Podcast
Questions and Answers
When designing user interfaces for children aged 6-15, what should designers primarily avoid?
When designing user interfaces for children aged 6-15, what should designers primarily avoid?
- Using icons to represent abstract concepts
- Employing educational software as the primary category
- Utilizing appropriate font sizes for readability
- The use of abstract concepts, favoring concrete representations (correct)
How should user interfaces be adapted for users over 50 to ensure ease of use?
How should user interfaces be adapted for users over 50 to ensure ease of use?
- Encouraging multitasking with multiple processes simultaneously
- Focusing on one process at a time, and using large fonts (correct)
- Using smaller font sizes to display more information
- Implementing complex multi-step processes
Which adaptation should be made to a user interface for novice users?
Which adaptation should be made to a user interface for novice users?
- Retaining the previous interface layout
- Maximizing interaction options to facilitate exploration
- Simplifying the interface and reducing the number of options (correct)
- Increasing interface complexity to enhance learning
What is a key adaptation for user interfaces designed for mid-level (intermediate) users?
What is a key adaptation for user interfaces designed for mid-level (intermediate) users?
What is a key characteristic of user interfaces designed for expert users?
What is a key characteristic of user interfaces designed for expert users?
How can Human Computer Interface (HCI) be adapted to assist users with vision impairment?
How can Human Computer Interface (HCI) be adapted to assist users with vision impairment?
Why are multimedia interfaces important for users who are deaf or hard of hearing?
Why are multimedia interfaces important for users who are deaf or hard of hearing?
Which of the following is a recommended adaptation to a user interface to support users with dyslexia?
Which of the following is a recommended adaptation to a user interface to support users with dyslexia?
What is essential when designing a user interface for users with color vision deficiency?
What is essential when designing a user interface for users with color vision deficiency?
How can user interfaces adapt to aid users with motor disabilities?
How can user interfaces adapt to aid users with motor disabilities?
What aspects of graphical design must be considered to respect cultural differences?
What aspects of graphical design must be considered to respect cultural differences?
What role does language play in adapting user interfaces for different users?
What role does language play in adapting user interfaces for different users?
How does racial diversity in user interfaces contribute to user engagement?
How does racial diversity in user interfaces contribute to user engagement?
What is the purpose of festive diversity in user interfaces?
What is the purpose of festive diversity in user interfaces?
What is a non-visual interface primarily designed for?
What is a non-visual interface primarily designed for?
Which of the following is an example of an accessibility feature that benefits individuals with limited mobility?
Which of the following is an example of an accessibility feature that benefits individuals with limited mobility?
How can HCI and accessibility features create a better interaction with technology for the user?
How can HCI and accessibility features create a better interaction with technology for the user?
What is the suggested character limit for lines of text in user interfaces designed for individuals with dyslexia?
What is the suggested character limit for lines of text in user interfaces designed for individuals with dyslexia?
Which types of files can be used instead of text to make the design more accessible for dyslexic individuals?
Which types of files can be used instead of text to make the design more accessible for dyslexic individuals?
Can you list accessibility features for deaf for low-hearing computer users?
Can you list accessibility features for deaf for low-hearing computer users?
Which of the following best describes the use of 'Easy Mode' on some smartphones?
Which of the following best describes the use of 'Easy Mode' on some smartphones?
Between what ages is technology easily adapted?
Between what ages is technology easily adapted?
What should designers avoid when designing children's UI?
What should designers avoid when designing children's UI?
Vision impairment is about which type of vision?
Vision impairment is about which type of vision?
How can deaf individuals understand UIs better?
How can deaf individuals understand UIs better?
What is dyslexia?
What is dyslexia?
Give an example of a specific font for users with reading disorders.
Give an example of a specific font for users with reading disorders.
Does Color Vision Deficiency affect most individuals ability to see the difference between red, yellow, and green?
Does Color Vision Deficiency affect most individuals ability to see the difference between red, yellow, and green?
The eye gaze is specifically designed for?
The eye gaze is specifically designed for?
What is the ultimate goal of racial diversity?
What is the ultimate goal of racial diversity?
What does HCI stand for?
What does HCI stand for?
What is the best interface option for deaf individuals?
What is the best interface option for deaf individuals?
What is Festive Diversity?
What is Festive Diversity?
What is the relationship between a non-visual interface and a HCI?
What is the relationship between a non-visual interface and a HCI?
What does visual impairment describe?
What does visual impairment describe?
How many languages can Googles A.I Assistant speak?
How many languages can Googles A.I Assistant speak?
In China is it okay to present things base on skulls?
In China is it okay to present things base on skulls?
What is a common design consideration for users over 50 in UI design?
What is a common design consideration for users over 50 in UI design?
Flashcards
UI for Children (6-15)
UI for Children (6-15)
For ages 6-15, educational software should use appropriate font sizes.
UI for ages 15-30
UI for ages 15-30
Those aged 15-30 can easily learn an interface, simplifying the UI isn't critical.
UI for Users Over 50
UI for Users Over 50
For users over 50, the UI requires features like large font sizes and focus on one process.
Interface for Novice Users
Interface for Novice Users
Signup and view all the flashcards
Interface for intermediate user
Interface for intermediate user
Signup and view all the flashcards
Expert User Interface
Expert User Interface
Signup and view all the flashcards
Vision Impairment
Vision Impairment
Signup and view all the flashcards
HCI for Visually Impaired
HCI for Visually Impaired
Signup and view all the flashcards
Deafness
Deafness
Signup and view all the flashcards
HCI for Deaf Individuals
HCI for Deaf Individuals
Signup and view all the flashcards
Dyslexia
Dyslexia
Signup and view all the flashcards
UI Adaptions for Dyslexia
UI Adaptions for Dyslexia
Signup and view all the flashcards
Design for Dyslexia (Continued)
Design for Dyslexia (Continued)
Signup and view all the flashcards
Color Vision Deficiency
Color Vision Deficiency
Signup and view all the flashcards
Adapting UI for Color Blindness
Adapting UI for Color Blindness
Signup and view all the flashcards
For Color Blind users
For Color Blind users
Signup and view all the flashcards
Motor Disabilities
Motor Disabilities
Signup and view all the flashcards
Eye Gaze Device
Eye Gaze Device
Signup and view all the flashcards
Cultural Differences
Cultural Differences
Signup and view all the flashcards
Graphical Design Sensitivity
Graphical Design Sensitivity
Signup and view all the flashcards
Language in Interfaces
Language in Interfaces
Signup and view all the flashcards
Racial Diversity
Racial Diversity
Signup and view all the flashcards
Festive Diversity
Festive Diversity
Signup and view all the flashcards
Hearing and Touch aids
Hearing and Touch aids
Signup and view all the flashcards
Accessibilty Features.
Accessibilty Features.
Signup and view all the flashcards
Study Notes
User Interface Adaptation
- A user's characteristics need to be considered when designing user interfaces
- These adjustments enhances the effectiveness of the interface for diverse users
User Interfaces for Ages 6-15
- User interfaces made for individuals aged 6-15 often fall into educational software
- Appropriate Font sizes should be in place
- The use of abstract concepts should be avoided
- Kids can understand icons and identifying what animals eat, the place they live and their appearances
User Interfaces for Ages 15-30
- People aged 15-30 can easily learn how to use an interface
- User interface simplification is not required
- This age group easily tends to adapt and learn technologies
User Interfaces for Users over 50
- User Interfaces should allow for easy navigation for users over 50
- Large font sizes should be used because older people generally have poor eyesight
- Interfaces should focus on one process at a time to prevent users from being overwhelmed
Adapting to Different Educational Backgrounds
- Designing user interfaces that adapt to differing educational backgrounds is necessary
User Categorization by Educational Background
- Three categories: novice, mid-level, and high-level
Novice Users
- Primarily refer to users with low-level educational backgrounds
- Young children who have not been introduced to technology, as well as adults who did not complete secondary school, fall into this category
- The user interface should not overwhelm the user with too many options
- Samsung's Easy Mode simplifies the interface, enlarges icons, and uses simplistic navigation gestures
Intermediate Users
- These users have a basic understanding of computers
- They retain some computer literacy and can perform basic functions
- The interface should be simple and memorable, with minimal complex terms and instructions
- They can recognize the functionalities of certain applications from real world counterparts
- Icons such as the trash can, PC icon and control panel icon are a good example
Expert Users
- Also known as "High-level users"
- Expert users have expert control in using and navigating the computer system
- Interface operations can be performed efficiently and effectively
- Simplification on the interface is not needed but the layout is already understood
- They can switch between different types of interfaces such as command line ,GUI, menu driven and form based
Types of Differently Abled
- Visually impaired
- Deafness
- Dyslexia
- Color vision deficiency
- Motor disabilities
Visual Impairment
- Visual impairment is the term to describe vision loss, whether partial or complete
- Some individuals are completely blind, others have legal blindness
- Legally blind individuals need to stand 20 feet away to see something someone with perfect vision could see from 200 feet
Adapting User Interfaces for the Visually Impaired
- Individuals with vision impairment cannot to access visual material on a traditional computer screen
- Specialized hardware and software must make computer systems usable for individuals with vision impairment
- Input examples are is spoken word and natural language interface
- Output examples are text-to-speech to read text displayed, braille keyboard and narrator/screen reader to read text displayed
Deafness
- Deafness is a form of disability where an individual experiences partial or complete loss of hearing in one or two of their ears
- Inherited or caused by external factors like loud noises, drugs, and toxins
User Interface Adaptations for Deafness
- As voice-user interfaces become more prevalent, individuals who are deaf or hard of hearing find technology access increasingly difficult
- Multimedia interfaces are needed to solve to problem
- Graphical User Interfaces (GUI) is the best option
- Subtitles or transcripts (multimedia), plain English, and a linear, logical layout are all ways to accommodate deaf individuals
Dyslexia
- Dyslexia is a language-based disability that involves a lack of coordination in a person between sight and sound
Problems with Dyslexia
- Reading
- Writing
DYSLEXIA ADAPTION TO USER INTERFACE
- Avoid using textures or high contrast levels because its hard for people with dyslexia to read texts with high contrast levels
- Pastel backgrounds are a better choice compared to high-contrast colors
- Use Typography to make texts easy for reading
- OpenDyslexic example & Times It are specific fonts for users with reading disorders
- Avoid italics or underlines, use bold instead
- Keep lines of text short, up to 45 characters in a line
- Allow design customization
- Support text with icons
- Add images, pictograms, and videos
- Add auto-fill where possible
Color Vision Deficiency
- Color vision deficiency (color blindness) is the decreased ability to see the differences in certain colors such as red, yellow and green
Problems caused by Color Vision Deficiency with Computers
- May not be able to tell application icons apart due to color
- May be confused when using an application using certain colors, which may lead to inaccurate data
- May have problems arise in certain projects such as creating a presentation with pictures and highlighting text
Adapting User Interfaces for Color Vision Deficiency
- Colorblind mode can be turned on in the settings menu, and personalize the settings
- Avoid certain color combinations, like green/red and green/brown
- Insert text in the background of images
Motor Disabilities
- Motor disability is a condition that impedes sensation, movement or coordination, and can be from congenital conditions , spinal cord injuries and physical trauma
- Computer engineers have designed an eye tracking device specifically known as eye gaze, which assists users with basic tasks and routines
Adapting User Interfaces for Motor Disabilities
- The eye gaze allows motor disabled users to navigate devices through their eyes.
- The system provides basic functions (activate, select, zoom and scroll)
- The device records the user's eye movements
- The computer program can then analyse and interpret the information that is being requested
Cultural Differences
- Cultural difference is the quality of diverse or different cultures of values, beliefs, and rules of conduct
- Cultural diversity is having different cultures respect each other's differences
Cultural Differences in Technology
- Graphical design
- Language
- Racially diverse
- Festive diversity
Cultural Differences of Graphical Design
- Graphical part of the interface is the part that deals with the design of the art of the interface
- For example icons and pictures. Graphics are used to transmit messages to the user but it must also be respectful to different social groups
- It is designed respectfully to capture and captivate all end users around the world to take part in the software program without being offended culturally
- The video game 'Fortnite' removes all skull based graphics for end users in china because in China skulls are an implicit symbol for death
- The Chinese were worried about the impact of Skull delinquency in children
Cultural difference of language
- Language should understandable in an interface for the end user
- Googlr can speak 30 different languages
- Multiple languages in an interface allows people of every nation to understand it
- A user can select their language of origin in the Google application
Cultural Differences of Racial Diversity
- Racial Diversity means having a range of people with various racial, ethnic, socioeconomic and cultural backgrounds
- Many games are globally accessible so it must not be bias of different races
- In ‘Fortnite' there are four main types of character races, there are African American, White, Chinese and Mexican characters
- Having a diverse amount of characters, it adds personalization to the game and attracts users of all cultures
Cultural diversity by Festivals
- Festivals in an interface adds additional unique items in the program to commemorate a users culture
- Games are globally accessible and must not be biased to different cultures
- In ‘Fortnite' , there are almost every two weeks there is always some special events celebrating a popular or unpopular festival
Non-Visual Interfaces
- Non-visual interface is a computer program for visual impaired people to use the computers
- Non-visual includes touch and hearing
- The relationship between a non-visual interface and a HCI is that both needs/involves hand-eye coordination
Types of Non Visual Interfaces
- Pro Binding Source
Sensors
- Sensors are devices that measure physical or systematic input which is converted into a signal that is sent to a main control system where it can be interpreted by a human or computer interface
Types of Sensors
- Smoke sensors, temperature sensors, pressure sensor
- Motion sensor, IR sensor, proximity sensor
- Light sensor
Accessibility Features
- Accessibility features are designed to help people with disabilities use technology more easily
- A text-to-speech feature reads text out loud and speech-recognition feature allows users with limited mobility to control the computer with their voice
Common Types of Accessibility Features
- Text-to-speech allow users to hear what's on the screen
- High-contrast themes and enlarged cursors easier for users with limited vision
- Closed-captioning helps to convey audio information to deaf users in visual form
- Mono audio systems transmit right and left audio signals through both earbuds and headphones
Accessibility and HCI
- Human–computer interaction (HCI) studies computer technology's design and use, focused on people (users) and computers
- HCI is the design for humans to interact with computers
- The features ensures the disabled can use technology more comfortably
- This relation enables better interaction with technology for the user.
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.