Design Patterns Quiz

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Questions and Answers

What is an object?

  • A set of variables with their current values
  • A teaching material used in lectures
  • A construct that defines the properties and behaviors of an entity
  • An entity in the real world that can be distinctly identified (correct)

What does an object have?

  • A construct that defines the properties and behaviors of an entity
  • A set of methods
  • A set of variables with their current values
  • A unique identity, state, and behaviors (correct)

What is a class?

  • An entity in the real world that can be distinctly identified
  • A set of variables with their current values
  • A teaching material used in lectures
  • A construct that defines the properties and behaviors of an entity (correct)

What is the purpose of a class?

<p>To define the properties and behaviors of an entity (C)</p> Signup and view all the answers

Where should solutions be uploaded?

<p>Spectrum (B)</p> Signup and view all the answers

What does an object represent?

<p>An entity in the real world (A)</p> Signup and view all the answers

What does an object have according to the text?

<p>Unique identity (D)</p> Signup and view all the answers

Which one of these is NOT a component of an object's state?

<p>Methods (A)</p> Signup and view all the answers

What is a class?

<p>A construct in OOP (C)</p> Signup and view all the answers

Where should solutions be uploaded according to the text?

<p>Spectrum (B)</p> Signup and view all the answers

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Study Notes

Object Oriented Programming

  • An object is an instance of a class that represents a real-world entity or concept.
  • An object has three main components: state, behavior, and identity.

Class

  • A class is a blueprint or a template that defines the properties and behavior of an object.
  • The purpose of a class is to define the characteristics and actions of an object.

State and Components

  • An object represents a real-world entity or concept and has a state that is made up of attributes or properties.
  • According to the text, an object has state, behavior, and identity.

Upload Location

  • Solutions should be uploaded to the designated location.

Non-Components of an Object's State

  • Methods are NOT a component of an object's state.

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