Unit 1 Cognitive Psychology Terms PDF

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cognitive psychology human mental processes memory cognitive neuroscience

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This document provides definitions and explanations for key terms in cognitive psychology, including topics on mental processes, memory, and the neural basis of cognition. It covers concepts such as Donders' reaction time experiments, Ebbinghaus' forgetting curve, Wundt's structuralism, and behaviorism.

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Chapter 1 -what is cognitive psychology - study of human mental processes -Donders - time for a cognitive process/mental chronometry -reaction time experiment -Simple RT task (only one light/button) -Choice RT task( 2 lights/buttons) -Choice RT - Simpl...

Chapter 1 -what is cognitive psychology - study of human mental processes -Donders - time for a cognitive process/mental chronometry -reaction time experiment -Simple RT task (only one light/button) -Choice RT task( 2 lights/buttons) -Choice RT - Simple RT = time to make a decision -Important contribution: mental responses not directly measured, inferred by behavior -Ebbinghaus - memory/repetition - nonsense word memorization -Shorter intervals between retrieval= less time it takes to learn -Savings = (initial time learning - relearning time)/initial -Forgetting curve (forget more shit over time idk) -Wundt - founder of psych - structuralism -Structuralism and Analytic Introspection - experience broken into elements (sensations) -Analytic introspection: he trained people to describe experiences in response to stimuli -Didn’t work because different for each person and can’t verify -John Watson -Proved structuralism wrong - behaviorism -Classical conditioning (traumatized a kid to be scared of fluffy things) -Behaviorism - ignore mental processes only study observable behavior - scientific: behavior determined by past conditioning (correct) - philosophical: mind is “black box” not worth studying (wrong) -BF Skinner/Operant Conditioning - consequences shape behavior - radical behaviorism -Rewarded behavior happens more, punished behavior happens less -Children imitate speech they hear, correct speech is rewarded -Chomsky -proved language behaviorism wrong - novel utterances (children say things they’ve never heard and are wrong) - proposed the inborn biological language program (wrong) -Tolman - controlled learning history - proved rats made cognitive map not memorized a behavior -proved behaviorists wrong (behaviorists believe rat will go right because rewarded) -showed rats follow cognitive map instead -Cognitive revolution - computers as model for humans - death of behaviorism -make inferences about underlying cognitive abilities -Information processing approach - information processed in stages like computers -Structural models - physical, descriptive (brain model) -Process models - explain processes in cognitive mechanisms (flow diagrams) Chapter 2 -Cognitive neuroscience - study of physiological base of cognition - understanding of nervous system - probable mechanisms -levels of analysis - many angles leads to greater understanding -Nervous Systems - central nervous system (brain + spine) - peripheral nervous system (everything else) -Neuron parts - axon (transmit electrical signals, tubes filled with fluid) - dendrites (branches that receive information from other neurons) - cell body (keeps cell alive) -Sensory receptors -neurons that receive info from physical sensations (light, sound) -Action Potential - electrical signal through neuron -goes through axon and then goes through dendrites of next neuron -Threshold: not all signals are passed on, need to pass threshold -Measure Action potential rate by speed, not size -Low intensities = slow firing, high intensities = fast firing -Synapse and neurotransmitters - cleft between one neurons axon and anothers dendrites - chemical communication - action potential signals release of neurotransmitters -Types of neurotransmitters: -Excitatory (increases chance neuron will fire) -Inhibitory (decreases chance neuron will fire) -Representation - how information is stored in the brain -Hubel and Wisel neurons (Simple and Complex cells and Feature detectors) - simple: respond best to specific stimuli (only one direction, horizontal or vertical) - complex: respond best to a specific combination of stimuli (direction and length) -Complex cells activated by simple cells - feature detectors: respond best to highly specific stimuli -Hierarchical processing - build up pieces to complex concepts - happens from bottom to top of brain -Knowledge coding (Specificity, Sparse, population) - specificity: neuron for one stimuli (grandma cell-there’s not a cell for every grandma, wrong) - sparse: small pattern of firing neurons fire at different rates to represent stimulus - population: large pattern of firing neurons fire at different rates to represent stimulus -Localization of function - whole sets of knowledge - certain areas of brain are used for certain functions -Lobes of cerebral cortex (Frontal, Occipital, Temporal, Parietal) -Cerebral cortex: 3mm thick cover over brain, has lobes - frontal: coordination of information to action - occipital: visual processing - temporal: audial processing, language, form perception, smell - parietal: physical processing and perception (touch, temperature, pain) -Limbic system (hippocampus, amygdala, thalamus) - “lizard brain” - physically below cerebral cortex (lower brain) - hippocampus: forming memory - amygdala: emotion, emotional memory - thalamus: processing sensory information from 5 senses (not smell tho) -Localization of function: Perception (FFA, PPA, EBA) -Localization of function: Language (Broca’s area, Wernicke’s area) - broca: language production, frontal lobe - wernickes: language comprehension, temporal lobe -Distributed processing - damage to one area may impair whole process - many processes and areas needed for one function -Brain lesions - destroying certain parts of brain - used to study which part is which function -Brain imaging (PET, fMRI, DTI) - pet: positron emission tomography (brain blood flow, use radiation) - fmri: functional magnetic resonance imaging (oxygen levels in brain area) -based on magnetic properties of hemoglobin - dti: diffusion tensor imaging (water molecules white matter) -good for neural networks -Event related potential - measured brain response of direct result to stimuli -good for temporal resolution (when brain activity is happening) but NOT spatial resolution (where it’s happening) Chapter 3 -Definitions (sensation, transduction, attention, perception) - sensation: absorbing raw sensory data from sensory organs - transduction: conversion of that energy to neural signals - attention: concentration of mental energy on processing incoming information - perception: selecting, organizing, and interpreting sensory information and signals -Sensation process - energy has information about world (incomplete, distorted) - accessory structures focus and interpret energy (ears eyes sensory nerves etc) - receptors transduce energy into neural response - sensory nerve transmits coded activity to cns - thalamus processes and relays information to proper cortex area - Perception - recognizing, organizing, interpreting sensory information - not exact copy of world - based on personal life and experiences -Bottom-up processing/ direct perception theory - information built up from components/sensory data -Recognition by components theory (geons bullshit) - i hate geons - 36 geons - geons are 3d objects - all objects are made of geons - enough geons and you can recognize anything - geons are stupid -Top-down processing/ constructive perception theories - starts with brain - inferences guide perception of objects -Perceiving size - distance topdown and bottomup -Helmholtz theory of Unconscious Inference\ - assumptions about environment affect perception - conclusion from prior knowledge -Likelihood principle - perceive world in way that is “most likely” -Gestalt laws of perceptual organization -Law of Good Continuation: lines tend to be seen as following simplest path -Law of Good figure/Simplicity/Pragnanz: every stimulus structure is seen so the resulting structure is as simple as possible -Law of Similarity: similar things are grouped together -Law of Familiarity: groups tend to be made of things that are familiar -law of Proximity: things near each other appear grouped together -Law of Common fate: things that move together appear to be a group -Heuristics and Algorithms - heuristic: rule of thumb (fast, often correct) - algorithm: procedure guaranteed to solve problem (slower, always correct) -Oblique effect - verticals and horizontals easier to pay attention to/notice -Occlusal heuristic - an object covered by a smaller object is thought to continue to exist behind the object in front -Greeble study/Experiment dependent plasticity - i love greebles - neurons become adapted to recognize things the more they are exposed to them -What pathway/Perception - identifying object - temporal -Where pathway/Action - identifying location - parietal -Brain ablation - damaged areas cause function deficit -Single dissociation - one function lost to damage, other remains -Double dissociation - two individuals with different damage and opposite deficits Chapter 4 part 1 -Attention traits/Selective attention -Selective attention: can focus on one message and ignore others, filter out stuff -Limited: in capacity and timing -Both overt and covert: some attention is conscious, some in unconscious -Cherry’s Dichotic Listening Study and Results -different message presented in each ear, told to “shadow” one message (repeat out loud) -heard physical characteristics of other message (tone, gender, etc.) but not meaning -Cocktail party effect -you can hear your name at a loud party, so you can process/attend to other info to some extent -Early Selection model/Broadbent’s filter model -basically you filter out information early in the attention process -Sensory memory: holds all info for a fraction of a second -Filter: identifies attended message through physical characteristics (tone, gender), only identifies what needed, filters out rest -Detector: identifies meaning and higher level characteristics -Short term memory: holds info for 10-15 seconds, may transfer to long term memory -Evidence against Broadbent’s Filter model -Cocktail party effect: you can hear meaning (name) in other messages -Moray (1959): you can hear your name in unattended message -Treisman (1960): you can switch attending message from one ear to other -Corteen & Wood (1960): traumatized a bunch of people by shocking them when they hear city names, then put city names in unattended message -Intermediate selection model/Treisman’s Attenuation theory -Attended and unattended message are separated in the middle of the process -Attenuator: all messages go through and are identified by physical characteristics (gender, tone) -Attended message goes to next step much stronger than unattended -Dictionary unit: basically have a threshold for every word and low threshold means you pay attention, high threshold means you ignore it -High threshold for words you never use, low threshold for common words (your name) -Late selection model/McKay experiment -Selection for attended message happens after meaning is processed for both -McKay (1973): basically had a sentence with the ambiguous word “bank”, unattended message had “river” or “money” and people didn’t hear it but chose the meaning of “bank” based on it -Stroop effect -name color of color words that are not that color -automatically reading words interferes with the bottom-up processing of colors, harder -Overt Attention -When you actually look at what you’re paying attention to -Saccades: rapid eye movements from one place to another -Fixation: pausing to actually look at things -Studied using eye tracker -Bottom-up Determinants of eye movement ( Stimulus salience) -Stimulus salience: pay attention to things that stand out (colorful, moving) -Top-down determinants of eye movement( Scene schema, task demands) -Scene schema: have a mental idea of what would generally be in a scene, pay more attention to things that don’t belong -Task demand: eyes proceed action by fraction of a second -Covert attention (pre-cueing) and Study -Pre-cueing: directing attention without actually looking at it -Study: participants saw light faster in expected place than unexpected, even if not looking at it -Object-based visual attention and Study -object-based visual attention: attention on on place on an object -Study: when target was not on expected place, but still on the same object, participants saw it faster than if it was not on the same object Chapter 4 part 2 -Divided attention -ability to pay attention to two or more tasks at the same time -Spelke et. al. study -practice makes it easier to do two difficult things at once (like read and categorize words) -Capacity theory of Attention -Humans have limited amount of attention, so can only do certain amount of tasks simultaneously -Capacity theory of Attention model (Arousal and Allocation (Enduring dispositions, Evaluation of effort, Momentary intentions)) -Arousal: capacity of attention based on physiological response -Allocation: based on your personality, what’s more important right now, and how much effort it’ll take -Divided attention 100 car naturalistic driving study and results -put cameras in people’s cars -risk of accident 4x more when use cell phones -Strayer and Johnson cell phone study and results -simulated driving task -participants missed 2x red lights and took longer to brake on phone (hand held or not, doesn’t matter) -Inattentional blindness -when you don’t see something even if you’re looking right at it -Mack and Rock study (Inattentional blindness) -participants told to say whether horizontal or vertical line of cross longer, did not see shapes in front of them -Change blindness -if shown 2 versions of a picture, hard to see changes, requires concentrated effort -Action slips -Storage failures: doing things again that you already did -Test failures: forgetting the goal of what you’re doing and changing to something else -Sub-routine failure: forgetting or changing order of steps in a task -Discrimination failures: not being able to differentiate between 2 things -Program assembly failures: all other issues idk -Treisman’s feature Integration theory -Pre-attentive stage: analyze objects by their features, unconscious, no effort -Focused attention stage: combine features that make up object, aware -Illusory conjunctions -Mix up features of different objects with each other -pre attentive stage -Treisman and Schmidt study (1982) -told to look at numbers and ignore shapes of different colors/sizes, mixed up the features of them -when told to pay attention to the shapes, they could identify features correctly -Visual Search Task Variables -Feature present/feature absent effect: easier to find if something is present than if it’s absent -Similarity of target to distractors: if the target is similar, harder to find -Set size: the more distractors, the harder it is to find target -Isolated feature/combined feature effect: -Parallel Processing/”Pop-out” effect: when target does not share features with distractors, set size doesn’t matter -Serial Processing: when target shares features with distractors it’s harder to find, set size does matter

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