Summary

This document contains practice questions related to gamified learning content, usability testing, and UX design for a digital experience site. The questions cover topics such as user interaction, design, and best practices.

Full Transcript

5 of 60. Cloud Kicks (CK) wants gamified learning content for its internal users and leadership. CK wants to create a custom product training as a part of the experience. What should be recommended? A. In-app prompts to provide access to video content B. Sandbox to experiment with the product C....

5 of 60. Cloud Kicks (CK) wants gamified learning content for its internal users and leadership. CK wants to create a custom product training as a part of the experience. What should be recommended? A. In-app prompts to provide access to video content B. Sandbox to experiment with the product C. Enablement Site to build and assign custom modules 6 of 60. What is a goal of usability testing? A. Showing users how to use the design in the right way B. Learning about the user's behavior and preferences C. Identifying the best variation of a page 7 of 60. A UX Designer is evaluating whether to perform a moderated or unmoderated usability study on their prototype solution to gain user feedback. Which reason would lead the designer to choose a moderated study? A. Follow-up questions can be asked to obtain further information about the issues participants may encounter. B. Sessions can be completed at any time and anywhere. C. It is less expensive and time-consuming to conduct. 8 of 60. Cloud Kicks has updated its logo and wants it prominently displayed on its Digital Experience site. Where does their UX Designer need to code to update the logo? A. Visualforce pages B. Page headers C. Email templates

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