Overview of Computer Systems and Basics

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Questions and Answers

What is a crucial requirement for a BASIC program statement?

  • Every line can contain multiple statements.
  • Each statement concludes with a full stop.
  • A line number must precede each statement. (correct)
  • The first character must be a number.

Which type of data can have arithmetic operations performed on it in BASIC?

  • Numeric data (correct)
  • Constant data
  • Reserved keywords
  • String data

What does the term 'Reserved Keyword' refer to in BASIC programming?

  • A keyword with a predefined meaning in the language. (correct)
  • A keyword that must be an alphabet.
  • A keyword that can be modified by the user.
  • A keyword that is no longer used.

What specifies that a variable should hold a string value in BASIC programming?

<p>The dollar sign ($) appended to the variable's name. (A)</p> Signup and view all the answers

Which of the following is NOT a version of the BASIC programming language?

<p>Logic BASIC (A)</p> Signup and view all the answers

What must NOT be included at the end of a BASIC statement?

<p>A full stop (A)</p> Signup and view all the answers

Which operator type includes comparisons between values in BASIC?

<p>Relational operators (B)</p> Signup and view all the answers

In BASIC programming, the maximum range for line numbers is:

<p>1 to 99,999 (A)</p> Signup and view all the answers

What type of software is primarily designed to perform user tasks such as word processing and web browsing?

<p>Application Software (A)</p> Signup and view all the answers

Which of the following is NOT an example of an application package?

<p>Web Browser (D)</p> Signup and view all the answers

What is the purpose of a utility program?

<p>To manage system resources (D)</p> Signup and view all the answers

Which type of translator converts high-level code into machine code all at once?

<p>Compiler (A)</p> Signup and view all the answers

Which of the following is NOT a type of translator?

<p>Debugger (D)</p> Signup and view all the answers

What is a characteristic of general-purpose application packages?

<p>Useful for a variety of business situations (C)</p> Signup and view all the answers

In which computing age did the use of stones and markings for counting originate?

<p>Pre-Computing Age (D)</p> Signup and view all the answers

Which of the following is a primary function of an operating system?

<p>Running application programs (A)</p> Signup and view all the answers

Which component of the Analytical engine is responsible for performing calculations?

<p>Mill (A)</p> Signup and view all the answers

What was used to assist in summarizing information in the Hollerith Census Machine?

<p>Punched cards (D)</p> Signup and view all the answers

Which of the following devices is known for being an input device in early computers?

<p>Reader (C)</p> Signup and view all the answers

Which type of printer typically uses a ribbon to print characters onto the paper?

<p>Dot matrix printer (C)</p> Signup and view all the answers

What method was primarily used for programming 20th century computers?

<p>Machine language (C)</p> Signup and view all the answers

What was the primary purpose of the Manchester Mark 1?

<p>Searching for Mersenne primes (D)</p> Signup and view all the answers

Which of the following is NOT a component of the Analytical engine?

<p>Control unit (A)</p> Signup and view all the answers

What significant advancement did the Difference engine offer in computation?

<p>Calculating simple differential equations (D)</p> Signup and view all the answers

Flashcards

Jacquard shedding

A process that automatically produced varied patterns in weaving.

Hollerith Census Machine

A tabulating machine used to process census data on punched cards in the late 19th century.

Difference Engine

An early mechanical computer designed by Charles Babbage for performing simple calculations on differential equations.

Analytical Engine

A mechanical general-purpose computer designed by Charles Babbage; considered the first mechanical computer.

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Manchester Mark 1

An early electronic computer developed in Manchester, operational in 1949.

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ENIAC

A significant 20th-century computer with magnetic drum storage, which ran complex calculations.

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EDSAC

Early 20th-century electronic computer, notable for its use in computation.

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UNIVAC

A notable 20th-century electronic computer with advanced capabilities.

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Operating System (OS)

Software that manages computer hardware and software resources.

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Translator Programs

Software that changes programs from one form to another.

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Compiler

Translator that converts high-level code to machine code at once.

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Assembler

Translator that converts assembly language to machine code.

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Interpreter

Translator that converts high-level code line by line.

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Utility Programs

Programs for specific tasks, often related to managing computer resources.

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Application Software

Programs that users use for tasks like word processing, web browsing.

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Application Packages

Ready-made programs for specific tasks or similar problems.

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QBASIC

A version of BASIC, designed to be quick and easy to use, often found on early personal computers.

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Line Numbers

Numbers assigned to each line of BASIC code for organization and referencing.

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Data Constant

Values that remain unchanged during a program's execution, like a fixed number or a specific name.

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Data Variable

Values that can change during a program's execution, allowing for dynamic calculations and results.

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Numeric Data

Data that represents numbers, and can be used for mathematical calculations.

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String Data

Data that represents text, like words or sentences, and cannot be used for mathematical operations.

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Arithmetic Operators

Symbols used for mathematical operations in BASIC, like addition, subtraction, multiplication, and division.

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Relational Operators

Symbols used for comparing values, like greater than, less than, equal to, and not equal to.

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Logical Operators

Symbols used for combining conditions, like AND, OR, and NOT, creating complex logic.

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Study Notes

Scheme of Work

  • Week 1: Overview of computer systems (hardware, software, people)
  • Week 1: Historical development of computing devices (pre-computing devices)
  • Week 1: 20th/21st-century computers (ENIAC, EDSAC, microcomputers)
  • Week 2: Input devices
  • Week 3: Output devices
  • Week 4: Operating systems
  • Week 5: Midterm break
  • Week 6: The future of computing (robotics and artificial intelligence)
  • Week 7: Programming languages
  • Week 8: Introduction to BASIC programming

Computer System Overview

  • A computer performs four basic functions: accepts data, stores data, processes data, and gives out information.
  • A computer system is an electronic machine that accepts, stores, and processes data into meaningful information.
  • Computer hardware are the physical parts of a computer.
  • The computer is made up of hardware and software.
  • Input devices: keyboard, mouse, scanner
  • Output devices: monitor, printer, plotter
  • Central Processing Unit (CPU): Control unit, Arithmetic Logical Unit (ALU)
  • Storage devices: Primary storage (RAM), secondary storage (hard disk, flash drives)
  • Multimedia devices

Computer Hardware (Input Devices)

  • Input devices allow users to enter data, commands, and programs into a system.
  • Examples include keyboards, mice, scanners, joysticks, and graphics tablets.

Computer Hardware (Output Devices)

  • Output devices display information to the user.
  • Examples include printers, plotters, monitors, speakers, and headphones.

Computer Hardware (Storage Devices)

  • Storage devices hold information/programs temporarily or permanently.
  • Examples include primary storage (RAM) and secondary storage (hard disks, flash drives, compact discs, magnetic tapes).

Computer Hardware (System Unit)

  • Includes the motherboard, CPU, memory (RAM), and power supply unit (PSU)
  • Motherboard: distributes power, enables communication to and from RAM, CPU, and other hardware.
  • CPU: interprets and executes computer commands; has a control unit and ALU
  • RAM: stores data and programs for immediate processing
  • PSU: provides power for the computer

Computer Hardware (Peripherals)

  • External devices connected to the CPU
  • Input examples: keyboard, mouse, joystick, graphics tablet, touchpad, microphone, scanner, web camera
  • Output examples: printer, monitor, plotter, speakers, headphones, media projector

Computer Hardware (Storage Devices)

  • Auxiliary memory external to the system unit
  • Examples: hard disk, flash drives, floppy disks, CDs, DVDs, memory cards

Computer Software (Operating System)

  • System software manages computer resources, including applications and user interface tools.
  • Operating system Examples: MS-Windows, macOS, Linux

Computer Software (Translators)

  • Software that translates program written in one level of programming to another level; examples include Compiler, Interpreter, Assembler

Computer Software (Utility Programs)

  • Programs for managing system resources (e.g., disk drives, memory), like routines for debugging, copying files, editing routines and antivirus

Computer Software (Application Software)

  • Programs for performing specific tasks (e.g., word processing, web browsing, graphics, games.)
  • Examples: web browsers, word processors, spreadsheets, databases, presentation software, graphics software, media players and games

The History of Computing (Pre-Computing Era to 19th Century)

  • Early computing devices: abacus, slide rule, Napier's bones, Pascal calculator, Leibniz multiplier, Jacquard loom, Analytical Engine, Hollerith census machines, Burroughs's machine

The History of Computing (20th Century to Date)

  • 20th-century computers: ENIAC, EDVAC, UNIVAC, Manchester Mark 1, Harvard Mark 1 etc.
  • Features of the ENIAC: vacuum tubes, circuitry memory component, large & enormous panels, consumed high energy, used binary coding instructions
  • UNIVAC I: the first commercially available computer

Microcomputers

  • Small, affordable, and common type of computers
  • Based on microprocessor chip technology
  • Examples: desktops, laptops, palmtops, and personal digital assistants

Programming Languages

  • Programming is the act of giving instructions to a computer
  • Programming languages are used for communication between programmers and computers to create programs
  • Three levels: machine language, low level language (assembly language), high-level language
  • Advantages of high-level languages: easier to learn and use, user friendly, faster to write programs, easier to maintain, machine-independent
  • Disadvantages of high-level languages: consumes more memory, difficult to translate, and time-consuming
  • Examples of high-level programming languages: FORTRAN, COBOL, PASCAL,BASIC, C++, Java, APL, Python

Programming with BASIC

  • BASIC (Beginner's All-purpose Symbolic Instruction Code): a high-level programming language
  • It's easy to learn and use because of the rules
  • It has a command language for operating systems

BASIC Statements

  • REM: inserts comments or remarks in a program.
  • LET: assigns a value to a variable.
  • INPUT: collects input from the user.
  • READ, DATA: enters data into a program before running.
  • FOR, NEXT: facilitates repetition or iteration.
  • SAVE: saves a copy of a program to a storage device.
  • PRINT: displays output.
  • END: terminates the running of the program.

Simple BASIC Programs (Examples)

  • Programs that perform basic operations, like addition, subtraction, division, multiplication, and outputting specific data, using BASIC instructions.

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