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Questions and Answers
What is the main focus of the Imperative programming paradigm?
What is the main focus of the Imperative programming paradigm?
Which programming paradigm emphasizes procedures or routines for code reusability?
Which programming paradigm emphasizes procedures or routines for code reusability?
Which of these programming paradigms is characterized by defining constraints and using an engine to infer answers?
Which of these programming paradigms is characterized by defining constraints and using an engine to infer answers?
What is the core concept behind the Object-Oriented programming paradigm?
What is the core concept behind the Object-Oriented programming paradigm?
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Which of the following is NOT a characteristic of the Functional programming paradigm?
Which of the following is NOT a characteristic of the Functional programming paradigm?
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What is the key difference between Imperative and Declarative programming paradigms?
What is the key difference between Imperative and Declarative programming paradigms?
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What is the primary role of procedures or subroutines in the Procedural programming paradigm?
What is the primary role of procedures or subroutines in the Procedural programming paradigm?
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Which statement accurately reflects the concept of 'event-driven' programming?
Which statement accurately reflects the concept of 'event-driven' programming?
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Which of the following is NOT a characteristic of structured programming?
Which of the following is NOT a characteristic of structured programming?
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In which type of programming paradigm would a program wait for specific events, such as mouse clicks or keypresses, before executing actions?
In which type of programming paradigm would a program wait for specific events, such as mouse clicks or keypresses, before executing actions?
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What is the core concept behind object-oriented programming?
What is the core concept behind object-oriented programming?
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Which of these programming paradigms emphasizes the concept of 'data hiding,' protecting data from accidental alteration?
Which of these programming paradigms emphasizes the concept of 'data hiding,' protecting data from accidental alteration?
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What is a potential disadvantage of structured programming when dealing with large, complex programs?
What is a potential disadvantage of structured programming when dealing with large, complex programs?
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Which of the following programming languages is NOT explicitly mentioned as an example of a procedure-oriented language in the provided content?
Which of the following programming languages is NOT explicitly mentioned as an example of a procedure-oriented language in the provided content?
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Which programming paradigm is most commonly used for developing modern graphical user interfaces (GUIs)?
Which programming paradigm is most commonly used for developing modern graphical user interfaces (GUIs)?
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Which of the following is a potential issue related to structured programming?
Which of the following is a potential issue related to structured programming?
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In an object-oriented program, what is the fundamental unit of interaction?
In an object-oriented program, what is the fundamental unit of interaction?
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What are "characteristics" of an object in the context of object-oriented programming?
What are "characteristics" of an object in the context of object-oriented programming?
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Which of the following is NOT an advantage of using object-oriented programming?
Which of the following is NOT an advantage of using object-oriented programming?
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In the context of object-oriented programming, what does the term "encapsulation" refer to?
In the context of object-oriented programming, what does the term "encapsulation" refer to?
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What is a major benefit of isolating the major operations of a program using objects?
What is a major benefit of isolating the major operations of a program using objects?
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In the example of a virus population simulation, what would be a suitable object to include?
In the example of a virus population simulation, what would be a suitable object to include?
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The process of simulating the growth of a virus population in humans over time involves modeling which of the following?
The process of simulating the growth of a virus population in humans over time involves modeling which of the following?
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In the context of object-oriented programming, what is the difference between a class and an object?
In the context of object-oriented programming, what is the difference between a class and an object?
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Flashcards
Programming Paradigms
Programming Paradigms
A classification of programming languages based on their style and approach to coding.
Imperative Programming
Imperative Programming
A paradigm that defines a linear sequence of instructions for the computer to execute.
Procedural Programming
Procedural Programming
An extension of imperative programming that uses procedures or routines for step-by-step instructions.
Declarative Programming
Declarative Programming
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Structured Programming
Structured Programming
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Object-Oriented Programming
Object-Oriented Programming
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Event-Driven Programming
Event-Driven Programming
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Logic Programming
Logic Programming
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Procedure-oriented languages
Procedure-oriented languages
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Structure-oriented programming
Structure-oriented programming
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Problems with Structured Programming
Problems with Structured Programming
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Examples of event-driven programming
Examples of event-driven programming
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Data encapsulation
Data encapsulation
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Data hiding
Data hiding
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Object
Object
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Characteristics of an Object
Characteristics of an Object
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Responsibilities of an Object
Responsibilities of an Object
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Classes
Classes
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Methods
Methods
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Message Sending
Message Sending
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Instance Variables
Instance Variables
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Advantages of OOP
Advantages of OOP
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Study Notes
Computer Programming Lecture Notes
- Computer programming is the process of designing, writing, testing, debugging, and maintaining the source code of computer programs.
- Programming paradigms are a way to categorize programming languages based on their programming style.
- Common paradigms include imperative, procedural, declarative, structured, functional, object-oriented, event-driven, and logic.
- Imperative programming is focused on defining a linear procedure or set of programming statements. These statements are written sequentially to tell the computer what to do step-by-step.
Programming Paradigms
- Programming paradigms are a way to classify programming languages.
- Some languages fit only one paradigm, while others may use elements of multiple paradigms.
Common Paradigms
- Imperative: Control flow is an explicit sequence of commands. Procedures are executed in a specific order.
- Procedural: Applies a series of instructions to solve the problem in a step-by-step manner. Uses modularity (procedures/ routines) for organization.
- Declarative: Programs express the desired result without specifying how to get it. The program describes what needs to be done, not the details of how to execute it.
- Structured: Relies on clean, structured control flow with no "goto" statements. This reduces program complexity.
- Functional: Computation proceeds through (nested) function calls. It avoids changing state and focuses on immutable data.
- Object-Oriented: Models the problem/world by using entities called objects. Objects have attributes (data) and behaviors (code / functions – often called methods) and interact with other objects.
- Event-Driven: Programs react to specific events that happen, like mouse clicks or sensor readings. The program waits for something to trigger an event then acts. Programs using event-driven programming have dynamic interaction.
- Logic (Rule-Based): Defines a set of constraints, and an engine infers the solutions or answers to the questions. It's a form of declarative programming frequently used in Artificial Intelligence.
Fundamental Idea of Object Oriented Programming Paradigms
- Combine data (often called Attributes) and the functions that operate on that data into a single unit (called an Object)
- Data is hidden within the object to prevent unintended changes.
- Access or modify data via special functions called Methods that are part of the Object
- Calling an object's methods is referred to as sending a message to the object.
- Encapsulation and data hiding are essential to OOP.
Object-Oriented Programming Paradigm
- Programs are modeled as a web of interacting objects.
- Objects communicate with each other by sending messages.
- This approach to software organization is fundamental to OOP.
Computer Programming 1: Lecture 2
- Variables: Symbols representing a storage location in the computer's memory.
- Data types (e.g., int, double, char).
- Constants: Expressions with a fixed value (e.g., 10, 'a', "Hello").
- Operators: Symbols that perform operations on data (e.g., +, -, *, /).
- Basic Input/Output (I/O): Methods to get input from and provide output to the user or other sources such as a file.
Computer Programming 1: Lecture 3
- Control Structures: The fundamental blocks of programs that regulate the order in which instructions are executed
- Three basic structure types:
- Sequential: Statements execute in the order in which they appear.
- Selection: Statements are skipped or executed conditionally depending on a condition. Often achieved using 'if' statements.
- Repetition: Statements are executed repeatedly as long as a condition is met. Achieved using loops such as 'while', 'do-while', and 'for'.
Computer Programming 1: Lecture 4
- Iteration Structures (Loops): Structures used to execute a block of code repeatedly.
- There are three main types:
- While Loop: The code block is executed as long as the controlling condition remains true.
- Do-While Loop: The code block is executed at least once and continues to be executed as long as the condition is true.
- For Loop: The code block is executed based on an initialization, a controlling condition and an update increment.
Computer Programming 1: More Details
- More details about specific C++ concepts (functions, parameter passing, exceptions, etc.) can be found in the lecture slides (including any examples).
C++ Keywords & Data Types
- Specific keywords, data types, and additional details about C++ can be found in the lecture slides and/or textbook.
File Input/Output (I/O)
- Methods for managing data within files (including how to open, read, write, and close them), and file open modes that can be used, may be found in the lecture slides/textbook.
OOP (Object-Oriented Programming) Concepts
- Classes: Data types that encapsulate attributes (data) and operations (functions, often called methods).
- Objects: Actual instances of a class.
- Data Abstraction: Hiding the internal implementation details of a class while exposing a simplified interface.
- Encapsulation: Bundling of data members and member methods within a class.
- Inheritance: Creating new classes (derived classes) based on existing ones (base classes).
- Polymorphism: Objects of different classes can respond to the same method call in their own particular way
- Dynamic Binding: A mechanism by which the correct method to invoke is tied during runtime rather than at compile time.
- Message Passing: Objects communicate by sending messages to each other, and this communication happens through the use of methods (functions belonging to class objects).
- Methods (Functions of objects): Code within an object to perform certain operations on data of an object.
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Description
Test your knowledge on various programming paradigms, including Imperative, Object-Oriented, Functional, and Procedural. This quiz will cover key concepts, characteristics, and fundamental differences among these paradigms. Prepare to enhance your understanding of programming methodologies.