Trigonometric Identities

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Questions and Answers

Given $\tan(\theta) = \frac{\sin(\theta)}{\cos(\theta)}$, what condition must be met for $\cos(\theta)$?

  • $\cos(\theta) \neq 1$
  • $\cos(\theta) = 0$
  • $\cos(\theta) \neq 0$ (correct)
  • $\cos(\theta) > 0$

If $\sin(\theta) = \frac{1}{\csc(\theta)}$, then $\csc(\theta)$ can be equal to zero.

False (B)

Which of the following is a Pythagorean identity?

  • $\tan^2(\theta) - 1 = \sec^2(\theta)$
  • $\cos^2(\theta) + \sin^2(\theta) = 1$ (correct)
  • $\sec^2(\theta) + \tan^2(\theta) = 1$
  • $\cot^2(\theta) - 1 = \csc^2(\theta)$

If $\sin(-\theta) = -\sin(\theta)$, what does this tell us about the sine function?

<p>It is an odd function. (D)</p> Signup and view all the answers

The identity $\cos(\frac{\pi}{2} - \theta) = $ ______ showcases a cofunction relationship.

<p>sin(θ)</p> Signup and view all the answers

Within which quadrant are both sine and cosecant functions positive?

<p>Quadrant I (B)</p> Signup and view all the answers

In the context of solving systems of linear equations using matrices, what does the notation $A^{-1}$ represent?

<p>inverse of matrix A</p> Signup and view all the answers

The latus rectum of a parabola is parallel to the axis of symmetry.

<p>False (B)</p> Signup and view all the answers

What is the standard form equation of a circle with center at (h, k) and radius r?

<p>$(x - h)^2 + (y - k)^2 = r^2$ (B)</p> Signup and view all the answers

For an ellipse, the line segment passing through the foci with endpoints on the ellipse is called the ______ axis.

<p>major</p> Signup and view all the answers

Which equation relates the distances from the center to the foci (c) and the lengths of the semi-major (a) and semi-minor (b) axes in an ellipse?

<p>$c^2 = a^2 - b^2$ (A)</p> Signup and view all the answers

In a hyperbola, the transverse axis always contains the vertices and foci.

<p>True (A)</p> Signup and view all the answers

What is the relationship between the slopes of asymptotes in a hyperbola, and how do they relate to the hyperbola's equation?

<p>Opposite Reciprocals</p> Signup and view all the answers

How many solutions can a system of equations involving one linear and one non-linear equation have?

<p>Zero, one, or two solutions. (B)</p> Signup and view all the answers

In parametric equations, a third ______ is used to define both $x$ and $y$ coordinates, allowing for the representation of curves.

<p>variable</p> Signup and view all the answers

What is the 'standard position' of a vector?

<p>When its initial point is at the origin. (A)</p> Signup and view all the answers

A quadrant bearing is an angle measured clockwise from the north-south line.

<p>True (A)</p> Signup and view all the answers

What must be true for two vectors to be considered 'equivalent'?

<p>same magnitude and direction</p> Signup and view all the answers

When adding vectors geometrically using the triangle method, how is the resultant vector found?

<p>From the tail of the first vector to the tip of the second vector. (B)</p> Signup and view all the answers

The ______ form of a vector is defined by the unique coordinates of its terminal point when the initial point is at the origin.

<p>component</p> Signup and view all the answers

The component form of a vector is dependent of it's position in space

<p>False (B)</p> Signup and view all the answers

If $v = (a, b)$ is a vector, what is the formula for the magnitude of $v$, denoted as $|v|$?

<p>$|v| = \sqrt{a^2 + b^2}$ (C)</p> Signup and view all the answers

When performing scalar multiplication on a vector, you multiply each ______ of the vector by the scalar.

<p>component</p> Signup and view all the answers

A unit vector always has a magnitude equal to zero.

<p>False (B)</p> Signup and view all the answers

How is a vector $v$ divided by its magnitude $|v|$? (Select all that apply.)

<p>By finding a unit vector in the same direction as $v$. (D)</p> Signup and view all the answers

How do you express a vector $\mathbf{v}$ in component form using its magnitude $|v|$ and direction angle $\theta$?

<p>$\langle |v| \cos \theta, |v| \sin \theta \rangle$</p> Signup and view all the answers

The dot product of two vectors results in a ______, not a vector.

<p>scalar</p> Signup and view all the answers

Under what condition are two nonzero vectors said to be orthogonal?

<p>When their dot product is equal to 0. (C)</p> Signup and view all the answers

The dot product of two nonzero vectors can be used to directly calculate the angle between them.

<p>True (A)</p> Signup and view all the answers

The projection of vector $\mathbf{u}$ onto vector $\mathbf{v}$ gives what information?

<p>component of u in direction of v</p> Signup and view all the answers

The ______ is the work done by a consant force F in any direction to move an object from point A to point B.

<p>projection</p> Signup and view all the answers

What is the minimum number of real numbers needed to represent a point in three-dimensional space?

<p>Three (B)</p> Signup and view all the answers

The midpoint between two points is found by adding the z coordinates.

<p>False (B)</p> Signup and view all the answers

What is the formula to calculate the component from of a directed line segment from A($x_1, y_1, z_1$) to B($x_2, y_2, z_2$)?

<p>($x_2 - x_1, y_2 - y_1, z_2 - z_1$)</p> Signup and view all the answers

Two vectors are ______ if their dot product equals zero.

<p>orthogonal</p> Signup and view all the answers

The cross product of two vectors, $\mathbf{a}$ and $\mathbf{b}$, results in a vector that is:

<p>Perpendicular to both $\mathbf{a}$ and $\mathbf{b}$. (B)</p> Signup and view all the answers

Flashcards

Tangent Identity

tan θ = sin θ / cos θ

Cotangent Identity

cot θ = cos θ / sin θ

Sine Reciprocal Identity

sin θ = 1 / csc θ

Cosine Reciprocal Identity

cos θ = 1 / sec θ

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Tangent Reciprocal Identity

tan θ = 1 / cot θ

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Cosecant Reciprocal Identity

csc θ = 1 / sin θ

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Secant Reciprocal Identity

sec θ = 1 / cos θ

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Cotangent Reciprocal Identity

cot θ = 1 / tan θ

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Pythagorean Identity

cos² θ + sin² θ = 1

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Tangent Pythagorean Identity

tan² θ + 1 = sec² θ

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Cotangent Pythagorean Identity

cot² θ + 1 = csc² θ

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Sine Cofunction Identity

sin (π/2 - θ) = cos θ

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Cosine Cofunction Identity

cos (π/2 - θ) = sin θ

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Tangent Cofunction Identity

tan (π/2 - θ) = cot θ

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Sine Negative Angle Identity

sin(-θ) = -sin θ

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Cosine Negative Angle Identity

cos(-θ) = cos θ

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Tangent Negative Angle Identity

tan(-θ) = -tan θ

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Sine Sum Identity

sin (A + B) = sin A cos B + cos A sin B

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Cosine Sum Identity

cos (A + B) = cos A cos B - sin A sin B

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Tangent Sum Identity

tan (A + B) = (tan A + tan B) / (1 - tan A tan B)

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Cosine Double-Angle Identity

cos 2θ = cos²θ - sin²θ

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Tangent Double-Angle Identity

tan 2θ = (2 tan θ) / (1 - tan² θ)

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Parametric Equations

Represents a curve in the xy-plane using two equations with a third variable.

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Vector

A line segment with magnitude and direction

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Initial point of a vector

The starting or tail point of a vector

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Terminal point of a vector

The ending or tip point of a vector

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Parallel Vectors

Vectors with same or opposite direction.

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Equivalent Vectors

Vectors with equal magnitude & direction.

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Opposite Vectors

Vectors with same magnitude, opposite direction.

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Triangle method

Adding vectors by placing them head to tail.

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Unique Solution

Solving AX = B when A is invertible gives X = A⁻¹B

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Component form

Describes a vector by terminal point coordinates.

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Magnitude of Vector

The length of a vector.

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Unit Vector

A vector whose magnitude is 1.

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Direction Angle

The angle a vector makes with the x-axis.

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Study Notes

  • Basic trigonometric identities, quotient identities, reciprocal identities, Pythagorean identities, cofunction identities, and negative angle identities

Quotient Identities

  • tan θ = sin θ / cos θ, where cos θ ≠ 0
  • cot θ = cos θ / sin θ, where sin θ ≠ 0

Reciprocal Identities

  • sin θ = 1 / csc θ, where csc θ ≠ 0; csc θ = 1 / sin θ, where sin θ ≠ 0.
  • cos θ = 1 / sec θ, where sec θ ≠ 0; sec θ = 1 / cos θ, where cos θ ≠ 0.
  • tan θ = 1 / cot θ, where cot θ ≠ 0; cot θ = 1 / tan θ, where tan θ ≠ 0.

Pythagorean Identities

  • cos² θ + sin² θ = 1
  • tan² θ + 1 = sec² θ
  • cot² θ + 1 = csc² θ

Cofunction Identities

  • sin (π/2 - θ) = cos θ
  • cos (π/2 - θ) = sin θ
  • tan (π/2 - θ) = cot θ

Negative Angle Identities

  • sin (-θ) = -sin θ
  • cos (-θ) = cos θ
  • tan (-θ) = -tan θ
  • Mnemonic SOH, CAH, TOA defines basic trigonometric ratios.
  • All trigonometric functions are positive in the 1st quadrant.
  • Sine and cosecant are positive in the 2nd quadrant.
  • Tangent and cotangent are positive in the 3rd quadrant.
  • Cosine and secant are positive in the 4th quadrant.

Sum Identities

  • sin (A + B) = sin A cos B + cos A sin B
  • cos (A + B) = cos A cos B - sin A sin B
  • tan (A + B) = (tan A + tan B) / (1 - tan A tan B)

Double-Angle Identities

  • cos 2θ = cos² θ - sin² θ
  • sin 2θ = 2 sin θ cos θ
  • cos 2θ = 2 cos² θ - 1
  • tan 2θ = (2 tan θ) / (1 - tan² θ)
  • cos 2θ = 1 - 2 sin² θ

Half-Angle Identities

  • sin (θ/2) = ±√((1 - cos θ) / 2)
  • cos (θ/2) = ±√((1 + cos θ) / 2)
  • tan (θ/2) = ±√((1 - cos θ) / (1 + cos θ)), where cos θ ≠ -1

Linear Systems

  • To solve a system of n linear equations with n variables written as AX = B, calculate X = A⁻¹B.

Parabolas

  • Vertical parabola equation: y = a(x - h)² + k.
    • Horizontal parabola equation: x = a(y - k)² + h.
  • For a vertical parabola, if a > 0, opens upward; if a < 0, opens downward.
    • For a horizontal parabola, if a > 0, opens to the right; if a < 0, opens to the left.
  • Vertex of both vertical and horizontal parabolas: (h, k).
  • Axis of symmetry for vertical parabola: x = h
    • Axis of symmetry for horizontal parabola: y = k.
  • Focus for a vertical parabola: (h, k + 1/(4a))
    • Focus for a horizontal parabola: (h + 1/(4a), k)
  • Directrix for a vertical parabola: y = k - 1/(4a)
    • Directrix for a horizontal parabola: x = h - 1/(4a)
  • Length of latus rectum for both parabolas: |1/a| units.

Equations of Circles

  • Standard form: x² + y² = r²; center at (0, 0).
    • General form: (x - h)² + (y - k)² = r²; center at (h, k).
  • In both forms, the radius is 'r'.

Ellipses Centered at (h, k)

  • Standard form for horizontal ellipse: ((x-h)² / a²) + ((y-k)² / b²) = 1.
    • Standard form for vertical ellipse: ((y-k)² / a²) + ((x-h)² / b²) = 1.
  • Orientation: horizontal or vertical.
  • Foci equation: c² = a² - b²
  • Major axis = 2a, Minor axis = 2b

Hyperbolas Centered at (h, k)

  • Standard form for horizontal hyperbola: ((x-h)² / a²) - ((y-k)² / b²) = 1.
    • Standard form for vertical hyperbola: ((y-k)² / a²) - ((x-h)² / b²) = 1.
  • Foci equation : c² = a² + b²
  • Transverse axis = 2a, Conjugate axis = 2b

Systems of Equations

  • Systems of equations consisting of linear and nonlinear equations can have zero, one, or two solutions.
  • Quadratic systems with conic sections can have anywhere from zero to four solutions.
  • Linear-quadratic systems can be solved using graphical or algebraic methods.
  • Quadratic-quadratic systems can be solved using elimination.

Parametric Equations

  • Representing relationships between variables where x and y are expressed in terms of a third variable.

Vectors

  • Vectors are represented geometrically by directed line segments indicating magnitude and direction.
  • A vector has an initial point (tail) and a terminal point (tip).
  • Standard position of a vector: Its initial point is at the origin.
  • A vector's direction is the angle between the vector and the positive x-axis.
  • Magnitude of a vector is proportional to the length of its representative line segment.
  • A quadrant bearing is a directional measurement between 0° and 90° east or west of the north-south line.
  • A true bearing is a directional measurement where the angle is measured clockwise from north, given using three digits.
  • Parallel vectors have the same or opposite direction but not necessarily the same magnitude.
  • Equivalent vectors have the same magnitude and direction.
  • Opposite vectors have the same magnitude but opposite direction.
  • Vector addition is done geometrically using the triangle method (tip-to-tail) or parallelogram method (tail-to-tail).

Vectors in the Coordinate Plane

  • Vectors can be described using rectangular coordinates.
  • Component Form: A vector OP is denoted by (x, y), with x and y being rectangular components.

Component Form of a Vector

  • For vector AB with initial point A(x₁, y₁) and terminal point B(x₂, y₂), the component form is (x₂ - x₁, y₂ - y₁).

Magnitude of a Vector

  • Magnitude: |v| = √(x₂ - x₁)² + (y₂ - y₁)² given the initial and terminal points,
  • Magnitude: |v| = √(a² + b²) given vector components.

Vector Operations

  • Vector Addition: a + b = (a₁ + b₁, a₂ + b₂), where a = (a₁, a₂) and b = (b₁, b₂).
  • Vector Subtraction: a - b = (a₁ - b₁, a₂ - b₂), where a = (a₁, a₂) and b = (b₁, b₂).
  • Scalar Multiplication: ka = (ka₁, ka₂), where a = (a₁, a₂) and k is a scalar.

Unit Vectors

  • A vector with a magnitude of 1 is a unit vector.
  • Any non-zero vector v can be expressed as a scalar multiple of a unit vector u.
  • u = v / |v| (a unit vector in the same direction as v).

Vector Direction

  • The direction of vector v = (a,b) is specified by the direction angle θ that v makes with the positive x-axis.
  • Vector v can be written in component form as v = (|v| cos θ, |v| sin θ).
  • Vector v can be written as a linear combination of unit vectors i and j: v = |v|(cos θ)i + |v|(sin θ)j.

Dot Product of Vectors

  • The dot product is defined as a • b = a₁b₁ + a₂b₂ for vectors a = (a₁, a₂) and b = (b₁, b₂).
  • The dot product yields a scalar, not a vector.

Orthogonal Vectors

  • Vectors a and b are orthogonal if and only if a • b = 0.

Angle Between Two Vectors

  • The angle θ between vectors a and b can be found using cos θ = (a • b) / (|a| |b|).

Projection of u onto v

  • The projection of u onto v is denoted as projᵥu.
  • projᵥu = ((u • v) / |v|²) * v.

Work Done by a Force

  • Work done (W) by a force F is the dot product of the force and the displacement vector AB.
  • W = F • AB = |F| |AB| cos θ.

Coordinates in Three Dimensions

  • 3D space uses x, y, and z axes.
  • A point in space is represented by an ordered triple: (x, y, z).

Distance and Midpoint Formulas in Space

  • Distance between points A(x₁, y₁, z₁) and B(x₂, y₂, z₂) is: √((x₂ - x₁)² + (y₂ - y₁)² + (z₂ - z₁)²)
  • Midpoint formula M: ((x₁ + x₂)/2, (y₁ + y₂)/2, (z₁ + z₂)/2)

Vectors in 3D

  • For the directed line segment from A(x₁, y₁, z₁) to B(x₂, y₂, z₂), the component form is (x₂ - x₁, y₂ - y₁, z₂ - z₁).
  • With vector components <a1, a2, a3> the magnitude |AB| : √(a₁² + a₂² + a₃²).

Dot Product and Orthogonal Vectors in Space

  • Defined as a • b = a₁b₁ + a₂b₂ + a₃b₃, for vectors a = <a1, a2, a3> and b = <b1, b2, b3>.
  • Vectors a and b are orthogonal if a • b = 0.

Cross Products

  • The cross product of two vectors a and b (a x b), results in a vector.
  • a x b = (a₂b₃ - a₃b₂)i - (a₁b₃ - a₃b₁)j + (a₁b₂ - a₂b₁)k
  • The cross product (a x b) is perpendicular to both vectors a and b.

Torque

  • Torque measures the effectiveness of a force causing rotation.
  • Expressed as T = r x F, where r is a directed distance and F is the applied force measured in Newton meters(N × m).

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