Introduction to Computer Graphics
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Questions and Answers

What is the primary focus of computer graphics?

  • Improving computer processing speed
  • Creating and manipulating visual content using computers (correct)
  • Designing video games and interactive simulations
  • Developing computer-aided design software
  • Which of the following applications is NOT typically associated with computer graphics?

  • Scientific visualization and data visualization
  • Computer-aided design (CAD) and computer-aided manufacturing (CAM)
  • Medical imaging and visualization
  • Financial modeling and analysis (correct)
  • What is the primary difference between raster graphics and vector graphics?

  • Raster graphics are used for graphic design, while vector graphics are used for video games
  • Raster graphics are used for animation, while vector graphics are used for static images
  • Raster graphics are used for 3D models, while vector graphics are used for 2D images
  • Raster graphics are composed of pixels, while vector graphics are composed of lines and curves (correct)
  • What is the final stage of the graphics pipeline?

    <p>Output</p> Signup and view all the answers

    What is the primary function of the Graphics Processing Unit (GPU)?

    <p>To provide high-performance graphics processing</p> Signup and view all the answers

    What is the purpose of the Viewing stage in the graphics pipeline?

    <p>To determine the viewpoint and camera perspective</p> Signup and view all the answers

    What is ray tracing used for in computer graphics?

    <p>Rendering 3D scenes by simulating the way light behaves in the real world</p> Signup and view all the answers

    What is the purpose of Video RAM (VRAM)?

    <p>To store graphics data</p> Signup and view all the answers

    What is the primary function of graphics libraries?

    <p>To provide pre-built functions and tools for graphics programming</p> Signup and view all the answers

    What is the difference between 2D graphics and 3D graphics?

    <p>2D graphics are two-dimensional images and graphics, while 3D graphics are three-dimensional models and animations</p> Signup and view all the answers

    Study Notes

    Definition and Overview

    • Computer graphics is the study of creating and manipulating visual content using computers.
    • It involves the use of algorithms, data structures, and software to generate and manipulate 2D and 3D images.
    • Computer graphics is a multidisciplinary field that combines computer science, mathematics, art, and design.

    Applications

    • Computer-aided design (CAD) and computer-aided manufacturing (CAM)
    • Video games and interactive simulations
    • Animation and special effects in movies and television
    • Scientific visualization and data visualization
    • Architectural visualization and urban planning
    • Medical imaging and visualization

    Types of Computer Graphics

    • Raster graphics: composed of pixels, used for digital images and photography
    • Vector graphics: composed of lines and curves, used for logos, icons, and graphics
    • 2D graphics: two-dimensional images and graphics
    • 3D graphics: three-dimensional models and animations

    Graphics Pipeline

    • Input: user input, such as keyboard and mouse interactions
    • Geometry: creation and manipulation of 3D models and objects
    • Transformations: applying transformations to objects, such as rotation and translation
    • Viewing: determining the viewpoint and camera perspective
    • Rendering: generating the final 2D image from the 3D scene
    • Output: displaying the final image on the screen

    Graphics Rendering

    • Rasterization: rendering 3D scenes into 2D images using pixels
    • Ray tracing: rendering 3D scenes by simulating the way light behaves in the real world
    • Scanline rendering: rendering 3D scenes by processing the image one scanline at a time

    Graphics Hardware

    • Graphics Processing Unit (GPU): specialized hardware designed for high-performance graphics processing
    • Graphics Card: a computer component that contains the GPU and other supporting components
    • Video RAM (VRAM): dedicated memory for storing graphics data

    Graphics Software

    • Graphics libraries: software libraries that provide pre-built functions and tools for graphics programming
    • Graphics APIs: application programming interfaces that provide access to graphics hardware and software
    • Graphics editors: software applications for creating and editing graphics and images

    Definition and Overview

    • Computer graphics is the study of creating and manipulating visual content using computers, combining computer science, mathematics, art, and design.
    • It involves the use of algorithms, data structures, and software to generate and manipulate 2D and 3D images.

    Applications

    • Computer-aided design (CAD) and computer-aided manufacturing (CAM) use computer graphics to create and modify designs.
    • Video games and interactive simulations rely on computer graphics to generate immersive experiences.
    • Animation and special effects in movies and television employ computer graphics to create realistic scenes and characters.
    • Scientific visualization and data visualization use computer graphics to represent complex data and information.
    • Architectural visualization and urban planning utilize computer graphics to create 3D models and designs.
    • Medical imaging and visualization apply computer graphics to visualize and analyze medical data.

    Types of Computer Graphics

    • Raster graphics are composed of pixels and are used for digital images and photography.
    • Vector graphics are composed of lines and curves and are used for logos, icons, and graphics.
    • 2D graphics involve two-dimensional images and graphics.
    • 3D graphics involve three-dimensional models and animations.

    Graphics Pipeline

    • The graphics pipeline consists of six stages: input, geometry, transformations, viewing, rendering, and output.
    • Input stage involves user input, such as keyboard and mouse interactions.
    • Geometry stage creates and manipulates 3D models and objects.
    • Transformations stage applies transformations to objects, such as rotation and translation.
    • Viewing stage determines the viewpoint and camera perspective.
    • Rendering stage generates the final 2D image from the 3D scene.
    • Output stage displays the final image on the screen.

    Graphics Rendering

    • Rasterization is a rendering technique that renders 3D scenes into 2D images using pixels.
    • Ray tracing is a rendering technique that simulates the way light behaves in the real world.
    • Scanline rendering is a rendering technique that processes the image one scanline at a time.

    Graphics Hardware

    • Graphics Processing Unit (GPU) is specialized hardware designed for high-performance graphics processing.
    • Graphics Card is a computer component that contains the GPU and other supporting components.
    • Video RAM (VRAM) is dedicated memory for storing graphics data.

    Graphics Software

    • Graphics libraries are software libraries that provide pre-built functions and tools for graphics programming.
    • Graphics APIs are application programming interfaces that provide access to graphics hardware and software.
    • Graphics editors are software applications for creating and editing graphics and images.

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    Description

    Learn about the basics of computer graphics, including its definition, concepts, and applications in various fields. Explore how it combines computer science, mathematics, art, and design.

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