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Rhian Diwata
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This document is a lesson on types of waves and reflections, covering mechanical and electromagnetic waves, transverse and longitudinal waves, and different types of reflections. It details the behavior and properties of light, including the law of reflection and ray diagrams.
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Science Reviewer Reviewer by Rhian Diwata LESSON 1: TYPES OF WAVES Phusis- nature Phusike- knowledge in nature Physics - branch of science that deals with matter, energy, motion and force. Types of Waves: Mechanical Waves, Electromagnetic Waves Mechanical Wave - Travel only through matter (so...
Science Reviewer Reviewer by Rhian Diwata LESSON 1: TYPES OF WAVES Phusis- nature Phusike- knowledge in nature Physics - branch of science that deals with matter, energy, motion and force. Types of Waves: Mechanical Waves, Electromagnetic Waves Mechanical Wave - Travel only through matter (solid, liquid, gas) Types of Mechanical Waves: Transverse Wave, Longitudinal Wave Parts of a Transverse Wave Crest(Peak) - the topmost parts, as high as the wave goes. Trough - is the lowest part, as low as the wave goes. Amplitude - vertical distance between the center line and a peak, or the center line and a trough Wavelength - distance from two similar parts of a wave Longitudinal Wave - Waves vibrating in the direction of **propagation** (the way a wave travels). Parts of a Longitudinal Wave Compression - the particles are closest together. Rarefaction - particles are furthest apart. Electromagnetic Waves \- produced without a medium. \- transverse wave \- moving wave that consists of **oscillations** occurring (Oscillation is the repetitive variation) perpendicular (or right angled) to the direction of energy transfer. \- travels at 300,00 km per second (speed of light) \- can go around the world 8 times in one second. \- slows down in medium Frequency - passing through a given point in one second Period - one complete cycle As wavelength increases, frequency also increases - Wave is Inversely related to Frequency - Wave is Inversely related to Energy - Energy is directly related to Frequency Electromagnetic Spectrum - arranged in an electromagnetic spectrum based on their frequency (f) and wavelength (ג) Mnemonic Randy (Radiowaves), Mandy (Microwaves), In (Infrared), Velvet (Visible Light), Underwear (UV Rays/Waves), X-rated (X-ray), Gameshow (Gamma Rays) Radio waves - used to transmit television and radio programs (television uses higher frequencies than radio) Microwaves - used in satellite communications, radar signals, phones, and navigational applications. Infrared radiation - absorbed by the skin and we feel it as heat. Visible Light - allows us to see different objects. Ultraviolet Waves - found naturally in sunlight. X-rays - pass through skin and soft tissue Gamma Rays - very high frequency LESSON 2: REFLECTIONS AND MIRRORS Optics - involves the behavior and properties of light. Light - both particle (Isaac Newton) and a wave (Christiaan Huygens) +-----------------------------------+-----------------------------------+ | ![](media/image2.png) | Ray - an idealized model of light | | | propagation in a specific | | | direction. | | | | | | Wave front - an imaginary surface | | | that represents corresponding | | | points of a wave that vibrates in | | | unison. | | | | | | Incident light - falls on the | | | surface of a material. | | | | | | Reflected light - bounces off the | | | surface of a material. | | | | | | Normal line (broken lines) - | | | perpendicular to the tangent | | | line. | +-----------------------------------+-----------------------------------+ Law of Reflection - the angle that a reflected ray makes with a normal line (perpendicular) to a surface (angle of reflection, Ꝋr) is equal to the angle that the incident ray makes with same normal line (angle of incidence, Ꝋi) Types of Reflection Diffuse - spread out Specular - mirror-like reflection Mirror - object that reflects light Images - are formed when light strikes Plane mirrors- the common, everyday flat mirrors that we see everyday. Spherical mirror - second class of mirror in the form of a slice of a spherical surface. Ray Diagram - diagram that traces the path that light takes in order for a person to view a point on the image of an object. Descriptions of Image SIZE (larger, same, smaller) ORIENTATION (upright, inverted) POSITION (real, virtual) Real - light arrives at the location of the image (in front) Virtual - light does not arrive at the location of the image (behind) Law of Plane Mirrors - the image is always the same distance behind the mirror as the object is in front of the mirror. -- ----------------------- -- ![](media/image4.png) -- ----------------------- -- Concave - curving in or hollowed. Convex - curving out or extending outward Concave Mirror - converging Concave Lens (nearsighted/myopia)- diverging Convex Mirror - diverging Convex Lens (farsighted/hyperopia) - converging Features of a concave and convex mirror a. Principal axis- a line drawn through the vertex, focus and the center of the curvature of the mirror upon which the object rests. b. Vertex (V) - the point where the mirror crosses the principal axis. c. Focal point/ focus (F) - the point where parallel light rays converge; the focus is always found on the inner part of the circle of which the mirror is a small arc; the focus of a mirror is one half the radius. d. Center of curvature (C) - the circle's center of which the mirror represents a small arc e. Focal length (f) - the distance from the focus to the vertex of the mirror. f\. Radius of curvature- the distance from the center of curvature to the vertex of the mirror; it corresponds to the radius of the circle. Rules for Ray Diagramming on Concave Mirror First Rule; Any ray through the focal point will reflect parallel to the principal axis. Second Rule; Any parallel to the principal axis will reflect so that it passes through the focal point. Third Rule; Any ray that passes through the center will reflect back through the center. +-----------------+-----------------+-----------------+-----------------+ | Location | Size | Orientation | Type | | | | | | | Beyond the C | Smaller | Inverted | Real | | | | | | | At C | Same | Inverted | Real | | | | | | | Between C and F | Larger | Inverted | Real | | | | | | | Focus | No Image | No Image | No Image | | | | | | | Between V and F | Larger | Upright | Virtual | | | | | | | Between F and | Larger | Upright | Virtual | | Mirror | | | | +-----------------+-----------------+-----------------+-----------------+ Convex: virtual, upright, smaller LESSON 3: Refraction and Lenses Optically denser - towards the normal Optically rarer - away from the normal Refracted Ray - Optical Density When the incident ray travels from a less optically dense medium (low n) to a more optically dense medium (higher n) then the refracted ray bends towards the normal. ![](media/image6.png) -- ---------------------------------------------------------------------------------------------------------------------------- Laws of Refraction - incident ray, refracted ray, and the normal line at the point of incidence all lie on the same plane. -- ---------------------------------------------------------------------------------------------------------------------------- Snell's Law \- observed by Willebrord Snellius (Snell), a Dutch physicist \- described the relationship of the angle of incidence to the angle of refraction \- speed of light in the material/medium is inversely proportional to its index of refraction higher the index of refraction, the slower the velocity of light. As a result, the light will bend toward the normal line, because it is moving slowly \- If the index of refraction of the material is smaller, then the velocity of light is faster. As a result, the light tends to move away from the normal line. +-----------------------------------+-----------------------------------+ | Refractive Index | Speed of Light | | | | | Vacuum - 1.00 | Air (0◦C and 1 atm ) - 2.9970 x | | | 10^8^ | | Air - 1.003 | | | | Hydrogen (0◦C and 1 atm ) - | | Water - 1.33 | 2.9975 x 10^8^ Ethyl Alcohol (20 | | | ◦C ) - 2.203 x 10^8^ | | Ethanol - 1.36 | | | | Water ( 20◦C ) - 2.249 x 10^8^ | | Glycerin - 1.47 | | | | Table Salt ( 20◦C ) - 2.00 x | | Crown Glass - 1.52 | 10^8^ | | | | | Quartz - 1.54 | Glass - ( dense flint, 20◦C) - | | | 1.81 x 10^8^ | | Fine Glass - 1.61 | | | | | | Diamond - 2.42 | | +-----------------------------------+-----------------------------------+ Law of Refraction: n=c/v n - index of refraction c - speed of light in vacuum V - speed of light in the material Snell's Law formula: n~1~sinθ~1~=n~1~ sinθ~2~ Optical Phenomena: mirage, camera, rainbow, eyeglasses Biconvex: L-left side of the concave lens -Upright S-Smaller T-Virtual ![](media/image8.png)