Team-Based Competition PDF
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Summary
This document outlines a framework for a team-based competition for junior athletes. It emphasizes fun and skill development through various challenges, with a progression pathway for each skill, and includes examples for the Driver and Scoring challenges. It emphasizes promoting engagement and teamwork for improved social interactions and skill development.
Full Transcript
It is vital that you promote your Event as a fun competition where juniors on the program can attempt the challenges, in order to track their progress and earn rewards. The Event should not be marketed as a testing Event and the challenges should be viewed as a fun element to the program, which will...
It is vital that you promote your Event as a fun competition where juniors on the program can attempt the challenges, in order to track their progress and earn rewards. The Event should not be marketed as a testing Event and the challenges should be viewed as a fun element to the program, which will drive the juniors to want to challenge themselves and track their progress. It is for this reason that the Event has been developed with a fun team based competition. During the competition, juniors should be placed into teams of four and allocated a starting skill and challenge. Juniors will work in their teams and rotate around the challenges within each skill, accumulating points for their team. It is up to you to decide on the make up of the teams. Those attending your event will rotate around the three skills categories and nine challenges in teams. Each junior attending will get the opportunity to attempt each of the challenges once and gain points for their team! For each skill category and challenge, the junior should attempt the next challenge level based on their journey through the progression pathway. For example, if a junior has achieved Level 1 in Long Putts Challenge, then they should attempt the Level 2 challenge on the Event. Every junior in a team should have one attempt at each of the challenges across each skill category, therefore attempting all challenges at least once on the Event. To maximize fun, engagement and team work you should have each junior hit 1 shot at a time rather than all attempts in one go. To keep the team based competition simple and on a level playing field, each junior is awarded a single point for each attempt within a challenge. The points are added together and then totalled across the Event. The team based competition has been built so that a team of 4 can include a mixture of juniors who may be on different points within the progression pathway. This is vital so that new social connections can be delivered across your programs, and you can manage sign ups. Crucially, when attempting a challenge, the junior is always attempting the challenge for the next level that they are due to complete on their progression pathway. Here is an example of the Driver Challenge, within the Full Swing category. The 6 challenges across the levels and the challenge setup is also shown. Each player will attempt the challenge, but may be attempting different challenges across the 6 levels depending on their progress through the pathway. We can see below four players starting from the same starting position, but attempting different challenges depending on the next challenge level they are due to complete. The exact challenge equipment that they are using will vary depending on the challenge that is being attempted. The example shows the individual challenges each player is attempting. It is at your discretion how you get each team to complete the challenges, however we recommend that each player hits a shot and then rotates to the next player, rather than hitting all shots at once. When each junior attempts a shot, they will achieve a point for successful completion of the challenge they are attempting. In this example two juniors are attempting the Driver Challenge. Player 1 has 5 attempts and needs to hit two shots in the air to achieve their Level 1 driver sticker. They accumulate a point for every successful shot hit into the air for their teams total, therefore accumulating 3 points and completion of their Level 1 Driver Challenge. Player 2 is attempting the Level 2 Challenge, where they have 5 attempts to hit 2 shots in the air, but the ball must carry 40 yards. In this example, they have successfully hit 1 shot in the air over 40 yards accumulating 1 point for their team. However, they have not successfully completed the challenge to earn their Level 2 Driver sticker. The Scoring Challenge within the On The Green Skill Category is the only challenge which doesn't include a number of attempts. The juniors instead play a number of holes, which are a certain distance in length and have a target to attain a certain score. Therefore, it is recommended that 1-5 points are awarded based on the score range that is achieved by the junior. For example, the challenge is completed over 9 holes and we can see that Junior A is attempting their Green Level 4 Challenge to achieve 24 putts, or less over 9 holes. 3 from 10 feet, 3 from 20 feet and 3 from 30 feet'. The Junior achieves a score of 27, meaning they are unsuccessful in completing the challenge, but they do achieve 2 points for their team using the points system. Some of the challenges will require juniors to attempt more than five shots, in order to successfully complete the Mastering the Game challenge and be awarded their sticker, as well as subsequent skill hat pin or level hat. It is important that for the team event that there is a level playing field regardless of the students that are attending the event and the challenge they are attempting to complete. Therefore, each student only has 5 attempts on any challenge that contributes to the team score. We recommend that for players attempting a challenge, which requires more than 5 attempts, that the first 5 attempts count for the team score. Juniors must complete these challenge attempts in a random order. For example, the level 3 chipping challenge requires the student to attempt shots from both 10 yards and 15 yards from the green. The first 5 attempts shouldn't be completed from just 10 yards, but alternate between the two distances. Once the 5 attempts are completed for the team challenge, the junior should continue to complete the challenge to achieve their Mastering the Game skill sticker. At the end of the challenge for each player, the points are then accumulated to make a team total. This is then repeated across all 9 challenges and the three skill categories. The points are then totalled together to give a total team score! The team with the most points wins.