Podcast
Questions and Answers
Which element is NOT part of a computer system's interaction components?
Which element is NOT part of a computer system's interaction components?
What is one of the main goals of improving usability in computer systems?
What is one of the main goals of improving usability in computer systems?
Which of the following is NOT a dimension of usability?
Which of the following is NOT a dimension of usability?
How does a usable system help in reducing costs?
How does a usable system help in reducing costs?
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What aspect of usability focuses on the ease of recovery from errors?
What aspect of usability focuses on the ease of recovery from errors?
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Which interaction method is considered a natural language communication tool for customer service?
Which interaction method is considered a natural language communication tool for customer service?
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What would be a characteristic of a usable system?
What would be a characteristic of a usable system?
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What is an important advantage of usability for businesses?
What is an important advantage of usability for businesses?
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What is the primary goal of effective usability in a product?
What is the primary goal of effective usability in a product?
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Which of the following best defines the focus of UX design?
Which of the following best defines the focus of UX design?
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Which aspect distinguishes UI design from UX design?
Which aspect distinguishes UI design from UX design?
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What is a significant difference between Human-Computer Interaction (HCI) and UX design?
What is a significant difference between Human-Computer Interaction (HCI) and UX design?
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What does 'likeability' in terms of usability refer to?
What does 'likeability' in terms of usability refer to?
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Which of the following is NOT considered a dimension of usability?
Which of the following is NOT considered a dimension of usability?
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What is a common pitfall associated with user experience design?
What is a common pitfall associated with user experience design?
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What does the term 'information overload' refer to in a design context?
What does the term 'information overload' refer to in a design context?
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Which of the following best describes the focus of Human-Computer Interaction?
Which of the following best describes the focus of Human-Computer Interaction?
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What is a key principle in Human-Computer Interaction regarding users?
What is a key principle in Human-Computer Interaction regarding users?
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Which of the following is NOT a factor of user diversity in HCI?
Which of the following is NOT a factor of user diversity in HCI?
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Why is it important to understand human limitations in HCI?
Why is it important to understand human limitations in HCI?
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Which of the following distinguishes HCI from UI/UX design?
Which of the following distinguishes HCI from UI/UX design?
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Which of the following devices is typically considered part of modern interpretations of computers in HCI?
Which of the following devices is typically considered part of modern interpretations of computers in HCI?
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What is a common misconception about how users interact with technology?
What is a common misconception about how users interact with technology?
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What is the primary concern of HCI in system design?
What is the primary concern of HCI in system design?
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Study Notes
Lecture 1: Principles of Human-Computer Interaction (HCI)
- Lecture 1 covers the principles of Human-Computer Interaction (HCI)
- Course instructor is Dr. Nermeen Kashief
- Textbook: Dix, A., Finlay, J., Abowd, G.D., & Beale, R. (2004). Human computer interaction (3rd ed.)
- Online resources for this book are available at http://www.hcibook.com/e3/plain/about/book/
Course Materials
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Course Marks Distribution:
- Report 1: 5 marks
- Midterm: 10 marks
- Report 2: 5 marks
- Practical: 20 marks
- Semester final: 60 marks
- Total: 100 marks
Course Outlines
- Introduction: Interacting with technology is now part of everyday life. People have limited time to learn new systems, thus computer systems should be easy to use, easy to learn and devoid of errors. Designing and developing such systems is a major concern of HCI.
- What is Human-Computer Interaction (HCI)? HCI aims to make computers more usable by enabling interaction between humans and computers. Key components are human cognition, interface, human interaction and computer processing.
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Human (Users): Users who interact with computers should be the primary focus, as they will have differing abilities, cognitive functions, and experiences.
- Important user attributes include different cultures, environment, cognitive abilities, learning experiences, and physical considerations such as age, hand size, height, strength, and disabilities.
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Computers: Computers are not just traditional computers, but also embedded machines like mobile phones, cameras, cars, washing machines, dishwashers, alarm clocks, ATMs, and copy machines.
- A computer system comprises various elements affecting interactions: input (text entry, pointing), output (screen, digital paper), virtual reality, physical interaction (sound, haptic, bio-sensing), paper (input/output), memory (RAM, storage), processing (speed, networks)
- Interaction: The aim is to make interaction between the human and the computer similar to human-to-human interaction, emphasizing open-ended dialogue. Improving the usability of computer systems is a core goal.
- UI/UX Designers: UX designers prioritize customer satisfaction and user needs, while UI designers focus on making the product joyful to interact with.
HCI Practical Applications
- Examples of Interaction (Chatbots): Chatbots are now commonly used to communicate with customers. Examples are Customer services, payment systems, Google assistance, and medical support (eg: Woebot) as well as commonly utilized ATM machines.
- Why is Usability Important? Ease of use is crucial for efficiency, cost reduction, customer loyalty, sales and revenue generation, as well as bringing new customers. Usability is regarded as a sign of product quality and provides a competitive advantage in the marketplace. Bad design costs lives, money, and time.
- What is a Usable System? A usable system is easy to use, learn, and remember. It should also be efficient and effective, safe and enjoyable.
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4 Dimensions of Usability:
- Easy to use: Evaluate user errors, error severity, and ease of recovery.
- Easy to learn: Examine the learnability of achieving basic tasks in the design the first time it is encountered.
- Easy to remember how to use (Memorability): Understand how users can re-establish proficiency after a period of no use.
- Likeability/Enjoyable to use (4): This includes the overall likeability or enjoyment of using the product.
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Effective to use (Utility): Evaluate how well the product fulfills user goals and facilitates required tasks to complete a specific goal or specific task.
- Efficient to Use: Focuses on the efficiency of the product in terms of quickness of the response and reduced wasted time to achieve expected results.
- Safe to use (6): The safety features incorporated in the product/system in use.
UI/UX and HCI
- UI/UX design is closely related to HCI, with UI focusing on user interface elements like layout, colors, and typography. UX focuses on the user experience with the product as a whole.
- Front-end web designers/developers are involved in the practical implementation phases of HCI, using tools like Figma and Adobe XD.
- Difference between HCI and UX Design: Human Computer Interaction (HCI) design is more academic and focuses on research, while User Experience (UX) design focuses on practice and industry standards to dictate the rules for better user experiences.
Additional Points
- Practical Approaches of HCI: Covers the designing, implementing, and evaluating stages of HCI.
- Information Overload: Overloading a user with too much information, a common example being parking signs.
- Good vs. Bad Design: Emphasizes the importance of good design compared to poor design for usability. Examples illustrated include how to effectively use optional fields, buttons on websites, and overall good website design.
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Description
This quiz focuses on the key principles of Human-Computer Interaction (HCI) as introduced in Lecture 1 by Dr. Nermeen Kashief. It covers fundamental concepts from the textbook 'Human Computer Interaction' by Dix et al. and highlights the importance of usability in technology design.