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Questions and Answers

A musician is performing in a noisy venue. Which aspect of the auditory system allows audience members to focus on the music despite the background chatter?

  • The inner ear's precise distinction of high frequencies.
  • The middle ear's vibration transmission efficiency.
  • The auditory system's filtering capabilities and selective attention (cocktail party phenomenon). (correct)
  • The outer ear's amplification of all sounds.

An individual touches a hot stove. Which sequence accurately describes the receptor activation and subsequent reaction?

  • Nociceptors → reaction time of ~700ms. (correct)
  • Thermoreceptors/Nociceptors → reaction time of ~200ms.
  • Thermoreceptors → reaction time of ~150ms.
  • Mechanoreceptors → auditory nerve impulse → reaction.

According to Fitts' Law, what adjustments can a user interface designer make to decrease the time it takes for a user to click a button?

  • Increase the size of the button and decrease the distance to it. (correct)
  • Increase both the size of the button and the distance to it.
  • Decrease both the size of the button and the distance to it.
  • Decrease the size of the button and increase the distance to it.

A seasoned computer programmer maintains consistent typing accuracy even when facing increased time pressure. How would you describe this scenario, referencing information from the provided text?

<p>Increased reaction time affects accuracy in unskilled operators. The programmer, as a skilled operator, maintains accuracy. (A)</p> Signup and view all the answers

Which of the following represents the correct sequence of memory function involved when reading a book?

<p>Sensory memory → Short-term memory → Long-term memory (A)</p> Signup and view all the answers

Which of the following best describes the role of heuristics in problem space theory?

<p>To select operators for generating problem states. (A)</p> Signup and view all the answers

According to the content, what characterizes skilled activity in problem-solving?

<p>Structuring information effectively through conceptual grouping and chunking. (D)</p> Signup and view all the answers

What is the primary obstacle to successful analogical mapping when solving problems?

<p>Semantic differences between the domains involved. (B)</p> Signup and view all the answers

In the context of errors, how would you classify a situation where someone intends to perform a correct action but fails due to a momentary lapse in attention?

<p>As a slip, due to a failure in the execution of a correct intention. (A)</p> Signup and view all the answers

If a person is using an incorrect understanding of how a system works, leading them to make the wrong decision, what type of error has occurred?

<p>A mistake resulting from an incorrect mental model. (C)</p> Signup and view all the answers

According to the Schacter-Singer theory of emotion, which factor is MOST critical in determining what emotion we experience?

<p>Our cognitive evaluation of the physiological response in the context of the situation. (A)</p> Signup and view all the answers

A software engineer is designing a critical care application. Considering the impact of emotion, what design principle should they prioritize to support users under stressful conditions?

<p>Minimizing cognitive load and ensuring clear, straightforward navigation. (B)</p> Signup and view all the answers

In the context of interface design, how does positive affect typically influence a user's interaction and problem-solving abilities?

<p>It enhances creative problem-solving and increases tolerance for design shortcomings. (C)</p> Signup and view all the answers

A designer is creating a new website and decides to use blue as the primary color for interactive elements. Considering individual differences and specific applications of psychology in design, what is a potential problem with this decision?

<p>Blue elements may not provide enough contrast for users with impaired vision. (B)</p> Signup and view all the answers

What is the MOST ACCURATE description of 'affect' in the context of human-computer interaction?

<p>The biological response to physical stimuli, influencing reactions to situations. (C)</p> Signup and view all the answers

Which of the following best describes the relationship between visual angle, perceived size, and perceived distance?

<p>Visual angle decreases with distance; the brain compensates to maintain a constant perceived size for familiar objects. (D)</p> Signup and view all the answers

Why might negative contrast (light text on a dark background) improve reading from a computer screen?

<p>It minimizes glare and reduces eye strain, leading to better focus and comprehension. (B)</p> Signup and view all the answers

What is the most likely reason for experiencing an optical illusion?

<p>The brain misinterpreting sensory input due to overcompensation for typical visual processing. (C)</p> Signup and view all the answers

In the context of visual perception, what does 'just noticeable difference' refer to?

<p>The smallest change in stimulus intensity that can be detected. (D)</p> Signup and view all the answers

Which of the following is the MOST accurate description of how the eye processes visual information?

<p>Light stimulates rods and cones, and ganglion cells detect patterns, sending signals to the brain for interpretation. (D)</p> Signup and view all the answers

What aspect of color perception are cones primarily responsible for?

<p>Sensing different wavelengths of light, allowing for color vision. (A)</p> Signup and view all the answers

A person is having difficulty perceiving fine details in objects, but their overall vision is intact. Which aspect of their visual system is MOST likely impaired?

<p>Visual acuity (B)</p> Signup and view all the answers

During reading, what is the primary function of saccades and fixations?

<p>Saccades are rapid eye movements to shift focus between words, while fixations are pauses during which visual perception occurs. (D)</p> Signup and view all the answers

In the context of condition-action rules, what is the PRIMARY function of the 'condition'?

<p>To determine which rule should be applied. (B)</p> Signup and view all the answers

Which of the following scenarios BEST illustrates the 'distribution of practice effect' in long-term memory?

<p>Reviewing course material in spaced intervals over several days. (A)</p> Signup and view all the answers

Which of the following is an example of retroactive interference in long-term memory?

<p>Forgetting your old password after creating a new, more complex password. (C)</p> Signup and view all the answers

What is the key difference between 'recall' and 'recognition' in the context of long-term memory retrieval?

<p>Recall requires more complex processing than recognition as it needs retrieval cues. (C)</p> Signup and view all the answers

Which type of reasoning is exemplified by concluding that 'all swans are white' after observing many white swans, despite not having seen all swans?

<p>Inductive Reasoning (A)</p> Signup and view all the answers

What is a key limitation of inductive reasoning?

<p>It can only prove statements to be false, never true. (C)</p> Signup and view all the answers

Which type of reasoning is being used when a doctor sees a patient with a runny nose and cough and concludes they have a cold?

<p>Abductive Reasoning (D)</p> Signup and view all the answers

Gestalt theory describes problem-solving as both reproductive and productive. What does 'productive' problem-solving primarily rely on?

<p>Gaining insight and restructuring the problem. (A)</p> Signup and view all the answers

Which of the following scenarios best illustrates the function of echoic memory?

<p>Recalling the last few words someone spoke, even if you weren't paying attention at the time. (D)</p> Signup and view all the answers

What is a key limitation of short-term memory (STM) that differentiates it from long-term memory (LTM)?

<p>STM has a limited capacity for information that decays quickly without rehearsal. (B)</p> Signup and view all the answers

Which of the following actions relies most heavily on semantic long-term memory?

<p>Solving a complex mathematical equation. (D)</p> Signup and view all the answers

In the context of semantic networks, what does inheritance refer to?

<p>The ability of child nodes to acquire properties from their parent nodes. (C)</p> Signup and view all the answers

Which of the following best describes the function of 'slots' in the 'frames' model of long-term memory?

<p>Holding specific values or attributes for an instance of a data structure. (A)</p> Signup and view all the answers

In a script for 'going to a restaurant', which element would the 'waiter taking your order' fall under?

<p>Scenes (A)</p> Signup and view all the answers

Which of the following actions is best represented by production rules in long-term memory?

<p>Following a recipe to bake a cake. (C)</p> Signup and view all the answers

If a semantic network contains a node for 'bird' with properties like 'has feathers' and 'can fly,' how would a child node for 'penguin' likely be represented?

<p>It would inherit 'has feathers' but explicitly negate 'can fly'. (D)</p> Signup and view all the answers

Which memory system is responsible for maintaining information about tactile stimuli?

<p>Haptic memory (D)</p> Signup and view all the answers

How do episodic and semantic long-term memory interact, according to the provided information?

<p>Semantic memory is derived from episodic memory. (B)</p> Signup and view all the answers

Flashcards

Human Information I/O

The process of receiving information and responding through visual, auditory, haptic, and movement channels.

Vision - Physical Reception

The physical reception of light and its transformation into electrical energy.

Visual Angle

The visual angle indicates how much of the view an object occupies, relating to its size and distance.

Brightness Perception

Subjective reaction to levels of light, affected by the object's luminance.

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Colour Perception

Made up of hue, intensity, and saturation, perceived by cones sensitive to different wavelengths.

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Visual Compensation

The visual system compensates for movement and changes in luminance, using context to resolve ambiguity.

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Saccades

Rapid eye movements during reading.

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Hearing Function

Provides information about environment such as distances, directions, objects, etc.

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Ear Anatomy Functions

Outer ear protects, middle ear transmits vibrations, inner ear releases chemical transmitters, causing impulses in nerve.

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Sound Characteristics

Frequency (pitch), amplitude (loudness), and type/quality (timbre).

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Skin Receptors

Thermoreceptors (temperature), nociceptors (pain), mechanoreceptors (pressure).

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Reaction Time Components

Time to react + time to move. Visual ~200ms, Auditory ~150ms, Pain ~700ms.

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Fitts' Law

Mt = a + b log2(D/S + 1). Movement time depends on distance to target and target size.

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James-Lange Theory

Emotion is our interpretation of physiological response to a stimuli.

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Cannon Theory

Emotion is a psychological response to a stimuli.

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Schacter-Singer Theory

Emotion results from evaluating our physiological responses in the context of the situation.

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Affect

Biological response to physical stimuli.

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Interface Design & Emotion

Aesthetically pleasing interfaces increase positive affect.

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Problem Space Theory

Problem solving involves generating states using legal operators within a problem space.

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Analogy in Problem Solving

Using knowledge from a similar, familiar problem to solve a new one, even if in a different field.

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Chunking

A significant amount of information is grouped together to optimize STM.

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Slips (Errors)

Occur when the intention is correct, but the execution fails.

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Mistakes (Errors)

Occur when the intention itself is incorrect due to misunderstanding.

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Condition/Action Rules

Rules that specify actions to take when certain conditions are met. (IF condition THEN action)

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Rehearsal (Memory)

Moving information from short-term memory (STM) into long-term memory (LTM).

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Total Time Hypothesis

The amount of information retained is directly proportional to the rehearsal time.

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Distribution of Practice Effect

Spreading learning over time optimizes information retention.

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Memory Decay

Information tends to be lost gradually but very slowly from LTM.

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Memory Interference

New information displaces old information (retroactive interference) or old information interferes with new (proactive inhibition).

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Recall (Memory)

Reproducing information from memory, often aided by cues.

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Recognition (Memory)

Knowing that information has been seen before.

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Sensory Memory

Brief storage that holds stimuli from your senses (visual, aural, tactile).

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Short-Term Memory (STM)

Temporary storage for recalling information, like a mental scratchpad.

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Long-Term Memory (LTM)

A vast repository for all knowledge, including facts, concepts, and skills.

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Episodic LTM

Memory of specific events in a serial order.

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Semantic LTM

Structured memory of facts, concepts, and skills.

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Semantic Network

Organizes knowledge by creating links and relationships between pieces of information to enable retrieval and inference.

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Frames (LTM)

Model of LTM where information is stored in data structures, slots in structure instantiated with values.

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Scripts (LTM)

Model of LTM that contains stereotypical information required to interpret situation.

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Inheritance (semantic network)

A semantic memory structure where child nodes inherit properties of parent nodes.

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Production Rules

Representation of how to do something

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Study Notes

  • The chapter concentrates on human aspects considered in interface design.
  • It is about the vision, hearing, touch, and movement of humans.
  • Also discussed is the memory of the human, thinking style, errors, mental models, and emotions

The Human Factors

  • Information is received through visual, auditory, haptic, and movement I/O channels
  • Memory stores information in sensory, short-term, and long-term forms
  • How information is processed and applied considers reasoning, problem-solving, skill, and error
  • Emotion greatly influences human capabilities
  • Each person has different capabilities

Vision

  • Vision occurs in two stages: physical reception of stimulus, and processing and interpretation of stimulus

The Eye – Physical Reception

  • Is a mechanism for receiving light and turning it into electrical energy
  • Images are focused upside-down on the retina
  • The retina contains rods for low light vision and cones for color perception
  • Ganglion cells help in detecting pattern and movement

Interpreting the Signal

  • Visual angle indicates how much of the view an object occupies which relates to size and distance from the eye
  • Visual acuity is an ability to perceive detail
  • Familiar objects are perceived as constant size despite changes in visual angle when far away
  • Overlapping cues help with perception of size and depth
  • Brightness: Is a subjective reaction to levels of light, is affected by the luminance of the object and is measured by just noticeable difference
  • Colour is determined by hue, intensity, and saturation
  • Cones are sensitive to color wavelengths, blue acuity is the lowest.

Compensations

  • The visual system compensates for movement and luminance changes
  • Context helps resolve ambiguity
  • Optical illusions occur from overcompensation

Reading

  • The stages include perceiving a visual pattern, decoding patterns internally to language, and interpreting the language to knowledge of syntax, semantics, and pragmatics
  • Reading involves saccades and fixations whereby perception occurs during fixations
  • Word shape is important for recognition
  • Negative contrast improves reading on computer screens

Hearing

  • The hearing provides information about environment distances, directions, and objects
  • The outer ear protects and amplifies sound.
  • The middle ear transmits the sound waves through vibrations to the inner ear.
  • The inner ear releases chemical transmitters which cause impulses in the auditory nerve
  • Sound is determined by its pitch, loudness and timbre parameters
  • The pitch is the sound frequency
  • The loudness is the amplitude
  • The timbre is the sound's type or quality.
  • A human hears frequencies between 20Hz to 15kHz
  • It filters background noise to focus on relevant sounds like in the "cocktail setting" phenomenon

Touch

  • It provides feedback about environment and is key for visually impaired people because stimulus is received through skin receptors
  • Thermoreceptors react to heat and cold
  • Nociceptors react to pain
  • Mechanoreceptors react to pressure
  • Some body areas, like fingers, are more sensitive
  • Kinethesis is awareness of body position that affects comfort and performance

Movement

  • Responding to stimulus is the sum of reaction time + movement time
  • Movement time depends on age and fitness
  • Reaction time depends on stimulus type namely:
  • Visual ~ 200ms
  • Auditory ~ 150 ms
  • Pain ~ 700ms
  • Increased reaction time decreases accuracy for unskilled not skilled operators
  • Fitts' Law describes the time taken to hit a screen target: Mt = a + b log2 (D/S + 1)
  • a and b are empirically determined constants
  • Mt is movement time
  • D is the Distance
  • S is the Size of target
  • Targets are as large as possible, and distances are as small as possible

Memory

  • There are three types of memory: sensory, short-term, and long-term
  • Stimuli selection is dictated by arousal

Sensory Memory

  • Buffers stimuli received through senses
  • Iconic memory processes visual stimuli
  • Echoic memory processes aural stimuli
  • Haptic memory processes tactile stimuli
  • Continuously overwritten

Short-Term Memory (STM)

  • It is a scratch-pad for temporary recall
  • Rapid access happens ~ 70ms and decay roughly 200ms
  • Capacity is limited to 7± 2 chunks

Long-Term Memory (LTM)

  • It is the repository for knowledge which has a slow access of ~ 1/10 second
  • A slow decay that has huge or unlimited capacity

Types of LTM

  • Episodic: Serial memory of events
  • Semantic is structured memory of facts, concepts, and skills
  • Semantic LTM is derived from episodic LTM

Semantic Memory Structure

  • It provides access to information and represents relationships between bits of information and support inference

Model: Semantic Network

  • An inheritance model meaning that child nodes inherit the properties of parent nodes and it supports explicit relationships and support inference

Models of LTM - Frames

  • Information is organized in data structures
  • Slots in the structure instantiate values of data types
  • With type-subtype relationships

Models of LTM - Scripts

  • Model of stereotypical information is required to interpret situation
  • Script elements can be instantiated with values for context

Models of LTM – Production Rules

  • Representation of procedural knowledge
  • Condition/action rules are used
  • This means that if a condition is matched then use the rule to determine action

LTM - Storage of Information

  • Storage of information is done through rehearsal as it moves information from STM to LTM
  • Total time hypothesis: the amount retained is proportional to rehearsal time
  • Distribution of practice effect is optimized by spreading learning over time
  • Information is easier to remember if it is meaningfully structured and familiar

LTM – Forgetting

  • Decay happens as information is lost gradually but very slowly
  • Interference happens as new information replaces it; proactive inhibition

LTM - Retrieval

  • Recall- information reproduced can be assisted by cues like categories and imagery
  • In recognition, information gives knowledge that it has been seen before, which is less complex than recall

Thinking

  • Includes reasoning and problem-solving

Deductive Reasoning

  • Derives logically a necessary conclusion of premises, however a logical conclusion is not necessarily true
  • People apply world knowledge

Inductive Reasoning

  • Generalizes from seen cases to unseen cases
  • It can only prove something false not true

Abductive Reasoning

  • Infers from an event to its cause
  • Leads to false explanations

Problem-Solving

  • The process of finding a solution to an unfamiliar task using knowledge.
  • Gestalt theory dictates
  • Productive vs reproductive problem solving
  • Insight and restructuring can facilitate the problem-solving

Problem Space Theory

  • Problem space comprises problem states
  • Problem-solving involves generating states using legal operators
  • Heuristics may be employed to select operators

Problem-Solving - Analogy

  • A novel problems occur in a new domain
  • Knowledge of a similar problem from similar domain is used to solve it
  • Analogical mapping becomes difficult if domains are semantically different

Problem-Solving– Skill Acquisition

  • Skilled activity is characterized by chunking - More information is chunked to optimize STM
  • Conceptual vs superficial grouping of problems
  • Information is structured more effectively

Errors and Mental Models

  • Types of error include slips and mistakes
  • Slips are characterized as having the right intention but are unable to do it right
  • Mistakes are when the wrong intention is chosen

Emotion

  • Theories state that :
  • Emotion is our physiological response to a stimulus.
  • Emotion is a psychological response to the stimuli.
  • Emotion is the result of our evaluation of our physiological responses in light of the situation
  • Emotion is cognitive and physical responses to stimuli

Emotion–Affect

  • The biological response to physical stimuli is called affect
  • Has influences on how we respond to situations
  • Positive effects are creative in problem-solving - "Negative affect can make it harder to do even easy tasks, positive affect can make it easier to do difficult tasks" by Donald Norman
  • Negative effects narrows thinking and can increase stress Stress will increase the problem-solving difficulty
  • Relaxed users are forgiving of shortcomings in design
  • Aesthetically pleasing and rewarding interfaces will increase positive affect

Individual Differences

  • Differences range from long-term abilities like sex, physical and intellectual strength to short-term differences, like stress and fatigue
  • Age related long term changes occur as well
  • Design decisions must not exclude sections of the user population

Psychology and the Design of Interactive systems

  • Avoid using blue for important details because perception is poor
  • Correct application requires understanding of context in psychology, and conditions
  • There has been distillation of knowledge and guidelines - Guidelines - chapter 7 - Cognitive models - chapter 12 - Experiment and analytic evaluation techniques - chapter 9

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