Podcast
Questions and Answers
What is a key characteristic of flash memory?
What is a key characteristic of flash memory?
- Primarily used for caching
- Nonvolatile and retains contents without power (correct)
- Faster than DRAM
- Requires power to retain contents
Which memory type can be as fast as DRAM while being nonvolatile?
Which memory type can be as fast as DRAM while being nonvolatile?
- EEPROM
- Flash memory
- SRAM
- NVRAM (correct)
What role does the device controller play in a computer system?
What role does the device controller play in a computer system?
- Stores all the system's data permanently
- Manages local buffer storage and registers for specific devices (correct)
- Functions as the primary storage for the operating system
- Directly interacts with the CPU
What is the purpose of a device driver in an operating system?
What is the purpose of a device driver in an operating system?
What does the operating system do when starting an I/O operation?
What does the operating system do when starting an I/O operation?
Which of the following is NOT a characteristic of caches in a memory system?
Which of the following is NOT a characteristic of caches in a memory system?
How many devices can potentially be attached to a SCSI controller?
How many devices can potentially be attached to a SCSI controller?
What is a common drawback of flash memory compared to DRAM?
What is a common drawback of flash memory compared to DRAM?
What is the purpose of the mode bit in a computer's hardware?
What is the purpose of the mode bit in a computer's hardware?
Which of the following statements is true regarding user mode and kernel mode?
Which of the following statements is true regarding user mode and kernel mode?
What occurs when a user process makes a system call?
What occurs when a user process makes a system call?
What is another name for kernel mode?
What is another name for kernel mode?
In the context of dual-mode operation, what does the transition from user mode to kernel mode allow?
In the context of dual-mode operation, what does the transition from user mode to kernel mode allow?
What is the main advantage of using direct memory access (DMA) over interrupt-driven I/O?
What is the main advantage of using direct memory access (DMA) over interrupt-driven I/O?
How does the device driver communicate completion of an I/O operation when using DMA?
How does the device driver communicate completion of an I/O operation when using DMA?
What is a likely drawback of using interrupt-driven I/O for bulk data transfers?
What is a likely drawback of using interrupt-driven I/O for bulk data transfers?
In which architecture does DMA become even more effective by allowing concurrent communication?
In which architecture does DMA become even more effective by allowing concurrent communication?
What role does the device controller play in the DMA process?
What role does the device controller play in the DMA process?
What is a primary benefit of multiprogramming in operating systems?
What is a primary benefit of multiprogramming in operating systems?
Where are jobs typically kept before being allocated to main memory in a multiprogramming system?
Where are jobs typically kept before being allocated to main memory in a multiprogramming system?
What happens when a job in a multiprogrammed system needs to perform an I/O operation?
What happens when a job in a multiprogrammed system needs to perform an I/O operation?
Which of the following best describes the role of the operating system in a multiprogramming environment?
Which of the following best describes the role of the operating system in a multiprogramming environment?
What is the main limitation of a non-multiprogrammed system compared to a multiprogrammed one?
What is the main limitation of a non-multiprogrammed system compared to a multiprogrammed one?
What determines the set of jobs currently in memory in a multiprogramming system?
What determines the set of jobs currently in memory in a multiprogramming system?
Which component of a multiprogramming system facilitates job switching when a job cannot proceed?
Which component of a multiprogramming system facilitates job switching when a job cannot proceed?
Which of the following statements is NOT a characteristic of multiprogramming systems?
Which of the following statements is NOT a characteristic of multiprogramming systems?
What is the main purpose of multiprogrammed systems?
What is the main purpose of multiprogrammed systems?
What distinguishes time-sharing systems from multiprogramming?
What distinguishes time-sharing systems from multiprogramming?
How does a time-shared operating system give the impression of exclusivity to users?
How does a time-shared operating system give the impression of exclusivity to users?
What happens to a process when it needs to perform I/O?
What happens to a process when it needs to perform I/O?
What is a defining characteristic of a process in a time-shared operating system?
What is a defining characteristic of a process in a time-shared operating system?
What is the expected response time for a user in a time-sharing system?
What is the expected response time for a user in a time-sharing system?
Which of the following best describes the function of CPU scheduling in time-shared systems?
Which of the following best describes the function of CPU scheduling in time-shared systems?
Why is it said that idle lawyers tend to become politicians in the content?
Why is it said that idle lawyers tend to become politicians in the content?
Flashcards
Hybrid System
Hybrid System
An operating system structure that combines elements of both monolithic and layered systems, often found in modern operating systems like Mac OS X.
Multitasking
Multitasking
The ability of an operating system to execute multiple tasks concurrently, switching between them rapidly to create the illusion of simultaneous execution.
Mutex Lock
Mutex Lock
A type of process synchronization mechanism that uses a lock to protect critical sections of code, ensuring only one thread can access them at a time.
Parallelism
Parallelism
Signup and view all the flashcards
SLUB (Slab Uncached Buffer)
SLUB (Slab Uncached Buffer)
Signup and view all the flashcards
SLOB (Simple List of Blocks)
SLOB (Simple List of Blocks)
Signup and view all the flashcards
Real-time Operating System
Real-time Operating System
Signup and view all the flashcards
Solid-state Disk
Solid-state Disk
Signup and view all the flashcards
Direct Memory Access (DMA)
Direct Memory Access (DMA)
Signup and view all the flashcards
Interrupt-Driven I/O
Interrupt-Driven I/O
Signup and view all the flashcards
Switch Architecture
Switch Architecture
Signup and view all the flashcards
Bus Architecture
Bus Architecture
Signup and view all the flashcards
Flash Memory
Flash Memory
Signup and view all the flashcards
NVRAM (Non-Volatile RAM)
NVRAM (Non-Volatile RAM)
Signup and view all the flashcards
Device Controller
Device Controller
Signup and view all the flashcards
Device Driver
Device Driver
Signup and view all the flashcards
Cache
Cache
Signup and view all the flashcards
Starting an I/O Operation
Starting an I/O Operation
Signup and view all the flashcards
Data Transfer in I/O
Data Transfer in I/O
Signup and view all the flashcards
I/O Management
I/O Management
Signup and view all the flashcards
Multiprogramming Systems
Multiprogramming Systems
Signup and view all the flashcards
Time Sharing
Time Sharing
Signup and view all the flashcards
Interactive Computer System
Interactive Computer System
Signup and view all the flashcards
Process
Process
Signup and view all the flashcards
I/O
I/O
Signup and view all the flashcards
Interactive I/O
Interactive I/O
Signup and view all the flashcards
CPU Scheduling
CPU Scheduling
Signup and view all the flashcards
Clustered System
Clustered System
Signup and view all the flashcards
Multiprogramming
Multiprogramming
Signup and view all the flashcards
Operating System
Operating System
Signup and view all the flashcards
Multiprogramming
Multiprogramming
Signup and view all the flashcards
Job Pool
Job Pool
Signup and view all the flashcards
Job Switching
Job Switching
Signup and view all the flashcards
Memory Management
Memory Management
Signup and view all the flashcards
Monolithic Kernel
Monolithic Kernel
Signup and view all the flashcards
Layered Operating System
Layered Operating System
Signup and view all the flashcards
Kernel Mode
Kernel Mode
Signup and view all the flashcards
User Mode
User Mode
Signup and view all the flashcards
Mode Bit
Mode Bit
Signup and view all the flashcards
System Call
System Call
Signup and view all the flashcards
Mode Transition
Mode Transition
Signup and view all the flashcards
Study Notes
Operating System Changes and Structure
- Substantial organizational changes were made, including integrating real-time systems throughout the text and reorganizing chapters on storage management and process synchronization.
- Chapter 1 (Introduction) now includes updated coverage of multiprocessor and multicore systems, kernel data structures, mobile systems, cloud computing, and an overview of real-time systems.
- Chapter 2 (Operating-System Structures) features new coverage of user interfaces for mobile devices (iOS and Android), and expanded coverage of Mac OS X.
- Chapter 3 (Processes) covers multitasking in mobile operating systems, the multiprocess model in Google Chrome, and zombie and orphan processes in UNIX.
- Chapter 4 (Threads) provides expanded coverage of parallelism and Amdahl's law, and a new section on implicit threading (OpenMP and Grand Central Dispatch).
- Chapter 5 (Process Synchronization) now includes mutex locks, synchronization using OpenMP, and functional languages.
- Chapter 6 (CPU Scheduling) features the Linux CFS scheduler, Windows user-mode scheduling, and integrated real-time scheduling algorithms.
- Chapter 7 (Deadlocks) has no major changes.
- Chapter 8 (Main Memory) covers swapping on mobile systems, Intel 32- and 64-bit architectures, and ARM architecture.
- Chapter 9 (Virtual Memory) updates kernel memory management to include Linux SLUB and SLOB memory allocators.
- Chapter 10 (Mass-Storage Structure) includes coverage of solid-state disks (SSD), flash memory (used in cameras, PDAs, and increasingly in general-purpose computers), and NVRAM (DRAM with battery backup).
I/O Structure
- Operating systems manage I/O extensively due to its importance for reliability and performance and the diverse nature of devices.
- Computer systems have CPUs and multiple device controllers linked via a common bus. Each controller handles a specific device type (e.g., a SCSI controller can manage several devices).
- Device controllers hold local buffers and special registers to move data between devices and the buffer.
- Operating systems use device drivers for each controller, providing a unified interface.
- An I/O operation begins with the device driver loading controller registers.
- The controller reads the registers and initiates the data transfer to/from the device.
- Controller interrupts the device driver when data transfer completes.
- Device drivers return control to the OS, often returning data or status information.
Interrupt-Driven I/O vs. DMA
- Interrupt-driven I/O is effective for small data transfers but inefficient for bulk data movement (like disk I/O).
- Direct Memory Access (DMA) moves blocks of data directly between device controller and memory without CPU intervention.
- DMA generates only one interrupt per data block instead of numerous interrupts per byte, thus reducing overhead.
- DMA allows the CPU to perform other tasks concurrently with data transfer.
Computer System Architecture
- Computer system consists of CPUs and multiple device controllers through a common bus.
- High-end systems increasingly use switch rather than bus architecture, allowing concurrent communication among components.
Operating-System Structure
- Operating systems provide an environment for program execution.
- Multiprogramming increases CPU utilization by constantly having a job ready to execute.
- Jobs are initially on a disk (job pool).
- The OS selects a job from memory to execute, switching to another job when the first job waits for I/O.
- CPU is never idle as long as at least one job is ready.
Time-Sharing Systems
- Time-sharing (multitasking) extends multiprogramming by rapidly switching among jobs providing interactive user access.
- Time-sharing requires an interactive system with rapid user response (typically <1 second).
- Time-sharing OS allows multiple users to share the computer simultaneously.
- Each user gets the illusion of exclusive computer use.
- A process is a program executing in memory.
- Processes often execute briefly before waiting for I/O (e.g., keyboard input, display output).
Dual-Mode Operation
- Hardware support distinguishes between operating system code and user code through different execution modes (e.g., user mode and kernel mode).
- A mode bit in the hardware distinguishes between kernel and user modes.
- This allows protection of operating system code and data.
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.
Related Documents
Description
Explore the substantial updates in operating system concepts, focusing on real-time systems, multiprocessor architectures, and updated user interfaces. This quiz covers essential chapters detailing storage management, process synchronization, and advanced processes in various operating systems including mobile. Test your understanding of the latest advancements and structural changes in operating systems.