Podcast
Questions and Answers
In art education, what does integrating computer tools primarily aim to enhance?
In art education, what does integrating computer tools primarily aim to enhance?
- Skill in using specific software programs.
- Adherence to modern artistic trends.
- Reliance on digital art over traditional methods.
- Practical application and creative expression. (correct)
Which action best exemplifies adapting a project based on spectator consideration?
Which action best exemplifies adapting a project based on spectator consideration?
- Maintaining the original concept irrespective of feedback.
- Choosing materials solely based on personal preference.
- Modifying display to better engage viewers. (correct)
- Ignoring audience reactions to preserve artistic integrity.
What is the primary goal of analyzing artistic practices, including one's own and those of peers?
What is the primary goal of analyzing artistic practices, including one's own and those of peers?
- To find faults in others' work.
- To promote personal artistic superiority.
- To standardize artistic techniques.
- To develop a deeper understanding and appreciation of art. (correct)
When describing artworks, why is using specific vocabulary important?
When describing artworks, why is using specific vocabulary important?
What should students primarily aim to do when moving beyond cultural stereotypes in art?
What should students primarily aim to do when moving beyond cultural stereotypes in art?
How does recognizing the geographical or cultural context of an artwork enhance its understanding?
How does recognizing the geographical or cultural context of an artwork enhance its understanding?
What is the best way to formulate a personal and informed understanding of an artwork?
What is the best way to formulate a personal and informed understanding of an artwork?
In collaborative art projects, what is the importance of identifying and accepting one's responsibilities?
In collaborative art projects, what is the importance of identifying and accepting one's responsibilities?
Which of the following is the LEAST important consideration when choosing materials for an art project?
Which of the following is the LEAST important consideration when choosing materials for an art project?
What does it mean to 'integrate the use of IT tools' in artistic practice?
What does it mean to 'integrate the use of IT tools' in artistic practice?
Flashcards
C1-1
C1-1
Choisir, organiser et mobiliser des gestes, des outils et des matériaux en fonction des effets qu'ils produisent.
C1-2
C1-2
Représenter le monde environnant ou donner forme à son imaginaire en explorant divers domaines (dessin, collage, modelage, sculpture, photographie, vidéo...).
C1-3
C1-3
Rechercher une expression personnelle en s'éloignant des stéréotypes.
C1-4
C1-4
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C2-1
C2-1
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C2-2
C2-2
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C2-3
C2-3
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C2-4
C2-4
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C3-1
C3-1
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C3-2
C3-2
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Study Notes
Competencies in Visual Arts - Cycle 3
- Focus on skills in visual arts for cycle 3 students
- The cycle is categorised into 4 key skills:
- Experimenting, producing, and creating
- Implementing project
- Expressing themselves, analysing the practice, studying artists + opening to difference
- Locating themselves in areas related to visual arts + showing sensitivity to issues of art
Experimenting, Producing, Creating (C1)
- Select, organise + uses actions, tools + materials based on effects of those actions
- Express world + imagination through drawing, collage, modelling, sculpting, photography and video
- Search out personal expression by avoiding stereotypes
- Use IT tools for image work + information search in service of practical arts applications
- Relevant domains of base common knowledge, skills + culture (scccc): 1, 2, 4, 5
Implementing a Project (C2)
- Identify main tools + skills needed to complete an artistic project
- Locate steps to produce an individual + collective piece
- Predict any possible difficulties
- Recognise + accept responsibility in a cooperative creative process
- Adapt project based on production constraints + spectator-awareness
- Relevant domains of scccc: 2, 3, 5
Expressing, Analysing, and Relating (C3)
- Describe + question their visuals + art, those of peers + art studied in class using relevant vocab
- Make decisions to account for path from intention to realization
- Formulate fair expression of emotions, based on visuals + art from themselves, others + works of art
- Relevant domains of scccc: 1, 3
Locating and Showing Sensitivity (C4)
- Identify and surpass certain cultural + artistic prejudices + stereotypes
- Identify traits placing a piece of art in a geographical or cultural area in a contemporary, near or distant historical time
- Describe works of art + offer reasoned, individual understanding
- Relevant domains of scccc: 1, 3, 5
Domains of Common Core of Knowledge, Skills + Culture (scccc)
- Encompasses objectives of knowledge, skills, + abilities for mastering base
- Domains include
- Languages for thinking + communicating
- Methods + tools for learning
- Training of person + citizen
- Natural + technical systems
- Representations of world + human activity
Considerations in Visual Arts - Cycle 3
- Considers how visuals are viewed in 6 main areas: plastic representation and presentation, object to space, and expression of material
- Plastic representation + presentation covers resemblance, autonomy, categories, narration, and consideration of spectator
- Fabrications + relationship between objects and space covers plastic coherence + innovation
- Matériality of visual covers physicality, effects of gesture + material quality
Competencies in Visual Arts - Cycle 4
- Focus on skills in visual arts for cycle 4 students
- 4 key skills categories:
- Experimenting, producing + creating
- Implementing project
- Expressing themselves, analysing their practice etc
- Locating themselves in areas related to visuals etc
Experimenting, Producing and Creating (C1)
- Choose + adapt varied, artistic languages/methods based on their effects for artistic intent + stay receptive
- Take on artistic questions, based on artistic + thoughtful practice
- Use digital tools for capture + creation for artistic creation purposes
- Explore all fields of visual practice + their mixes + hybrids, like digital practices
- Consider conditions of reception of production like presentation modes + digital
- Use information + documentation, iconic/otherwise, to help a creative project
- Relevant domains of scccc: 1, 2, 4, 5
Implementing a Project (C2)
- Conceive, create, bring artistic projects to bear, be they individual or collective
- Complete individual production as part of a coordinated project
- Locate steps for producing visual work + anticipate possible difficulties
- Show autonomy, initiative, responsibility, commitment + critical thinking when managing a project
- Weigh intent + accomplishment when managing a project to adapt + re-aim it + ensure its artistic dimension
- Relevant domains of scccc: 2, 3, 4, 5
Expressing, Analysing, and Relating (C3)
- Express what they do, feel, imagine, observe, analyse using appropriate vocab
- Express ideas to support artistic intentions or interpreting a work
- Make connections between their work, works they have come across or approaches observed
- Explain individual /collective practice, listen to + accept diverse + contradictory views
- Show curious, mindful consideration of artistic + cultural environment, near + far, especially w/ diversity of fixed + moving images
- ; analog + digital
- Relevant domains of scccc: 1,3,5
Locating and Showing Sensitivity (C4)
- Recognise + know varied-time art spanning from national + global heritage.
- Grasp its meaning + import
- Identify traits inscribing a work in a geographic or historical area
- Propose + back up analysis + interpretation of a work
- Question + locate works + artistic steps from viewpoint of author + viewer
- Take part in artistic debate prompted by artistic expression
- Relevant domains of scccc: 1, 3, 5
Cycle 4 Common Core Considerations
- Common core aims for cycle 4 involve:
- Languages for thinking and communicating
- Methods and Tools for learning
- Training of person and citizen
- Natural and technical systems
- Representations of world and human activity
Cycle 4 Core Questions
- Questions to ask when viewing visuals
- The questions cover the following three key areas:
- Representation; images, reality and fiction
- The materiality of artwork; object and the artwork
- The artwork, the space, the artist, the spectator
Representation, Images, Reality & Fiction
- How can something be both real and an image
- Considers:
- Resemblance
- Suggested literal representation device
- Visual narration
- Autonomy of the artwork
- Creation
- Materiality
- The digital age
Artwork Materiality: Object & Piece
- The physical object and transformation
- Points considered:
- Transforming of matter + the materials being used
- The "materiality" of color
- The object as a material
- The artwork object vs the representation and how it is made
- Digital elements and the artwork
Artwork, Space, Author and Spectator
- The art in its surroundings and what it means
- Points considered:
- The body’s relationship to the art
- Physical presence and presentation
- Sensory experience from the art
- Interweaving art techniques and methodologies
Visual Arts High School Program Summary
- Outlines program for visual arts in high school
- Focuses on developing artistic skills and understanding the language of art
Study Areas (Aesthetics) (85%)
- Investigation and language
- Investigation, the use of language, equipment and art in general
- Presentation
- Presentation of artwork
- Understanding the relation of the artist and artwork
- Formalisation
- To create more effective and informed artwork
Domains of Study
- Representation: language, methods, and aesthetics
- Imagery and figuration
- Material, tools, and materiality
- Presentation and reception
- Thinking and creating
- Group creations
Topics of Study per Domain
- Drawing to create, understand, and communicate
- Recreating the world and inventing worlds
- Narrating using artistic means
- Giving, changing, and shaping existing objects and spaces
- Presenting, expressing, and spreading artistic intent
- Project visualizing
- Practicing as a group to share and create
Study Areas (Aesthetics) (85%) - Key Questions
- Questions to consider when viewing images
- Main categories of questions are as follows:
- The status of the drawing
- Contemporary concepts
- Likeness and its codes
- Representation
- Body image
- Figuration and construction
- Space and time
- Transformation of materials and its techniques
- The relationship between the body and artwork
- How do objects and space interact
- Experience of space, and its presentation to artist/viewer
- Project formalization
- Development as group
Artistic Creation Considerations (Cross-Disciplinary)
- Being an artist and placing yourself as an artist
- To express yourself you must be aware of how it is to create artistically
Key Areas of Study
- Defining yourself as technician, manufacturer, or inventor
- Artistic freedom and how you meet expectations - interpret or follower
- How do you measure up as assistant, artist, or co-creator
- Abiding by norms or creating your own unique ideas
- What impact do other perspectives have on work?
Visual Arts- Full Year Program
- How images are viewed from different perspectives
Study Topics
- Representation: artistic means, use of graphics/equipment
- Imagery and figuration
- Material, equipment, and the artwork
- Presentation and reception
- Thinking and creating
- Group creations
Domains of Study (Full Year)
- Drawing to create, to understand, and to communication
- New media and formats
- Playing with art principles and how to be original
- Combining the elements/aspects of narration
- Creating in real time
- Presenting and involving the view
- Having a vision and implementing it with a group
Key Aims and Questions (Full Year)
- The essence of the piece
- Relationship with reality
- Representation of the body and space
- Figuration and construction
- Properties of space: real and unreal
- Presentation and what it means
- How it is communicated and understood
- Influences on the arts and how they create a view
Artistic Collaboration (Cross Disciplinary)
- Understanding how art is affected by the community
Key Focuses
- How art and design are impacted by environment
- How art is impacted by media, and how it is dispersed
- How to apply artistry to work
Core Questions that Connect Art to Everyday Life
- The power of visual works
- Focuses on the history of artwork but applied to any area of expertise
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