Visualizing Technology - Chapter 1

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What technology replaced vacuum tubes in second-generation computers?

  • Transistors (correct)
  • Quantum Bits
  • Integrated Circuits
  • Microprocessors

Moore's Law states that the number of transistors on an integrated circuit doubles every 3 years.

False (B)

What is the smallest unit of digital information called?

bit

A microprocessor is considered the __________ of a computer.

<p>central processing unit (CPU)</p> Signup and view all the answers

Match the following computer generations with their key technologies:

<p>Second Generation = Transistors Third Generation = Integrated Circuits Fourth Generation = Microprocessors Quantum Computing = Qubits</p> Signup and view all the answers

Which of the following is a characteristic of quantum computers?

<p>Involvement of qubits (B)</p> Signup and view all the answers

What coding standard uses 7 bits to represent 128 characters?

<p>ASCII</p> Signup and view all the answers

What is the primary function of a computer?

<p>To convert raw data into useful information (A)</p> Signup and view all the answers

First-generation computers were known for their reliability and compact size.

<p>False (B)</p> Signup and view all the answers

What type of tubes did first-generation computers use?

<p>Vacuum tubes</p> Signup and view all the answers

Match the following generations of computers with their corresponding characteristics:

<p>First Generation = Used vacuum tubes Second Generation = Used transistors Third Generation = Integrated circuits Fourth Generation = Microprocessors</p> Signup and view all the answers

Flashcards

What are computers?

Programmable machines that transform raw data into usable information.

What were vacuum tubes used for?

First generation computers used these bulky, heat-generating devices.

What were the characteristics of first-generation computers?

Computers that were large, inefficient, and unreliable. They required manual switches for data processing.

What were the Z1 to Z3 computers known for?

They were mechanical and programmable computers that laid the groundwork for modern computers.

Signup and view all the flashcards

What is the information processing cycle illustrated by Figure 1.2?

The process of converting data collected from a customer's order form into actionable information for fulfilling the order.

Signup and view all the flashcards

ENIAC

The first working, digital, general-purpose computer developed by Presper Eckert and John Mauchly at the University of Pennsylvania.

Signup and view all the flashcards

Colossus

A computer designed by Tommy Flowers and used by code-breakers during World War II to decrypt German messages. It was destroyed after the war and remained secret for decades.

Signup and view all the flashcards

UNIVAC

The first commercially available computer developed by Eckert/Mauchly, known for its ability to predict the outcome of the 1952 presidential election.

Signup and view all the flashcards

Harvard Mark 1

A computer designed by Howard Aiken and programmed by Grace Hopper at Harvard University. Used by the U.S. Navy for gunnery and ballistic calculations until 1959.

Signup and view all the flashcards

Atanasoff–Berry Computer (ABC)

An early electronic digital computer developed by John Atanasoff and Clifford Berry at Iowa State College. It was never fully functional but was a significant precursor to modern computers.

Signup and view all the flashcards

Konrad Zuse

A German engineer who developed the first programmable computer, working in isolation during World War II. His machines were destroyed during the war.

Signup and view all the flashcards

John Atanasoff

A pioneering computer scientist who developed the first electronic digital computer. He was involved in a patent dispute with John Mauchly regarding the ENIAC.

Signup and view all the flashcards

Grace Hopper

A computer scientist who helped develop the ENIAC and also programmed the Harvard Mark 1.

Signup and view all the flashcards

Second-Generation Computers

Transistors replaced vacuum tubes in 1947, resulting in computers that were more powerful, smaller, and reliable. Reprogramming was also faster.

Signup and view all the flashcards

Third-Generation Computers

Integrated circuits were introduced in the 1960s. These circuits contained many tiny transistors on silicon, leading to even faster, smaller, and more reliable computers.

Signup and view all the flashcards

Fourth-Generation Computers

The 1970s witnessed the emergence of microprocessors, complex integrated circuits containing the central processing unit (CPU) or 'brain' of a computer. The first microprocessor was as powerful as the ENIAC.

Signup and view all the flashcards

Moore's Law

Gordon Moore predicted in 1965 that the number of transistors on an integrated circuit would double every two years. This exponential growth affects processing speeds and storage capacity of modern electronics.

Signup and view all the flashcards

Binary Number System

Binary code represents data using 1s and 0s. It's like a bank of switches, where each switch can be either on (1) or off (0).

Signup and view all the flashcards

ASCII & Unicode

The ASCII standard uses 7 bits to represent 128 characters. With 8 bits, there are 256 possible combinations. Unicode is an extended version of ASCII, representing over 100,000 characters.

Signup and view all the flashcards

Quantum Computing

Quantum computers utilize quantum properties like superposition and entanglement to create multiple states using qubits. They have the potential to revolutionize areas like drug discovery and financial modeling.

Signup and view all the flashcards

Study Notes

Visualizing Technology - Chapter 1

  • Computers are programmable machines that convert raw data into usable information.
  • The information processing cycle has stages: input, storage, processing, and output.
  • Input collects data from sources.
  • Storage temporarily holds raw data until it can be processed and stores processed data for later use.
  • Processing manipulates data to be evaluated.
  • Output presents the processed information.
  • Learning Objectives outlined: explaining computer functions, describing computer hardware evolution, explaining how computers use binary code, identifying various types and characteristics of personal computers, listing other computing devices, describing multiuser computers, and explaining ubiquitous computing and convergence.

Learning Objective 1.1

  • Explain the Functions of a Computer.

Learning Objective 1.2

  • Describe the Evolution of Computer Hardware.
  • First-generation computers (1936-1951) used vacuum tubes, resembled light bulbs, were massive, and used manual switches.
    • Examples include the Z1-Z3, Atanasoff-Berry Computer (ABC), Colossus, Harvard Mark 1, ENIAC, and UNIVAC.

Second-Generation Computers

  • Transistors replaced vacuum tubes in 1947.
  • They were more powerful, smaller, more reliable, and could be reprogrammed faster.

Third-Generation Computers

  • Integrated circuits, developed in the 1960s, contained many tiny transistors on a semiconductor material (silicon).
  • Resulting in faster, smaller, and more reliable computers.

Fourth-Generation Computers

  • Microprocessors emerged in the 1970s.
  • Complex integrated circuits that contain the central processing unit (CPU).
  • First microprocessors had the processing power comparable to earlier large computers like the ENIAC.

Moore's Law

  • Gordon Moore made a prediction in 1965.
  • The number of transistors on an integrated circuit doubles approximately every two years.
  • This prediction has roughly been followed over time.
  • Current trend is closer to 18 months.
  • The rate of increases in processing speeds, and storage capacity for electronic devices is affected by Moore's prediction.

Learning Objective 1.3

  • Describe How Computers Represent Data Using Binary Code.
  • Computers use binary code (1s and 0s) to represent data.
  • A bit is the smallest unit of digital information.
  • 8 bits equal 1 byte.
  • ASCII uses 7 bits, representing 128 characters, and 8 bits representing 256 possible combinations (2^8).
  • Unicode is an extended ASCII system and represents over 100,000 characters.

Quantum Computing

  • Quantum computers use quantum properties of superposition and entanglement to create multiple states using qubits (quantum bits).
  • Superposition describes a spinning coin being both heads and tails simultaneously.
  • Quantum computers are capable of simulating chemical reactions, financial markets, improving weather forecasting, breaking encryption, and developing new drugs.

Measuring Data

  • Bits are used to measure data transfer rate.
  • Decimal prefixes (kilo, mega, giga, tera, peta) are added to the base unit (bit or byte).
  • Bytes measure file size and storage capacity.
  • Binary prefixes (kibi, mebi, gibi) are used for RAM.
  • A megabyte (MB) is equal to 1,000,000 bytes and a mebibyte (MiB) is equal to 1,048,576 bytes.

Learning Objective 1.4

  • List the Various Types and Characteristics of Personal Computers.
  • Personal computers come in variations of desktop computers, workstations, and all-in-one computers.

Notebook Computers

  • Portable personal computers also known as laptops or notebooks.
  • Convertible notebooks have screens that swivel to convert from a laptop to a tablet form.
  • Two-in-one notebooks have detachable screens to act as a tablet.
  • Tablets are mobile devices.
  • Subnotebooks are light and thin.

Mac, PC, or Something Else?

  • Comparing the advantages and disadvantages of Mac, PC, and Chromebooks.

Ergonomics

  • Proper workspace design (posture, foot rests, elbow support, monitor placement) is essential to maintain well-being for prolonged computer use.
  • Improper workplace posture and ergonomics can lead to discomfort, health issues, and musculoskeletal disorders.

Learning Objective 1.5

  • Give Examples of Other Computing Devices.
  • Examples include mobile devices.

Mobile Devices

  • Smartphones, tablets, digital cameras, GPS systems, mapping tools, document editing tools, and mobile apps.

Wearables and GPS

  • Devices worn on the body that can include health monitoring, communication, military operations, and entertainment.
  • GPS is a satellite-based navigation system enabling location and navigation, tracking, mapping, and timing. Examples include geocaching.

Video Game Systems and Simulations

  • Game consoles (Microsoft Xbox and Sony PlayStation) are high-end graphics, processors, to play movies, music, and online games.
  • Devices include handheld games, portable devices, virtual reality (VR), and augmented reality (AR).

Learning Objective 1.6

  • List the Various Types and Characteristics of Multiuser Computers.
  • Servers, mainframes, and supercomputers.

Servers

  • Provide services like Internet access and email to client systems.
  • Perform complex calculations and store data, including customer information and transactions.

Mainframes

  • Process millions of transactions daily.
  • Replaced in many cases with enterprise servers.

Supercomputers

  • Very expensive computers designed to perform a limited number of tasks very quickly.
  • Used for weather forecasting and medical research.

Distributed and Grid Computing

  • Distributed computing spreads processing tasks across multiple computers.
  • Grid computing is where computers are in one location.
  • Volunteer computing uses thousands of computers.

Learning Objective 1.7

  • Explain Ubiquitous Computing and Convergence.

Ubiquitous Computing and Convergence

  • Integration of technology on multifunction devices.
  • Mobile devices, smartphones, personal information management tools, email, web browsing, document editing, MP3 players, cameras, GPS, Games, mobile payment systems, and convergence integration are all explored.
  • Drones (unmanned aircraft systems), piloted by remote control or onboard computers also discussed, along with commercial applications in agriculture, land management, energy, and construction.
  • IoT (internet of things) explored. Embedded computers are specialized computer parts for other devices.

Summary

  • These study notes cover the different types of computers, their characteristics, functions, and history. These are key topics needed to understand computing as a whole.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Related Documents

More Like This

General Purpose Computer Functions Quiz
5 questions
Computer System Structure and Function Quiz
5 questions
Computer Components and Basic Functions
11 questions
Computer Basics Class 10
1 questions
Use Quizgecko on...
Browser
Browser