Object Oriented Programming Basics
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Questions and Answers

What is the purpose of the 'self' parameter in a class?

  • To inherit properties from a parent class
  • To reference the current instance of the class (correct)
  • To override a method from a parent class
  • To define a new class
  • What is the result of using private variables in a class?

  • It overrides a method from a parent class
  • It allows access to internal implementation details from the outside world
  • It restricts access to internal implementation details from the outside world (correct)
  • It defines a new class
  • What is the purpose of method overriding in object-oriented programming?

  • To restrict access to internal implementation details
  • To inherit properties from a parent class
  • To define a new class
  • To provide a different implementation of a method (correct)
  • How do you iterate over the keys of a dictionary?

    <p>for key in dictionary:</p> Signup and view all the answers

    What is the purpose of the 'break' statement in a loop?

    <p>To exit the loop</p> Signup and view all the answers

    What is the purpose of the 'continue' statement in a loop?

    <p>To skip to the next iteration</p> Signup and view all the answers

    What is the purpose of the 'pass' statement in a loop?

    <p>To do nothing, used as a placeholder</p> Signup and view all the answers

    How do you define a child class that inherits from a parent class?

    <p>class ChildClass(ParentClass):</p> Signup and view all the answers

    What is polymorphism in object-oriented programming?

    <p>The ability of an object to take on multiple forms</p> Signup and view all the answers

    What is encapsulation in object-oriented programming?

    <p>Hiding internal implementation details from the outside world</p> Signup and view all the answers

    Study Notes

    Object Oriented Programming

    Classes and Objects

    • A class is a blueprint for creating objects
    • An object is an instance of a class
    • Classes define properties (data) and methods (functions)

    Class Syntax

    • class ClassName: defines a class
    • self parameter is a reference to the current instance of the class

    Inheritance

    • A child class can inherit properties and methods from a parent class
    • class ChildClass(ParentClass): defines a child class that inherits from a parent class

    Encapsulation

    • Hiding internal implementation details from the outside world
    • Using private variables (e.g. __private_variable) to restrict access

    Polymorphism

    • Ability of an object to take on multiple forms
    • Method overriding: child class provides a different implementation of a method
    • Method overloading: multiple methods with the same name but different parameters

    Loops

    For Loop

    • for variable in iterable: iterates over an iterable (e.g. list, tuple, string)
    • break statement exits the loop
    • continue statement skips to the next iteration

    While Loop

    • while condition: loops while the condition is true
    • break statement exits the loop
    • continue statement skips to the next iteration

    Loop Control Statements

    • pass statement does nothing, used as a placeholder
    • else clause executes when the loop finishes normally (not due to a break statement)

    Iterating Over Dictionaries

    • for key in dictionary: iterates over the keys
    • for value in dictionary.values(): iterates over the values
    • for key, value in dictionary.items(): iterates over the key-value pairs

    Object Oriented Programming

    Classes and Objects

    • A blueprint for creating objects is defined by a class, which is a template
    • An instance of a class is called an object, which has its own set of attributes and methods
    • A class defines properties (data) and methods (functions) that can be used by objects

    Class Syntax

    • A class is defined using the class keyword followed by the class name and a colon
    • The self parameter is a reference to the current instance of the class and is used to access class variables

    Inheritance

    • A child class can inherit properties and methods from a parent class using inheritance
    • The parent class is specified in the child class definition using the syntax class ChildClass(ParentClass):
    • Inheritance allows for code reuse and facilitates the creation of a hierarchy of classes

    Encapsulation

    • Encapsulation is the concept of hiding internal implementation details from the outside world
    • Private variables can be used to restrict access to certain attributes or methods
    • Private variables are denoted using a double underscore prefix (e.g.__private_variable)

    Polymorphism

    • Polymorphism is the ability of an object to take on multiple forms
    • Method overriding is a type of polymorphism where a child class provides a different implementation of a method
    • Method overloading is a type of polymorphism where multiple methods with the same name but different parameters can be defined

    Loops

    For Loop

    • A for loop is used to iterate over an iterable (e.g. list, tuple, string)
    • The syntax for a for loop is for variable in iterable:
    • The loop will iterate over each item in the iterable and execute the code block
    • The break statement can be used to exit the loop prematurely
    • The continue statement can be used to skip to the next iteration

    While Loop

    • A while loop is used to execute a code block as long as a certain condition is true
    • The syntax for a while loop is while condition:
    • The loop will continue to execute as long as the condition is true
    • The break statement can be used to exit the loop prematurely
    • The continue statement can be used to skip to the next iteration

    Loop Control Statements

    • The pass statement is a placeholder that does nothing and can be used to avoid a syntax error
    • The else clause is used to execute a code block when the loop finishes normally (not due to a break statement)

    Iterating Over Dictionaries

    • A for loop can be used to iterate over the keys of a dictionary using for key in dictionary:
    • A for loop can be used to iterate over the values of a dictionary using for value in dictionary.values():
    • A for loop can be used to iterate over the key-value pairs of a dictionary using for key, value in dictionary.items():

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    Description

    Learn about the fundamentals of object-oriented programming, including classes, objects, and inheritance. Understand how to define classes and use them to create objects, as well as how inheritance works between parent and child classes.

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