Podcast
Questions and Answers
What is a 2D texture map?
What is a 2D texture map?
- A texture map used for 2.5D rendering
- A texture map with two dimensions, typically indexed by uv coordinates (correct)
- A texture map with three dimensions, typically indexed by xyz coordinates
- A texture map used for pseudo 3D rendering
What is the purpose of a 3D paint tool in computer graphics?
What is the purpose of a 3D paint tool in computer graphics?
- Applying edge detection and blurring to 3D models
- Creating pseudo 3D effects in 2D images
- Digital painting of multiple texture map image channels directly onto a rotated 3D model (correct)
- Generating 3D models from scratch
What does a 3D unit vector represent?
What does a 3D unit vector represent?
- A vector with four dimensions
- A vector representing pseudo 3D space
- A vector used for blurring in 3D graphics
- A unit vector in 3D space (correct)
What is the purpose of a 2.5D rendering?
What is the purpose of a 2.5D rendering?
What does a 4D vector commonly hold in graphics code?
What does a 4D vector commonly hold in graphics code?
Flashcards
2D texture map
2D texture map
A texture map with two dimensions, typically indexed by uv coordinates, which represent the position of each pixel in the texture.
3D paint tool
3D paint tool
A digital painting tool specifically designed for painting onto 3D models.
3D unit vector
3D unit vector
A vector with a length of one unit, representing a direction in 3D space.
2.5D rendering
2.5D rendering
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4D vector
4D vector
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Study Notes
Texture Maps
- A 2D texture map is a 2D image or pattern that is applied to a 3D object to give it visual detail and texture.
3D Paint Tools
- A 3D paint tool in computer graphics is used to add color, texture, and other visual effects to 3D models and objects.
3D Unit Vectors
- A 3D unit vector is a vector with a length of 1 that is used to represent direction and orientation in 3D space.
2.5D Rendering
- 2.5D rendering is a technique used to create a 3D-like effect by adding depth and visual interest to a 2D image or scene.
4D Vectors
- In graphics code, a 4D vector commonly holds homogeneous coordinates (x, y, z, w) that represent a 3D point or vector in a 4D space.
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Description
Maths class 12th