Operating Systems: Process Concepts
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Questions and Answers

Which of the following scenarios would result in low CPU utilization?

  • A system with an extremely fast short-term scheduler.
  • A system predominantly running CPU-bound processes.
  • A system predominantly running I/O-bound processes. (correct)
  • A balanced mix of I/O-bound and CPU-bound processes.

A process has been removed from memory and stored on disk. Which type of scheduler is responsible for bringing this process back into memory to continue execution?

  • Short-term scheduler
  • Real-time scheduler
  • Medium-term scheduler (correct)
  • Long-term scheduler

Which of the following is the primary function of the long-term scheduler?

  • Selecting which process should be executed by the CPU next.
  • Selecting which processes should be brought into the ready queue. (correct)
  • Handling I/O requests from running processes.
  • Managing the swapping of processes between memory and disk.

In process scheduling, what is the role of a 'device queue'?

<p>To hold processes that are waiting for an I/O operation to complete. (B)</p> Signup and view all the answers

What is the main purpose of context switching in an operating system?

<p>To switch the CPU from one process to another. (B)</p> Signup and view all the answers

A process spends a significant amount of time performing computations, with infrequent requests for I/O. How would this process be classified?

<p>CPU-bound process (C)</p> Signup and view all the answers

Consider a system with a loaded ready queue and an empty I/O queue. What type of processes are most likely dominating the workload?

<p>CPU-bound processes. (B)</p> Signup and view all the answers

Which scheduler is invoked most frequently and must operate very fast?

<p>Short-term scheduler (B)</p> Signup and view all the answers

Which of the following is a primary reason for utilizing cooperating processes?

<p>To enhance modularity and improve computation speed. (C)</p> Signup and view all the answers

In the context of interprocess communication (IPC), which of the following is a characteristic of the shared memory model?

<p>It offers potentially faster data access but poses challenges for synchronization. (B)</p> Signup and view all the answers

Which of the following is a key advantage of message passing over shared memory for interprocess communication?

<p>Simpler implementation, especially for distributed systems. (D)</p> Signup and view all the answers

What is a crucial requirement for processes to communicate using direct communication?

<p>Processes must explicitly name each other. (A)</p> Signup and view all the answers

In indirect communication, how do processes establish a communication link?

<p>By sharing a common mailbox. (A)</p> Signup and view all the answers

What characterizes a blocking send operation in interprocess communication?

<p>The sender is blocked until the message is received. (C)</p> Signup and view all the answers

What happens in a non-blocking receive operation if no message is available?

<p>The receiving process receives a NULL message or an indication that no message is available. (D)</p> Signup and view all the answers

What is the term used when both the send and receive operations are blocking?

<p>Rendezvous (A)</p> Signup and view all the answers

In a multitasking operating system, what is the most likely consequence of increasing the complexity of the operating system and the process control block (PCB) on context switching?

<p>Increased time overhead during context switching, potentially slowing down overall system performance. (C)</p> Signup and view all the answers

Which of the following scenarios accurately describes a process transitioning from the 'Running' state to the 'Ready' state?

<p>An interrupt occurs, causing the process to yield the CPU and allow another process to run. (C)</p> Signup and view all the answers

A parent process creates multiple child processes. If the parent process terminates without explicitly waiting for its children, what is the most likely outcome for these child processes?

<p>The child processes transition into an 'orphan' state, and are adopted by the init process or a similar system process. (C)</p> Signup and view all the answers

A child process exceeds the amount of resources allocated to it by its parent, what action will the parent process take?

<p>The parent will terminate the child using the abort system call. (B)</p> Signup and view all the answers

Consider a scenario where a child process terminates and the parent process fails to call the wait system call. What state does the terminated child process enter?

<p>Zombie (B)</p> Signup and view all the answers

A running process initiates an I/O operation. What transition will this process undertake according to the process state diagram?

<p>Running -&gt; Waiting (C)</p> Signup and view all the answers

A parent process terminates. What happens to the children of the parent process?

<p>The children processes become orphan processes. (D)</p> Signup and view all the answers

In the context of process resource sharing during process creation, which of the following options describes a scenario where the parent and child processes operate with maximum independence?

<p>The parent and children have independent resources. (B)</p> Signup and view all the answers

In a multitasking operating system, how do multiple processes from different users primarily achieve concurrent execution?

<p>By dividing the CPU time into fixed-length slices and allocating them to different processes. (A)</p> Signup and view all the answers

Which of the following statements accurately differentiates between a program and a process?

<p>A program is a passive entity stored on disk, whereas a process is an active entity representing a program in execution. (D)</p> Signup and view all the answers

When a program is loaded into memory and becomes a process, which memory section is responsible for storing the program's code?

<p>Text (D)</p> Signup and view all the answers

Which of the following process states indicates that a process is waiting for an external operation, such as I/O, to complete?

<p>Waiting (A)</p> Signup and view all the answers

What is the primary function of the Program Counter (PC) within the Process Control Block (PCB)?

<p>To hold the address of the next instruction to be executed by the process. (A)</p> Signup and view all the answers

Consider a scenario where a process is currently in the 'Running' state. Which event would most likely cause the process to transition to the 'Waiting' state?

<p>The process requires data from a disk file that needs to be read. (B)</p> Signup and view all the answers

In the context of process memory management, what is the key difference between the 'initialized data' and 'uninitialized data' sections?

<p>Initialized data holds global variables with assigned values, while uninitialized data holds global variables without initial values. (B)</p> Signup and view all the answers

Which of the following best describes the relationship between the stack and the heap within a process's memory space?

<p>The stack stores local variables and function call parameters, while the heap is used for dynamic memory allocation. (B)</p> Signup and view all the answers

Flashcards

Uniprogramming

One process loaded into RAM.

Multiprogramming

Multiple processes loaded into RAM.

Multitasking

Multiple processes executing in RAM from different users.

Multiprocessing

Multiple CPUs execute multiple processes simultaneously.

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Multithreading

One process containing multiple threads that execute concurrently.

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Process

A program in execution, executing sequentially.

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Process Control Block (PCB)

Data structure containing information about a process.

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Process State: Ready

A process is waiting to be assigned to a processor.

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Cooperating Processes

Processes that can affect or be affected by the execution of another process.

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Interprocess Communication (IPC)

A way for processes to communicate and synchronize their actions.

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Shared Memory (IPC)

IPC method where processes access a common memory region to exchange data.

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Message Passing (IPC)

IPC method where processes exchange data by sending and receiving messages.

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Direct Communication

Communication where processes must explicitly name the sender/receiver.

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Indirect Communication

Communication via shared mailboxes (ports) without direct naming.

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Blocking Send

Sender is blocked until the message is received.

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Blocking Receive

Receiver is blocked until a valid message is available.

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Time Overhead

The time wasted, it does not do any useful work while switching processes, slowing down performance.

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Scheduler Dispatch

The OS module that selects the next process to run from the ready queue.

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PID (Process Identifier)

A unique identifier used by the OS to manage each process.

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Parent Process

A process that creates other processes.

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Child Process

A process created by another process (the parent).

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Process Exit

When a process finishes execution and tells the OS to remove/delete it.

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Zombie Process

A process that has completed execution, but its entry still remains in the process table.

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Orphan Process

A process whose parent process has terminated, leaving it without a parent.

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Job Queue

A queue containing all processes in the system, whether in memory or on disk, awaiting processing.

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Ready Queue

A queue that contains all processes currently loaded in main memory and ready to be executed by the CPU.

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Device Queue

A queue holding processes waiting for an I/O operation to complete before returning to ready queue.

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Short-Term Scheduler (CPU Scheduler)

Decides which process gets the CPU next; operates frequently and quickly.

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Long-Term Scheduler (Job Scheduler)

Selects processes from the job queue to load into memory (ready queue); operates infrequently.

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Medium-Term Scheduler

Reduces multiprogramming by swapping processes out of memory to disk and back to free up RAM.

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I/O-Bound Process

A process that spends more time waiting for I/O operations than doing computations, characterized by short CPU bursts.

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CPU-Bound Process

A process that spends more time doing computations than waiting for I/O, has few but long CPU bursts.

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Study Notes

  • Process scheduling involves the ready queue where every process waits until the scheduler dispatches it for execution, and I/O queues for I/O requests.
  • Key terms include uniprogramming (one process in RAM), multiprogramming (multiple processes in RAM), multitasking (multiple processes from different users), multiprocessing (multiple CPUs executing processes), and multithreading (one process with multiple threads).
  • There are also batch systems that handle jobs and time-shared systems that handle user programs/tasks.

What is a Process

  • A process is a program in execution, executing sequentially.
  • There are job queues containing all processes, ready queues for processes in main memory, and device queues for processes waiting for I/O.
  • Processes transition between new, ready, running, and waiting states.
  • A program becomes a process when loaded into memory.
  • Programs are executed via GUI, mouse clicks, or command-line entry.

Process Components

  • After loading into memory, a process contains multiple parts.
  • These parts include the stack (local variables, function parameters), heap (dynamically allocated memory), data (initialized global variables), uninitialized data, and text (program code).
  • The stack and heap grow/shrink dynamically.
  • A Process Control Block (PCB) stores all information about a process, facilitating its efficient execution.

PCB Contents

  • The PCB contains the process state (running, waiting, etc.), process identification (unique number), program counter (next instruction location), CPU registers (process-specific data), CPU scheduling information (priority, scheduling queues), memory limits, and I/O status information.

Process States

  • There are five states a process can have: new, ready, running, waiting, and termination.
  • Context switching involves the CPU saving the current process state into its PCB and loading the new process state from its PCB.
  • Complex OSs and PCBs increase context switching time.

Schedulers

  • The short-term scheduler (CPU scheduler) decides which process should execute next and allocates CPU time rapidly (milliseconds).
  • The long-term scheduler (job scheduler) selects which processes to put into the ready queue slowly (seconds, minutes).
  • The medium-term scheduler decreases the degree of multiprogramming by swapping processes out of memory and storing them on disk, later bringing them back.

Long Term Scheduler Facts

  • The long-term scheduler balances I/O-bound and CPU-bound processes.
  • Imbalance can result in either low CPU utilization (if only I/O-bound processes) or an overloaded ready queue with an unused I/O queue (if only CPU-bound processes).

Process Types

  • I/O bound processes spend more time waiting for I/O with short CPU bursts.
  • CPU-bound processes spend more time doing computations with few, long CPU bursts.

Operations On Process

  • Process creation involves a parent process creating child processes, forming a tree structure.
  • Processes are identified and managed using process identifiers (PIDs).
  • Children inherit resources from the parent.

Execution Options

  • The parent and children can execute concurrently (multitasking), or the parent can wait until the child terminates.

Address Space Options

  • Children can duplicate parent's address space or have a program loaded in it.

Process termination has three types

  • When a process finishes executing, it calls the exit system call for notifying the OS
  • When a parent process terminates, the children may terminate by an abort system call because exceeding resource allocation, assigned task no longer needed, the parent exits
  • Zombie is when the child terminates and there isn't a parent waiting
  • Orphan is when the parent terminates and does not invoke the wait cell

Process Communication

  • Processes can be independent or cooperating, with cooperating processes affecting/being affected by others.
  • Reasons for the use of cooperating process includes modularity, computation speed up, etc
  • Cooperating processes need Interprocess Communication (IPC).

Interprocess Communication (IPC) Models:

  • Shared Memory: Where multiple cooperating processes have shared memory region
    • It is hard to implement, difficult to set up
    • Requires system call to establish the shared memory, but not to exchange data
    • Used for large data on same system but is user-controlled
  • Message Passing:
    • Where communicating processes exchange data
    • Easy to implement
    • It is slow because it uses system calls to exchange data because of kernel intervention
    • Used for small data across multiple systems

Message Passing

  • Is implemented with synchronization, can lack lack synchronization
  • Supports both fixed and variable size messages
  • It is provided by the IPC send and receive messages over communication links
  • Communication links are implemented via direct, indirect, synchronous, asynchronous, automatic, or explicit buffering methods.

Direct vs Indirect Communication

  • Direct Communication: Processes must explicitly know each other's names.
    • Links are established automatically, associated with one pair, and can be unidirectional or bidirectional.
  • Indirect Communication: Processes communicate through mailboxes (ports) with unique IDs.
    • Links are established through shared mailboxes, associated with several processes, and can be unidirectional or bidirectional.

Syncronization (Blocking vs Non-Blocking)

  • Blocking (Synchronous):
    • Blocking send is where the sender is blocked until the message is received.
    • Blocking receive is where the receiver is blocked until a message is available.
    • Both can be combined in syncronization making it rendezvous
  • Non-Blocking (Asynchronous):
    • Non-blocking send is where the sender sends a message and continues.
    • Non-blocking receive is where the receiver receives a valid or NULL message.

Buffering

  • Buffering is a queue of messages attached to a link.
    • When capacity is at zero the sender has to wait for a receiver to obtain the messsage
    • When at a bounded message queue the sender waits till it goes through
    • When unbounded they never wait

Producer-Consumer Paradigm

  • It involves a producer process to produce information, and a consumer to take the information
  • Involves both bounded and unbounded buffer

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CH3 Processes PDF

Description

Explore process scheduling, including ready and I/O queues. Key concepts covered are uniprogramming, multiprogramming, multitasking, multiprocessing, and multithreading. Learn about the lifecycle and components of a process within an operating system.

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