Group Activity Game Module for Skill Development Assignment

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Widad University College

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group activity game module skill development assessment education

Summary

This document is a past paper assignment for a group activity game module focused on skill development. The assignment requires students to design a game, create a game module outlining objectives, rules, and skills targeted. It also includes evaluation criteria based on the quality of the module, game execution, and overall impact on participants. This document includes instructions, objectives, and assessment criteria for creating and implementing the game module.

Full Transcript

**Assignment: Group Activity Game Module for Skill Development (Final Assessment - 60%)** **Instructions:** **Form a Group:** Work in groups of 4. **Design a Game:** Create a game that incorporates and enhances the following skills: Communication Skills Caring Skills Teamwork Skills Critica...

**Assignment: Group Activity Game Module for Skill Development (Final Assessment - 60%)** **Instructions:** **Form a Group:** Work in groups of 4. **Design a Game:** Create a game that incorporates and enhances the following skills: Communication Skills Caring Skills Teamwork Skills Critical Thinking Skills Lifelong Learning Skills Entrepreneurial Skills Counselling Skills **Prepare a Game Module**: - **Objective:** Clearly outline the main purpose of the game, detailing how it targets the above skills. - **Game Rules and Instructions**: Provide step-by-step guidance for playing the game. - **Skills Targeted**: Describe how each of the required skills is developed through the game activities. - **Moral Lessons**: Include the key takeaways or moral values that participants should learn. **Conduct the Game:** Each group will be responsible for running the game with the class. Ensure the game is engaging, inclusive, and encourages active participation. **Assessment Criteria (60% of the final mark):** **Game Module Quality:** Objectives, instructions, clarity, and relevance of skills targeted (20%). **Game Execution:** Efficiency, engagement, and how smoothly the game is conducted (20%). **Impact:** How effectively participants engage with and learn from the game (20%). **Note**: Marks will be awarded based on how well you conduct the game, the quality of your game module, and the overall impact on participants.

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