Podcast
Questions and Answers
Which of the following is NOT a challenge in testing microprocessor-based systems?
Which of the following is NOT a challenge in testing microprocessor-based systems?
- Cost of testing
- Testing software and hardware
- Lack of opportunities for product features (correct)
- Difficulty in testing
What is the difference between the waterfall approach and the iterative method?
What is the difference between the waterfall approach and the iterative method?
- Waterfall approach involves endless maintenance, while iterative method involves developmental cycles (correct)
- Waterfall approach involves developmental cycles, while iterative method involves endless maintenance
- Waterfall approach involves only analysis and design, while iterative method involves analysis, design, and implementation
- Waterfall approach involves only implementation, while iterative method involves analysis, design, and implementation
What is the purpose of requirements gathering in system development?
What is the purpose of requirements gathering in system development?
- To test software and hardware
- To identify subsystems and perform feasibility studies
- To specify, visualize, construct, and document the features of systems
- To avoid 'creeping featurism' and 'missing features' (correct)
What is system specification in a project?
What is system specification in a project?
What factors should designers consider when choosing a microprocessor?
What factors should designers consider when choosing a microprocessor?
What is top-down design?
What is top-down design?
What is system analysis in top-down design?
What is system analysis in top-down design?
What is the use case diagram in UML?
What is the use case diagram in UML?
What is the purpose of a prototype in top-down design?
What is the purpose of a prototype in top-down design?
What is the difference between testing during the development stage and testing during the production stage?
What is the difference between testing during the development stage and testing during the production stage?
What is the purpose of hardware testing in top-down design?
What is the purpose of hardware testing in top-down design?
What is the transition from a prototype to a manufactured product in top-down design?
What is the transition from a prototype to a manufactured product in top-down design?
Which of the following is NOT a challenge in testing microprocessor-based systems?
Which of the following is NOT a challenge in testing microprocessor-based systems?
What is the difference between the waterfall approach and the iterative method?
What is the difference between the waterfall approach and the iterative method?
What is the purpose of requirements gathering in system development?
What is the purpose of requirements gathering in system development?
What is system specification in a project?
What is system specification in a project?
What factors should designers consider when choosing a microprocessor?
What factors should designers consider when choosing a microprocessor?
What is top-down design?
What is top-down design?
What is system analysis in top-down design?
What is system analysis in top-down design?
What is the use case diagram in UML?
What is the use case diagram in UML?
What is the purpose of a prototype in top-down design?
What is the purpose of a prototype in top-down design?
What is the difference between testing during the development stage and testing during the production stage?
What is the difference between testing during the development stage and testing during the production stage?
What is the purpose of hardware testing in top-down design?
What is the purpose of hardware testing in top-down design?
What is the transition from a prototype to a manufactured product in top-down design?
What is the transition from a prototype to a manufactured product in top-down design?
Which of the following is NOT a challenge in testing microprocessor-based systems?
Which of the following is NOT a challenge in testing microprocessor-based systems?
What is the difference between the waterfall and iterative approaches to system development?
What is the difference between the waterfall and iterative approaches to system development?
What is the first stage in both the waterfall and iterative methods of system development?
What is the first stage in both the waterfall and iterative methods of system development?
What is system specification in a project?
What is system specification in a project?
What factors should designers consider when choosing a microprocessor?
What factors should designers consider when choosing a microprocessor?
What is top-down design?
What is top-down design?
What is the purpose of a use case diagram in UML?
What is the purpose of a use case diagram in UML?
What is the difference between testing during the development stage and testing during the production stage?
What is the difference between testing during the development stage and testing during the production stage?
What is a prototype in system design?
What is a prototype in system design?
What is hardware testing in system design?
What is hardware testing in system design?
What is software testing in system design?
What is software testing in system design?
What may be involved in the transition from a prototype to a manufactured product?
What may be involved in the transition from a prototype to a manufactured product?
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Study Notes
Top-Down Design with UML for Microprocessor-Based Product Development
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Microprocessors must be programmed before they can perform any task, and their development tends to be costly.
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Microprocessors offer opportunities for product features that are not achievable by other means.
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Testing microprocessor-based systems is a significant challenge as both the software and hardware need to be extensively tested.
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The electronics industry trends towards shorter product life and higher performance over price ratio, hence the need for improved design methodologies and investment in tools and resources.
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Product design is a human process that involves communication, creativity, negotiation, and agreement among system designers, clients, and third parties.
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The waterfall approach to system development involves clients formally agreeing on a requirements document, designers developing a design, and implementing the system, followed by endless maintenance. Modern ideas move towards the iterative method, which consists of developmental cycles with each cycle making up of analysis, design, and implementation.
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The Unified Modeling Language (UML) is a language for specifying, visualizing, constructing, and documenting the features of systems, and it represents an important part of system development process.
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The first stage in both the iterative and waterfall methods is requirements gathering, which involves obtaining from the customer a description of the product's intended functions.
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Two reasons why requirements gathering is necessary are to avoid 'creeping featurism' and 'missing features.'
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System analysis includes subsystem identification, dynamic modeling, and feasibility studies/simulation.
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System specification is the overall controlling document in a project and includes a complete description of what the system should do, the performance requirements it must meet, specific details of the operator/system interaction, procedures for error handling and diagnostics, constraints on the design and development project, and goals to aim for in the design.
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Designers need to make decisions on build or buy ready-made parts, choice of microprocessor, and software vs. hardware. Factors to consider when choosing a microprocessor include cost, software availability, experience of others, development tools, processor capability, and recurring production costs.Top Down Design of Embedded Computer Systems
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Top-down design is a method of designing computer systems by breaking them down into smaller subsystems.
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System analysis is the process of identifying the requirements and constraints of a system.
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The Unified Modeling Language (UML) is used to specify, visualize, construct, and document the features of systems.
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UML diagrams are designed to let developers and customers view a system from different perspectives and in varying degrees of abstraction.
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System integration is the process of bringing together individually designed and tested subsystems to form the full system.
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Testing during the production stage is different from testing during the development stage and requires special test jigs and procedures.
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The use case diagram is a UML diagram used to express user requirements.
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Interaction diagrams demonstrate how subsystems collaborate with others to complete tasks.
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A prototype is the initial version of the system and is used to demonstrate the validity of the system design.
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Hardware testing should be done on each subsystem basis using simple programs designed to fully test out the hardware.
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Software testing must be done to verify that the software functions correctly and does not cause errors later in the project.
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The transition from a prototype to a manufactured product may involve changes in the original design to reduce assembly costs and ensure that the system can be assembled and tested by relatively unskilled staff.
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