Consumer Behaviour: An Overview

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Questions and Answers

Which of the following best defines consumer behavior?

  • A one-time interaction between consumers and marketers.
  • Using the 4 Ps to avoid satisfying consumer wants.
  • The static analysis of consumer needs and wants.
  • The process individuals or groups use to select, purchase, use, or dispose of products, services, ideas, or experiences. (correct)

Consumer behavior is a static situation.

False (B)

Mention the 4 P's used to satisfy consumers' wants.

Product, Price, Place, Promotion

Which of the following is NOT part of the customer experience journey?

<p>Indifference (A)</p> Signup and view all the answers

__________ is data collected from 'moyens' like the internet, heavily used by marketers to collect, analyze, and interpret.

<p>Big Data</p> Signup and view all the answers

Wisdom can be attained without analyzing the initial data in the pyramid of data processing.

<p>False (B)</p> Signup and view all the answers

In the context of consumer behavior, which actor uses the product?

<p>User (D)</p> Signup and view all the answers

What concept do influencers use to sell a product to followers, as exemplified by platforms like TikTok Shop?

<p>Social Selling</p> Signup and view all the answers

Match the following marketing approaches with their descriptions:

<p>Personalization/Individualization = Adapting marketing strategies to each customer's unique preferences using AI. Relationship Marketing = Recruiting people who are likeable and using data to predict consumer interests. Share of Heart = Developing an emotional connection with the consumer. Market Share = Convincing consumers to buy your brand.</p> Signup and view all the answers

Marketing 3.0 sees consumers as mere targets for profit rather than as human beings.

<p>False (B)</p> Signup and view all the answers

Which of the following does the acronym ESG stand for?

<p>Environment, Social, Governance (D)</p> Signup and view all the answers

__________ is defined as the shared characteristics of a group of people, related to religion, food, and other factors.

<p>Culture</p> Signup and view all the answers

The diamond engagement ring ritual was created by __________, which implied that a bigger ring meant bigger love for the fiancee.

<p>marketers (C)</p> Signup and view all the answers

In Web 2.0, consumers are passive recipients of the marketer's culture.

<p>True (A)</p> Signup and view all the answers

What is symbolic meaning of consuming products?

<p>what products mean to consumers</p> Signup and view all the answers

What does brand laddering aim to emphasize?

<p>The meaning over the function. (A)</p> Signup and view all the answers

__________ is a social and economic order that is based on systematically creating and fostering a desire to purchase goods or services in even greater amounts.

<p>Consumerism</p> Signup and view all the answers

What best exemplifies 'perceived obsolescence'?

<p>The fashion industry making current styles seem outdated. (A)</p> Signup and view all the answers

Which of the following is an example of social marketing?

<p>Increasing literacy through public campaigns. (B)</p> Signup and view all the answers

Gross National Happiness Index considers only economic factors, such as GDP.

<p>False (B)</p> Signup and view all the answers

What is re-wired in human brain after the internet addiction?

<p>speech, memory, motor control</p> Signup and view all the answers

Approximately what percentage of compulsive buying disorder (CBD) sufferers are women?

<p>80% (B)</p> Signup and view all the answers

_____ behavior is an enduring behavior which can not stop, while _______ behavior is an temporary behavior.

<p>Compulsive, Impulsive</p> Signup and view all the answers

According to the AMA's Code of Ethics, it's acceptable to sell a product under the guise of market research.

<p>False (B)</p> Signup and view all the answers

What is the ultimate goal of most marketers regarding impulsive behavior?

<p>To encourage temporary behavior (B)</p> Signup and view all the answers

What truth should be discovered in positivism?

<p>single, objective truth</p> Signup and view all the answers

In interpretivism, there are single right or wrong answers based on cultural experiences.

<p>False (B)</p> Signup and view all the answers

Pets being neutered is a(n) __________, while satisfying wants and needs after pets being neutered is a(n) __________.

<p>consumption behaviour, consumer behaviour</p> Signup and view all the answers

What data is NOT collected for the interpretivist?

<p>find the cause (A)</p> Signup and view all the answers

Match the consumer behavior research approaches to their methodologies:

<p>Positivist Approach = Quantitative approach Interpretivist Approach = Qualitative research</p> Signup and view all the answers

What is the sensory process by which sensations are selected, organized, and interpreted?

<p>Perception</p> Signup and view all the answers

Which of the following best describes 'hedonic consumption'?

<p>Consumption related to pleasure and sensory experiences. (A)</p> Signup and view all the answers

Emotional reactions play a less important role than rational trust in customer loyalty.

<p>False (B)</p> Signup and view all the answers

'Form is function; Design is _________.

<p>substance</p> Signup and view all the answers

According to the material, which of the following is an example of sensory marketing?

<p>Creating visually appealing packaging. (A)</p> Signup and view all the answers

What is perceptual sharpening?

<p>focus on one particular sensation</p> Signup and view all the answers

Reaction to colour are based on biological factors.

<p>False (B)</p> Signup and view all the answers

Why do most modern supermarkets have bakeries located close to the store entrance?

<p>To make shoppers hungry, facilitating more purchasing (B)</p> Signup and view all the answers

According to P.S. Ellen, with ______ your brain responds before you think.

<p>scent</p> Signup and view all the answers

What can happen if the crunching sound when consuming Frosted Flakes is not designed?

<p>people will associate it with generic cereal (D)</p> Signup and view all the answers

What perception really makes a difference?

<p>consumer perception</p> Signup and view all the answers

Absolute Threshold defines the ability of a sensory system to detect changes or differences between 2 stimuli.

<p>False (B)</p> Signup and view all the answers

Packaging changes over time but is the same stimulus is best defined what?

<p>Shrink-flation (B)</p> Signup and view all the answers

Flashcards

Consumer Behavior

The study of the processes involved when individuals or groups select, purchase, use, or dispose of products, services, ideas, or experiences to satisfy needs and wants.

Big Data

Data collected from sources like the internet, used heavily by marketers to collect, analyze, and interpret consumer behaviors.

Influencers

Individuals who use social media to influence their followers and sell products.

Personalization/Individualization

Shifting focus from broad market segments to individual consumer preferences using AI and other personalization techniques.

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Share of heart

Developing emotional connection with consumers to foster brand loyalty.

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Meaning of Consumption

Consumers often buy products for what they mean, not just for what they do. Brand associations are created through marketing.

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Brands

Conveying an image or personality, helping us define our place, and helping us form bonds with others who share similar preferences.

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Needs

A basic biological motive (innate, no one can manipulate).

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Wants

One way that society has taught us how our needs can be satisfied.

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Consumerism

A social and economic order based on the creation and fostering of a desire to purchase goods or services in even greater amounts.

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Social Marketing

Techniques to encourage positive behaviors and discourage dangerous ones, often used by non-profits and corporations.

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Addictive Consumption

Psychological or physiological dependency on products or services.

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Compulsive Consumption

Repetitive consumption that is often excessive, leading to issues.

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Positivism

Human reason is supreme and there is a single, objective truth that can be discovered by science

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Interpretivism

We construct our own meanings based on our cultural experiences, so there are no single right or wrong answers.

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Neutering Pets

Satisfying wants & needs, offering strong promotional materials to pet owners.

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Perception

The process by which sensations are selected, organized, and interpreted.

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Sensation

The immediate response of our sensory receptors to basic stimuli.

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Hedonic Consumption

Related to pleasure (tastes good, smells good, feels good) and gives us 'pleasure'.

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Design Economy

Design emphasizes form over function, offering consumers better quality and more attractive presentation.

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Sensory Marketing

Marketing where companies pay extra attention to the impact of sensation on our product experiences Sight, sound, touch, smell, taste

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Exposure

The degree to which people notice a stimulus that is within range of their sensory receptors.

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Absolute Threshold

The minimum amount of stimulation that can be detected on a sensory channel.

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Differential Threshold

The ability of a sensory system to detect changes, or differences between 2 stimuli.

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Subliminal Perception

Subliminal perception occurs when a stimulus is below the level of a consumer's awareness

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Attention

The extent to which brain's processing activity is devoted to a particular stimulus.

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Perceptual Selectivity

People attend to only a small portion of the stimuli to which they are exposed.

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Personal Selection Factors

Based on past experiences (Perceptual filters) aware of stimuli that relate to their current needs (Perceptual vigilance) see what you want to see and ignore what they don't want to see (Perceptual defence)

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Adaptation

The degree to which consumers continue to notice a stimulus over time

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Schema

Consumers assign meaning to stimuli based on the schema, or set of beliefs, to which the stimulus is assigned.

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Gestalt Psychology

People derive meaning from the totality of a set of stimuli rather than from any individual stimulus.

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Classical Conditioning

It occurs when a stimulus that elicits a response is paired stimulus that initially does not elicit a response on its own.

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Instrumental Conditioning

The individual learns to perform behaviors that produce positive outcomes and to avoid those that yield negative outcomes.

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Memory

Acquiring information and storing it over time so that it will be available when needed

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Motivation

The processes that cause people to behave as they do. It occurs when a need is aroused that the consumer wishes to satisfy.

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Utilitarian

Need for tangible attributes of a product, such as miles per gallon in a car or calories in a cheeseburger

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Hedonic

Needs excitement, self-confidence, fantasy about the meaning; like the perception chapter

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Collectivism vs. Individualism

I - prioritize individual identity and COLLECTIVISM (We - prioritize the community)

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Involvement

A person's perceived relevance of the object based on their inherent needs, values and interest.

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Flow State

intense and focused concentration on the present moment

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Study Notes

Consumer Behaviour

  • Studies the processes involved when individuals or groups select, purchase, use, or dispose of products, services, ideas, or experiences to satisfy needs and wants
  • It is an ongoing and dynamic process
  • Marketers can leverage the 4 Ps (Product, Price, Place, Promotion) to cater to consumer wants

Consumer Behaviour as a Process

  • It goes through stages: pre-purchase, purchase, and post-purchase issues
  • Each stage has its own consumer and marketer perspective

Customer Experience Journey

  • To fully understand consumer behavior, it is critical to consider the entire journey
  • This includes the stages before and after the purchase or consideration phase
  • Key stages: awareness, consideration, convert, loyalty, and advocacy

Big Data in Consumer Behaviour

  • Big Data involves collecting data from various sources like the internet
  • Marketers use it extensively
  • It is used in to analyze and interpret consumer behavior

Data Analysis Pyramid

  • Each step up the pyramid answers questions about and adds value to the initial data
  • The base of the pyramid: data progresses to information
  • The pyramid then progresses to knowledge, and ultimately, wisdom

Consumer Behavior Actors

  • Influencers, decision-makers, purchasers, and users all play different roles in the consumer process

Influencer Marketing

  • Influencers utilize social media to market products to their followers, employing social selling tactics through platforms like TikTok
  • Tactics include: using a social network, leads, personal branding, crm and ssi
  • Influencer marketing, including affiliate marketing, accounts for a substantial portion of marketing budgets

Consumers affect Marketing Strategy

  • The impact on marketing and macro-economics leads to changes in consumer behavior and marketing strategies

Segmenting Consumers

  • Segmenting consumers has evolved into personalization and individualization: often driven by AI
  • Early adopters gain a competitive advantage, for example personalization drives Generative AI decisions
  • Relationship marketing involves recruiting likeable individuals and utilizing data-driven approaches to predict consumer interests

Relationship Marketing with AI

  • Candidates with expertise in statistics and data-mining
  • They are adept at collecting data
  • Collect data is used to segment consumers based on their needs, wants, and situations
  • AI enhances the accuracy of segmentation

Marketing Goals

  • Gain market share
  • Increase share of wallet
  • Develop share of heart

The Trilogy - Philip Kotler's Books

  • Marketing 3.0 views consumers as human beings, adopting a holistic approach
  • Marketing 4.0 focuses on integrating digital platforms into marketing strategies
  • Marketing 5.0 explores how technology can interact with humanity

Customer Service

  • Collaborative customer care is crucial
  • Marketers treat consumers as equals

Post-COVID Consumer Behaviour Shift

  • Changes in marketing strategies (a major shift) in areas such as:
  • Increased online shopping and delivery systems
  • Recognition of mortality and coping mechanisms through consumption
  • Increased sales of traveling packages and luxury products
  • Shift in brand appreciation towards local artisans
  • Consideration of Environmental, Social, and Governance (ESG) factors

Marketing and Culture

  • Culture includes shared characteristics of a group (organization, country) related to religion and food, etc.
  • Culture is deeply ingrained - diamond engagement ring ritual was created by marketers
  • Marketers can create (and influence) culture

Web Evolution

  • Previous web models: consumers were passive recipients of marketing
  • There has been a shift as consumer bases have grown
  • Web 3.0 is more user-generated
  • Web 4.0 consumer behavior is more complex

Consumer Motivations

  • Products are often purchased for their symbolic meaning (not utility)
  • It is about what products "mean"

Brand building

  • Requires brand differentiation to assign distinct meanings to brand consumption
  • Branding helps establish the power of different meanings for consumers

Brands - Image and Meaning

  • Conveys image/personality, defines one's place in society, and facilitates bonds with others sharing similar preferences
  • The concept is about meaning: associating products with joyful experiences to create happiness
  • This creates symbolic meaning

Brand Laddering

  • Brand laddering utilizes emotional benefits, consumer rewards, product benefits, and features
  • Celebrity endorsements emphasize meaning over function to enhance product appeal

Global Consumer Characteristics

  • Global consumers are more connected than ever
  • they share common devotions, loyalty to brand name and consumer goods
  • They are interested in movie stars, celebrities, and leisure activities

(Ethical) Marketing tactics

  • Deceptive marketing: does exist
  • Creating artificial needs: may or may not be ethical

Needs versus Wants

Needs: Basic biological motives that is innate Wants: How society teaches us to satisfy those needs, shaped and influenced by marketers

  • Marketers aim to satisfy our wants by selling us our needs

Marketing Objectives

  • The goal is to create awareness of existing needs rather than creating new needs

Consumerism

  • A social and economic order based on creating and fostering the desire to purchase goods/services in even greater amounts

Planned and Perceived Obsolescence:

  • Planned obsolescence manufacturers may limit a product's lifespan to drive sales
  • Perceived obsolescence the fashion industry creates premium pricing

Social Marketing

  • Techniques to encourage positive behaviours and is utilized by non-profits and corporations for the good of others

Dark Side of Consumer Behavior

  • Consumers can be their own worst enemies, impacting consumption, well-being, and health
  • Smaller countries that prioritize social connection and environmental aspects tend to have a higher Gross National Happiness Index

Addictive Consumption

  • Psychological or physiological dependency on products or services
  • Addiction to technology results in diminished brain areas responsible for speech, memory, and motor control

Compulsive Consumption

  • Repetitive or excessive consumption: "Shopaholics” engage in compulsive buying disorder (CBD), with 80% of sufferers being women
  • Women are more susceptible due to gender roles and societal pressures
  • Evolutionary psychology explains women depended on men for survival so they learned to appear more attractive to survive
  • Compulsive behavior: A cannot be stopped
  • Impulsive (temporary) behavior is the goal of most marketers

AMA’s Code of Ethics

  • Disclose all substantial risk with product
  • Identify optional features that add to price
  • Avoid false and misleading advertising
  • Reject high-pressure and misleading sales tactics
  • Prohibit selling under the guise of market research

Consumer Behavior as a Field

  • It is a pyramid: from micro consumer behavior (individual focus) to macro consumer behavior (social focus)

Research Methodologies

  • Consumer research involves pairing interviews and AI for data gathering and analysis

Positivism and Interpretivism

  • Positivism (Modernism):*
  • Holds human reason as supreme, with a single objective truth discovered by science
  • Assumes rationality and order in the world, defined by a clear past, present, and future
  • Interpretivism (Postmodernism):*
  • Suggests individuals construct meanings based on cultural experiences, with no single right answer
  • Views everything as intertwined and subject to individual interpretation

Pets and Consumerism

  • Neutering pets is a consumption behavior used to satifying pet owners' wants & needs
  • Entrepreneurship creates testicular implants
  • Pets are given strong emotional support

Studying (research) consumer motivations

  • The question explored is why pet-owners are willing to install Neuticles on their pets

Positivist Approach:

  • It is based dog owner's self-esteem compared to dog's perception of neutering
  • The theory is owners with higher need for self-esteem bolstering are likely to purchase the testicles
  • Marketers craft “quantitative approach" based on owner's self-esteem

Interpretivist Approach

  • It involves in-depth interviews gathering data from vet offices, dog parks, etc to get anecdotes
  • Their data is influenced by how the interviewer interacts with the interviewees
  • They are trained to ask the right questions to guide the “qualitative research”

(Research) Analogy

  • Positivist approach involves finding the cause and knowing the effect
  • Interpretivist approach involves learning from others

Kunoji Double Knot Stone

  • $440 CAD
  • An example of conspicuous consumption.
  • It aims to convey "luxury brand", that the possessor can afford "buying for the meaning"

Positivist vs Interpretivist

Positivist Approach Interpretivist Approach
Nature of reality Objective, tangible single Socially constructed multiple
Goal Prediction Understanding
Knowledge generated Time free context-independent Time-bound context dependent
View of causality Existence of real causes Multiple, simultaneous shaping events
Research relationship Separation between researcher and subject Interactive, cooperative with researcher being part of phenomenon under study

Perception

  • The process by which sensations are selected, organized, and interpreted
  • After this chapter, we'll understand Gestalt Psychology

Sensation

  • The response of sensory receptors (eyes, ears, nose, mouth, and fingers) to stimuli (light, color, and sound)

Hedonic Consumption

  • Hedonic is related to pleasure (tastes, smells, and feels)
  • Apple Products are visually appealing
  • Sensory experience stir emotions
  • 'Trust' -> tapping into the rational mind
  • emotional Reaction leads to customer loyalty

Design Economy

  • Form is function; Design is substance
  • Design is a MUST (offers competitive advantage)
  • High quality design, consumers are prepared to pay a premium price
  • Simple is best

Sensory Marketing

  • New era focused on the impact of sensation on product experiences
  • It involves sight, sound, touch, smell and taste
  • Examples include 3D movie theatres, VR experiences, Meta Verse experiences
  • At museums, the walls are typically bare with limited background music

Vision - Focusing on Colour

  • Vision can be visually overstimulated
  • Colour provokes emotion
  • Colour preferences are shaped by cultural and biological influences
  • Colour is linked to brands

Smell

  • Scents stir emotion
  • Scent marketing can create feelings
  • It uses smells in specific locations such as a “new car smell” in dealerships
  • Supermarkets put bakeries close to the entrance

Sensory details

  • The smell makes shoppers hungry, facilitates more purchasing
  • Highest profit margin exists in the bakery
  • To know if marketing is effective = recall rate
  • There are branded smells for memorability and signature scents

Scents and the brain

  • All our other senses, you think before you respond, but with scent, your brain responds before you think
  • Subtlest of aromas can have a potent effect
  • Fragrances, like vanilla, is connected to breast milk, adding a sense of being cared for, as well as an endearing sentiment

Hearing

  • Hearing affects behavior for instance:
  • Fast tempo music speeds up passengers whereas slower music drives customers to shop longer

Sound: a brand's identity

  • Examples include: McDonald's jingle, Harley Davidson
  • perception: it is a consumer's PERCEPTION of your product all influence your perception

Haptic Senses (Touch)

  • Touch: is most basic sense, learned before vision and smell
  • Touch affected the product experience and perceived product quality
  • Touch is an important factor in sales
  • Vendors encourage touching products to show registration of "mine"

Taste

  • Food & Colour Test
  • There are cultural influences
  • There can be confusion from our vision

Perceptual Illusions

  • We lead in our in our perceptions
  • A higher priced wine is seen as better

Exposure

  • The degree to which people notice a stimulus that is within range of their sensory receptors
  • Absolute Threshold: minimum stimulation amount that can be detected on a sensory channel
  • Differential Threshold: Ability to detect changes between two stimuli
  • Minimum difference between two stimuli is the 'JND' (Just Noticeable Difference)

When consumers should/shouldn't notice change

  • Marketers want consumers to notice the change (like rebranding and expanding)
  • Marketers do NOT want consumers to notice pricing changes: shrink-flation

Subliminal Perception

  • When a stimulus is below a consumer's awareness
  • The (unnoticeable) stimulus can still influence behaviour and impact perception

Weber's Law

  • It states the stronger the initial stimulus, the greater its change must be for it to be noticed

Competition

  • Competition is on our perception of products - not the products

Attention

  • The extent to which the brain's processing activity is devoted to a particular stimulus
  • It involves Attention Economy (a scarce commodity)
  • It is an effective marketing strategy

5 A Model

  • This involves in-bound marketing: Attracting consumers by being Attentive, generating Interest, creating Desire and instigating Action
  • All models start with attention

Bitter facts to marketers

  • It can be hard: due to sensory overload and processing, and the need to multi-task

Marketing strategies

  • Marketers break through the clutter
  • Involves paying attention to a small portion of stimuli that are exposed

Personal Selection Factors

  • Perceptual filters are based on past experiences
  • Perceptual vigilance: Awareness is determined by their current needs

Defensive Strategies

  • Perceptual defence: See what you want to see and ignore what they don't want to see
  • Adaptation: This leads consumers to continue to notice a stimulus over time or eventually stop

How Adaption happens

Adaptation is based on factors like:

  • Intensity of stimuli
  • The length of Duration span
  • The ability to discriminate differences
  • The exposure to frequent stimuli
  • The (ir)relevance

Stimulus Selection Factors

  • Contrast (size, colour, position, and novelty)

Interpretation

  • Meanings are assigned to sensory stimuli
  • These can cause individual difference in interpretation

Interpreting meaning

  • Consumers assign meaning to stimuli
  • Meaning is assigned based on pre-concieved ideas (schema)

Stimulus organization

  • We don't perceive the whole - just select stimuli

Organization and Psychology

  • Gestalt psychology: people derive meaning from the totality of a set of stimuli

Principles of Psychology

The Gestalt Principle of:

  • Closure (the picture is complete)
  • Similarity
  • Figure-Ground Principles

Learning and Memory

  • Learning is change due to experience
  • Cognitive learning watches others learning
  • Behavioural learning experiences personal learning

The learning process

  • Black box theory of understanding learning includes observable behaviors
  • Learning = responses to external events
  • Classical Conditioning
  • The process of learning associations between stimuli and responses
  • It occurs when a stimulus that elicits a response is paired with another stimulus
  • Then the second stimulus causes a similar response

How to apply Classical Condition

  • Unconditioned Stimulus (UCS) = McDonald's food (e.g., burgers, fries, the smell of food)
  • Unconditioned Response (UCR) = Hunger or craving
  • Conditioned Stimulus (CS) = McDonald's logo (golden arches "M")
  • Conditioned Response (CR) = Hunger or craving

Brand Equity

  • Brands who create stronger connections create product better than other brand equity
  • This needs to increase brand awareness
  • It has important presentation: Sequential presentation
  • Repetition is needed

Extinction

  • Consumer will no longer be conditioned
  • The card itself becomes stimulus and urge

Headaches

  • Consumer price impacts how effective the products seems
  • Conditioned stimulus: the pill has been used
  • Conditioned stimuli: The pill taken is effective but not enough medication

Stimulus generalization

  • Tendency of similar stimuli to a conditioned stimulus "pills"
  • Family is the power of the brand

Types of Branding

  • Includes brand:
  • lots of snacks
  • all under the same brand
  • that covers different product categories
  • Product line extensions & always in the same product category Licensing = Disney

Stimulus Discrimination

  • Not similar stimuli does not evoke

Types of consumers

  • economic
  • Stimulus Discrimination Similar stimuli do not evoke similar responses tough to be a copycat because if the quality is not the same, it doesn't evoke the same positive response/perception of the consumer Serves a better purpose for the leading brand.

Instrumental Conditioning

  • Focus is on the individual to perform behaviour/act and avoid negative outcomes

Learning outcomes

  • Instrumental Learning involves positive and negative reinforcement and how to strengthen connects
  • Strengthening involves strengthening the links
  • Conditioning involves reward and punishments
  • Conditioning happens through operant conditioning chamber (Skinner box)

Application Example

  • The following process: - Crying, giving chocolate, and finally a stop to crying
  • This rewards and makes baby want chocolate
  • For mom is an example that is not reinforced

Behaviour and reinforcement

  • Punishment: Beating and negative reinforcement for negative outcome

Reinforcement Schedule

Shaping:

  • Desired behaviour learned over time with rewards and punishments
  • Reinforcement Schedule = the rules
  • Fixed-interval = on a schedule (Ex Black Friday)
  • Variable-interval = There is no schedule. (Ex Sale on a random Tuesday)
  • Fixed-ratio = Based on TIMES do frequency (if something is done, it is certain) ( Ex Starbucks points)
  • Variable-ratio = Can't predict but getting something (sometimes after certain amount of trials (Ex: Gambling)

Cognitive Learning Theories

  • Stress on the importance of process of making mind and consumer is active
  • We watch others earn rewards and imitation
  • Indirect/ model (Ex: Athletes)

Memory

  • How well you remember
  • Memory is the long term store of information
  • Mind as the computer
  • There is link to it with sense

Sensory Memory

System Memory

  • Furniture memories
  • Visual art can evoke memory and Power of Nostalgia
  • Tendency to be notalgic when unhappy or in pandemic
  • To bring back old days

Retrobrands with results

  • People into good days which create better results
  • Nostalgia, retro can be effective

Definition of Motivation

  • Is the desire/ willingness to want to achieve a goal
  • Drives consumers to act via incentives

consumer Behavior

  • The end-state Marketers crate needs (but the WANT has to be shaped by culture)

Types of Needs

  • Biogenic: Air and Water
  • Psychogenic: Need For status

Self actualization

  • Power (control), affiliation and achievements
  • Needs for power are needed.
  • Needs can bring creativity. Ex: Netflix, Spotify

Types of Values

  • There different kinds
  • Individualism v,s Collectivism & the one needs to be unique.

Maslow

Levels in the Maslow Hierarchy:

  • Physiological
  • Safety
  • Belongingness
  • Ego Needs
  • Self-Actualization One level has to be met before the next is activate,

Motivated

  • Your level of active to satisfy need
  • Celebrity has role
  • There is Axe or Dove ad to activate

Motivational Strength and Conflict:

Drive and Expectancy Theories

  • Theory of Arousal
  • Instrumental Conditions
  • If you value the goal -> approach it, if devalue -> avoid it

Motivations and Conflict

  • Cognitive Dissonance can provide two desirable alternatives
  • With approach avoidance "guilty of desires", you want to avoid

Theory of Cognitive Dissonance

  • Premise is the to order
  • Tension is beliefs and behaviors
  • Retailers must affirm and lower the price
  • All the needs lead to better products
  • All should allow consumers to achieve their motivation

Consumer Marketing

  • Companies dealing with guilt
  • If you you get more health will lead to guilt
  • What you present on your products

Perceptions

  • By managing vegetables perception, one is likely to eat it

Communication

  • Make carrots in a way children are more likely
  • Talk about consumer to motivation.
  • Persuasion should work
  • All needs to be clear

How To Improve?

  • A person should know and perceive to obtain the correct attitude.

What is relevant?

  • The correct amount Motivation
  • It involved simply processing vs Passion

Flow State

  • The costumer loyalty must come first and stay immersed in action
  • People is action for a period

Types of State

  • This includes lost in self conscious
  • Power is altered and intrinsically rewarding
  • Types comes the consumer
  • Situational difference
  • Consumer is interest

Affect

  • A tool that determines how consumers feel
  • Includes Evaluations
  • They give reaction and emotion

What about Moods?

  • Involve reactions
  • Triggering event
  • How marketers use Affect

Product Marketing

  • They make you happy when use the product "Snickers Campaign"
  • Some state the ideal that they can do
  • Most campaigns happy
  • Is the weather nicer, more attractive

What about social media marketing?

  • Sentiment and emotion
  • Tools used is a the AI to find correct
  • Sentiment drivers demographics
  • AQ comments

The Brand

  • Involves comments made made for this
  • Find competitors

The Model of Brand

  • It the attitude the complexity or attributes
  • Has a way to make evaluations

It must be good that

Attitude for this model must have Multi Attribute-

  • Modellers
  • Objects attribute that tell how buyer is good
  • Objects are to predict

How the AO happens again

  • Attribute person examples
  • Extrovert or phD
  • Must stress the weights or example
  • One type only work in one way. Must choose
  • Consumers must get the attributes to target
  • Content
  • Weightage depends on the people. Use 30 to get correct

Economic

  • Decisions are done the maximize all thing
  • The must ABC as result for each component
  • Must make the most in product to help get there
  • If more you get from the store will rise (Air BNB)s

How can product go around the way

  • Must test others power as well
  • It all depends on past
  • There are few to test and see

If there is a problem you must fix

  • The time as well that is use
  • What about consumers
  • That attitudes does apply

Factors that work

Attitudes can be complex and inconsistent with actions depending on the situation, social norms, personal motivations, and other external factors

  • Does no lead and want
  • Does no want what wants

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