Summary

This presentation provides an overview of game design focusing on game controls. It discusses different control methods, good practices for game design and exercises to improve player control experience.

Full Transcript

Game Dr. Yaser Saleh Design Slides by Dr. Muhanna Muhanna 07 Game Controls 07 Game Controls Outline Control is in Your Hand You’ve Got the Touch Button Mashing Buttons in Controllers Button Mapping Example Character or Camera Relative? Other Methods of...

Game Dr. Yaser Saleh Design Slides by Dr. Muhanna Muhanna 07 Game Controls 07 Game Controls Outline Control is in Your Hand You’ve Got the Touch Button Mashing Buttons in Controllers Button Mapping Example Character or Camera Relative? Other Methods of Control 07 Game Controls The Three C’s in Games Although much of your game design is always changing, you need to establish three fundamentals early in your preproduction. The “Three Cs”: 1.Character 2.Camera 3.Controls 07 Game Controls Control is in Your Hand Ergonomics is the study of fitting equipment to the worker. Hardware developers take great pains to see how players hold and use the controller. 07 Game Controls Control is in Your Hand Ergonomics 07 Game Controls Control is in Your Hand Ergonomics 07 Game Controls Control is in Your Hand Ergonomics 07 Game Controls Control is in Your Hand 07 Game Controls Control is in Your Hand Good Practices If you are designing for really young (8 and younger) players, keep the button presses simple. Don’t create complex combinations because these younger fingers just can’t make them. Intellijoy Early Learning Academy ABC Kids 07 Game Controls Control is in Your Hand Good Practices FPS players often create hotkeys and macros to chain attacks or spell effects. Give them the option to customize their controls. Battle Field 4 07 Game Controls Control is in Your Hand Good Practices Fighting gamers pride themselves on mastering ultra complex control schemes, but remember, if you want to keep your game accessible to other types of players, don’t go nuts with the ultra complex controls. Tekken 7: Shahee n Combo Guide Tekken 7 07 Game Controls Control is in Your Hand Good Practices Offer players several control options. Or, even better, let the players map their own controls in the options screen. FIFA 20 for PS4 07 Game Controls Control is in Your Hand Good Practices Although experimenting with unconventional control schemes is fine, make sure players have the option to revert back to a more traditional one. FIFA 20 for PS4 07 Game Controls Control is in Your Hand Good Practices Don’t reverse your flight controls! Pulling back on the stick should make the plane go up, and pushing forward should make the plane go down. Nobody likes those reversed controls 07 Game Controls You’ve Got the Touch While joysticks are great, we humans come with our own controllers—ten of them in fact! Since the explosion of touchscreen gaming on mobile devices, understanding how to create simple and responsive controls is more important than ever before. 07 Game Controls Control is in Your Hand What a finger can do A tap is a quick press used to make a selection or make a character perform an action, shoot a weapon, or quickly place an item. Flappy Bird 07 Game Controls Control is in Your Hand What a finger can do A double tap can be used to verify a selection, open and close selection windows, or indicate a direction for a character to move. 07 Game Controls Control is in Your Hand What a finger can do A timed tap requires the player to tap in time with the gameplay—like you would find in a rhythm game. Guitar Hero 07 Game Controls Control is in Your Hand What a finger can do Touch and hold works well when you need to hold a moving object in place. Barbershop Top 5 Barbershop Simulations 07 Game Controls Control is in Your Hand What a finger can do Hold and drag is the best move to use when you need to move around inventory items, dressing characters in their finest armor and gear or tossing stuff into the trash. 07 Game Controls Control is in Your Hand What a finger can do A flick mimics the action of a character tossing something like a hockey puck, a paper ball, or an advancing zombie in a specific direction. Final Kick 2020 07 Game Controls Control is in Your Hand What a finger can do Page Up or Down is a flick that works in multiple directions. It’s best used to scroll through pages of text or menu options. 07 Game Controls Control is in Your Hand What a finger can do The pull and release move is most famously known for launching birds toward pigs, but it can be used for any action that mimics “rubber banding” or springs. Angry Birds 07 Game Controls Control is in Your Hand What a finger can do Scrubbing is used to erase or cover something on-screen with a rapid back-and-forth motion. Sweet Baby Girl Cleanup 5 07 Game Controls Control is in Your Hand What a finger can do A swipe is used for indicating directional lines. Swiping feels better if players associate the motion with using a real-world function such as swinging a sword or drawing a line. Fruit Ninja 2 07 Game Controls Control is in Your Hand What a finger can do Shape drawing enables players to use a finger as a pen/pencil/crayon. Make sure the players can change the size of their brush. Giving them a little color selection doesn’t hurt either. Ibis Paint X 07 Game Controls Control is in Your Hand What a finger can do Shape tracing is often found in games in which spells are cast. Players trace or draw a shape such as a circle, square, triangle, or zig-zag on-screen to get the desired effect. Tracing 123 07 Game Controls Control is in Your Hand What a finger can do If you want to size something up or down, use a pinch. Since most touchscreens support several fingers, you can do fun things like use four fingers at once, as with the pinchy claws of the space crab Crabitron. Crabitron 07 Game Controls Control is in Your Hand Good Practice Even you have plenty of touch control schemes to choose from, the secret is to use as few as possible to minimize confusion. Fruit Ninja, for example, utilize a “one-touch” control schemes and still have deep and engaging gameplay 07 Game Controls Button Mashing A good designer will think about how the game is played in the real world as well as in the game world. Think about how players are going to move those fingers over the controller. Avoid repetition and strive for an uncomplicated control scheme. 07 Game Controls Button Mashing If your controls get too complex or repetitive, you end up with your players resorting to button mashing. Button mashing is used to describe when players aren’t sure how to control the game, resulting in wildly and/or rapidly hitting the buttons randomly to get any sort of positive result. This situation usually happens in action and fighting games when either the control scheme is too complex or the players aren’t getting satisfactory feedback. 07 Game Controls Button Mashing The American Physical Therapy Association recommends the following exercises and advice for gamers: Keep your wrists straight (don’t let them droop) as you hold the controller. Sit comfortably in a chair with good back support. Stretch every 20 minutes to give your head, neck, and shoulder muscles a break. 07 Game Controls Button Mashing The American Physical Therapy Association recommends the following exercises and advice for gamers: Tap each finger with the thumb of the same hand. Repeat five times Alternate tapping your palm and the back of your hand against your thigh as quickly as you can. Repeat 20 times. Open your hands and spread fingers as far apart as possible. Hold for 10 seconds. Repeat eight times. 07 Game Controls Button Mashing The American Physical Therapy Association recommends the following exercises and advice for gamers: Clasp your hands together, turn your hands away from your body, and extend your arms forward. Hold for 10 seconds and repeat eight times. Fold your hands together, turn your palms away from your body, and extend your arms overhead.Hold for 10 seconds. Repeat eight times. 07 Game Controls Button Mashing However, not all button mashing is bad; you may be able to use it to your advantage. The first thing players do when they start a game is to press all the buttons on the controller. This is because: players want to see what happens no one ever reads the game manual 07 Game Controls Buttons in Controllers Never have a button do nothing when pressed. Here are some ways to deal with this: Play a “negative response” sound effect or animation to make it clear to players that this control isn’t available. Make it clear during your training mode that a button is inactive. Then make a big deal when it is unlocked. 07 Game Controls Button Mapping Example 07 Game Controls Character or Camera Relative? A common trap that game designers can get into is creating controls that alternate between being character relative and camera relative. Because of the frustration it can cause to players, the designer needs to pick one control scheme or the other for the duration of the game and stick with it. 07 Game Controls Other Methods of Control Most modern game controllers are outfitted with actuators and gyroscopes Actuator An actuator gives feedback to players in the form of vibrations. Make sure the language of your actuator usage is consistent Limit it to when players take damage or when they earn a reward 07 Game Controls Other Methods of Control Most modern game controllers are outfitted with actuators and gyroscopes Gyroscopes A gyroscope allows players to rotate the controller as another way to manipulate an on-screen element Gyroscopic controls—also called tilt controls—have especially taken hold in mobile games.

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