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What is the purpose of using a static method in a class?
What will happen if a static method tries to access an instance field?
In the provided example, what is the role of 'car.count' in the context of static fields?
In the definition of the car class, what happens every time a new instance of car is created?
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What keyword is used in Java to define a static method?
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Which operation allows for changing a student's academic standing?
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What data is NOT commonly associated with a student in this context?
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Which of the following options is a method to modify a student's GPA?
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What additional data attribute is present in Student 2 but not in Student 1?
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Which operation does NOT belong to the Student class?
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Which data element represents a unique identifier for each student?
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Which operation is used to change a student's name?
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What is the purpose of the Print Student Info() operation?
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What is the purpose of the 'Modify GPA()' function in the context of the student class?
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Which access modifier is applied to the 'length' and 'width' attributes of the rectangle class?
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How can the attributes of the 'student' class be accessed outside the class?
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Given the student object 'myS', what is the value of 'myS.GPA' after initialization?
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What is the output of calling 'Print Student Info()'?
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What does the 'setLength()' method do in the context of the rectangle class?
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What is the initial value of 'myS.Address' according to the initialization in the student class?
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What is the role of the 'getWidth()' method in the rectangle class?
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What is the purpose of data hiding in a class?
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Which of the following is a true statement about constructors?
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What will happen if a local reference variable is declared but not initialized?
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In the provided class, what is a consequence of attempting to directly access the private field 'length' from outside the class?
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What does the getArea() method in the rectangle class return?
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What must be true about the 'setLength' method in the rectangle class?
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Which of the following statements about the rectangle class's width field is accurate?
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Why is it essential that a constructor has no return type?
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What is method overloading?
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Which of the following is NOT a reason to use method overloading?
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What happens when a rectangle is created using the constructor with parameters?
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Which of the following constructors can be used to create an Employee object with default settings?
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In the Employee class, which data member is initialized with a specific value in the default constructor?
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What does the method getArea() likely do in the rectangle class?
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What is the outcome when the constructor 'Employee(int id, String name)' is called?
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Which of the following statements about static members in a class is true?
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What will happen if two methods in the same class have the same name but the same parameters?
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What is a benefit of constructor overloading?
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In the given Employee class, which constructor allows initialization of all attributes?
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What does the presence of multiple overloaded constructors in a class enable?
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When calling a parameterized constructor of the Employee class, which attributes will remain uninitialized if the constructor doesn't set them?
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Study Notes
Object Oriented Programming
- In object-oriented programming, data and operations are grouped together to create an object.
- An object is an instance of a class.
- A class is a blueprint for creating objects.
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Student class:
- Data members (attributes): student name, university ID, birth date, address, GPA, study level, email.
- Operations (methods): modify GPA, change level, set name, set address, print student info.
First Class in Java
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student class:
- Data members: ID, University_ID, GPA, Address.
- The class is declared using the public class student keyword.
- Each data member is declared with a data type (int, double, or String).
- An object is created using the new keyword.
- An object is accessed using the dot operator (.).
Access Modifier
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Private modifier:
- Restricts access to class members from outside the class.
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Public modifier:
- Allows access to class members from inside or outside the class.
Data Hiding
- Encapsulation is the process of hiding data members and operations within a class.
- This promotes code integrity by restricting direct access to internal data and enforcing access through methods.
Constructor
- A constructor is a special method that is called when an object is created.
- Constructors have the same name as the class.
- Constructors do not have a return type.
- Constructors are typically public.
Overloading Methods and Constructors
- Method overloading allows for multiple methods with the same name but different parameter lists.
- Constructor overloading allows for multiple constructors with different parameter lists.
Example of Class Employee
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Employee class:
- Data members: Emp_ID, Name, Depart, Salary, bonus, Resident.
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Methods:
- Multiple constructors with different parameters to initialize the object.
- Set_Salary(), which takes a double value and sets the employee's salary.
- Set_Depart(), which takes a String value and sets the employee's department.
- Set_Emp_ID(), which takes an integer value and sets the employee's ID.
- Print_Emp_Data(), which prints the employee's data.
Static Class Members
- Static fields and methods belong to the class, not individual objects.
- Static fields are accessed using the class name, not object name.
- Static methods cannot access instance fields, only static ones.
- They are typically used to create utility classes, like the Math class in Java.
Uninitialized Local Reference Variables
- Variables declared in a method can be initialized without assigning a value, making them uninitialized until assigned.
- Using an uninitialized reference variable leads to a compiler error.
Rectangle Class
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rectangle class:
- Data members: length, width.
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Methods:
- Set methods: setLength(), setWidth().
- Get methods: getLength(), getWidth(), getArea().
Initializing Value Through Constructors
- Constructors are called when objects are instantiated, allowing initialization of data members without explicit assignments.
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Description
This quiz covers the fundamentals of Object-Oriented Programming (OOP) in Java, focusing on concepts such as classes, objects, data members, and access modifiers. Explore the definitions and functionalities of a student class, including its attributes and methods.