Engineering Psychology Overview
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Questions and Answers

What is the main focus of visual search?

  • Memorizing the layout of a visual display
  • Scanning for a specific target you expect to find (correct)
  • Ignoring all distractions in the environment
  • Identifying all objects in a scene
  • What principle explains why objects that are closer together are perceived as a group?

  • Proximity Compatibility Principle (correct)
  • Similarity Principle
  • Closure Principle
  • Continuity Principle
  • What are the two visual systems involved in depth perception?

  • Spatial and verbal
  • Monocular and binocular (correct)
  • Dynamic and static
  • Parallel and serial
  • Why are track up maps preferred for navigation?

    <p>They eliminate the need for mental rotation</p> Signup and view all the answers

    Which of the following best describes ego motion?

    <p>Perception of moving through space</p> Signup and view all the answers

    What does spatial cognition primarily involve?

    <p>Integration of spatial and verbal working memory</p> Signup and view all the answers

    What is the main advantage of dynamic displays in visual design?

    <p>They enhance display compatibility with mental models</p> Signup and view all the answers

    What is the purpose of using color compatibility in visual design?

    <p>To enhance information retention</p> Signup and view all the answers

    What is a key difference between purely theoretical cognitive psychology and engineering psychology?

    <p>Engineering psychology focuses on controlling what matters most.</p> Signup and view all the answers

    What does the term 'Vigilance Decrement' refer to?

    <p>Low d', high beta performance.</p> Signup and view all the answers

    Which application of Signal Detection Theory (SDT) is considered prototypical?

    <p>Response to abnormal findings in medical imaging.</p> Signup and view all the answers

    What does the SEEV model predict?

    <p>Patterns of visual scanning behavior.</p> Signup and view all the answers

    In the context of engineering psychology, what is emphasized when designing systems?

    <p>Focusing on variables that significantly impact performance.</p> Signup and view all the answers

    What is commonly observed in recognition memory applications relating to eyewitness testimony?

    <p>High variability in memory accuracy across different cases.</p> Signup and view all the answers

    What aspect of human performance is emphasized in engineering psychology?

    <p>Speed, accuracy, and attention demands.</p> Signup and view all the answers

    What approach is discouraged in engineering psychology compared to cognitive psychology?

    <p>Maximizing control over every system variable.</p> Signup and view all the answers

    Study Notes

    Engineering Psychology and Human Performance

    • Engineering Psychology focuses on applying psychological principles to system design and training.
    • Human performance analysis emphasizes speed, accuracy, and attention in relation to design.

    Cognitive Psychology vs. Engineering Psychology

    • Cognitive Psychology offers a pure theoretical perspective
    • Engineering Psychology focuses on the practical aspects of system design
    • It is important to use what is known and understood in Cognitive Psychology but apply it to real-world scenarios in Engineering Psychology

    Recognition Memory Applications: Eye Witness

    • Recognition memory is the ability to recognize something, and this is a key component of how eye witnesses recall information.

    Vigilance Decrement

    • Vigilance decrement is the decline in performance over time when tasked with a monotonous task.
    • The decrement is due to decreasing signal detection ('d') and increasing noise ('beta').
    • Vigilance decrement is seen as a decrease in sensitivity (d') and an increase in response bias ('beta')
    • Decreases in performance due to vigilance decrement can be minimized by taking breaks.

    Role of Attention in Visual Perception

    • Attention is crucial for identifying significant environmental stimuli.

    Supervisory Control

    • Human operators can use attention to monitor a complex system.

    Supervisory Control and Scanning (SEEV Model)

    • The SEEV model predicts scanning patterns.
    • Humans tend to look at areas where they expect to find information, which is often the most pertinent to task completion.
    • The SEEV model predicts scanning patterns.
    • The SEEV model predicts scanning patterns.
    • SEEV stands for Sample, Evaluate, Execute, Verify
    • SEEV is a model that explains how humans scan information
    • The SEEV model predicts patterns of scanning.
    • The SEEV model suggests that we tend to look at areas where we expect to find the most pertinent information.
    • The SEEV model proposes that we scan information in a cyclical manner, repeatedly sampling, evaluating, executing, and verifying.

    Optimal Display Design and Layout

    • The design and layout of displays should be considered carefully to minimize the need for excessive scanning or attention.
    • It is important to design displays that are compatible with the mental model of the user.
    • Visual search is the act of scanning actively for a target in an environment.
    • Visual search is a common task involving seeking a target in a display.
    • Performance in visual search is affected by the characteristics of the target and the distractors.

    Theories Of Visual Perception and Attention

    • Theories of visual perception and attention try to explain how we group things in the visual world.
    • They suggest that we group items based on their proximity, similarity, and common fate.

    Divided Attention

    • Divided attention is performing two tasks at the same time, it often results in a decrease in performance on one or both tasks.

    The Proximity Compatibility Principle

    • The principle suggests that items that are closely located should be related to each other in terms of function or meaning.
    • The proximity compatibility principle is a design principle to aid in performance.
    • The proximity compatibility principle encourages the relatedness of items that are geographically close to each other in a display.

    3D and Depth Perception

    • Depth perception relies on binocular cues (using both eyes) and monocular cues (using one eye).

    Graphs

    • Graphs are a useful tool for visualizing information, but they can be misleading if not designed carefully.
    • Different graph types can be more appropriate for different types of data, depending on the desired outcome.

    Dynamic Displays

    • Dynamic displays, which change over time, need to be designed carefully.
    • Displays should be compatible with the user's mental model to ensure good performance.
    • Displays should maintain visual coherence and inform users about the status of the system with respect to the task.

    Color compatibility

    • Color is a useful display element, but it should be used carefully because it can be distracting.
    • Select colours thoughtfully for displays.
    • Colors should be chosen to facilitate the user's understanding of the data and enhance performance.

    Ego Motion

    • Ego motion is the perception of self-movement within an environment.
    • Ego motion involves our internal sense of movement and the sensory feedback that our body provides.

    Depth Perception: 2 Visual Systems

    • Ventral stream: processing object recognition and identification
    • Dorsal stream: processing spatial information, including depth perception.

    Biases in Direct Perception of Egomotion

    • Our perception of movement can be biased, sometimes we overestimate our movement or we underestimate it.
    • The world's surrounding environment can sometimes contribute to our bias of perception
    • The world's surrounding environment can sometimes contribute to our bias of perception

    3D Depth Perception

    • 3D depth perception allows us to judge depth and distance.
    • Binocular disparities: each eye gives a slightly different view of the world, and the brain can use these differences to estimate depth.
    • Motion parallax: Objects move relative to each other when we move our heads.

    Spatial Cognition

    • Spatial cognition relies on the ability to process spatial information through working memory.
    • Spatial tasks often engage both spatial and verbal aspects of working memory.

    Taxonomy of Spatial Tasks

    • Spatial tasks can be categorized based on their requirements.
    • Spatial tasks can be categorized based on their demands on working memory.
    • Spatial tasks can be categorized based on the degree of complexity in the environment.

    3-D Maps: 3-D or Not?

    • Track-up maps are designed to reduce user mental rotation, making them easier to understand and use.
    • 3D maps should clearly indicate the user's location and orientation within the environment.

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    Related Documents

    Human Performance Notes PDF

    Description

    This quiz explores the principles of Engineering Psychology and Human Performance. It contrasts Cognitive Psychology with Engineering Psychology, emphasizing real-world applications. Topics include recognition memory in eyewitness accounts and the concept of vigilance decrement.

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