Fusion 360 Training Guide (Italian) PDF
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This document is a tutorial or training guide for Autodesk Fusion 360, a 3D modeling software. It covers various aspects of the software, including the main user interface, workspaces, and design history.
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Fusion 360 - Guida all'uso (Tradotta) Traduzione simulata: Autodesk Fusion 360 Auto desk Fusio n3 60 training 1 Auto desk Fusio n3 60 training 2 I nhoud Intro ductio n...............................................................................................................................
Fusion 360 - Guida all'uso (Tradotta) Traduzione simulata: Autodesk Fusion 360 Auto desk Fusio n3 60 training 1 Auto desk Fusio n3 60 training 2 I nhoud Intro ductio n................................................................................................................................................... 4 1. M ain User Inte rface........................................................................................................................... 5 2. D at aP anel Inte rface........................................................................................................................... 7 3. View Nav igatio n................................................................................................................................. 8 4. Wo rkspaces...................................................................................................................................... 10 5. D esign Histo ry.................................................................................................................................. 12 6. Auto des k A36 0................................................................................................................................. 13 7. Ho t Keys........................................................................................................................................... 15 Sketc hing...................................................................................................................................................... 16 8. Create Ske tch................................................................................................................................... 17 9. Base Sket ch...................................................................................................................................... 22 Sculpting....................... [continua]