Visual Arts Cycle 3: Key Competencies

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Questions and Answers

In art education, what does integrating computer tools primarily aim to enhance?

  • Skill in using specific software programs.
  • Adherence to modern artistic trends.
  • Reliance on digital art over traditional methods.
  • Practical application and creative expression. (correct)

Which action best exemplifies adapting a project based on spectator consideration?

  • Maintaining the original concept irrespective of feedback.
  • Choosing materials solely based on personal preference.
  • Modifying display to better engage viewers. (correct)
  • Ignoring audience reactions to preserve artistic integrity.

What is the primary goal of analyzing artistic practices, including one's own and those of peers?

  • To find faults in others' work.
  • To promote personal artistic superiority.
  • To standardize artistic techniques.
  • To develop a deeper understanding and appreciation of art. (correct)

When describing artworks, why is using specific vocabulary important?

<p>To accurately and effectively communicate observations and interpretations. (A)</p> Signup and view all the answers

What should students primarily aim to do when moving beyond cultural stereotypes in art?

<p>Explore and express individual perspectives. (B)</p> Signup and view all the answers

How does recognizing the geographical or cultural context of an artwork enhance its understanding?

<p>It provides deeper insight into its meaning and significance. (D)</p> Signup and view all the answers

What is the best way to formulate a personal and informed understanding of an artwork?

<p>Developing an argument based on both observation and knowledge. (A)</p> Signup and view all the answers

In collaborative art projects, what is the importance of identifying and accepting one's responsibilities?

<p>To contribute effectively towards the project's success. (C)</p> Signup and view all the answers

Which of the following is the LEAST important consideration when choosing materials for an art project?

<p>Whether they have been used in famous artworks. (D)</p> Signup and view all the answers

What does it mean to 'integrate the use of IT tools' in artistic practice?

<p>Using digital tools to support and enhance artistic goals. (D)</p> Signup and view all the answers

Flashcards

C1-1

Choisir, organiser et mobiliser des gestes, des outils et des matériaux en fonction des effets qu'ils produisent.

C1-2

Représenter le monde environnant ou donner forme à son imaginaire en explorant divers domaines (dessin, collage, modelage, sculpture, photographie, vidéo...).

C1-3

Rechercher une expression personnelle en s'éloignant des stéréotypes.

C1-4

Intégrer l'usage des outils informatiques de travail de l'image et de recherche d'information, au service de la pratique plastique.

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C2-1

Identifier les principaux outils et compétences nécessaires à la réalisation d'un projet artistique.

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C2-2

Se repérer dans les étapes de la réalisation d'une production plastique individuelle ou collective, anticiper les difficultés éventuelles.

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C2-3

Identifier et assumer sa part de responsabilité dans un processus coopératif de création.

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C2-4

Adapter son projet en fonction des contraintes de réalisation et de la prise en compte du spactateur.

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C3-1

Décrire et interroger à l'aide d'un vocabulaire spécifique ses productions plastiques, celles de ses pairs et des œuvres d'art étudiées en classe.

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C3-2

Justifier des choix pour rendre compte du chanin qui conduit de l'intention à la réalisation.

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Study Notes

Competencies in Visual Arts - Cycle 3

  • Focus on skills in visual arts for cycle 3 students
  • The cycle is categorised into 4 key skills:
    • Experimenting, producing, and creating
    • Implementing project
    • Expressing themselves, analysing the practice, studying artists + opening to difference
    • Locating themselves in areas related to visual arts + showing sensitivity to issues of art

Experimenting, Producing, Creating (C1)

  • Select, organise + uses actions, tools + materials based on effects of those actions
  • Express world + imagination through drawing, collage, modelling, sculpting, photography and video
  • Search out personal expression by avoiding stereotypes
  • Use IT tools for image work + information search in service of practical arts applications
  • Relevant domains of base common knowledge, skills + culture (scccc): 1, 2, 4, 5

Implementing a Project (C2)

  • Identify main tools + skills needed to complete an artistic project
  • Locate steps to produce an individual + collective piece
  • Predict any possible difficulties
  • Recognise + accept responsibility in a cooperative creative process
  • Adapt project based on production constraints + spectator-awareness
  • Relevant domains of scccc: 2, 3, 5

Expressing, Analysing, and Relating (C3)

  • Describe + question their visuals + art, those of peers + art studied in class using relevant vocab
  • Make decisions to account for path from intention to realization
  • Formulate fair expression of emotions, based on visuals + art from themselves, others + works of art
  • Relevant domains of scccc: 1, 3

Locating and Showing Sensitivity (C4)

  • Identify and surpass certain cultural + artistic prejudices + stereotypes
  • Identify traits placing a piece of art in a geographical or cultural area in a contemporary, near or distant historical time
  • Describe works of art + offer reasoned, individual understanding
  • Relevant domains of scccc: 1, 3, 5

Domains of Common Core of Knowledge, Skills + Culture (scccc)

  • Encompasses objectives of knowledge, skills, + abilities for mastering base
  • Domains include
    • Languages for thinking + communicating
    • Methods + tools for learning
    • Training of person + citizen
    • Natural + technical systems
    • Representations of world + human activity

Considerations in Visual Arts - Cycle 3

  • Considers how visuals are viewed in 6 main areas: plastic representation and presentation, object to space, and expression of material
  • Plastic representation + presentation covers resemblance, autonomy, categories, narration, and consideration of spectator
  • Fabrications + relationship between objects and space covers plastic coherence + innovation
  • Matériality of visual covers physicality, effects of gesture + material quality

Competencies in Visual Arts - Cycle 4

  • Focus on skills in visual arts for cycle 4 students
  • 4 key skills categories:
    • Experimenting, producing + creating
    • Implementing project
    • Expressing themselves, analysing their practice etc
    • Locating themselves in areas related to visuals etc

Experimenting, Producing and Creating (C1)

  • Choose + adapt varied, artistic languages/methods based on their effects for artistic intent + stay receptive
  • Take on artistic questions, based on artistic + thoughtful practice
  • Use digital tools for capture + creation for artistic creation purposes
  • Explore all fields of visual practice + their mixes + hybrids, like digital practices
  • Consider conditions of reception of production like presentation modes + digital
  • Use information + documentation, iconic/otherwise, to help a creative project
  • Relevant domains of scccc: 1, 2, 4, 5

Implementing a Project (C2)

  • Conceive, create, bring artistic projects to bear, be they individual or collective
  • Complete individual production as part of a coordinated project
  • Locate steps for producing visual work + anticipate possible difficulties
  • Show autonomy, initiative, responsibility, commitment + critical thinking when managing a project
  • Weigh intent + accomplishment when managing a project to adapt + re-aim it + ensure its artistic dimension
  • Relevant domains of scccc: 2, 3, 4, 5

Expressing, Analysing, and Relating (C3)

  • Express what they do, feel, imagine, observe, analyse using appropriate vocab
  • Express ideas to support artistic intentions or interpreting a work
  • Make connections between their work, works they have come across or approaches observed
  • Explain individual /collective practice, listen to + accept diverse + contradictory views
  • Show curious, mindful consideration of artistic + cultural environment, near + far, especially w/ diversity of fixed + moving images
  • ; analog + digital
  • Relevant domains of scccc: 1,3,5

Locating and Showing Sensitivity (C4)

  • Recognise + know varied-time art spanning from national + global heritage.
  • Grasp its meaning + import
  • Identify traits inscribing a work in a geographic or historical area
  • Propose + back up analysis + interpretation of a work
  • Question + locate works + artistic steps from viewpoint of author + viewer
  • Take part in artistic debate prompted by artistic expression
  • Relevant domains of scccc: 1, 3, 5

Cycle 4 Common Core Considerations

  • Common core aims for cycle 4 involve:
    • Languages for thinking and communicating
    • Methods and Tools for learning
    • Training of person and citizen
    • Natural and technical systems
    • Representations of world and human activity

Cycle 4 Core Questions

  • Questions to ask when viewing visuals
  • The questions cover the following three key areas:
    • Representation; images, reality and fiction
    • The materiality of artwork; object and the artwork
    • The artwork, the space, the artist, the spectator

Representation, Images, Reality & Fiction

  • How can something be both real and an image
  • Considers:
    • Resemblance
    • Suggested literal representation device
    • Visual narration
    • Autonomy of the artwork
    • Creation
    • Materiality
    • The digital age

Artwork Materiality: Object & Piece

  • The physical object and transformation
  • Points considered:
    • Transforming of matter + the materials being used
    • The "materiality" of color
    • The object as a material
    • The artwork object vs the representation and how it is made
    • Digital elements and the artwork

Artwork, Space, Author and Spectator

  • The art in its surroundings and what it means
  • Points considered:
    • The body’s relationship to the art
    • Physical presence and presentation
    • Sensory experience from the art
    • Interweaving art techniques and methodologies

Visual Arts High School Program Summary

  • Outlines program for visual arts in high school
  • Focuses on developing artistic skills and understanding the language of art

Study Areas (Aesthetics) (85%)

  • Investigation and language
    • Investigation, the use of language, equipment and art in general
  • Presentation
    • Presentation of artwork
    • Understanding the relation of the artist and artwork
  • Formalisation
    • To create more effective and informed artwork

Domains of Study

  • Representation: language, methods, and aesthetics
  • Imagery and figuration
  • Material, tools, and materiality
  • Presentation and reception
  • Thinking and creating
  • Group creations

Topics of Study per Domain

  • Drawing to create, understand, and communicate
  • Recreating the world and inventing worlds
  • Narrating using artistic means
  • Giving, changing, and shaping existing objects and spaces
  • Presenting, expressing, and spreading artistic intent
  • Project visualizing
  • Practicing as a group to share and create

Study Areas (Aesthetics) (85%) - Key Questions

  • Questions to consider when viewing images
  • Main categories of questions are as follows:
    • The status of the drawing
    • Contemporary concepts
    • Likeness and its codes
    • Representation
    • Body image
    • Figuration and construction
    • Space and time
    • Transformation of materials and its techniques
    • The relationship between the body and artwork
    • How do objects and space interact
    • Experience of space, and its presentation to artist/viewer
    • Project formalization
    • Development as group

Artistic Creation Considerations (Cross-Disciplinary)

  • Being an artist and placing yourself as an artist
  • To express yourself you must be aware of how it is to create artistically

Key Areas of Study

  • Defining yourself as technician, manufacturer, or inventor
  • Artistic freedom and how you meet expectations - interpret or follower
  • How do you measure up as assistant, artist, or co-creator
  • Abiding by norms or creating your own unique ideas
  • What impact do other perspectives have on work?

Visual Arts- Full Year Program

  • How images are viewed from different perspectives

Study Topics

  • Representation: artistic means, use of graphics/equipment
  • Imagery and figuration
  • Material, equipment, and the artwork
  • Presentation and reception
  • Thinking and creating
  • Group creations

Domains of Study (Full Year)

  • Drawing to create, to understand, and to communication
  • New media and formats
  • Playing with art principles and how to be original
  • Combining the elements/aspects of narration
  • Creating in real time
  • Presenting and involving the view
  • Having a vision and implementing it with a group

Key Aims and Questions (Full Year)

  • The essence of the piece
  • Relationship with reality
  • Representation of the body and space
  • Figuration and construction
  • Properties of space: real and unreal
  • Presentation and what it means
  • How it is communicated and understood
  • Influences on the arts and how they create a view

Artistic Collaboration (Cross Disciplinary)

  • Understanding how art is affected by the community

Key Focuses

  • How art and design are impacted by environment
  • How art is impacted by media, and how it is dispersed
  • How to apply artistry to work

Core Questions that Connect Art to Everyday Life

  • The power of visual works
  • Focuses on the history of artwork but applied to any area of expertise

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