14 Questions
Who is credited with coining the term 'Gamification'?
Nick Pelling
In what year was the first console game, PlayStation 1, unveiled by Sony?
1994
What was the focus of the 'Games for Change' platform founded in 2004?
Social conflicts and humanitarianism
What was the estimated value of the video game industry in 1996?
About $15 billion
Who founded Serious Games in 2002?
Ben Sawyer and David Rejecsk
In what year was the first annual Gamification Summit held?
2011
What inspired Charles A. Coonradt to write 'The Game of Work: How to Enjoy Work as Much as Play'?
The concept of intrinsic motivation
What was the main focus of the Gamification Research Network?
Studying the potential of gamification in various aspects
What led to the growth of gamification as a tool for attracting and retaining talent?
The increased recognition of gamification on an organizational level
What is the primary difference between 'Games for Change' and 'Serious Games'?
Focus on social change versus organizational change
What was the significance of the year 2008 in the context of gamification?
The first recorded use of the concept of gamification occurred
What is the main driving force behind the growth of the field of gamification?
Increased recognition on an organizational level
What is the primary focus of Thomas W. Malone's work 'What Makes Things Fun to Learn, A Study of Intrinsically Motivating Computer Games'?
The concept of intrinsic motivation
What is the significance of Richard Bartle's creation, MUD1?
It was a pioneering work in the field of computer games
Test your knowledge of the key milestones and events that shaped the concept of gamification. From the early days of MUD1 to the growth of the video game industry, see how far gamification has come. Take this quiz to learn more about the pioneers and innovations that paved the way for gamification.
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