Technology in Action Chapter 10
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Questions and Answers

Match the following terms with their definitions:

Algorithm = A set of steps to complete a task Flowchart = A visual representation of an algorithm using symbols Pseudocode = A text-based method of documenting an algorithm Binary decision = A question with a yes or no answer

Match the following programming approaches with their characteristics:

Top-down design = Breaking a problem into high-level tasks Object-oriented analysis = Identifying categories of inputs called classes Inheritance = A derived class picks up characteristics from a base class Coding = Translating an algorithm into a programming language

Match the following elements of algorithms with their roles:

Decision points = Places where the program chooses from actions Loops = Repeating actions based on a question's answer Subtasks = Refined tasks from high-level tasks in top-down design Classes = Categories of inputs in object-oriented design

Match the following flowchart symbols with their uses:

<p>Oval = Start or end of a process Diamond = Decision point in a process Rectangle = Process or action step Arrow = Direction of flow in a flowchart</p> Signup and view all the answers

Match the following types of programming to their purposes:

<p>Client-side scripting = Enhancing web applications with interactivity Database queries = Retrieving and manipulating data in databases General-purpose programming = Coding for various applications and tasks Styling web pages = Applying design and layout to websites</p> Signup and view all the answers

Match the following terms with their examples:

<p>Employee class = John Doe, Jane Doe, Bill McGillicutty Loop = Repeatedly asking a question until answered 'no' Derived class = A new class that extends an existing class Algorithm = A recipe for solving a specific problem</p> Signup and view all the answers

Match the following algorithm descriptions with their types:

<p>Flowchart = Visual representation using symbols Pseudocode = Informal language for algorithm description Binary decision = Choice involving two options Loop = Action repeated based on conditions</p> Signup and view all the answers

Match the following concepts with their descriptions:

<p>Reusability = Using existing classes for new objects Base class = The original class in inheritance Algorithm translation = The act of coding an algorithm High-level tasks = Initial steps in top-down design process</p> Signup and view all the answers

Match the following programming concepts with their definitions:

<p>Portability = Capability to transfer a solution across different computers Variables = Input and output that a program manipulates Comments = Explanations added to describe sections of code Compilation = Converting code into machine language</p> Signup and view all the answers

Match the following programming errors with their descriptions:

<p>Logical errors = Errors caught when the program executes Runtime errors = Errors due to unusual situations like dividing by zero Syntax errors = Mistakes in the structure of the code Compilation errors = Issues in code that prevent it from being compiled</p> Signup and view all the answers

Match the following testing phases with their descriptions:

<p>Internal testing = Using the program in every possible way within the organization External testing = Involving end users to test the software Beta version = Pre-commercial release version for testing Release to manufacturers = Phase where software is delivered to manufacturers</p> Signup and view all the answers

Match the following programming tools with their purposes:

<p>Compiler = Program that converts code into machine language Interpreter = Translates source code line by line IDE = Integrated tool for writing and testing programs Debugger = Tool for finding and fixing errors in code</p> Signup and view all the answers

Match the following programming languages with their characteristics:

<p>C/C++ = Languages in high demand for programming jobs Java = Widely used language in various industries Python = General-purpose programming often used in data science JavaScript = Main language for client-side web development</p> Signup and view all the answers

Match the following programming language generations with their descriptions:

<p>First generation = Machine language consisting of 1s and 0s Second generation = Assembly languages using mnemonics Third generation = High-level languages like C and Java Fourth generation = Languages focused on specific database manipulations</p> Signup and view all the answers

Match the following debugging techniques with their definitions:

<p>Unit testing = Testing individual components of code Integration testing = Testing combined parts of the program System testing = Testing the entire system for functionality Acceptance testing = Testing to see if the software meets requirements</p> Signup and view all the answers

Match the programming task characteristics with their descriptions:

<p>Repetitive tasks = Tasks that can be performed without human intervention Electronic information = Data processed by electronic devices Clear steps = Tasks that follow a logical sequence Complex tasks = Tasks requiring creative thought and human touch</p> Signup and view all the answers

Match the advantages of a programming career with their explanations:

<p>Plentiful jobs = High demand in various industries Strong salaries = Above-average compensation compared to other fields Easy telecommuting = Flexibility to work from remote locations Programming necessity = Needed when no existing software meets requirements</p> Signup and view all the answers

Match the components of an information system with their roles:

<p>Data = Raw input for processing People = Users interacting with the system Procedures = Processes guiding the use of the system Software = Programs enabling data processing</p> Signup and view all the answers

Match the steps in the System Development Life Cycle (SDLC) with their descriptions:

<p>Development committee = Group evaluating project proposals Program specification = Documenting required features and functions Testing the program = Ensuring the software performs correctly Monitoring performance = Evaluating if the software meets user needs</p> Signup and view all the answers

Match the terms related to program development with their definitions:

<p>Programming = Translating tasks into computer commands Program Development Life Cycle (PDLC) = Stages of project development to deployment Problem statement = Clear description of tasks to be performed Error handling = Procedures for managing invalid input</p> Signup and view all the answers

Match the aspects of a problem statement with their roles:

<p>Data = Raw input users start with Information = Desired outcome after processing Method = Process of converting input to output Goal = What the programming aims to achieve</p> Signup and view all the answers

Match the terms related to software applications with their functions:

<p>Amazon = E-commerce platform utilizing information systems Netflix = Streaming service powered by database-driven applications Office systems = Technologies aiding in everyday business tasks Online purchasing systems = Facilitating transactions over the internet</p> Signup and view all the answers

Match the types of inputs used in programming with their categories:

<p>Valid input = Input that meets expected requirements Invalid input = Input that triggers error handling Raw input = Initial data fed into the system Processed output = Final results presented to users</p> Signup and view all the answers

Study Notes

Technology in Action - Chapter 10

  • Chapter title: Behind the Scenes: Software Programming
  • Book edition: 16th Global Edition
  • Copyright: 2021 Pearson Education Ltd.

Understanding Programming

  • Some tasks are complex, requiring creative thought and human touch
  • Other tasks are suitable for automation due to repetition, electronic information processing, and clear step-by-step procedures
  • Programming automates tasks through computers

Life Cycle of an Information System - The Importance of Programming

  • A career in programming offers plentiful jobs, strong salaries, and easy telecommuting arrangements
  • Programming is essential when existing software solutions are unavailable for a specific task
  • Macros can automate complex tasks with a single command

Life Cycle of an Information System - System Development Life Cycle (SDLC)

  • Information system: a collection of parts working together toward a common goal
  • Components: Data, People, Procedures, Hardware, Software
  • Information systems manage data, people, procedures, and hardware/software resources enabling planning and decision-making

Life Cycle of an Information System - System Development Life Cycle (SDLC) (continued)

  • Steps of the SDLC:

    • Problem/opportunity identification
    • Analysis
    • Design
    • Development of the program
    • Testing and installation
    • Maintenance and evaluation
  • Corporations form development committees to evaluate proposals and define plans

  • Analysts explore the problem, develop program specifications, define user requirements and recommend plans

  • Flowcharts and data flow diagrams help with program development

  • Testing ensures the program functions correctly

  • Program performance is monitored to ensure it meets user needs

Life Cycle of a Program - The Program Development Life Cycle

  • Programming translates tasks into computer commands
  • Stages of Program Development Life Cycle (PDLC) span the project from development to deployment
  • Steps in the PDLC: Describing the Problem; Making a Plan; Coding; Debugging; Testing & Documentation.

Life Cycle of a Program - The Problem Statement

  • Problem statement provides a clear description of the tasks to be performed.
  • This part helps the programmer understand the goals of programming, and allows the programmer to interact with users
  • Data is raw input
  • Information results from converting Input into proper output.

Life Cycle of a Program - Error Handling and Testing Plan

  • Error handling describes actions the program takes if invalid input is received.
  • A testing plan includes details of expected input, with corresponding expected output values

Life Cycle of a Program - Algorithm Development

  • Algorithm: A set of steps to describe actions taken by a program
  • Algorithm representation: Flowcharts (visual representations of patterns) and Pseudocode (text-based approach).

Life Cycle of a Program - Algorithm Development (Continued)

  • Flowcharts use symbols to visually represent algorithms. Symbols commonly used include:

    • Diamond: Binary Decision (yes/no question)
    • Rectangle: Process (series of steps)
    • Parallelogram: Input/output
    • Oval: Beginning/end or Terminator
    • Directed line: Flow Direction
  • Algorithms contain decision points where multiple actions are selected based on input values

  • Binary decisions use "yes or no" statements

  • Loops continue performing actions until a "no" statement or the loop's end.

Life Cycle of a Program - Algorithm Development (Continued)

  • Top-down design: breaks down a problem into a series of high-level tasks.
  • Tasks are further refined into subtasks, which are further refined into sequences of instructions (algorithms )

Life Cycle of a Program - Object-Oriented Analysis

  • Object-oriented analysis: identifying categories, classes, for inputs
  • Class: a category
  • Reusability: Existing classes’ methods can be easily adopted
  • Inheritance: Extending existing classes by adding/modifying methods

Life Cycle of a Program - Coding

  • Coding translates an algorithm into machine language instructions
  • Programmers identify critical information and the steps involved
  • Programming language tools (like Integrated Development Environments, IDES) assist with coding

Life Cycle of a Program - Coding (Continued)

  • Programming Language: a "code" for instructions the CPU can perform allowing control of the CPU without hardware understanding
  • Programming languages use special words and strict rules
  • Different programming languages have varying generations

Life Cycle of a Program - Coding (Continued)

  • Portability: ability to move a solution between one computer type to another.
  • Variables: program inputs and outputs. Variables' declarations to manage RAM space
  • Comments used for code section purpose explanations

Life Cycle of a Program - Coding (Continued)

  • Compilation: Process of transforming code into machine readable language (1s and 0s)
  • Compiler: Program that understand programming language syntax and CPU structure
  • Interpreters: translate code line by line into intermediate form

Life Cycle of a Program - Coding (Continued) - Integrated Development Environment (IDE)

  • IDE is a software tool that assists programmers write and test code

Life Cycle of a Program - Debugging

  • Debugging: identifies and corrects errors
  • A good testing plan ensures that problems are resolved in a timely/efficient manner
  • Logical errors cause programs to run incorrectly
  • Runtime errors occur during code execution, e.g., dividing by zero

Life Cycle of a Program - Testing and Documentation

  • Internal testing: group testing of the program in various executions
  • External testing: tests conducted using software’s intended purposes
  • Problems resolved after testing
  • Release to Manufacturers (RTM) before wider distribution
  • Documentation is created
  • General Availability (GA): publicly available program

Many Programming Languages - Need for Diverse Languages

  • Examine job postings to identify popular programming languages
  • Specific industries utilize distinct programming languages
  • Introductory courses cover key programming skills including design,algorithm creation, debugging, and project management

Many Programming Languages - Selecting the Right Language

  • Factors to consider when selecting a programming language are:
    • available space, speed requirements, resources, and application type
  • Visual programming languages like Scratch and App inventor use graphical blocks for representation/manipulation

Exploring Programming Languages - Tour of Modern Languages

  • Java and C#: Developed to collect networked computer info; architecture-neutral;
  • Objective-C and Swift are object-oriented languages used for macOS/iOS app development

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Description

Explore the pivotal role of software programming with insights from Chapter 10 of 'Technology in Action'. This chapter delves into the complexities of programming tasks, the significance of automation, and the structure of the system development life cycle (SDLC). Gain an understanding of how programming can revolutionize tasks and offer robust career opportunities.

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