Mastering Last-Minute Training Project Revisions
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According to the text, what has led to a significant increase in the team's efficiency across the project?

  • Using pre-built interactions (correct)
  • Gathering feedback after delivering the entire prototype
  • Delivering the entire prototype at once
  • Showing the full picture at an early stage
  • According to Anil, why can't they use the approach of showing a piece at a time for every project?

  • It is too difficult to build the interactions
  • It doesn't lead to increased efficiency
  • It doesn't work with Storyline (correct)
  • It is a waste of effort
  • What is the advantage of using pre-built interactions for prototyping?

  • It works well with Storyline
  • It increases the team's efficiency (correct)
  • It reduces the need for feedback gathering
  • It allows for a full picture at an early stage
  • Why do designers not want to give the full picture at an early stage?

    <p>It is a waste of effort</p> Signup and view all the answers

    What is the main reason why the approach of showing a piece at a time doesn't work with Storyline?

    <p>It is too difficult to build the interactions</p> Signup and view all the answers

    What is the purpose of gathering feedback when showing a piece at a time?

    <p>To iterate and improve the prototype</p> Signup and view all the answers

    What is the disadvantage of using the approach of showing a piece at a time for every project?

    <p>It is too difficult to build the interactions</p> Signup and view all the answers

    What is the main advantage of using pre-built interactions for prototyping?

    <p>It increases the team's efficiency</p> Signup and view all the answers

    Why do designers iterate and deliver a little more at a time instead of showing the full picture at an early stage?

    <p>To avoid wasting effort</p> Signup and view all the answers

    According to the text, what is the effect of using pre-built interactions for prototyping?

    <p>It leads to a significant increase in efficiency</p> Signup and view all the answers

    Designers can quickly assemble a prototype with pre-built interactions, even including a small number of proposed graphics. This has led to a huge ______% increase in the team's efficiency across the project.

    <p>30-40</p> Signup and view all the answers

    We don't want to give them the full picture at an early stage - it's a waste of ______. Instead, we show them a piece at a time, gather feedback, iterate, then deliver a little more.

    <p>effort</p> Signup and view all the answers

    Unfortunately, they can't use this approach for every ______.

    <p>project</p> Signup and view all the answers

    This doesn't work with (Articulate) ______.

    <p>Storyline</p> Signup and view all the answers

    It's too difficult and time consuming to build the interactions when they might not be ______.

    <p>used</p> Signup and view all the answers

    Another ______ of HowTo.

    <p>advantage</p> Signup and view all the answers

    What is the purpose of gathering feedback when showing a piece at a time?

    <p>iterate and deliver a little more at a time instead of showing the full picture at an early stage</p> Signup and view all the answers

    What is the main advantage of using pre-built interactions for prototyping?

    <p>huge 30-40% increase in the team's efficiency across the project</p> Signup and view all the answers

    What is the disadvantage of using the approach of showing a piece at a time for every project?

    <p>can't use this approach for every project</p> Signup and view all the answers

    Why do designers iterate and deliver a little more at a time instead of showing the full picture at an early stage?

    <p>gather feedback</p> Signup and view all the answers

    According to the text, what has led to a significant increase in the team's efficiency across the project?

    <p>pre-built interactions</p> Signup and view all the answers

    Why do designers not want to give the full picture at an early stage?

    <p>waste of effort</p> Signup and view all the answers

    What is the main reason why the approach of showing a piece at a time doesn't work with Storyline?

    <p>difficult and time consuming to build the interactions when they might not be used</p> Signup and view all the answers

    What is the advantage of using pre-built interactions for prototyping?

    <p>quickly assemble a prototype</p> Signup and view all the answers

    According to Anil, why can't they use the approach of showing a piece at a time for every project?

    <p>too difficult and time consuming to build the interactions when they might not be used</p> Signup and view all the answers

    According to the text, what is the effect of using pre-built interactions for prototyping?

    <p>huge 30-40% increase in the team's efficiency across the project</p> Signup and view all the answers

    True or false: Designers can use pre-built interactions to quickly assemble a prototype.

    <p>True</p> Signup and view all the answers

    True or false: Using pre-built interactions has led to a 30-40% increase in the team's efficiency.

    <p>True</p> Signup and view all the answers

    True or false: The approach of showing a piece at a time works for every project.

    <p>False</p> Signup and view all the answers

    True or false: It is easy and time-saving to build interactions when they might not be used.

    <p>False</p> Signup and view all the answers

    True or false: Anil says that the approach of showing a piece at a time is too difficult and time-consuming for Storyline.

    <p>True</p> Signup and view all the answers

    True or false: One advantage of using pre-built interactions is that designers don't have to create all the graphics themselves.

    <p>True</p> Signup and view all the answers

    True or false: Gathering feedback is an important part of the approach of showing a piece at a time.

    <p>True</p> Signup and view all the answers

    True or false: The text mentions that the team's efficiency has increased significantly across the project.

    <p>True</p> Signup and view all the answers

    True or false: Designers iterate and deliver a little more at a time to avoid wasting effort.

    <p>True</p> Signup and view all the answers

    True or false: The text mentions the advantage of HowTo.

    <p>False</p> Signup and view all the answers

    True or false: ADDIE and SAM are the only instructional design models in the world.

    <p>False</p> Signup and view all the answers

    True or false: It is always clear which instructional design model is right for eLearning projects.

    <p>False</p> Signup and view all the answers

    True or false: The author of the post shares their thoughts on ADDIE vs. SAM for eLearning.

    <p>True</p> Signup and view all the answers

    In the world of instructional design, there are two industry-recognized instructional design models most people follow: ______ and SAM.

    <p>ADDIE</p> Signup and view all the answers

    And while each model has its own pros and cons, it’s not always clear which model is right for your eLearning projects. So, in this post, I’m sharing my thoughts on ______ vs. SAM for eLearning and how to pick the right one for your projects.

    <p>ADDIE</p> Signup and view all the answers

    Designers can quickly assemble a prototype with pre-built interactions, even including a small number of proposed graphics. This has led to a huge ______% increase in the team's efficiency across the project.

    <p>30-40</p> Signup and view all the answers

    Which model is mentioned in the text as one of the industry-recognized instructional design models?

    <p>ADDIE</p> Signup and view all the answers

    What is one advantage of using pre-built interactions for prototyping?

    <p>Saves time and effort</p> Signup and view all the answers

    Why do designers iterate and deliver a little more at a time instead of showing the full picture at an early stage?

    <p>To gather feedback</p> Signup and view all the answers

    Which model is mentioned in the text as one of the industry-recognized instructional design models?

    <p>SAM</p> Signup and view all the answers

    What is the effect of using pre-built interactions for prototyping?

    <p>Increased efficiency</p> Signup and view all the answers

    Why do designers iterate and deliver a little more at a time instead of showing the full picture at an early stage?

    <p>To avoid wasting effort</p> Signup and view all the answers

    True or false: It is always clear which instructional design model is right for eLearning projects.

    <p>False</p> Signup and view all the answers

    According to Anil, why can't they use the approach of showing a piece at a time for every project?

    <p>It is not effective</p> Signup and view all the answers

    Which instructional design model is mentioned in the text?

    <p>ADDIE</p> Signup and view all the answers

    What are the benefits of adopting SAM?

    <p>Shorten training time, lower training costs, and improve outcome performance</p> Signup and view all the answers

    Who should know about SAM when investing in performance enhancement?

    <p>CEOs, CFOs, HROs, head of ops, or sales</p> Signup and view all the answers

    What is the main advantage of using pre-built interactions for prototyping?

    <p>Quickly assemble a prototype</p> Signup and view all the answers

    Why does the author share the Successive Approximations Model (SAM) with others?

    <p>To advance the field as a whole</p> Signup and view all the answers

    True or false: Training departments have shortened their training time by 60% while doubling their performance using SAM.

    <p>True</p> Signup and view all the answers

    True or false: SAM is a high-powered instructional design model.

    <p>True</p> Signup and view all the answers

    True or false: SAM is a secret approach to creating training programs.

    <p>False</p> Signup and view all the answers

    True or false: CEOs, CFOs, HROs, heads of ops, or sales need to be proficient in the direction or management of SAM.

    <p>False</p> Signup and view all the answers

    True or false: SAM can significantly shorten training time, lower training costs, and improve outcome performance.

    <p>True</p> Signup and view all the answers

    True or false: SAM is a 2D instructional design model?

    <p>False</p> Signup and view all the answers

    True or false: SAM encourages focus on both content and learning experience?

    <p>True</p> Signup and view all the answers

    True or false: SAM allows for course corrections to be made within budget and timeline?

    <p>True</p> Signup and view all the answers

    True or false: SAM is an iterative 3D process?

    <p>True</p> Signup and view all the answers

    True or false: SAM is a model for producing effective custom learning?

    <p>True</p> Signup and view all the answers

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