Object-Oriented Programming Concepts
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Questions and Answers

What is the term for when one object invokes another object's method to request information or an action?

  • Inheritance
  • Polymorphism
  • Association
  • Message (correct)
  • What is the concept that allows different objects to respond to the same message in different ways?

  • Generalization
  • Polymorphism (correct)
  • Inheritance
  • Encapsulation
  • What is the term for a technique where a subclass uses its own attribute or behavior instead of an inherited one?

  • Override (correct)
  • Abstraction
  • Inheritance
  • Overloading
  • What is a graphical representation of a system's static object structure?

    <p>Class Diagram</p> Signup and view all the answers

    What is the term for a class that describes an object that outlives the execution of the program that created it?

    <p>Persistent Object Class</p> Signup and view all the answers

    What is the term for a relationship between objects where one object is a specialized version of another?

    <p>Generalization</p> Signup and view all the answers

    What is the term for the process of identifying relationships between objects and classes?

    <p>Organizing Objects</p> Signup and view all the answers

    What is the term for a class that describes an object that is created temporarily by a program and lives only during that program's execution?

    <p>Transient Object Class</p> Signup and view all the answers

    What is the term for a graphical representation of a system's object relationships and associations?

    <p>Object Association Matrix</p> Signup and view all the answers

    What is the concept of encapsulating an object's internal structure and behavior?

    <p>Encapsulation</p> Signup and view all the answers

    Study Notes

    Object-Oriented Concepts

    • An object instance is a specific person, place, thing, or event, along with its attribute values.
    • Objects have behavior, identity, and class (logical grouping of similar objects).
    • Behavior refers to the actions an object can perform, also known as methods or operations.
    • Identity refers to the uniqueness of an object, ensuring no two objects are the same.

    Classes and Objects

    • A class is a set of objects that share common attributes and behavior.
    • Classes can be referred to as object classes or logical groupings.
    • Objects can be instances of a class, inheriting its attributes and behavior.

    Inheritance

    • Inheritance is the concept where methods and/or attributes from one class can be reused by another class.
    • Inheritance enables code reuse and facilitates a hierarchical relationship between classes.

    Generalization/Specialization

    • Generalization/specialization is a technique that groups common attributes and behaviors into a supertype class.
    • The supertype class is inherited by other classes, which may contain unique attributes and behaviors.
    • Supertype is also referred to as an abstract or parent class, while the inheriting classes are called subtypes or child classes.

    Object/Class Relationships

    • Object/class relationships refer to natural business associations between objects and classes.
    • These relationships can be represented using UML notation.

    Multiplicity and UML Multiplicity Notations

    • Multiplicity refers to the minimum and maximum number of occurrences of one object/class for a single occurrence of a related object/class.
    • UML notation is used to represent multiplicity in class diagrams.

    Association and Aggregation

    • Association refers to a natural business association between objects and classes.
    • Aggregation is a relationship where a larger "whole" class contains one or more smaller "parts" classes.
    • Composition is a type of aggregation where the "whole" is responsible for creating and destroying its "parts."

    Messages and Polymorphism

    • A message is communication that occurs when one object invokes another object's method to request information or action.
    • Polymorphism is the concept that different objects can respond to the same message in different ways.
    • Override is a technique where a subclass uses its own attribute or behavior instead of an inherited one.

    Organizing Objects and Identifying Relationships

    • To organize objects and identify relationships, follow these steps:
      • Identify associations and multiplicity
      • Identify generalization/specialization relationships
      • Identify aggregation relationships
      • Prepare the class diagram

    Class Diagrams and Object Association Matrix

    • A class diagram is a graphical depiction of a system's static object structure, showing object classes and their relationships.
    • An object association matrix is a tool used to identify relationships between objects and classes.

    Persistent and Transient Object Classes

    • A persistent class describes an object that outlives the execution of the program that created it (e.g., stored in a database).
    • A transient object class describes an object created temporarily by the program and lives only during its execution.

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    Description

    This quiz covers the basics of object-oriented programming, including objects, attributes, instances, behavior, and identity. Learn about object classes and how they relate to attributes and behaviors.

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