References, Dereferencing, and Abstract State Machine
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Questions and Answers

Which of the following scenarios best exemplifies the concept of 'auxiliary space' in the context of algorithm analysis?

  • The amount of memory required to store the input data for a sorting algorithm.
  • The total memory allocated to the program when it starts execution.
  • The additional memory space used by a recursive function to store intermediate results on the call stack. (correct)
  • The memory space occupied by the program code itself.

An algorithm's runtime is consistently fast for specific input types of size n, but can be significantly slower for other inputs of the same size. Which of the following is the most accurate way to describe the time complexity in this scenario?

  • The space complexity.
  • The worst-case time complexity. (correct)
  • The average-case time complexity.
  • The best-case time complexity.

Consider an array-based data structure with a declared capacity D, currently storing N elements, where each element requires E units of space. What expression best describes the total space allocated for this data structure?

  • $N * E$
  • $N + D + E$
  • $D * E$ (correct)
  • $N * (D + E)$

You are tasked with choosing a data structure to store a collection of elements. Memory usage is a critical constraint. Which of the following statements correctly compares the space overhead of array-based and linked list-based data structures?

<p>Array-based structures can have overhead due to unused space, while linked list-based structures have overhead due to pointers. (A)</p> Signup and view all the answers

An algorithm has a time complexity of $T(n) = 3n^2 + 5n + 10$. According to Big-Oh notation, which of the following is the tightest upper bound for the algorithm's time complexity?

<p>$O(n^2)$ (D)</p> Signup and view all the answers

What is the primary consequence of assigning one reference to another in a programming context?

<p>Both references now point to same pointee. (C)</p> Signup and view all the answers

Which Abstract State Machine (ASM) component is responsible for storing local variables and temporary data during program execution?

<p>Stack (A)</p> Signup and view all the answers

What is the critical difference between primitive and reference values in terms of memory storage?

<p>Primitive values are stored directly in the stack, while reference values are addresses pointing to data in the heap. (C)</p> Signup and view all the answers

When a constructor is invoked to create a new object, where is the memory allocated for this object?

<p>Heap (C)</p> Signup and view all the answers

In a linked list implemented using nodes, what is the purpose of the 'next' field in the last node of the list?

<p>It points to a null reference, indicating the end of the list. (B)</p> Signup and view all the answers

Why are exceptions used in programming?

<p>To handle unforeseen errors during program execution and propagate responsibility to caller. (D)</p> Signup and view all the answers

When an exception is thrown within a try block, but there is no matching catch block in the current method, what happens?

<p>The exception propagates up the invocation stack to the calling method. (C)</p> Signup and view all the answers

What is the primary purpose of a finally block in a try-catch statement?

<p>To ensure that certain code (e.g., releasing resources) is always executed, regardless of whether an exception was thrown or caught. (C)</p> Signup and view all the answers

In recursion, what is the significance of the 'base case'?

<p>It specifies the condition under which the recursive calls stop and the function returns a value directly calculated. (D)</p> Signup and view all the answers

What information is typically stored within an activation frame on the run-time stack during a method call?

<p>Function arguments, local variables, and the return address of the calling instruction. (A)</p> Signup and view all the answers

Which of the following properties defines a relation as reflexive?

<p>For every element a, (a, a) is in the relation. (A)</p> Signup and view all the answers

What is the key characteristic of an equivalence relation?

<p>It is reflexive, symmetric, and transitive. (B)</p> Signup and view all the answers

In the context of algorithm analysis, what does 'asymptotic analysis' primarily aim to estimate?

<p>The growth rate of the algorithm's resource consumption as the input size increases. (B)</p> Signup and view all the answers

When analyzing the time complexity of an algorithm, what does considering the 'worst-case' scenario entail?

<p>Determining the upper bound on the execution time for any input of a given size. (D)</p> Signup and view all the answers

What does Big-Oh notation, such as O(n^2), describe in the context of algorithm analysis?

<p>An upper bound on the growth rate of the algorithm's resource usage. (A)</p> Signup and view all the answers

Flashcards

Time Complexity (Upper Bound/Big-Oh)

A function describing the maximum amount of time an algorithm may take on a given input size.

Space Complexity

The memory space used by an algorithm, including input space and auxiliary space, expressed as a function of input size.

Input Space

The memory space used by the inputs of an algorithm.

Auxiliary Space

Additional memory space used during the algorithm's execution, not including the input space.

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Overhead (in Data Structures)

The extra space used by a data structure to maintain its structure, excluding the space for the actual data.

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Reference Variable

Stores a reference or pointer to an object's location in memory, rather than the value itself.

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Dereferencing

Accessing the value of the object that a reference variable points to.

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Sharing (Aliasing)

When two or more reference variables point to the same object in memory.

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Shallow Copy

Copies references, so new copy points to the original data. Modifying the copy also modifies the original.

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Deep Copy

Copies the actual data, creating a completely independent copy. Changes to the copy do not affect the original.

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Abstract State Machine (ASM)

A theoretical model showing memory allocation during program execution, including the workspace, stack, and heap.

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Primitive Values

Data types like int, boolean, etc., stored directly on the stack.

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Reference Values

Data types that store the memory address where the data is located.

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Linked Nodes

Linked data structures where each node contains data and a link (reference) to the next node.

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Exception

An object that signals an unexpected or abnormal condition during program execution.

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Throwing and Catching Exceptions

The process where an exception is 'thrown' and propagates up the call stack until a suitable 'catch' block is found to handle it.

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Checked Exceptions

Exceptions that the compiler forces you to handle or declare in your method signature.

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Unchecked Exceptions

Exceptions that the compiler does not force you to handle (though you might want to!).

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Finally Block

A block of code that always executes, regardless of whether an exception was thrown or caught, typically used to release resources.

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Recursion

A programming technique where a function calls itself to solve smaller subproblems of the same type.

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Study Notes

  • References do not directly store simple values but hold a reference to an object (pointee).
  • Dereferencing involves accessing the value of the pointee through a reference variable, using the dot operator (.) to access fields or methods.
  • A reference must be assigned a pointee before dereferencing to avoid a NullPointerException.
  • Null refers to a reference value that 'points to nothing'.
  • Reference assignment using (=) makes two references point to the same pointee.
  • Sharing occurs when two references refer to a single pointee, making each reference an alias for the other.
  • A shallow copy results in sharing references, while a deep copy creates a new, independent copy.
  • Abstract State Machine (ASM) is a theoretical model illustrating memory allocation during program execution.
  • ASM includes a workspace for the code currently executing, a stack for temporary storage, and a heap for objects and data structures.
  • The initial ASM state has the program in the workspace and empty stack and heap.
  • ASM operates by executing the 'next code statement' from the workspace in each step, potentially modifying the stack or heap, and stops when all code statements are executed.
  • Primitive values reside in the stack, and reference values are addresses of data in the heap.
  • Objects are allocated in the heap, while the binding of a variable and the object's reference are stored in the stack.
  • Object construction involves allocating space in the heap, including slots for fields and the class, running the constructor body after parameter pushing, and updating values in the heap based on assignments.
  • Linked nodes are a class containing data fields and a reference to another linked node, forming lists by connecting objects.
  • Data in linked nodes can be primitive or an object.
  • Linked nodes store extensive data without arrays.
  • The final node's next field points to a null reference.
  • Iteration involves creating a temporary node pointing to the head of the chain and updating the temporary node's pointee with each iteration until it points to null.

Exceptional Circumstances – Failure: Handle Failure

  • Conditions not being met for the arguments
  • Imprecise Interfaces
  • Remove operation not supported
  • Opening a file that does not exits
  • Resources exhausted
  • Program uses up all memory
  • Error Value (NaN , null, -1)
  • Optional Result (OCaml, options)
  • Pass responsibility to caller
  • Exceptions: If exception is not caught, program terminates
  • OCaml, Java

Exceptions

  • Exceptions are objects representing an abnormal termination condition, with internal states describing the issue (e.g., NullPointerException).
  • Own exception classes can be defined.
  • Throwing an exception is an emergency exit that propagates up the invocation stack until caught or aborts the program.
  • Catching an exception allows the caller to perform actions to handle issues using try/catch blocks.
  • Checked exceptions are subtypes of 'exceptions' (excluding RuntimeException) and must be declared using a 'throw' clause.
  • Raise checked exceptions by directly throwing the exception or calling a method that throws a checked exception.
  • Unchecked exceptions are RuntimeException subtypes and do not need declaration via throws.
  • Finally clauses in try/catch/finally statements run regardless of exceptions to release resources.

Recursion

  • Recursion involves a function invoking itself.
  • Base case: solve without recursive call.
  • Recursive part: with calls to function
  • Recursive call parameters must be closer to base case
  • Tracing recursion involves unwinding recursion.

Run-Time Stack and Activation Frames

  • New function information is saved to the run-time stack in the form of an activation frame.
  • Activation frames store function arguments, local variables, and the return address.
  • A new activation frame is pushed onto the stack for each new method call.
  • Linear search, Binary search

Set Notation and Relations

  • A set consists of distinguishable members or elements

Properties of relations

  • Reflexive
  • Irreflexive
  • Symmetric
  • Antisymmetric
  • Transitive

Equivalence relation

  • Reflexive
  • Symmetric
  • Transitive

Partial Orders

  • Non-strict partial order
    • Antisymmetric
    • Reflexive
    • Transitive
  • Strict partial order
    • Antisymmetric
    • Irreflexive
    • Transitive
  • Total order: every pair of distinct elements in a partial order are comparable

Time and Space Complexity

  • A problem is a task to be performed.
  • An algorithm is a method or process to solve a problem.
  • A program is an instance of an algorithm in a programming language.
  • Asymptotic analysis estimates an algorithm's resource consumption.
  • The growth rate is the rate at which an algorithm's cost increases with input size.
  • The upper bound is a growth rate greater than or equal to the algorithm's actual growth rate.
  • Worst case instances have the greatest cost for a given input size n.
  • Table

Big-Oh! - Time Complexity

  • Bounds vs cases
  • Best case vs worst case
  • Upper bound vs lower bound

Formalizing growth rate

  • Goal: express runtime of algorithm T as function of size of input n
  • Input size examples
    • Parsing strings
    • Sorting a collection
    • Searching in a collection
    • Binary exponentiation

Big-Oh

  • Upper bound
  • Simplifying rule

Space Complexity:

  • Memory required by an algorithm or data structure until it executes completely, expressed as a function of the input size
  • Input space: the memory space used by its inputs
  • Auxiliary space: Additional memory space used during execution

Data structure space requirements

  • Overhead: Amount of space used by all information stored by a data structure aside from the actual data
  • Smaller overhead means better space complexity
  • Array based data structures: Overhead is unused space if the array is not full
  • Linked nodes based data structures: Overhead is space used by nodes pointers references to next or previous node

Space Requirements

  • Given
    • N : number of elements in DS
    • P : size of pointer
    • E : size of data stored
    • D : maximum number of elements that can be stored in the array
  • Array based DS : D*E
  • Linked List space complexity : n(P+E)

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Description

Explanation of references, dereferencing, null values, and sharing in programming. Includes reference assignment, shallow vs. deep copy. Introduces the Abstract State Machine (ASM) model with workspace, stack, and heap concepts.

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