Understanding Technology and Information

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Questions and Answers

Which of the following technological advancements is associated with the 19th century?

  • Steam engine (correct)
  • Computer Networks
  • Mechanical systems
  • Information gathering, distribution, processing and creation

In the context of the 20th-century technology revolution, which element focuses on converting data into a meaningful format for the recipient?

  • Gathering
  • Distribution
  • Processing
  • Creating (correct)

Which of the following is an example of a communication link?

  • Printer
  • Computer
  • Coaxial cable (correct)
  • Router

Which of the following best describes a computer network?

<p>A software/hardware infrastructure (C)</p>
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Which term refers to an 'interconnected collection of autonomous computers'?

<p>Computer Network (D)</p>
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What is the process of converting between bits and signals that represent them called?

<p>Digital Modulation (C)</p>
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Which multiplexing technique involves channels being shared by signals at different times?

<p>Time Division Multiplexing (D)</p>
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In the context of Code Division Multiplexing (CDM), what is being recovered in the recovery of station C's?

<p>The original bit sequence transmitted by station C (D)</p>
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Which of the following is an example of a business application of networks?

<p>Resource sharing (A)</p>
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What does the client-server model primarily describe in the context of network applications?

<p>The communication between two computing entities over a network (B)</p>
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When a client initially contacts a server using TCP sockets, what action does the server typically perform?

<p>Creates a new socket for communication with the client (D)</p>
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Which of the following is a key characteristic of TCP (Transmission Control Protocol) in the context of socket programming?

<p>Guaranteed in-order delivery (B)</p>
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Which application is an example of person-to-person communication?

<p>Email (B)</p>
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In a peer-to-peer (P2P) network, what is a defining characteristic regarding the roles of clients and servers?

<p>No fixed clients or servers (C)</p>
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If a mobile user accesses a network in an older, unwired building, which combination of network characteristics applies?

<p>Wireless: Yes, Mobile: No (B)</p>
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Which type of network covers the largest geographical area?

<p>Wide Area Network (WAN) (C)</p>
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What type of network is most likely used to connect devices within a room?

<p>Personal Area Network (PAN) (B)</p>
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What is a key characteristic of broadcast links in network hardware?

<p>Single communication channel shared by all machines (C)</p>
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What is a key feature of multicasting?

<p>Sending data to a specific group of nodes simultaneously (A)</p>
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Which of the following is an essential component of a computer network?

<p>A minimum of two computers (D)</p>
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What is a primary advantage of a Wireless Local Area Network (WLAN)?

<p>Easier to add or move workstations (B)</p>
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What is a significant disadvantage of Wireless Local Area Networks (WLANs)?

<p>Security is more difficult to guarantee and requires configuration (B)</p>
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In the context of network usage, what is the term for systems where multiple components located on different machines work together?

<p>Distributed Systems (C)</p>
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What is the primary purpose of resource sharing in business applications of networks?

<p>To make resources available regardless of physical location (B)</p>
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What is a bulletin board system (BBS) primarily used for in business communication?

<p>Connecting users via terminal programs for communication and file sharing (D)</p>
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Which of the following is an example of electronic commerce in home applications?

<p>Ordering books online (A)</p>
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What is the defining characteristic of 'ubiquitous computing' in home applications?

<p>Computing embedded into everyday life (D)</p>
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What is a common concern related to the increasing use of networks and technology?

<p>Junk email (A)</p>
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What is unicasting within the context of network hardware?

<p>A single communication, direct request sent from one host to another (D)</p>
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Which network type is typically characterized by privately-owned networks within a single building or campus, spanning up to a few kilometers?

<p>LAN (Local Area Network) (C)</p>
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In the context of network hardware organization, what defines a Metropolitan Area Network (MAN)?

<p>It's a bigger version of a LAN and normally uses similar technology (D)</p>
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In a Wide Area Network (WAN), what functional component is responsible for directing incoming data to the appropriate outgoing line?

<p>Switching elements (A)</p>
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In the context of Internet hardware, what is a common structural description?

<p>A collection of LANs connected by a WAN (A)</p>
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Within network software, what is the purpose of a protocol?

<p>An agreement between communicating parties on how to proceed (C)</p>
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What term describes a set of layers and protocols in network architecture?

<p>Network architecture (B)</p>
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What is 'virtual communication's primary goal?

<p>Relaying information without physical presence (D)</p>
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In the OSI model, which layer is responsible for transmission of data from one host to another, located in different networks?

<p>Network Layer (C)</p>
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Which layer in the OSI model is responsible for establishing physical connections between devices?

<p>Physical Layer (A)</p>
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Within network software design, what is the role of 'flow control'?

<p>Preventing the receiver from being overwhelmed with data (A)</p>
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What does 'QoS' refer to in the context of network services?

<p>Quality of Service (A)</p>
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What is the purpose of service primitives such as LISTEN and CONNECT?

<p>Implementing a simple connection-oriented service (B)</p>
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According to design principles of the OSI reference model, which factor should guide the function of each layer?

<p>Defining internationally standardized protocols (B)</p>
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In OSI model terminology, what is 'big endian'?

<p>A system for encoding the most significant part of data first (B)</p>
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Which of the application layer protocols is used to get an access email from the mail server?

<p>POP (B)</p>
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Flashcards

Computer Network

A set of computing elements including computers, printers, and mobile devices, connected by communication links.

Communication Links

Cables or wireless connections such as optic fiber, coaxial cable, twisted pair, and wireless technologies that enable networked devices to communicate.

Network Topology

The physical layout of network's connected devices; examples include ring, star, bus, and mesh.

Computer Network

A framework that facilitates resource sharing -- data, documents, computing power, and media -- and communication among geographically dispersed users.

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Digital Modulation

Converting digital data into analog signals for transmission.

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Multiplexing

A method that channels are often shared by multiple signals.

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Resource Sharing

Sharing computer equipment, programs, documentation, and data.

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Client-Server Model

A model where requests and replies flow between clients and servers over a network.

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Home Network Applications

Technology that is often used to share documents and communicate with others by accessing remote information, and using person-to-person communication.

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Peer-to-Peer Network

A network where interconnected nodes share resources without a central administrative system.

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Personal Area Network (PAN)

A network tailored for individual use, often involving devices within a person's immediate vicinity.

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Broadcast Networks

A more comprehensive approach to network communication offering single message to each address, broadcasting, and multicasting.

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Unicasting

A single communication, direct request sent from one host to another.

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Broadcasting

a communication framework that takes a message from a single sender and gives to everyone.

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Multicasting

A group communicating where data transmission is addressed to a group of destination computers concurrently.

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Local Area Network (LAN)

Networks that is privately-owned within a single building or campus up to a few kilometers in size.

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Metropolitan Area Network (MAN)

A bigger version of the LAN and it normally users similar technologies.

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Wide Area Network (WAN)

A WAN consists of a collection of machines intended for running user programs and communication.

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Protocol

Agreement between two networks.

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Peers

The entities that are using the machines.

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Network Architecture

Is an abstract set of design principles, or a software framework, for implementing protocols in network layers.

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Physical Layer

The data channel and physical structure that enables raw bit transmission.

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Data Link Layer

Ensures error-free raw data transfer and forms that data to the network layer.

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Network Layer

Routing the packets and controlling the connection.

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Transport Layer

What the users can expect.

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Session Layer

Connecting between users who are using different machines.

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Presentation Layer

Representation of the syntax for when a data information reaches.

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Application Layer

What is being sent; http, ftp, telnet being included.

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Study Notes

Technology Revolution

  • In the 18th century, mechanical systems were the focus
  • The 19th century saw the rise of the steam engine
  • The 20th century was defined by information, characterized by gathering, distribution, processing, and creating
  • The 21st century is defined by networks, supporting human-to-human and machine-to-machine

Information Gathering

  • Information is collected from sources like books, websites, interviews, and surveys
  • The goal is to understand a topic or issue by collecting a range of data

Information Distribution

  • Involves sharing data and information among individuals, groups, or parts of an organization
  • Facilitates communication and knowledge sharing across an entire network

Information Processing

  • Involves several steps consisting of acquiring, inputting, validating, manipulating, storing, outputting, communicating, retrieving and disposing of new data

Information Creation

  • Converts raw data into meaningful information which relies on presenting data in a way that the recipient understands
  • This conversion requires processing and organizing data to create actionable knowledge

What is a Computer Network

  • Consists of communication elements connected by communication links

Communication Elements

  • Include devices such as computers, printers, mobile phones, routers, and switches
  • Include optic fiber, coaxial cable, twisted pair cables, and wireless connections like radio, microwave, and satellite

Network Topologies

  • Common network arrangements include: Ring, Star, Bus, Tree, and Mesh

Computer Network Infrastructure

  • Requires a combination of hardware and software for effective operation

Computer Network Resource Sharing

  • Allows sharing of data, files, computing power, and video resources

Information Highway

  • Enables communication among geographically dispersed users
  • Facilitates connectivity and collaboration across distances

Electronic Society

  • Includes Cyberspace, the virtual environment for online interaction
  • Encompasses a Virtual Global Nation, where digital interactions form social structures

Computer Networks - Key Concepts

  • Collection of interconnected autonomous computers

Internet - Key Concepts

  • Characterized as a "network of networks"
  • Loosely hierarchical structure

Internet Access

  • Can be achieved through public Internet (shared networks) or private intranet (dedicated networks)

World Wide Web

  • The WWW is a distributed system that runs on top of the Internet

Computer and Distributed Systems

  • Distributed systems, also known as distributed computing, has multiple components located on different machines
  • High levels of cohesiveness and transparency are required

Distributed Systems in Networks

  • Software system is built on top of a network, having multiple components on multiple machines

Digital Modulation and Multiplexing

  • Analog signals used to send digital information
  • Digital Modulation refers to the process of converting between bits and signals
  • Multiple signals often share channels, and is referred to as Multiplexing

Types of Digital Modulation and Multiplexing

  • Baseband Transmission
  • Frequency Division Multiplexing
  • Time Division Multiplexing
  • Code Division Multiplexing

Uses of Computer Networks

  • Business applications
  • Home applications
  • Mobile users

Business Applications of Networks

  • Resource sharing covering hardware, software and information
  • Providing communication mediums like e-mail and videoconferencing
  • Electronically doing business using B2B, B2C and e-commerce

Company Goals of Networks

  • Client-server model to structure network
  • Resource sharing of equipment, programs and data
  • High reliability through replicated data and flexible hardware
  • Saving money, mainframes are faster, but PCs are cheaper
  • Scalability of mainframe networks via replacement
  • Scalability of client-server networks via adding more servers
  • Communications medium for separated employees

Client-Server Model

  • It involves two processes which consist of the client-server model and peer-to-peer
  • A communication network is needed for operation
  • Describes communication between two computing entities over a network
  • There must be a server providing that resource or service
  • Involves request and replies

Socket Processing

  • A process for clients to communicate with the server
  • Port connection between the client and server is required

Socket Programming With TCP

  • The client must contact the server
  • Client must create a connection with the server's TCP to establish connection
  • The created server TCP creates a new socket
  • TCP provides reliable transfer of byets between the client and server

Home Network Applications

  • Enables access to remote information
  • Provides person-to-person communication
  • Access to interactive entertainment
  • Allows electronic commerce

Networks for People

  • Include access to remote information through shopping, news and digital libraries
  • Allow person-to-person communication such as with email, video conferences, and newsgroups
  • Grant access to interactive entertainment, with videos, movies or TVs, along with game playing.

Peer to Peer Networks

  • (P2P) network in which interconnected nodes ("peers") share resources amongst each other
  • Based on the client-server model, but there are no fixed clients and server

Electronic Commerce

  • Business-to-consumer (B2C), such as ordering books online
  • Business-to-business (B2B), such as car manufacturer ordering tires from supplier
  • Government-to-consumer (G2C), like government distributing tax forms electronically
  • Consumer-to-consumer (C2C), allows auctioning of second-hand products on-line
  • Peer-to-peer (P2P), allows music sharing

Mobile Network Users

  • Combinations of wireless networks and mobile computing
  • Combinations include wireless and mobile, wireless and non-mobile
  • Non-wireless and mobile together, and non-wireless and non-mobile

Types of Networks

  • Personal Area Networks (PAN)
  • Local Area Networks (LAN)
  • Metropolitan Area Networks (MAN)
  • Wide Area Networks (WAN)

Network Hardware

  • A classification of interconnected processors by scale

Personal Area Network (PAN)

  • Includes devices within a square meter

Local Area Network (LAN)

  • Includes devices within a room, building or campus

Metropolitan Area Network (MAN)

  • Includes devices within a city

Wide Area Network (WAN)

  • Includes devices within a country, continent or planet

Transmission Technology

  • Broadcast Links are used to transmit radio, television and internet streams
  • Point-to-Point Links are used for dedicated links between two devices

Broadcast Networks

  • Use a single communication channel shared by all machines
  • Types of communications includes broadcasting and multi-casting

Point-to-Point Networks

  • Point-to-Point consist of many hops and routing algorithms
  • Primarily used by Large Networks

Network Components

  • Minimum of two computers
  • Cables to connect computers, wireless communication is becoming more common
  • Network Interface Card (NIC)
  • "Switch" is used, Hubs are phased out of new systems
  • Network Operation System (NOS) software

WLAN Specific Advantages

  • Easier to add or remove work stations
  • Easier to provide connections in areas with complicated cabling
  • Installation is easy, needs less cables through walls and ceilings
  • Networks can be accessed anywhere near an access point
  • Wireless LAN allows portable buildings
  • Can create movable "computer suites" using laptops

WLAN Specific Disadvantages

  • Data can decrease with new wireless and access points
  • Lower bandwidth, video streaming is best on wired LAN
  • Security is difficult, and needs configuration
  • limited range depending on used standard

Network Usage

  • Centralized Computer Systems from the old days
  • Computer Networks are now interconnected
  • Distributed Systems come across as a coherent system to users

Network Usage Versus Distributed Systems

  • Computer networks are collections of autonomous computers, single tech
  • Distributed Systems provide users with a single coherent system, but not a single network

Business Applications

  • Include resource sharing and making sure data/programs available online
  • Bulleting board systems (BBS)
  • Email
  • Video conferencing
  • E-commerce such as B2B, B2C

Home Applications Examples

  • Access Remote Information
  • Person-to-person communication
  • Electronic Commerce
  • Interactive Entertainment
  • Ubiquitous Computing

E-Commerce Tags

  • Business-to-consumer (B2C)
  • Business-to-business (B2B)
  • Government-to-consumer (G2C)
  • Consumer-to-consumer (C2C)
  • Peer-to-peer (P2P)

Internet Usage Examples

  • Access to financial institutions, personalized news, information systems, science, sports + more
  • Internet carries phone calls/video and also includes Facebook, chat-rooms
  • Wiki For Tele-learning

Mobile Applications

  • Portable offices that allows for driver/military support
  • This can be in the form of m-commerce or m-learning

Social Issues with Networks

  • Content on public forums with lack of censorship and regulation
  • Junk Email
  • Identity theft
  • Ill-informed information

Classification of Networks

  • Transmission Technology or Scale
  • Includes: Broadcast Networks, Point-to-Point Networks or Scale

Broadcast Networks

  • Have single communication channel shared by all machines
  • Communication can be Unicast, Broadcast, or Multicast

Unicasting

  • A single communication that links only two hosts

Broadcasting

  • Uses all network communication nodes, messages are from single person

Multi-casting

  • Is a type of group communication method.

Scale

  • Interprocessor distance impacts communication properties: PAN, LAN, MAN, WAN

LAN (Local Area Network)

  • Privately owned networks, can have up to 1km radius
  • Traffic is restricted so transmission time bounded
  • Transmission technology is high speed
  • Topology such as bus, ring, or star (hub)

LAN Communication

  • Depending on the situation can be static or dynamic

LAN Home Advantages

  • Easy installation, foolproof operation and expandable capacity

MAN (Metropolitan Area Network)

  • Bigger Version of LAN
  • Broadcasting means connectionless data transfer so can be Cable TV or WiMAX

MAN Cable Systems

  • Connectionless, so has data transferred without dedicated connection requirements

WAN Wide Area Network

  • WAN has connected machines (hosts/end systems) by Subnet
  • Transmissions are used, for switching and with routers in multiple lanes

Internet

  • This is a Interconnected Network that has different owners and techs

Layer and Protocols

  • Layer is the number of layers that are available
  • Protocol is the name of and details of each layer

The Protocol and Peers

  • Agreement between communicating parties
  • Peers work due to communication

Network Architecture

  • A set of layers and protocols

Virtual Communication

  • Through the use of digital communication tools like video or email

Two Device Communication

  • Communication is direct at physical layer over a stream or bits
  • Package is coded and converted to make it ready

Layer Design Issues

  • Addressing and channel control are used

Service Issues

  • Service can be Connection-oriented with session layer
  • OR Connectionless with the goal and connection established even with no connection

Service Primitives

  • They can be reliable or unreliable, connection or connectionless

Five Service Primitives

  • listen, command, receive, send & disconnect

Protocol and Service

  • A service includes all operations
  • A protocol has rules and dictates how the messages are coded

The OSI Reference Models

  • Design principles and different layers
  • Should be minimised info & boundaries and should have limited layers
  • Has the following layer:
  • Physical
  • Data Link Layer
  • Network Layer
  • Transport Layer
  • Session Layer
  • Presentation Layer
  • Application Layer

Reference With Protocols

  • HTTP & TCP/IP
  • This is an alternative approach

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