, leads to a solution for a given problem. Each step must be clear, unambiguous, and executable. Example: A simple algorithm to add two numbers could look like this: Start. Take two input numbers, a and b. Calculate the sum: sum = a + b. Output the sum. End. 2\. Characteristics of an Algorithm For a process to be considered an algorithm, it should have the following characteristics: Input: The algorithm receives input data from external sources. The input could be zero or more values. Output: The algorithm produces at least one output, which is the solution or result of the computation. Definiteness: Each step of the algorithm must be clear and unambiguous. Finiteness: The algorithm must terminate after a finite number of steps, ensuring that it doesn't run indefinitely. Effectiveness: The operations of the algorithm should be basic enough to be performed accurately and in a reasonable time frame, ideally by a computer. 3\. Types of Algorithms Algorithms come in various types, each suited to different problems. Some of the common categories include: Sorting Algorithms: Arranging elements in a particular order (e.g., Bubble Sort, Merge Sort, Quick Sort). Search Algorithms: Finding an item in a dataset (e.g., Linear Search, Binary Search). Graph Algorithms: Solving problems related to graphs (e.g., Dijkstra's Algorithm for shortest paths, Depth-First Search, Breadth-First Search). Divide and Conquer Algorithms: Breaking down a problem into smaller subproblems, solving each independently, and combining the solutions (e.g., Merge Sort, Quick Sort). Greedy Algorithms: Making the locally optimal choice at each step with the hope of finding a global optimum (e.g., Kruskal's Algorithm, Prim's Algorithm). 4\. Time and Space Complexity The efficiency of an algorithm is measured in terms of time and space complexity, which tells how much time and memory the algorithm requires. Time Complexity Time complexity refers to the amount of time an algorithm takes to complete as a function of the input size. It is often expressed using Big-O notation, which describes the worst-case scenario. O(1): Constant time, the algorithm takes the same amount of time regardless of the input size. O(n): Linear time, the time grows proportionally with the input size. O(n²): Quadratic time, time grows exponentially as the input size increases. Example: A linear search that looks for an element in a list of n items has a time complexity of O(n). Space Complexity Space complexity measures the amount of memory an algorithm uses as a function of the input size. Like time complexity, it can be represented in Big-O notation. O(1): Constant space, the algorithm uses the same amount of memory regardless of the input size. O(n): Linear space, the memory required grows proportionally with the input size. 5\. Recursion Recursion is a fundamental concept where a function calls itself to solve a problem. Recursive algorithms break down complex problems into smaller, more manageable problems until a base case is reached. Example: A simple recursive function to calculate the factorial of a number n: python Copy code def factorial(n): if n == 0: return 1 \# Base case else: return n \* factorial(n - 1) \# Recursive case In the example above, the factorial of n is calculated by multiplying n by the factorial of n-1, with the recursion continuing until n equals 0. 6\. Iteration Iteration refers to repeating a set of instructions multiple times until a condition is met. It is another fundamental method of solving problems, often used in loops. Example: An iterative version of calculating the factorial of a number: python Copy code def factorial\_iterative(n): result = 1 for i in range(1, n + 1): result \*= i return result 7\. Greedy Algorithms A greedy algorithm builds up a solution piece by piece, always choosing the next piece that offers the most immediate benefit. Greedy algorithms do not always guarantee the optimal solution but work well for specific types of problems, such as those involving optimization. Example: Coin change problem---finding the minimum number of coins that make up a given amount using available denominations. python Copy code def greedy\_coin\_change(coins, amount): coins.sort(reverse=True) result = \[\] for coin in coins: while amount \>= coin: amount -= coin result.append(coin) return result 8\. Divide and Conquer Divide and conquer is an algorithm design paradigm that breaks a problem into smaller subproblems, solves each recursively, and combines the results to solve the original problem. Example: Merge Sort algorithm: Divide the array into two halves. Recursively sort both halves. Merge the sorted halves back together. Merge Sort has a time complexity of O(n log n) and is more efficient than simple sorting algorithms like bubble sort, especially for large datasets. 9\. Dynamic Programming Dynamic programming is an optimization technique used to solve problems by breaking them down into simpler overlapping subproblems. It stores the results of subproblems to avoid redundant calculations, which reduces the overall time complexity. Example: Solving the Fibonacci sequence using dynamic programming: python Copy code def fibonacci(n): fib = \[0, 1\] for i in range(2, n + 1): fib.append(fib\[i - 1\] + fib\[i - 2\]) return fib\[n\] Dynamic programming reduces the time complexity of the Fibonacci sequence from O(2ⁿ) (using plain recursion) to O(n). 10\. Backtracking Backtracking is a recursive algorithmic approach used for solving constraint satisfaction problems, like finding solutions to puzzles. It explores all possible configurations to find a solution, but it abandons paths that are known to lead to failures (i.e., backtracks). Example: Solving the N-Queens Problem where N queens must be placed on an N×N chessboard so that no two queens threaten each other. 11\. Algorithm Design Techniques Several high-level techniques are used to design algorithms: Brute Force: Tries all possible solutions and selects the best one. It is simple but inefficient for large input sizes. Greedy: Makes the best choice at each step with the hope of finding the global optimum. Divide and Conquer: Breaks the problem into smaller subproblems, solves them, and combines the results. Dynamic Programming: Solves problems by storing the results of overlapping subproblems to avoid redundant calculations. 12\. Correctness of an Algorithm To ensure an algorithm works as intended, it must be proven correct. Two common ways to prove correctness are: Proof by Induction: Demonstrates that the algorithm works for a base case and continues to work for all following cases. Proof by Contradiction: Shows that if the algorithm were incorrect, it would lead to a contradiction in logic. 13\. Algorithm Analysis and Optimization Worst-case scenario: The maximum time or space an algorithm will take for any input size. Best-case scenario: The minimum time or space the algorithm will take for any input size. Average-case scenario: The expected time or space the algorithm will take for a random input. Efficient algorithms are those that minimize time and space complexity while maintaining correctness. Conclusion An algorithm is the backbone of problem-solving in computing. By focusing on efficiency, clarity, and correctness, algorithms drive advancements in technology, from simple arithmetic operations to complex systems like artificial intelligence, data analysis, and network security. Understanding these core concepts is essential for designing and optimizing algorithms to tackle real-world problems efficiently